E_Darkness
Member
I'm on floor 4 of the 2nd labyrinth
.
the idea that Marie's poetry is so bad it is a punishment is amazing, fucking Marie
but now it's all getting pretty tame.
Was it just me or was the dungeon 2 boss easy as hell? I reloaded my save and played it back on hard just to make sure. Didn't have nearly as much problems as...well, anything else so far.
Starting to think I should have started on risky. The game was busting my balls in the beginning (freaking beetles) but now it's all getting pretty tame. Though that "protagonist dies, game over" thing sounded really unappealing considering I like to use main characters as front line damage dealers. I'll be damned if I'm sticking them in the back.
Wait till you get to the second floor of the third dungeon.
I felt the same way, but the 3rd dungeon presents a noticeable hike in difficulty
Make sure you stay on hard though
Is there no way to stop auto advance when there's no VA?
"Healng Harp: Restore HP & remove ailments/binds for each turn for 3 turns (party)"The sub-Persona Orpheus Telos is free to download today, and Magatsu Izanagi and Thanatos are on sale for $2 each.
"Healng Harp: Restore HP & remove ailments/binds for each turn for 3 turns (party)"
Welp, I know what I'm using.
Lv. 26, HP + 125, SP + 33. Flame Link & Golden Link. Learns Healing Harp at Lv. 27, which does what I mentioned in my previous post.Could someone list the stats / moves of Orpheous Telos please? Not home right now.
Lv. 26, HP + 125, SP + 33. Flame Link & Golden Link. Learns Healing Harp at Lv. 27, which does what I mentioned in my previous post.
When is the navigator DLC out and who is available?
QR code Personas? Is this a new game+ feature, or did I somehow completely miss a scene? Just started the second labyrinth btw.
Can you actually access the DLC? I wasn't able to download Kaguya for some reason (presumably since I have a PAL copy)...
Chie's new VA is really growing on me in a way that she definitely didn't in Arena, but then she screams "MEAT" about twenty times in a row.
I guess you need some form of character writing shorthand in such a dense game but she's been reduced to a single-minded carnivore.
For $3 each:When is the navigator DLC out and who is available?
The sub-Persona Orpheus Telos is free to download today, and Magatsu Izanagi and Thanatos are on sale for $2 each.
I had completely forgotten how bland the enemy designs from the Persona games really are.
Grey slime with a mask, grey table with a mask, grey cupid with high pitched voice (don´t forget the mask!), grey flying snake with male symbol, grey flying girl sitting on a floating pyramid. Grey boulder with mask. (The only one I really liked was the giant beetle, which was really well animated and look properly menacing, unlike those lame.)card knight FOEs or the irritating cupid/horse ones
Couple of questions, does this follow normal persona rules where you can't fuse above yor level unless it is an accident, and how many total floor levels are there, and are they all separate dungeons, and if this spoils too much you can tell me to just find out.
Couple of questions, does this follow normal persona rules where you can't fuse above yor level unless it is an accident, and how many total floor levels are there, and are they all separate dungeons, and if this spoils too much you can tell me to just find out.
Nope. Sends me back to title.
Is it NISA? We should tweet them.
Chie, Teddie and Akihiko are completely ruined in this. Weird, because everyone else feels like a more whimsical version of their usual self.
I had completely forgotten how bland the enemy designs from the Persona games really are.
Grey slime with a mask, grey table with a mask, grey cupid with high pitched voice (don´t forget the mask!), grey flying snake with male symbol, grey flying girl sitting on a floating pyramid. Grey boulder with mask. (The only one I really liked was the giant beetle, which was really well animated and look properly menacing, unlike those lame.)card knight FOEs or the irritating cupid/horse ones
Coupled with the inexplicaply slow battle speed (with even rush mode taking ages) this is really picking away at my curiosity for what´s ahead. Reminded me of Final Fantasy Tactics A2, where each action was paused with some large period of nothing where the game seemed ponder the meaning of life. And man, those characters never, ever seem to shut up, just one dialog box after another interrupting the gameplay.
Which is a shame, since there´s still stuff I enjoy: The great visual design of the dungeons and the cute animations of the chibi-fied characters. But this game is getting tedious far sooner than I expected - the first boss especially was a huge disappointment, basically a mix between slightly too easy and just a gigantic healthbar. The only positive thing was the outright cheesy rap part in the battle tune, when he does the little "waaaaaaaaay" part - I picture a campy early 90s eurodance video going along with that.
I thought that EO had made me fall in love with dungeon crawlers in general, but I realized that it´s really those details that make or break these games for me.
About the speed thing: Have you tried adjusting the battle speed in the config menu?
Not sure myself, but I can verify that I got the four DLC sub-Personas earlier, though (US).The Add-on Content option is still not working for me (PAL). What gives?
The Add-on Content option is still not working for me (PAL). What gives?
Yeah, this is GOTY.
Can someone help me with one of the puzzles in the second floor of the third dungeon?.I have to walk on certain tiles in a specific order but I can't figure it out. I also have no idea where those hints Naoto mentioned are supposed to be
Can someone help me with one of the puzzles in the second floor of the third dungeon?.I have to walk on certain tiles in a specific order but I can't figure it out. I also have no idea where those hints Naoto mentioned are supposed to be
Persona 5 needs to fold in some of PQ's smarter game features and abandon the exhausted character tropes that PQ's shorthand character writing has highlighted.
The dungeons are godly, and I love fat-puppy Koromaru, but man. The writing is like some kind of caricature fanfic sometimes. Chie likes meat. Akihiko likes protein. Teddy likes girls.
But, good dungeons and puzzles, unlike P3 and P4. Also, I expected the recycled images of personae that we've been seeing for years, especially given it's a handheld. But then, Oukuninushi in a badass action pose! Ippon Datara, dance champion! Flauros going hulk, Setanta looking stealthy and thoughtful!
The more dynamic portraits - different angles, more varied poses - is really refreshing. While not all of them have different portraits, I'm sure it's my first time seeing a good number of them, and I like most of them more than the original (not like SMTIV where art was different in a bad way).