VanillaCakeIsBurning
Member
Im down to play some matches with you. I'm pretty free, so I should be good practice.
Lol
Im down to play some matches with you. I'm pretty free, so I should be good practice.
Wow I could not get into this game at all. None of the characters really clicked with me whatsoever, and I just couldn't get a hang of what was supposed to be happening in battle. Yeah, maybe I'm just too dumb for this game. I finished everything in lesson mode, and I still had really no clue what I "should" be doing in battle.
Maybe I just stick to Capcom fighters....
Yeah, maybe I'm just too dumb for this game. I finished everything in lesson mode, and I still had really no clue what I "should" be doing in battle.
I just stick to Capcom fighters...
It wasn't enough for P4A to die on XBL.Sony is conspiring to prevent P4:A GAF's revival.
What characters have you preferred to experiment with?Wow I could not get into this game at all. None of the characters really clicked with me whatsoever, and I just couldn't get a hang of what was supposed to be happening in battle. Yeah, maybe I'm just too dumb for this game. I finished everything in lesson mode, and I still had really no clue what I "should" be doing in battle.
Maybe I just stick to Capcom fighters....
The things I enjoy about Elizabeth is that she is not very input intensive (which has been a historical barrier for me with most traditional fighting games), plenty of room for mindgames and improvisation, and heavy use of her persona to keep herself safe.
P4A is the first fighting game where a character I wanted to main actually clicked with me...so that's great.
Not being input intensive is probably referring to more casual levels of play, but I can't help but say that I think Liz might be one of the most input intensive characters in the game at higher levels of play where people know how to deal with Thanatos. This video's a good example of that.
I'm mostly referring to the input window.
Hello, (crappy) Elizabeth main here!Any advice for new characters to pick up, or what simply their "thing" is?
Hello, (crappy) Elizabeth main here!
My advice would be: why would you want to change character? ^^
You went from a match-up that was largely to your advantage (Liz destroys Kanji) to something that is slightly to your disadvantage, but there's nothing there she can't handle. Mitsuru's a far worse match-up for her, for example.
Yu is a very "linear" character: he's easy to pick-up, but doesn't have that many tools or options. Basically Yu wants to get in close, and then starts his high-low mix-up game, or his Persona cross-up sheananigans, and... that's about it.
My ideas about how to play him (at a modest-mediocre level ^^) are:
* At full-screen distance, you have the advantage. Maziodyne destroys his ball game, and at this distance you're quite safe to spam it. Just stay aware of his meter, though: if he has more than 50SP, you should be wary of your rythm, as Yu players usually enjoy trying to punish Maziodyne with their Zyodine super. This is not a good idea for them, though, as Maziodyne is really hard to react to, and has more than decent recovery; if you're smart about it, you can (and should) bait him into trying his super, and then punish him. EX Maziodyne is a good idea for a punish, as it puts him into Shock and lets you approach him on your own terms.
* At mid-distance, the match-up is more or less 50-50. Liz wants to stay outside of his poke distance, while maintaining her own 5B distance; Yu wants to get inside. For that, he basically only has two options: the sword dive, or the "electric train" -- the second one being highly unsafe for him. Do not let him "electric train" you to death, you should guard low in prevention as much as possible, and heavily punish him if he tries to push his luck... and if he chooses the sword dive, try to 2B counter him on reaction. On your side, you should try to ground him as much as possible, using 5B and Thanathos mix-ups. And, of course, as with nearly every character in this game, try to corner him: Liz is deadly once she gets her opponent in the corner. Also, do not be afraid of not pressing buttons and wait for your friend to make a mistake: it's always a good idea in a fighting game to not always press buttons while in the neutral game, but especially more so with Liz, as she's gaining SP even when nothing is happening. Oh, and Thanathos on your opponent's wake-up is usually not a good idea: you should better try to meaty them with a 5B, and mix it up with some 2A from time to time. Also, baiting their supers / FA on wake-up *IS* a mix-up in itself: if you see your friend has a tendency to do that, bait him and punish him!
* At close-range... well, you don't want to get to close-range and you already know that. ^^ The only exception being when using EX Maragydine while they're blocking, as you have the upper-hand of choosing your own mix-up while they are in block state. On a side note: EX Maragydine is godly. Use it a lot. Not only can it get you out of the corner easily, but it also reverses the positions, thus giving you the upper-hand. It it hits you get a nice free corner combo, and if the opponent guards it, he's carried into the corner while you can safely roll-out of it. Godly.
I don't know how much of this you already knew, and how much stupidities I'm telling here (haven't played in a while, and I'm not even really a good player to begin with), but that's how I see this match-up, and I usually don't have that much of a hard time against Yu players around my level. Against Kanji you only applied the (cruel) match-up, but now you need to get more strict and tricky with your mix-ups to stand a chance with Liz against any other character in the game. If you like playing her, don't be afraid to get destroyed from time to time, this is the normal consequence of playing a glass-cannon character; destroying them in return is the sweet feeling that makes me keep playing her. <3
Hmm, yeah, true that: I got carried away by the fact that Liz can pretty much shut his ranged game down.Yu pretty much has options for everything. Ranged game, high low mixup, frame traps, you name it. Akihiko better fits the description of someone that is amazing up close, but has very little tools or options outside of that range.
Hmm, yeah, true that: I got carried away by the fact that Liz can pretty much shut his ranged game down.
How does he do against Yukiko in this regard?
Hello, (crappy) Elizabeth main here!
My advice would be: why would you want to change character? ^^
You went from a match-up that was largely to your advantage (Liz destroys Kanji) to something that is slightly to your disadvantage, but there's nothing there she can't handle. Mitsuru's a far worse match-up for her, for example.
(advice)
Wow, I actually hadn't thought of that before in regards to how her moves have more lenient input windows for combos compared to other characters. Yeah, I can totally see that.
Can't recommend any character specifically, especially since I don't know your playstyle, but Shadow Labrys is pretty cool.
Hmm, yeah, true that: I got carried away by the fact that Liz can pretty much shut his ranged game down.
How does he do against Yukiko in this regard?
I just remembered there was a time when this thread was bumped on a consistent basis with fight requests.
How the times have changed.
BBCP, deliver us from this hell.
I poked around a bit with Shadow Labrys a bit. So what's the main way to utilize her persona? I can see how it could be used to attack in conjunction with Shlabyrs, and maybe even help her link combos. But between its long start up times and how it goes below deck every time she's hit, or when she just repositions quickly, it's hard to pull off. Is the main function of the Persona's D move to guard her from projectiles, or for it to protect itself?
Hey everyone! Just making some basic rounds in all the fighting game threads (at least for the fighting games I play), but just want to post here in case anyone wants to get any games in. I go by Smedwicks on PSN, and I play a really average Akihiko. I recently got my butt kicked at TRB the other week and since I'll probably be signing up for P4A at Evo this year, I want to try and get decent and hopefully not go 0-2. So if anyone ever wants to play, hit me up!
On PSN or 360? I may have to request a match against you if so.
We should play sometime over the weekend then! Maybe later tonight?PSN for the worldwide rankings. I have the 360 copy too, though.
We should play sometime over the weekend then! Maybe later tonight?
Im just gonna start maining Aki.
Good luck with that.
I haven't played in MONTHS. I'm rusty as hell.
I believe you're onem1c? Good games, if so. Weird lag during the first round of our second match, but seems we have a good connection other than that.
I'm surprised my mashing Yukiko beat you. Proof Akihiko sucks in this game.
I'm also surprised you kept running right into my C attack which would work on your jumping dash.
I can't land Akihiko's jump dive at all anymore. It's really good if you time it right to jump attack and do that punch-bounce attack after because it'll generally catch people off guard if they aren't expecting it.
That was the first time I ever faced a Yukiko as Aki and I can definitely see why it's his worst matchup in the game. Most characters have to be patient with Yukiko, but Aki is on a next level of patient.
Anyone else wanna play? Oh man Im getting that P4A bug again. someone help me.
I just remembered there was a time when this thread was bumped on a consistent basis with fight requests.
How the times have changed.
BBCP, deliver us from this hell.
Yeah, Akihiko is an uphill battle and why I feel the game wasn't really designed with him in the first place. He's an interesting character but with his Persona mostly sucking he simply does not have the tools to stand toe-to-toe 98% of the cast (I'd say the 1% being Kanji, but Kanji can be extremely deadly if they get you).
Yeah, Akihiko is an uphill battle and why I feel the game wasn't really designed with him in the first place. He's an interesting character but with his Persona mostly sucking he simply does not have the tools to stand toe-to-toe 98% of the cast (I'd say the 1% being Kanji, but Kanji can be extremely deadly if they get you).
You make it sound like Akihiko doesn't hit like a truck and like he doesn't have 4.8k meterless combos.
Now I remember why I hate Labrys >_>
ggs vanilla
I'd really only apply that to Yukiko. The rest can be dealt with.
If you noticed when we had our match, it wasn't the fans that gave me problems. (except for the first round where I didn't know what to do at first, a hardy fuck you for that )
Oddly enough BBCS is still jumping, at least tonight.
Really? Figured CS would be dead with Extend out for so long.
I'm really just waiting for BBCP. I want to go into the game fresh again so I'm refraining from playing CS or buying Extend.
Good matches.
I was rusty at the start but I remembered some things as we went on.
I can't really recall any of my burst combo's though. I remember the last time I played in the ranbat I tried to abuse them heavily even though I only hit like 20% of the time so it might actually be a good thing that I didn't remember them.
Sometimes I panic and just mash FA to get a lucky counter hit which didn't work out that well most of the time. You were baiting and punishing those like a champ though.
There were a few matches where you just got me into the corner at the start and KO'd me in under 20 seconds.
If you can get that sequence down I think your win rate will go up by a lot.
Really? Figured CS would be dead with Extend out for so long.
I'm really just waiting for BBCP. I want to go into the game fresh again so I'm refraining on playing CS or buying Extend.
Well, I meant Extend. I was having fun until the Ragnas/Trinitys arrived.