zesty said:I'd rather have a game with a crappy story than a game with a good story and shitty conclusion (Halo 2).
hasnt one of the complaints been that the ending in this game is hilariously bad
zesty said:I'd rather have a game with a crappy story than a game with a good story and shitty conclusion (Halo 2).
Raiden said:So Halo 2 has a good story?
lolerskates
sp0rsk said:hasnt one of the complaints been that the ending in this game is hilariously bad
shantyman said:I can not believe these are the same game:
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Looks Good!
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Looks like X Box .8
What gives?
FunkyTaco said:Star Fox Adventures
shantyman said:It is a good story, except for the ending.
That was Matrix: Path of Neo
gofreak said:Does PDZ have a downloadable demo on Live?
Exactly. They get praised as tech demos, yet graded as games. The same damn gamers/reviewers that bitch and moan about diminishing returns and gameplay over visuals in other genres completely turn the fence and love all over this stale genre.D3VI0US said:FPS games get attention cause they're always the bleeding edge of technology.
How about a half decent story for starters, with decent characters? Or how about an original setting? Or how about instead of continually pumping out finer textures and higher poly counts, we get a near complete level of interactivity with the environments (HL2 was a start, but one game in 5 years?).D3VI0US said:At it's core it's still a First Person Shooter though so what exactly do you expect as far as innovation?
Maybe cause they weren't aiming for Halo controls.mmlemay said:I just can't understand how difficult it is to just copy Halo's controls. Why break what did not need fixing, Rare? Infinity Ward got it right with a PC port. Why couldn't you?
dorio said:Maybe cause they weren't aiming for Halo controls.
Xellotah said:From all the impressions I'm hearing of the game. It sounds as though Rare wasn't given enough time to polish the game.
ShowDog said:After 3 consoles and 4 or 5 years of development, you have had plenty of time. Poor planning is the problem at Rare. Of course it isn't all their fault, being sold, X360 coming out sooner than some would expect, etc. But at this point the not enough time excuse can only be used like, "not enough time due to our shitty planning" Sounds like the game turned out good anyways though.
The original Perfect Dark didn't sell too hot either, but that didn't make me like it any less.bigNman said:Stll not a true system seller.