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Phil Spencer: Video games - A unifying force for the world

Bullet Club

Banned
Video games: A unifying force for the world

74QT9SC.jpg


My father, a chemical engineer, brought home our first computer, a Sinclair ZX81, which came out in 1981. We played games together and then later, we wrote games together.

Today, for many people around the world, gaming is the first entry point into technology, just like it was for me.

I believe in two fundamental truths about gaming:

First, gaming is for everyone. No one group “owns” gaming. Instead, whether you’re new to gaming or are a diehard e-sports fan, you are welcome to play and welcome to all the fun and skill-building that comes with gaming. In this way, when everyone can play, the entire world wins.

If you imagine gamers as predominantly men and specifically teen boys, think again. We are a 2.6 billion-person strong community of parents playing with our kids, adventurers exploring worlds together, teachers making math wondrous, grandmothers learning about their grandchildren through play, and soldiers connecting with their folks back home. Most gamers today are adults; nearly half are women.

Second, gaming must promote and protect the safety of all. Gaming must be a safe environment. Creating community is shared work, and protecting community is essential work, so, we all carry part of the payload of community safety – game industry and gamers alike.

This widespread embrace of gaming and its global communities have turned video games into the world’s leading cultural industry, bigger than movies or music. But it also comes at a time when digital life includes a growing toxic stew of hate speech, bigotry and misogyny.

No different from rock and roll, books and TV before them, video games are often dismissed or maligned as frivolous, fraught with violence or filled exclusively with hate-mongering. But gaming is uniquely designed for equality. We don’t just walk in someone’s shoes – we stand on equal footing, regardless of age, education, socioeconomics, race, religion, politics, gender, orientation, ethnicity, nationality, or ability. Gaming doesn’t just bring stereotype-defying gamers together; it unites us through our universal language of fun and answers our human need to play. Research has shown an effective way to battle polarization and prejudice is through relationships with people outside our own groups, known as intergroup contact theory. This is where gaming excels: forging unexpected friendships with people we might never meet in real life. Dr. Linda Tropp, a professor of psychology at University of Massachusetts Amherst, observes, “As an interactive form of entertainment, gaming environments have the potential to bring people together for collaborations across differences, and to build empathy and mutual understanding through play.”

When people call video games a waste a time, I point them to the well-documented health and social benefits of gaming. Beyond pure exhilaration, gaming helps children with autism make new friends and seniors with Alzheimer’s improve their memory. Researchers have found that gaming teaches adults leadership, improves decision-making and reduces stress and depression and also teaches kids computational skills and empathy. Gaming is the gateway to these 21st century skills and to STEM (science, technology, engineering, and math). Just consider: teen girls who play video games are three times more likely to pursue a STEM degree. Among teenagers who play games online with others daily, 74% have made friends online and 37% have made more than five friends online.

By uniting as an industry, we can thoughtfully and deliberately continue building a safe and inclusive gaming environment for everyone. Microsoft, Team Xbox, and I are personally committing to this, beginning with the following principles and actions:

We commit to be vigilant, proactive, and swift. Our Xbox Safety team is nicknamed the “Defenders of Joy” because we will defend you in every humanly and technologically possible way, so gaming remains fun. We will identify potentials for abuse and misuse on our platform and will fix problems quickly. We are also intent on expanding the composition of our safety team so wide-ranging perspectives can help us identify future safety problems and solutions. Because hate and harassment have no place in gaming, we recently published a refreshed version of our Xbox Community Standards to communicate how each of us can keep gaming fun and safe for all and detail the consequences when any of us break these standards. A welcoming community is the key to a safe community, so our 150,000 Xbox Ambassadors – community leaders, stewards, and allies – will be engaged to embark on new community missions to help create an inviting and safe environment for all gamers. We will also continue to roll out new programs for the health of our entire gaming community.

We commit to empowering you to safeguard your gaming experience the way you want. We believe in equipping you with the tools to customize your gaming experience fit for your personal comfort level. This summer, we are empowering our official Club community managers with proactive content moderation features that will help create safe spaces for fans to discuss their favorite games. We plan to roll out new content moderation experiences to everyone on Xbox Live by the end of 2019. Creating a Child or Teen Account is the easiest way for parents and guardians to manage who their kids engage with as well as their family’s screen time, content and spending. While more than 26 million Child and Teen accounts have been created to-date, we will make it easier for parents and guardians new to console and PC gaming to discover and create Child or Teen accounts. This year, Microsoft Stores rolled out a series of family workshops to help parents understand the tools available to them on console and PC, and this summer we are launching Gaming Summer Camps offering young gamers new ways to explore life skills and practice healthy habits that can be used in gaming and everyday life. Additionally, we recently launched a new “For Everyone” destination on Xbox.com where parents, guardians and players can learn how we’re making gaming more fun for everyone with our new inclusivity, accessibility, and safety features. We’re innovating now in these and other concrete ways to reduce, filter, and develop a shared understanding of toxic experiences, and to ultimately put our community of gamers, and their parents or guardians, in control of their own experiences.

We commit to working across the gaming industry on safety measures. Because we intend to protect all gamers, we will openly share safety innovations with our industry the same way Microsoft has made PhotoDNA technology universally available to everyone from the police to the tech industry to fight the spread of child pornography. Today, multiple teams working in areas like moderation, user research, data science, and others are already aligning with industry partners to share insights, and best practices in areas of safety, security and privacy.

The gaming community continues to grow rapidly, and the imminent roll-out of new game services such as Apple Arcade, Google Stadia and Microsoft’s Project xCloud, will make gaming available to even more people worldwide. Our industry must now answer the fierce urgency to play with our fierce urgency for safety.

We invite everyone who plays games, and industry partners, to join us in following these principles to help unify the world and do our part: make gaming accessible for everyone and protect gamers, one and all.

Source: MS Blog
 

thelastword

Banned
Everytime I hear Phil, he appears to me as one of the villains in those kids movies......The incredibles et al........Nice guy infront of a crowd.....but.........backstage???? It's just crazy that the same company which pressed for; always online, no sharing of a game disc, no crossplay on 360 is now all about working together with others and Kumbaya campfires??????

Safety is great, I just hope they don't put too many restrictions on users in the name of safety, just as their windows store has so many restricitions for mods etc......Their track record on such issues is not exactly a beacon of hope there....

Not really, they have an obligation to protect their community and users on their platform.
Agreed, but why was there so many pitchforks, when another console manufacturer said they "had to protect their users", just the same...? Especially after they were hacked some years ago?
 

Elenchus

Banned
Everytime I hear Phil, he appears to me as one of the villains in those kids movies......The incredibles et al........Nice guy infront of a crowd.....but.........backstage???? It's just crazy that the same company which pressed for; always online, no sharing of a game disc, no crossplay on 360 is now all about working together with others and Kumbaya campfires??????

Safety is great, I just hope they don't put too many restrictions on users in the name of safety, just as their windows store has so many restricitions for mods etc......Their track record on such issues is not exactly a beacon of hope there....


Agreed, but why was there so many pitchforks, when another console manufacturer said they "had to protect their users", just the same...? Especially after they were hacked some years ago?

Do you have a quote of Phil attacking this other console manufacturer for making that statement? If so produce. If not...well 🤫
 

Shifty

Member
P U B L I C R E L A T I O N S :messenger_ok:

(Whoof that italicization is hard on the eyes.)

Everytime I hear Phil, he appears to me as one of the villains in those kids movies......The incredibles et al........Nice guy infront of a crowd.....but.........backstage???? It's just crazy that the same company which pressed for; always online, no sharing of a game disc, no crossplay on 360 is now all about working together with others and Kumbaya campfires??????
So because Mattrick was a confirmed supervillain, Phil must be one too? 🤔

I'm typically among the first in line to give MS the ol' side-eye but that's a bit of a leap in logic.
 

thelastword

Banned
Do you have a quote of Phil attacking this other console manufacturer for making that statement? If so produce. If not...well 🤫
"Microsoft is blaming Sony for not allowing Xbox One and PlayStation 4 owners to play games together."

Is that good enough?

“Microsoft has long been a leading voice in encouraging the adoption of cross-platform play and the potential of connecting players across PC, mobile and all consoles. We’ve worked closely with Nintendo to allow cross-network play between Xbox One and Switch and our offer to do the same with PlayStation players still holds.”

Is this statement true? I guess leading voice on console crossplay did not apply to XBX 360?

“We use Xbox Live as the way to make sure we know who our players are, controls around parental controls and other things that we put into our platform are there. And as you’re buying things in ‘Minecraft,’ you want to make sure you have them available on other platforms, so we have to know who you are. If you have a realm that you’ve created on the PC and you want to get to it on the Switch, we have to have an identity system and we just use Xbox Live.”

Ok, so here's what MS really wants.....They want an XBLIVE hook on every device, so they can speak of billions of MAU's....You can see clearly that they have been pushing that idea since XB1 in 2013......Originally Medhi wanted to reach 400 million to 1 Billion XBONE sales, and he said it was plausible because the XB was a Multmedia entertainment center with TV TV TV.......It has always been their dream...Let's be honest, MS hardware is never going to get there, so now they've shifted focus, it's now about services and getting a hook in every device......Sony just said they won't allow MS or help them to gain advantage, and they were right too, because MS hooks in your service also compromises the PSN.......In essence, MS only speaks to their bottom end.....

Realistically it's going to be tough, Google with Stadia, won't allow an MS hook, Sony won't allow it, if Amazon comes to gaming, they won;t allow it.......Their windows store can't gain traction, so they try the "they're the good guys and Sony is the bad guy" by not joining in their kumbaya chant, trying to force Sony's hand, that's just not good business.....When MS has your business, it's when they implement so many features to force you in.......In the same way they spoke about the Holy grail that was LIVE, but if players wanted to watch netflix or play a beta they had to have LIVE or pay just the same.......

Even now, MS says they want to protect customers, but it's just their way of easing anal entry with a little bit of lube or vaseline, they realize "sans vaseline" does not work when they tried it in 2013.....So they are just circling about trying to hit the same 2013 milestones, but going about it like a fox in grandma's clothes....

The truth is, what you see now will persist, the networks and services on all sides will get better through better technology, but it is the policies/games that will decide where people go.......If PSN is where I can play free betas, free f2p's, best games, I can still share discs and not be cramped up by a sub just to play netflix etc, that's where I'll gravitate to.......If protecting me online means, I can't share my games, then they can keep their services......As it is, I can be all digital with my current disced console, I don't need a discless console to do so, at least I have the option to use discs if some issue arises or I have the need or feeling to do so....Less discs sooner means the easier it is to bring back the 2013 DRM, it's clearly written on the wall...MS is just circling about....trying to get back to the point from whence they started in 2013..
 

DanielsM

Banned
"Xbox, the home of tea-bagging since 2001"

They are trying way too hard. That picture. :messenger_tears_of_joy:
 
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The virtue signals are so strong that they interfere with my Wifi! I guess you can't be againts virtue, but you can find manipulation disgusting, and the message ultimately empty.

I mean sure, what now? I like reading, and single player games, why would I care who plays and who doesn't?
 
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Winter John

Member
"Microsoft is blaming Sony for not allowing Xbox One and PlayStation 4 owners to play games together."

Is that good enough?

“Microsoft has long been a leading voice in encouraging the adoption of cross-platform play and the potential of connecting players across PC, mobile and all consoles. We’ve worked closely with Nintendo to allow cross-network play between Xbox One and Switch and our offer to do the same with PlayStation players still holds.”

Is this statement true? I guess leading voice on console crossplay did not apply to XBX 360?

“We use Xbox Live as the way to make sure we know who our players are, controls around parental controls and other things that we put into our platform are there. And as you’re buying things in ‘Minecraft,’ you want to make sure you have them available on other platforms, so we have to know who you are. If you have a realm that you’ve created on the PC and you want to get to it on the Switch, we have to have an identity system and we just use Xbox Live.”

Ok, so here's what MS really wants.....They want an XBLIVE hook on every device, so they can speak of billions of MAU's....You can see clearly that they have been pushing that idea since XB1 in 2013......Originally Medhi wanted to reach 400 million to 1 Billion XBONE sales, and he said it was plausible because the XB was a Multmedia entertainment center with TV TV TV.......It has always been their dream...Let's be honest, MS hardware is never going to get there, so now they've shifted focus, it's now about services and getting a hook in every device......Sony just said they won't allow MS or help them to gain advantage, and they were right too, because MS hooks in your service also compromises the PSN.......In essence, MS only speaks to their bottom end.....

Realistically it's going to be tough, Google with Stadia, won't allow an MS hook, Sony won't allow it, if Amazon comes to gaming, they won;t allow it.......Their windows store can't gain traction, so they try the "they're the good guys and Sony is the bad guy" by not joining in their kumbaya chant, trying to force Sony's hand, that's just not good business.....When MS has your business, it's when they implement so many features to force you in.......In the same way they spoke about the Holy grail that was LIVE, but if players wanted to watch netflix or play a beta they had to have LIVE or pay just the same.......

Even now, MS says they want to protect customers, but it's just their way of easing anal entry with a little bit of lube or vaseline, they realize "sans vaseline" does not work when they tried it in 2013.....So they are just circling about trying to hit the same 2013 milestones, but going about it like a fox in grandma's clothes....

The truth is, what you see now will persist, the networks and services on all sides will get better through better technology, but it is the policies/games that will decide where people go.......If PSN is where I can play free betas, free f2p's, best games, I can still share discs and not be cramped up by a sub just to play netflix etc, that's where I'll gravitate to.......If protecting me online means, I can't share my games, then they can keep their services......As it is, I can be all digital with my current disced console, I don't need a discless console to do so, at least I have the option to use discs if some issue arises or I have the need or feeling to do so....Less discs sooner means the easier it is to bring back the 2013 DRM, it's clearly written on the wall...MS is just circling about....trying to get back to the point from whence they started in 2013..

 
Sounds like boilerplate mid-2010s identity politics / workplace diversity bullshit, with all the same dogwhistles and lack of nuance that you'd find in an Anita Sarkeesian video.

Gaming is what it is. We don't need Microsoft's "help" to make it "safer" i.e. monitor everyone and sell their data to advertisers under the auspices of public safety.
 

Virex

Banned
Doesn't Phil have any games to rather talk about? PR is cool and all but I care about video games and not shitty virtue signalling PR bullshit. Who do I have to talk to at Microsoft to get some hear about some games?
 
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DanielsM

Banned
Doesn't Phil have any games to rather talk about? PR is cool and all but I care about video games and not shitty virtue signalling PR bullshit. Who do I have to talk to at Microsoft to get some hear about some games?

Things Microsoft should be talking about:
1. Games
2. Games
3. Games
4. Ability to play and purchase games on multiple devices and digital store fronts

Things Microsoft shouldn't be talking about, but continue to spew:
1 . Xbox as a Hardware (Xbox has the most powerful console ever)
2. Xbox as a Service Platform
3. Diversity in gaming
4. Games as a Service
5. Subscription, subscriptions, subscriptions
6. Silly Cloud talk

Who do I have to talk to at Microsoft to get some hear about some games?

:messenger_tears_of_joy:

J Allard, but he left the company quite a while ago.
 
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mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I like Xbox, but honestly I'm getting a little tired of all the inclusion grandstanding. It's almost as if they don't have any games to talk about.

Don't let this news trigger you. Two things can be true at the same time. It's okay for MS to want to unify the gaming world and make new 1st party games. Don't allow the internet to tell you that it has to be one way or the other.
 
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Elenchus

Banned
"Microsoft is blaming Sony for not allowing Xbox One and PlayStation 4 owners to play games together."

Is that good enough?

“Microsoft has long been a leading voice in encouraging the adoption of cross-platform play and the potential of connecting players across PC, mobile and all consoles. We’ve worked closely with Nintendo to allow cross-network play between Xbox One and Switch and our offer to do the same with PlayStation players still holds.”

Is this statement true? I guess leading voice on console crossplay did not apply to XBX 360?

“We use Xbox Live as the way to make sure we know who our players are, controls around parental controls and other things that we put into our platform are there. And as you’re buying things in ‘Minecraft,’ you want to make sure you have them available on other platforms, so we have to know who you are. If you have a realm that you’ve created on the PC and you want to get to it on the Switch, we have to have an identity system and we just use Xbox Live.”

Ok, so here's what MS really wants.....They want an XBLIVE hook on every device, so they can speak of billions of MAU's....You can see clearly that they have been pushing that idea since XB1 in 2013......Originally Medhi wanted to reach 400 million to 1 Billion XBONE sales, and he said it was plausible because the XB was a Multmedia entertainment center with TV TV TV.......It has always been their dream...Let's be honest, MS hardware is never going to get there, so now they've shifted focus, it's now about services and getting a hook in every device......Sony just said they won't allow MS or help them to gain advantage, and they were right too, because MS hooks in your service also compromises the PSN.......In essence, MS only speaks to their bottom end.....

Realistically it's going to be tough, Google with Stadia, won't allow an MS hook, Sony won't allow it, if Amazon comes to gaming, they won;t allow it.......Their windows store can't gain traction, so they try the "they're the good guys and Sony is the bad guy" by not joining in their kumbaya chant, trying to force Sony's hand, that's just not good business.....When MS has your business, it's when they implement so many features to force you in.......In the same way they spoke about the Holy grail that was LIVE, but if players wanted to watch netflix or play a beta they had to have LIVE or pay just the same.......

Even now, MS says they want to protect customers, but it's just their way of easing anal entry with a little bit of lube or vaseline, they realize "sans vaseline" does not work when they tried it in 2013.....So they are just circling about trying to hit the same 2013 milestones, but going about it like a fox in grandma's clothes....

The truth is, what you see now will persist, the networks and services on all sides will get better through better technology, but it is the policies/games that will decide where people go.......If PSN is where I can play free betas, free f2p's, best games, I can still share discs and not be cramped up by a sub just to play netflix etc, that's where I'll gravitate to.......If protecting me online means, I can't share my games, then they can keep their services......As it is, I can be all digital with my current disced console, I don't need a discless console to do so, at least I have the option to use discs if some issue arises or I have the need or feeling to do so....Less discs sooner means the easier it is to bring back the 2013 DRM, it's clearly written on the wall...MS is just circling about....trying to get back to the point from whence they started in 2013..

Have you heard of this thing called a web link? It allows you to direct others to a particular web page.

I did not bother reading any of that because it was not accompanied by a link.

So I say again, please PRODUCE the support for your claims (which, for the uninitiated, means doing more than lobbing a new volley of unsubstantiated claims).

Try again.
 

Hendrick's

If only my penis was as big as my GamerScore!
Don't let this news trigger you. Two things can be true at the same time. It's okay for MS to want to unify the gaming world and make new 1st party games. Don't allow the internet to tell you that it has to be one way or the other.
Get back to me as soon as we start hearing about games too.
 

Elenchus

Banned
Get back to me as soon as we start hearing about games too.

I wholeheartedly agree. No reason to hold such announcements for a major trade show that is a few weeks away.

MS should skip that silly stage show viewed by millions and instead post their entire line up in this dying forum with a population now probably less than half of its apex!!!

😳???
 
To be fair to MS, they said you'll hear ALOT about games, games, games at E3 in a few weeks.
In all fairness, people did say that they are tired of waiting and it is a valid point and something MS should have addressed a long time ago (as we all know) but as they say "it is what it is" and we have no choice at this point but to wait and see what they deliver come E3.
 
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DanielsM

Banned
In all fairness, people did say that they are tired of waiting and it is a valid point and something MS should have addressed a long time ago (as we all know) but as they say "it is what it is" and we have no choice at this point but to wait and see what they deliver come E3.

Its very poor marketing, its marketing over load. They need talk about "games" and where the "games" will be playable in the future i.e. additional platforms. All the "infinite power of the cloud", "xbox as a hardware", "xbox as a service platform", "games as a service", "you're Xbox is future proof", "cloud this, cloud that", "diversity", "inclusion", etc. isn't going to get them anywhere, people really don't care about all that.

Two questions and it really is this simple:

1. What games do you have?
2. Where will I be able to play them?

Everything other than that becomes less important and meaningless to most at this point. What they are doing isn't working on any level, imo.
 
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BallPtPenTheif

Neo Member
Just have a highly moderated and restrictive social level that people can opt into and be done with it. If Uber can have a peer to peer rating system between drivers and customers then why can’t players?
 
Its very poor marketing, its marketing over load. They need talk about "games" and where the "games" will be playable in the future i.e. additional platforms. All the "infinite power of the cloud", "xbox as a hardware", "xbox as a service platform", "games as a service", "you're Xbox is future proof", "cloud this, cloud that", "diversity", "inclusion", etc. isn't going to get them anywhere, people really don't care about all that.

Two questions:

1. What games do you have?
2. Where will I be able to play them?

Everything other than that becomes less important and meaningless to most at this point. What they are doing isn't working on any level, imo.
I must say I have to agree with you. Hopefully we are having a different conversation after E3.
 

GribbleGrunger

Dreams in Digital
The irony here is so thick. It's almost unbearable.

'Is this the queue for unification?'
'Yep, just grab your label and get in line'
 

48086

Member
It's kind of cringe but I like the overall premise a lot. Almost half of people who play console/pc games aren't girls but we can ignore that part...

Once again, I see nothing wrong here and I applaud MS for trying to make Xbox a better platform.

In saying that, what I do have a huge issue is when they start being the speech police and banning people for using words like retard or faggot.

Do people actually care about this stuff? Seems to me MS is focusing on the wrong things again. They keep doing that. I don't know why.

Also, this.

I don't really see the point in writing this pr piece for gamers. He should have done an op-ed in a popular newspaper so parents of children would read this. People outside of reeeesetera aren't going to care about this, and those people on the other place aren't going to care about this because MS bad Sony good.
 
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Elenchus

Banned
I must say I have to agree with you. Hopefully we are having a different conversation after E3.

MS showed 50 games on their stage at E3 last year. No one could buy and/or play all of that content. The fact that some of those games could played elsewhere is irrelevant. If you bought an Xbox you had tons to play. Now you may not have had much to use in your console war but games are not weapons. I’m betting the loudest critics have completed the fewest games.
 

demigod

Member
Have you heard of this thing called a web link? It allows you to direct others to a particular web page.

I did not bother reading any of that because it was not accompanied by a link.

So I say again, please PRODUCE the support for your claims (which, for the uninitiated, means doing more than lobbing a new volley of unsubstantiated claims).

Try again.

Are you blind?

 
MS showed 50 games on their stage at E3 last year. No one could buy and/or play all of that content. The fact that some of those games could played elsewhere is irrelevant. If you bought an Xbox you had tons to play. Now you may not have had much to use in your console war but games are not weapons. I’m betting the loudest critics have completed the fewest games.
You also have a great point and MS issue is not one they can really control. At one angle they have to speak to the mass market on a whole, which in my opinion is who the OP is targeting. Then, on the other hand, they have to speak to us hardcore gamers and that requires two different messages. i believe those messages shine through during E3 for sure, but they need to sprinkle more game info through out the year. They are starting to in my opinion with their YouTube programs and the return of XO, but we shall see how that plays going forward.
 
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DanielsM

Banned
Its called shit or get off the pot. If they are embracing other devices and store fronts, than do it and people might buy the games. People want games, not more platforms, not more devices. Not more bullshit, not more silly marketing words, games.

“Daniel-san, must talk. Walk on road. Walk right side, safe. Walk left side, safe. Walk middle, sooner or later, [makes squish gesture] get squish, just like grape. Here karate, same thing. Either you karate do, yes, or karate do, no. You karate do, guess so, [makes squish gesture] just like grape.” - Mr. Miyagi 1985
 
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Kacho

Gold Member
Do people actually care about this stuff? Seems to me MS is focusing on the wrong things again. They keep doing that. I don't know why.

In general, no I dont think anyone really cares. It’s basically a PR statement to no one and it includes the same tired talking points Phil has been going on about for years now. Like, ok, we know there are 2.5 bajillion gamers out there, what are you going to do to engage with the ones that matter?

Microsoft is in catch up mode right now and they’re here talking about the most trivial things while Sony is making headlines discussing their strategy for next gen and demonstrating how things will improve. I know E3 is a few weeks away, but the optics are really bad and I say this as someone who is heavily invested in their ecosystem.
 

Hissing Sid

Member
Shits insufferable.

Reminds me of an advert we got over here for a bank recently. All soft music, slow motion horses, strong aspiring women and gay men proposing upon bended knee. Nothing about you know, financial services or anything. Just virtue signalling, bullshit imagespeak. Vapid. Cynical. Empty. Worthless.

Hey guys guys! We know that you know that we’re a bunch of bean crunching cunts who’d quite happily sell our souls for a fat profit but look! PR! PR guys PR! Lap it up fuckers.
 

Elenchus

Banned
You also have a great point and MS issue is not one they can really control. At one angle they have to speak to the mass market on a whole, which in my opinion is who the OP is targeting. Then, on the other hand, they have to speak to us hardcore gamers and that requires two different messages. i believe those messages shine through during E3 for sure, but they need to sprinkle more game info through out the year. They are starting to in my opinion with their YouTube programs and the return of XO, but we shall see how that plays going forward.

I hear ya. You can typically get a list of new Xbox releases from a number of sites. Try this one:

https://www.metacritic.com/browse/games/release-date/new-releases/xboxone/date
 

Wimbledon

Member
Listen MS i want to destroy people on the other end. After i destroy them and belittle there efforts in game, then we can get along.
 

Kdad

Member

3. Technology and Social Value As a member of the earth and society, Sony will continue to work to enhance its economic value while, at the same time, contributing to the environment and to society by creating social value through the business activities of the entire Sony Group

SONY confirms they are from earth...phew
 
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