Gaming Truth
Member
They look collectible and don't have anything on them. They might be a new Achievements replacement? They might be tradable ala Steam cards, but based on the preview image, I can't see them doing anything else.
They look collectible and don't have anything on them. They might be a new Achievements replacement? They might be tradable ala Steam cards, but based on the preview image, I can't see them doing anything else.
They are running some race this weekend. It is 5 days but I would imagine top 10 of each class get a key.
It's gonna be self-found.They are running some race this weekend. It is 5 days but I would imagine top 10 of each class get a key.
It's gonna be self-found.
I'm honestly not in any way excited for act 4 now. Between seeing things nerfed (knowing it's going to affect me soon) and the ultra-conservative approach they're taking to stats on things now (one item was like a 3% chance to proc!), it's just feeling very dry and lifeless.
Also, two more months of a dead standard economy, with players split between taking a long break, beta, and races... meh.
Granted, I've got 3700 hours logged in, so it's natural I'd just be this jaded at this point.
It's gonna be self-found.
I'm honestly not in any way excited for act 4 now. Between seeing things nerfed (knowing it's going to affect me soon) and the ultra-conservative approach they're taking to stats on things now (one item was like a 3% chance to proc!), it's just feeling very dry and lifeless.
Also, two more months of a dead standard economy, with players split between taking a long break, beta, and races... meh.
Granted, I've got 3700 hours logged in, so it's natural I'd just be this jaded at this point.
What are some big nerfs and changes you've seen? I'm not exactly sure where the direction they're planning on going this point in time.
2.0 is going to be a whole new world for certain OP builds, not sure if the less uber ones are really affected. They're doing stuff to prevent shotgunning, something to proliferation, rebalancing crit, something to EB, etc. realistically, nothing's untouched. One of the news items on PoE's site generalizes them. It's been a few days, but I haven't heard anything from those in the beta (haven't actively looked, I mean, heard anything really bad that would reach my ears even if I wasn't looking), so that's good
Current beta Ele Prolif now has less damage.
My only hope for 2.0 is that jewels aren't too rare. I was able to make a relatively inexpensive low life build by going full chaos resist, but if game-changing jewels are very rare, they'll be obviously expensive and unattainable for most players.
I hope not another thing to budget into builds and make prices increase too much. But knowing this game good jewels are going to be hard to come by. I hope they limit the number of suffixes it can roll as we already have enough worthless ones that roll on other gear as it is.
Don't mind the Less modifier but the radius staying at 12 is terrible. If anyone has a prolif build take a current lvl 1 gem and try it out. It ruins the proliferation.Current beta Ele Prolif now has less damage.
On Kripp stream Chris said that jewels can roll like 150 affixes ;p
I wouldn't call it great. They nerf things into the ground to the point where they're unusable. Changing the meta should not be forcing everybody to move from one flavor of the month to the next. To me, after desync, PoE's biggest problem is its balance team, who more often than not seems to be fumbling in the dark. We'll see if 2.0 has an overarching vision.GGG does a great job every major patch resetting whats good in the meta (aka nerfs & buffs) and this is nothing different. Now there is gems that weren't there before and one for example already is giving +30% burning damage (negating dmg but not range of prolif nerf) and that's one gem of many you can equip.
I wouldn't call it great. They nerf things into the ground to the point where they're unusable. Changing the meta should not be forcing everybody to move from one flavor of the month to the next. To me, after desync, PoE's biggest problem is its balance team, who more often than not seems to be fumbling in the dark. We'll see if 2.0 has an overarching vision.
Got an invite into the beta, but unfortunately it seems I can't run it concurrently with the normal install on Steam (would require redownloads of GBs of data). So won't be trying it out, it looks like.
Edit: Got it worked out with Support. They allow you to link an email address to your Steam-generated account, and then create a password for that. So now I can log into my account both through Steam and the stand-alone client. Nice!
New Supporter Packs https://www.pathofexile.com/purchase
bought the 30$ pack for beta key, will maybe upgrade later.
Did the 30 as well, the packs seemed a little underwhelming to me but the beta access with all is nice.
It's not terrible: $30 gets you $25 worth of points, a shiny weapon MTX, and a beta key
(as you can tell, I've pretty much sold myself getting one very soon)
Quote to reveal a closed beta key. I'm happy to support the game but I'd rather wait til release to try out the new content.
Already have beta access but I bought a supporter pack - quote this post for a beta key!]
I only got twenty minutes in before the realm restarted, but I was playing a shadow. Is it me, or is the movement animation more fluid/faster? It definitely doesn't seem to be as slow as it used to be.
Playing the landmarks' audio in the background instead of having to stand by it to have it play out is such a nice addition. Otherwise, I can't tell if anything's changed so far
I only got twenty minutes in before the realm restarted, but I was playing a shadow. Is it me, or is the movement animation more fluid/faster? It definitely doesn't seem to be as slow as it used to be.
Playing the landmarks' audio in the background instead of having to stand by it to have it play out is such a nice addition. Otherwise, I can't tell if anything's changed so far
There's a lot of changes. Areas are really streamlined now, will have to see how it plays out in the long run. Considering that we'll be doing 4 acts in each difficulty I don't think I'll mind.
I have a beta key to give away. First person to quote me here gets it by PM when I check back. I'd prefer to give it to someone who knows the game, will get into Merciless, and is willing to give feedback to the devs regarding things. If you're a new or casual player it's probably best to wait till the official release. Remember that there will be multiple wipes.
Check your PMs.I'll take it, please!
Edit: I've made it to maps before.
Check your PMs.