Tried Naoto and Aigis last night. Massive win rates with both, and I basically stuck with just AAAAAAA combos with both. People just suck at cracking Naoto or knowing that the traps are destructible. Aigis just opens people up free with her Orgia mode over heads lol.
I enjoyed playing Aigis more though. I'll be looking into her combos later on today to see if it's things I can do in fights, but otherwise Naoto is a beast.
As promised Bigg Randal, here's a few tips from our 30-40 some matches last night where you couldn't win a match. I felt bad, but I didn't let up so that you could hopefully see what I was doing to make it impossible for you in hopes you'd mimic it, or try new ways to counter it.
Tips for your chie:
Go in! Too often you are mid screen waiting, and then are stuck blocking. Also, learn how to block another Chie's Rekka kicks since every time you mess up it leads to free damage for me and another mix up/pressure. If you do learn to block it, then you can punish it. Learn your air options. Jump A's beat out whatever I pick in the air, but if you are going to rush me a jump Bx2 like I was doing to you is better for starting offense. If someone is blocking your lows, and you see they are crouching, throw in a AB all out attack for a free combo. The Air combo I'm doing right now is jump B B C, jump again in air for B B C into 236 C. Standard mid screen damage BnB is usually 2A, 5B,5C, 236 A 236A, 236 C. (What I do anyway) On your wake up, if you know I'm going to do pressure, and my Persona isn't out slashing you, then don't be afraid to do BD for a reversal. If the persona IS out, and you have 50 meter to burn to get me off you, then do a God fist. Once you are in awakened, you can stage a comeback easily if you do meteor super, into dash up to them for a mix up. Mix up options include over head, low pokes, jump cross up, and throw. It's a really good guessing game you can put them through. I don't do it enough, but if you are mid screen and you start a 2A,5B,5C, then I think you can also go right into a 2AB for the sweep. When you sweep knock down, mash a D, and if they hit anything you get a free combo, otherwise they HAVE to block the persona's hits and this lets you do the same thing as meteors for a free mix up.
Basically, just go balls to the walls, and don't give them a second to breathe like I did you.
Your Akihiko is not that scary, where as other Aki's who get me to block terrify me. If you start doing his AAA, after the teleport punches just mix it up with either a 2AB, or a 5AB for over head. Also, don't be scared on his wake up to do his BD reversal if they are putting on pressure. My Aki knowledge is limited, but I hate when opponents get me to block the dash up punches, then go for that command grab option that leads to the unblockable punch.
Too often at the end of fights you are sitting on a lot of meter too, so if you can spend it wisely somehow do it. Even EX versions of moves may help you out to get in and try to clinch a win.
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GG's all around. I'll be on tonight for more if you like.