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Persona Q: Shadow of the Labyrinth |OT| -- No Dating, Just Dungeons

Laconic

Banned
I almost feel bad about having the DLC Magic Points Based Persona in use at the first boss.

But then I remember that the earliest FOEs give even more ridonkculously high level Personas practically at the same time, and get over it.
 

Corgi

Banned
It's not that hard. If you have played Persona before Normal should be easy for you. You can change difficulties on the fly though (unless you're on Risky), so if it's too hard or easy you can switch to something else.

And yes, go finish P4G. After this game.

Feel like i should go back and finish marie's dungeon at the very least, just incase there are some obscure nod nod things about it in this.

wait marie is in this right?
 

Soulflarz

Banned
I've been playing on Normal w/ Auto-Map (but I'll make notes of doors, shortcuts, etc.) & I haven't played any EO games aside from Untold's demo. It's very doable for the most part as someone who's had little exposure to the series (though I'm a RPG fan as well). There was only one battle that I had issue with & that was because I was unprepared and chose to activate the battle/trap.

If you're having trouble, you can always lower the difficulty if you wish (unless you're playing on Risky, the hardest setting).

Only thing I dislike is choosing all the attacks beforehand as I'm just so used to choosing a party member's attack & having it happen instantly, but one could argue it adds strategy on if you should spread out your attacks or focus on one enemy.

Eh, I dont really mind it because I'm used to it. But yes, I think itd be too easy if you did a turn as each characters chance came along vs all at once. And healing stone would be broken.
 

slayn

needs to show more effort.
What determines what skills are transferable on fusing? Why does golden link not want to transfer ever? Making a link specialist has been driving me mad.

I vastly prefer etrian's skill trees :
 

Althane

Member
Played this over Thanksgiving, sunk some decent time into it. I'm nearing the end of the 2nd labyrinth, crushing any fools who dare show up to fight me.

Party:

F:
Minato (P3 MC)
Akihiko

B:
Zen & Rei
Naoto
Aigis

Naoto wrecks with Mudo/Hama, ends a lot of fights before they even start. Hits like a truck besides. Akihiko hits like a firggin truck as well. Minato, not so much, but he's a useful spellcaster.

Aigis is an awesome tank though. Got her in the back row, rarely see her take more than 1 digit of damage with Swordbreaker and Pain-Eater active. Plus, she's my main damage dealer with Toxic Slice and Poisma. I expect that to drop off, but... hey, it's good for now.

Zen & Rei is just useful with the elemental damage and the healing.
 

daveo42

Banned
Odd question, but is better to stick with one focused team and let the other members stagnate or should I keep them all evenly leveled? While I'd be happy to level up all of the characters, there seems to be so many and the added value of sub-Personas seem to downplay specific character weaknesses.
 
Odd question, but is better to stick with one focused team and let the other members stagnate or should I keep them all evenly leveled? While I'd be happy to level up all of the characters, there seems to be so many and the added value of sub-Personas seem to downplay specific character weaknesses.

I'd just go with a single team. There's too many party members for me to even consider trying to keep them all around the same level.
 

daveo42

Banned
I'd just go with a single team. There's too many party members for me to even consider trying to keep them all around the same level.

That's what I was thinking, though coming from P3 and P4 it was well worth keeping your B-Team up for bosses that had certain weaknesses or specific attacks. Thanks!
 

PK Gaming

Member
I almost feel bad about having the DLC Magic Points Based Persona in use at the first boss.

But then I remember that the earliest FOEs give even more ridonkculously high level Personas practically at the same time, and get over it.

Pure levels aren't as important as skills or stat gains

Kaguya get's an ability that nulls damage for 3 turns, so it's quite broken
 

Totakeke

Member
What determines what skills are transferable on fusing? Why does golden link not want to transfer ever? Making a link specialist has been driving me mad.

I vastly prefer etrian's skill trees :

I prefer SMT's system because it encourages more experimentation. EO's system is definitely more rigid and far less "random", however I don't like feeling penalized for changing builds. Which means I instead will plan out builds a lot more in advance and just sticking with it rather than just going with what I have at the moment.
 
Finished the second labyrinth last night, this game has great boss battle music.
Is the third dungeon as scary as people say it is? I don't like things jumping out at me.
 
I prefer SMT's system because it encourages more experimentation. EO's system is definitely more rigid and far less "random", however I don't like feeling penalized for changing builds. Which means I instead will plan out builds a lot more in advance and just sticking with it rather than just going with what I have at the moment.

If by penalized you mean losing 2 levels, that "penalty" is considered a joke by most EO fans, I liked it more when it was losing 5 levels.

I don't feel like they are comparable and I really enjoy both, but I like the EO skill trees way more.
 

Totakeke

Member
If by penalized you mean losing 2 levels, that "penalty" is considered a joke by most EO fans, I liked it more when it was losing 5 levels.

I don't feel like they are comparable and I really enjoy both, but I like the EO skill trees way more.

I only remembered it being 5 levels so yes. Haven't played the recent EOs much. How much time do you need to make up back for the 5 levels? Plus if you're experimenting around you won't be doing it just once.
 

KarmaCow

Member
The level loss in respeccing and retiring in EO is why I avoid changing my party from day 1. Grinding back the levels is just boring busywork, I definitely prefer the SMT system of constantly cycling through demons.
 
I only remembered it being 5 levels so yes. Haven't played the recent EOs much. How much time do you need to make up back for the 5 levels? Plus if you're experimenting around you won't be doing it just once.

Those levels aren't going to kill you and it's mostly there so you plan ahead and think before using skill points. In recent EO games and probably for the next ones it's going to be 2 levels which is nothing, you can gain it back really fast(several minutes) if you know what to kill(Golden FOE in EO4 as an example or doing the Guild Card "character" stuff).

5 levels was fair(EO3) and I never saw it as a punishment, now 10 levels back in the EO1 days was harsh as hell. Respec should not be free, and I'm so glad that basically NOTHING is permanent in EO.
 
Finished the second labyrinth last night, this game has great boss battle music.
Is the third dungeon as scary as people say it is? I don't like things jumping out at me.

I haven't had anything jump out at me so far, but I'm not done it yet. It's more that the entire place gives off the vibe that something is going to eventually.
 

Totakeke

Member
Those levels aren't going to kill you and it's mostly there so you plan ahead and think before using skill points. In recent EO games and probably for the next ones it's going to be 2 levels which is nothing, you can gain it back really fast(several minutes) if you know what to kill(Golden FOE in EO4 as an example or doing the Guild Card "character" stuff).

5 levels was fair(EO3) and I never saw it as a punishment, now 10 levels back in the EO1 days was harsh as hell. Respec should not be free, and I'm so glad that basically NOTHING is permanent in EO.

Right, so you have to plan ahead. I'm not saying it's bad, it's just a different system. I probably remember EO1 more than the other EOs.
 
How do folks feel about the two new characters the game introduced?

I dig Zen, but I find the constant eating by the girl a little annoying. Will the game end with her getting diabetes?
 
Right, so you have to plan ahead. I'm not saying it's bad, it's just a different system. I probably remember EO1 more than the other EOs.

Of course, EO is all about being careful and thinking ahead, and yeah it's just a different system. I LOVE subpersonas in this game and I've always enjoyed fusing demons. But it's always been pretty time consuming for me, even more than leveling back whatever I lose when I respec in EO.

I should also mention that Fusion Search and choosing the skills that transfer made the system go from "this is shit" to "I love it" for me.

How do folks feel about the two new characters the game introduced?

I dig Zen, but I find the constant eating by the girl a little annoying. Will the game end with her getting diabetes?

I really like both of them, and I keep them in my team as they are pretty useful. I love Rei and her silly eating antics too.
 

RDreamer

Member
I don't get the 100% thing. Do you literally have to step on every square in the dungeon? I got to the treasure chest that wants 100% and it highlighted areas I'd been to. Then I went around again and it still highlighted them. I had to go around like 3 times before I got 100%.
 
I don't get the 100% thing. Do you literally have to step on every square in the dungeon? I got to the treasure chest that wants 100% and it highlighted areas I'd been to. Then I went around again and it still highlighted them. I had to go around like 3 times before I got 100%.

Yes, you do, including damage floors.
 

Totakeke

Member
I don't get the 100% thing. Do you literally have to step on every square in the dungeon? I got to the treasure chest that wants 100% and it highlighted areas I'd been to. Then I went around again and it still highlighted them. I had to go around like 3 times before I got 100%.

Yes, it's silly. I just spend the play coins for the last few steps that FOEs are on. I do get pretty deliberate on stepping every square when I'm exploring just for the chest though.
 
What determines what skills are transferable on fusing? Why does golden link not want to transfer ever? Making a link specialist has been driving me mad.

I vastly prefer etrian's skill trees :

Each persona has an elemental affinity that dictates what they can inherit; on top of that, some skills absolutely cannot be inherited.

Finished the second labyrinth last night, this game has great boss battle music.
Is the third dungeon as scary as people say it is? I don't like things jumping out at me.

Yes. Those FOEs... If it helps, you can try walking sideways or backwards to avoid the initial
scare
.
 
I nearly got wiped out and lost an hour plus of progress by a Treasure Hand of all things. I definitely wasn't expecting a forced battle there (and didn't realize it was at first so I spent the first turn trying to run). I was going to be mad if I had gotten a game over.
 

RDreamer

Member
Yes, it's silly. I just spend the play coins for the last few steps that FOEs are on. I do get pretty deliberate on stepping every square when I'm exploring just for the chest though.

Good to know...

Seems like such a missed opportunity. Shouldn't the chest give you an item for getting a 100% map? I mean, I get that mapping helps to get 100%, but still.
 

JimPanzer

Member
this game has a horrible difficulty curve. I've beaten EO 4 and Untold w/o a problem but can't get past floor 3 in the first labyrinth here. utter, frustrating bullshit.
 

muteki

Member
Good to know...

Seems like such a missed opportunity. Shouldn't the chest give you an item for getting a 100% map? I mean, I get that mapping helps to get 100%, but still.

So far, if I restrict myself to only drawing the walls and let the game paint the floors when I actually walk on them, it gives me a better idea of where I've been. I did miss a door one time that stopped me at 98% but it was pretty obvious looking at the map where I missed by the big empty space.

General question: after continuing to visit a power spot until it disappears, does it ever come back? If it doesn't I might as well remove the icons from my map.
 

FluxWaveZ

Member
General question: after continuing to visit a power spot until it disappears, does it ever come back? If it doesn't I might as well remove the icons from my map.

I thought Power Spots would always come back once you leave a dungeon. They can permanently expire?
 

Setsu00

Member
this game has a horrible difficulty curve. I've beaten EO 4 and Untold w/o a problem but can't get past floor 3 in the first labyrinth here. utter, frustrating bullshit.

I know that some people say that PQ is horribly unbalanced but as of the second floor of the third dungeon, it's perfectly doable for me and I haven't had a single gameover so far. I'm playing on Normal, mind you.
 

muteki

Member
I thought Power Spots would always come back once you leave a dungeon. They can permanently expire?

That may be the case. I cleared one floor of power spots and haven't been back yet to check if they have returned. If I continue to visit one repeatedly until I have to fight someone, are the spoils from that fight considered my final reward for the power spot or does getting into a fight mean I have missed out on something?
 

ChrisD

Member
General question: after continuing to visit a power spot until it disappears, does it ever come back? If it doesn't I might as well remove the icons from my map.

They all regenerate on re-entering a dungeon. Not sure if moving up/down stairs does the same, but exiting the labryinth, even via Goho-M, will make them come back.

Edit: Getting into a battle doesn't drain the spot. It just counts as a gather, I think.
 

Ourobolus

Banned
I think my goal tonight is to fuse the ultimate Navi Personas.

Battle:
Orb of Resolve
Orb of Haste
Purifying Rain (though I guess I can pick something else if Fuuka has Prayer
Heroic Wind
Hunting Prayer
Snake Glare
+ the 2 that Fuuka comes with on Lucia

Field:
Alleys/Paths of Light
Clairvoyance/Farsight
Spotter
Cornucopia
Safety Prayer
+ ?
 

FluxWaveZ

Member
That may be the case. I cleared one floor of power spots and haven't been back yet to check if they have returned. If I continue to visit one repeatedly until I have to fight someone, are the spoils from that fight considered my final reward for the power spot or does getting into a fight mean I have missed out on something?

I'm not sure what you're asking. Power Spots will give you stuff, and after you've obtained everything you can from them and they stop glowing, they should always regenerate back at that very same spot after you leave a dungeon and then return to that location afterwards.

Edit: Getting into a battle doesn't drain the spot. It just counts as a gather, I think.

Oh, I see.
 

muteki

Member
They all regenerate on re-entering a dungeon. Not sure if moving up/down stairs does the same, but exiting the labryinth, even via Goho-M, will make them come back.

Edit: Getting into a battle doesn't drain the spot. It just counts as a gather, I think.
I'm not sure what you're asking. Power Spots will give you stuff, and after you've obtained everything you can from them and they stop glowing, they should always regenerate back at that very same spot after you leave a dungeon and then return to that location afterwards.
It makes more sense now that I know they come back. Thanks!
 

Sophia

Member
It makes more sense now that I know they come back. Thanks!

Basically, unless you're unwilling to fight a battle, you should always drain a power spot dry for that trip into the dungeon. They're the best and most reliable source of money in the game, especially early on.
 

Hugstable

Banned
The difficulty really does ramp up in this third floor. Can't wait til I get both parties merged at this point, about done with the third floor at this point though.
 

Sakura

Member
Finished the second dungeon today. I don't see the game getting any better after this, second dungeon has my favourite things from Persona.
Minor spoilers for end of second dungeon I guess:http://abload.de/img/p4q010qil7.jpg
Chie is still best girl

this game has a horrible difficulty curve. I've beaten EO 4 and Untold w/o a problem but can't get past floor 3 in the first labyrinth here. utter, frustrating bullshit.
Try turning down the difficulty maybe? I'm playing on Normal and it's been pretty easy.
 

JimPanzer

Member
Try turning down the difficulty maybe? I'm playing on Normal and it's been pretty easy.

yeah, well, I'm on normal too. the game isn't hard per se, it's just some encounters can escalate too a point where you don't have any chance, even if you start with full HP and MP. not gonna go lower than normal, might turn me into a casual, lol.
 

gryvan

Member
So I had a funny situation during chapter 1 labyrinth where I was fusing 2 persona and an accident happened and got a lvl 17 persona instead lol...
 

OceanBlue

Member
I can't compare to the P4 route, so I don't know exactly how different it is, but I am noticing a slight P3 bias when it comes to which side gets the most events and focus when playing on that side.

Yeah dialogue differs between both sides. I wouldn't be surprised if some events were completely different too.
 

Dimmle

Member
yeah, well, I'm on normal too. the game isn't hard per se, it's just some encounters can escalate too a point where you don't have any chance, even if you start with full HP and MP. not gonna go lower than normal, might turn me into a casual, lol.
Use Naoto's hama and mudo, almost every enemy is vulnerable to one of those.

As for the giant beetle that wrecks your shit, try using Pulinpa to instill panic. It works almost every time.
 

Hugstable

Banned
Use Naoto's hama and mudo, almost every enemy is vulnerable to one of those.

As for the giant beetle that wrecks your shit, try using Pulinpa to instill panic. It works almost every time.

Yeah that Pulinpa has been my savior against those beedles, along with using some strength bind that my Yu has. They hit like a damn truck though.
 

Zareka

Member
I've just got to the third dungeon and I've only JUST realised Ken has a new voice actor. Or does he? He sounds very similar, but...different. His S's don't sound the same and he sounds like Cindy Robinson, but I never found out for sure who voices Ken in the first place. Could just be different delivery.
 

Zyrox

Member
Just completed the 2nd dungeon. that was quite an...ending, heh.
Got paired up with Naoto, was funny to see her drop her usual collected facade and be completely flustered.
This game is amazing. Wasn't expecting much from it when it was announced (especially since I am not familiar with the EO franchise) but now that I've played it for a while it has completely won me over. I love all the little character banter moments, the writing is so great, characters are like I remembered them from P4 and 3. Game made me laugh quite a few times already.
The dungeon gameplay is also way better than P4 or 3. It's really enjoyable and I find myself even enjoying drawing my own maps. Feels great when you complete a huge floor and look at a map with all the little details you've made yourself.
The combat is also very well done and engaging. I'm playing on hard and it constantly keeps me on my toes, I like that. The boost system isn't as braindead as one more.

Yea, all in all, I'm having a great time with this game. This game is a strong GOTY contender for me already, though I haven't played that many games this year.
 
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