CertifiedKiwi
Member
Japan is a shrinking market literally-lowest birth rate in the world. Its kinda inevitable for company like Sony to shift focus to other markets
Japan YTD 2021 - 1.45M hardware soldJapan is a shrinking market literally-lowest birth rate in the world. Its kinda inevitable for company like Sony to shift focus to other markets
It has been said for a long time, that trends that start in Japan are often reflected in the rest of the world.Yes and it does better in the rest of the world, so what?
Statista's source is behind a paywall (I don't pay). Nielsen, Newzoo, Superdata and so on get them from the publishers, who also are their customers. I assume Statista's source should be one of them.Yes 299B was based on the Famtisu report of only retail sales. As far as I'm aware, publishers don't share their digital data with any Japanese trackers (unlike say the US, where NPD gets digital data from most publishers). Does statisa say where it gets its data from and does it have anything from beyond 2017?
During these recent generations Japan had 2 big differences compared to the other big console countries:Mobile definitely played a part but I don't think it tells the full story. From the decline from 3DS to DS yes mobile played a part. But Vita selling less than the PSP and Wii U doing much less than the Wii were declines seen worldwide and I don't think the primary reason was being replaced by mobile. But platforms had major hardware and software issues that prevented them from being replaced.
I think several things combined can explain that:If we look worldwide, we can see that overall software sales were falling in value from 2011 to 2016, so this decline was not a Japan-specific thing. Did this happen because the worldwide dedicated video game device market was being replaced by mobile, or was it a variety of factors? Likewise to Japan, we saw a worldwide increase in software sales when Switch launched in 2017 and provided an extra healthy platform, in addition to the software growth of PS4 (and Xbox One in some territories).
When I was talking about Switch's or PS4's peak I meant for hardware. I track the FY curve for hardware, but not for software. So I have no idea about Switch's sales curve for the next few years.FY-wise worldwide yes I expect this to be the peak for Switch for hardware. For software I expect next fiscal year to be the peak (though a lot of that will depend on the line up).
Yes, the Spanish console market is smaller than the Japanese one, there's a good difference. What I wanted to highlight is that the difference isn't that big as it was compared to back in the 90's or 00's outside the top selling games.Agreed, COVID has definitely accelerated the trend towards digital in Europe and North America. However, even if we look pre-pandemic to 2018-2019 we can see that Spain still had much lower software sales than Japan has.
Well, right now Switch has a ton of units in the market and PS will be a couple of years transitioning to the next generation and working on PSVR2. PS4 dying and PS5 still with a small userbase. Even if declining after the peak, Switch will continue selling very well for a couple of years and its successor won't be announced before that.I also think devs will want to start regrowing their Japan sales by giving more support to the Switch (as we are seeing with Capcom, Konami and Koei Techmo. Square is the next publisher I see announcing more major titles for Switch).
Well, 2020 has been a rare year not only in consoles. The insane spike in revenue since March also has been noticed worldwide in all the areas related to home entertainment: mobile gaming, PC gaming, internet usage, porn websites, tv usage, video streaming services, etc.I do think I've found a key area of disagreement that we could use to test our theories. Given that you think 2020 was a rare year, am I right in guessing you expect software sales in Japan to be down this year compared with 2020? From my side I expect software to see further growth in 2021 (and hardware too if the Switch Pro makes it this year).
I think 2021 will be rare too, and difficult to predict.Perhaps the result's this year could show which theory is correct?
Also, thanks for the detailed response. Appreciate the in-depth discussion
You're welcome, it has been a great talkAnd thank you for the thoughtful and detailed responses by the way. I enjoy this kind of sensible, in-depth discussion.
Yes, it's way more profitable to make $60 emulated games and ports than AAA games.Nintendo has generated more profits with Nintendo Switch in 3.5 years than Sony with PS4 in 7 years lol. Japan is also flourishing and played a bigger role than before that helped Nintendo to overcome Playstation division profits so quickly.
Somehow Nintendo is currently a niche player when they are the most profitable video game company
Not true since like a couple of decades ago.It has been said for a long time, that trends that start in Japan are often reflected in the rest of the world.
To be honest, trends in America reflect more often to Japan. I speak generally, as for consoles it never happened to witness a trend from Japan spread in the rest of the world.It has been said for a long time, that trends that start in Japan are often reflected in the rest of the world.
I haven't seen it for a while, but if you're oldschool you might be familiar with this "saying".
hijo de la chingada
I'd say japanese games are in a massive decline with me. They're occupying the A and AA space and doing a not so great job.
Ok the same bs again. No one knows at this point in time yet. If you look at the sales figures sure, but I live in Japan and fact it that PS5 is like the holy gray, meaning it’s nearly impossible to get one because scalpers buying them and sell them expensive. When you enter the lottery at a shop, you have normally lower chances than 1:10. It is impossible to see a trend before supply catching up with demand and demand is still extremely high.
I own a good chunk of Japanese's games, but most are of established IPs. I'd say the biggest reason for the decline might be the lack of many new AAA IP from Japan. I many played it safe from Japan. Majority of my favorite titles from Japan last gen were all established stuff, Yakuza, Resident Evil, DMC, Monster Hunter, Final Fantasy, Persona etc. Very little risk, thus not as much reward. I don't disagree with them playing it safe for some of those publishers ie Capcom, they fucking needed that greatly, but I feel the majority of big publishers in Japan could have focused a bit more on new AAA IP instead of safe releases.
So if you didn't care from some of those series last several generations, last gen wasn't going to do much for you.
I am how ever happy to see stuff like Project Athia and Pragmata
sorely needed.
Big Japanese publishers and developers are in a good shape and have a bright future.I'd say japanese games are in a massive decline with me. They're occupying the A and AA space and doing a not so great job.
Yes, PS5 had the best worldwide launch of any other console in gaming history. So outsold the PS4, which had the previous record. They are supply constrained and launched in more countries at the same time than in previous consoles, which in many cases meant less units available per country.but is there any indication the PS5 is even going to outsell the PS4? Which in turn didn't even outsell the PS3.
PS5 might be in demand right now because it hard to get, but I can't see this system suddenly being a success story in Japan over a prolonged period considering how the PS3 and PS4 declined already and they had more software support than PS5 does. Sony pretty much axed Japan studio recently. Playstation priorities are clearly elsewhere these days.
So he is the Japanese version of Michael Pachter?
You can PM me about that well researched statement by your chad friend.I want so much to post what my friend is who is a Nintendo fanboy thinks about the switch pro and how it would destroy the ps5 but I'm going to get perma banned for that. Uuurrrggh it's so frustrating to not be able to share all that with you guys....
Okay but is there any indication the PS5 is even going to outsell the PS4? Which in turn didn't even outsell the PS3. PS5 might be in demand right now because it hard to get, but I can't see this system suddenly being a success story in Japan over a prolonged period considering how the PS3 and PS4 declined already and they had more software support than PS5 does. Sony pretty much axed Japan studio recently. Playstation priorities are clearly elsewhere these days.
Hardware and software sales = FactI am not saying that it will not decline compared to previous systems. Mobile games are extremely popular in Japan, because we tend to spend long hours in trains everyday. I also have a 1 hour 40 minute commute to my work and that is not rare in Japan. What I am saying is that it is too early to call and the sales numbers at the moment have no meaning at all. Sony put their focus on other markets and therefore also supplied way less units to Japan this time.
Sorry but anyone who wants to take the current sales numbers as any indication are not to be taken serious and personally I would never believe any word from this so called "anaylist" again, because he has clearly no idea how markets work. How can you possibly sell more units than are supplied.
Perhaps next week he is saying, the Iphone 13 is the biggest flop in the history of Apple, because they didn't sold any units yet..
I didn't speak about the SW sales figure of NSW and PS4, these can be taken into account. What I meant is that the so called analyst referencing the sales numbers of the PS5 hardware, although they are sold out everywhere because supply is not even near to catch up with demand. Yes, NSW is an unbeatable force and PS4 is not doing good in Japan and PS5 will likely not do any better, but to make any predictions based on PS5 hardware sales figures is just stupid.Hardware and software sales = Fact
Take a look at the best selling games of 2021
TOP 40 2021 Famitsu:
TOTAL: 3.992.942
- [NSW] Momotaro Dentetsu (Konami) - 741.772
- [NSW] Super Mario 3D World + Bowser's Fury - 422.784
- [NSW] Ring Fit Adventure - 326.072
- [NSW] Animal Crossing: New Horizons - 290.311
- [NSW] Mario Kart 8 Deluxe - 242.364
- [NSW] Story of Seasons: Pioneers of Olive Town (Marvelous) – 202.396 NEW
- [NSW] Super Smash Bros. Ultimate - 162.099
- [NSW] Pokemon Sword / Shield + Expansion Pass - 148.050
- [NSW] Minecraft (Microsoft) - 131.952
- [NSW] Clubhouse Games: 51 Worldwide Classics - 130.016
- [NSW] Splatoon 2 - 108.213
- [NSW] Super Mario Party - 103.813
- [NSW] Bravely Default II (Square Enix) – 93.061 NEW
- [NSW] Pikmin 3 Deluxe - 82.320
- [NSW] Super Mario 3D All-Stars - 72.412
- [NSW] Sakuna: Of Rice and Ruin (Marvelous) - 57.386
- [NSW] The Legend of Zelda: Breath of the Wild - 56.624
- [NSW] New Super Mario Bros. U Deluxe - 55.275
- [NSW] Hyrule Warriors: Age of Calamity (Koei Tecmo) - 44.517
- [NSW] Fitness Boxing 2 (Imagineer) - 43.243
- [NSW] Dragon Quest XI S (Square Enix) - 39.760
- [NSW] Little Nightmares II (Bandai Namco) - 37.985
- [NSW] Super Mario Odyssey - 36.436
- [NSW] Human Fall Flat (Teyon Japan) - 35.306
- [NSW] Super Mario Maker 2 - 34.539
- [NSW] Puyo Puyo Tetris 2 (Sega) - 33.546
- [NSW] Disgaea 6 (Nippon Ichi) - 25.744
- [NSW] Dr. Kawashima's Brain Training - 23.457
- [PS4] Little Nightmares II (Bandai Namco) - 19.826
- [PS4] Disgaea 6 (Nippon Ichi) - 18.289
- [NSW] Family Trainer (Bandai Namco) - 17.151
- [PS4] Call of Duty: Black Ops - Cold War (Sony) - 16.454
- [PS4] Dragon Quest XI S (Square Enix) - 16.352
- [NSW] Fishing Spirits (Bandai Namco) - 15.414
- [NSW] Derby Stallion (GameAddict) - 13.170
- [NSW] Luigi's Mansion 3 - 12.994
- [NSW] Taiko no Tatsujin: Rhythmic Adventure Pack (Bandai Namco) - 12.327
- [PS4] NieR: Automata - Game of the YoRHa Edition (Square Enix) - 11.897
- [NSW] Buddy Mission Bond - 11.027
- [NSW] Uta no Prince-sama (Broccoli) – 10.588 NEW
NSW: 3.910.124 (98%)
PS4: 82.818 (2%)
I don't know how can you look at the presented sales data together with the upcoming releases of softwares and concluded it's fine for playstation and the current data presented on the best selling chart shouldn't been taken seriously.
It's very alarming situation for Playstation brand especially when looking at abysmal software sales in this year that further support the analyst claims of PS brand declining in Japan.
Hardware and software sales = Fact
Take a look at the best selling games of 2021
TOP 40 2021 Famitsu:
TOTAL: 3.992.942
- [NSW] Momotaro Dentetsu (Konami) - 741.772
- [NSW] Super Mario 3D World + Bowser's Fury - 422.784
- [NSW] Ring Fit Adventure - 326.072
- [NSW] Animal Crossing: New Horizons - 290.311
- [NSW] Mario Kart 8 Deluxe - 242.364
- [NSW] Story of Seasons: Pioneers of Olive Town (Marvelous) – 202.396 NEW
- [NSW] Super Smash Bros. Ultimate - 162.099
- [NSW] Pokemon Sword / Shield + Expansion Pass - 148.050
- [NSW] Minecraft (Microsoft) - 131.952
- [NSW] Clubhouse Games: 51 Worldwide Classics - 130.016
- [NSW] Splatoon 2 - 108.213
- [NSW] Super Mario Party - 103.813
- [NSW] Bravely Default II (Square Enix) – 93.061 NEW
- [NSW] Pikmin 3 Deluxe - 82.320
- [NSW] Super Mario 3D All-Stars - 72.412
- [NSW] Sakuna: Of Rice and Ruin (Marvelous) - 57.386
- [NSW] The Legend of Zelda: Breath of the Wild - 56.624
- [NSW] New Super Mario Bros. U Deluxe - 55.275
- [NSW] Hyrule Warriors: Age of Calamity (Koei Tecmo) - 44.517
- [NSW] Fitness Boxing 2 (Imagineer) - 43.243
- [NSW] Dragon Quest XI S (Square Enix) - 39.760
- [NSW] Little Nightmares II (Bandai Namco) - 37.985
- [NSW] Super Mario Odyssey - 36.436
- [NSW] Human Fall Flat (Teyon Japan) - 35.306
- [NSW] Super Mario Maker 2 - 34.539
- [NSW] Puyo Puyo Tetris 2 (Sega) - 33.546
- [NSW] Disgaea 6 (Nippon Ichi) - 25.744
- [NSW] Dr. Kawashima's Brain Training - 23.457
- [PS4] Little Nightmares II (Bandai Namco) - 19.826
- [PS4] Disgaea 6 (Nippon Ichi) - 18.289
- [NSW] Family Trainer (Bandai Namco) - 17.151
- [PS4] Call of Duty: Black Ops - Cold War (Sony) - 16.454
- [PS4] Dragon Quest XI S (Square Enix) - 16.352
- [NSW] Fishing Spirits (Bandai Namco) - 15.414
- [NSW] Derby Stallion (GameAddict) - 13.170
- [NSW] Luigi's Mansion 3 - 12.994
- [NSW] Taiko no Tatsujin: Rhythmic Adventure Pack (Bandai Namco) - 12.327
- [PS4] NieR: Automata - Game of the YoRHa Edition (Square Enix) - 11.897
- [NSW] Buddy Mission Bond - 11.027
- [NSW] Uta no Prince-sama (Broccoli) – 10.588 NEW
NSW: 3.910.124 (98%)
PS4: 82.818 (2%)
I don't know how can you look at the presented sales data together with the upcoming releases of softwares and concluded it's fine for playstation and the current data presented on the best selling chart shouldn't been taken seriously.
It's very alarming situation for Playstation brand especially when looking at abysmal software sales in this year that further support the analyst claims of PS brand declining in Japan.
Playstation Vita says hi!Its not specifically a Playstation problem. The Wii U didn't sell in Japan either. Its the product. If Sony releases a handheld device over there, it will surely outsell their last few home systems. But they can't lock the exclusive games for it since everything goes to NSW.
Playstation Vita says hi!
NIS the Disgaea dev is making Disgaea 6 Switch exclusive.
Despite the absolute lack of the support for the Vita, it took a lot of time for the PS4 to start outselling the Vita on a weekly basis.Playstation Vita says hi!
So you know ps5 realeses already wow what are the sony censored games?This almost makes me not want to even buy a Ps5. If it wasn't for my ps4 dying and needing a replacement to play my backlog i wouldn't quite care.
Why because 1 no more Bethesda, or obsidian, so no western rpgs.
2. No more bloodborne or demon souls sequel as the guy is gone.
3. No more gravity rush, no more tokyo jungle. Only stupid robot mario knockoff astrobot (lol).
4. No more quirky games like Patapon, locoroco , the last guy, etc...
5. No more jrpgs the likes of legend of dragoon, dark cloud, white knight chronicles, etc..
Japanese jrpg 3rd party that were exclusive to Playstation have jumped ship to the switch.
NIS the Disgaea dev is making Disgaea 6 Switch exclusive.
All the cool jrpgs are heading to switch.
Sony censorship and pandering to hardcore feminsts and sjws, is anti japan.
Good thing I have a switch and a good pc.
Really Sony is going to have a lack of RPGs to make the first few years of ps3 look like it was good. What will they do now that microsoft bought all the western rpg devs, and the Japanese don't want anything to do with them?
Eastern Europe devs won't have games ready as cdproject is having issues, and we haven't heard jack from warhorse or the gothic dev (which is usually pc anyway).
Bioware has been crap lately so not holding my breath there.
Sony has been known for rpgs, and now they will be left with none. GOW, Horizon, ghosts of tushima, tlou, days gone are not anywhere close to rpgs.
No western or japanese styles. Also no quirky games.
Fire jim ryan, bring back Jack Tretton and Kaz, Yoshida and Adam Boyes.
It would be a lot easier if we had this data, but even then I don't think we'd have the whole story as Nintendo is Japan's biggest publisher by far and they don't share digital data with anyone.Statista's source is behind a paywall (I don't pay). Nielsen, Newzoo, Superdata and so on get them from the publishers, who also are their customers. I assume Statista's source should be one of them.
I think 2021 will be rare too, and difficult to predict.
Covid still here generating great revenues for gaming, but many big selling games were or will get delayed and seems to be some weird issue with semiconductors generating manufacturing issues in many industries including gaming so supply constrains will continue and maybe become more important.
If they solve these supply constrain issues PS5 will destroy all records and sell a lot. Switch sold way beyond Nintendo's expectations so who knows if it can continue doing it if they manage to have for 2021 BOTW2 (likely), MK9 (not very likely) or a big brand new Mario (unlikely, I think they will focus on Zelda this year).
Covid is also affecting us the devs to sign deals with publishers or investors because there are no presential meetings so negotiations get longer, the upcoming financial crysis make them doubt more and since events are now digital they get contacted by more devs from around the world, so times also get longer. Games as source of money for them is ok, but if they have investments elsewhere or depend on banks/debt can be pretty fucked.
And people getting fucked also means people needing to sell their companies and bigger ones buying them cheaper. So expect to see more merging and acquisitions during the next year or two than usual.
Agree with all of this too!Well, right now Switch has a ton of units in the market and PS will be a couple of years transitioning to the next generation and working on PSVR2. PS4 dying and PS5 still with a small userbase. Even if declining after the peak, Switch will continue selling very well for a couple of years and its successor won't be announced before that.
So it will be time to bet on Switch during at least a year or two because it will continue being king until PS5 gets close to its peak year. Not just for Japan, but worldwide. 3rds will continue supporting PS but yeah, 3rds will support more Switch in at least the next couple of year or so.
Now we reach our point of difference. I think your second list of bullet points explains Japan's decline much better than the first. The failure of the Wii U and Vita, combined with the underperformance of the PS3, were all just as important to Japan's decline in that period as the move to mobile was. The big differences between the markets were :During these recent generations Japan had 2 big differences compared to the other big console countries:
-They had a way bigger preference for handhelds than the other countries
-Mobile market grew way faster in Japan than in the other countries
-Unlike in the other countries were in the long term consoles continued growing since the mobile market exploded, it wasn't the case for Japan
I think several things combined can explain that:
-For PS, Xbox and more or less Nintendo 2011-2016 was mostly an intergenerational period and/or they weren't in the best shape compared to how they were before and after that
-PS3 was in the market 2006-2016 and was Sony's less successful/worse performing home console and in that age it already passed its yearly sales peak. PS4 was released in 2013. Xbox dates are more or less the same
-WiiU was in the market 2012-2017. WiiU was basically a failure compared to Wii or Switch
-3DS was in the market 2011-2020, its best selling years were 2012-2014 but it wasn't a huge success as DS or Switch
-With PC making a comeback with Steam getting stronger and many console games getting ported to PC maybe some users moved a pc back then
-Maybe some people moved to mobile
-Maybe this graph only counts full game sales and doesn't include revenue from DLCs and services like XBL/PSN
-There was a worldwide financial crysis that started in 2008 and in many countries made a combo with covid
Yes, the Spanish console market is smaller than the Japanese one, there's a good difference. What I wanted to highlight is that the difference isn't that big as it was compared to back in the 90's or 00's outside the top selling games. And Spain is the top 4 European country, worldwide I think it was top 9. It generates only around 2% of the global gaming revenue. And for 3rd party console games it also generates around 2% of global revenue.
Thank you mod team.I want so much to post what my friend is who is a Nintendo fanboy thinks about the switch pro and how it would destroy the ps5 but I'm going to get perma banned for that. Uuurrrggh it's so frustrating to not be able to share all that with you guys....
Look at the big picture of the worldwide scale:It's very alarming situation for Playstation brand especially when looking at abysmal software sales in this year that further support the analyst claims of PS brand declining in Japan.
The UK has half the population.Japan YTD 2021 - 1.45M hardware sold
UK YTD 2021 - 0.35M hardware sold
Operating profits in full year of 2020Look at the big picture of the worldwide scale:
This quarter PlayStation reached an all-time high of $8.45B Revenue in a single quarter, a new record for the industry: first time any platform holder ever reached $8 Billion in a single quarter in gaming history.
PlayStation reached an all-time high of 22.74B Revenue in 2020 (Nintendo did $13.36B in 2020) and set a new record for the industry for a calendar year.
PS5 had this quarter the best selling launch quarter of any console in gaming history and are sold out and supply constrained worldwide. Regarding launch aligned LTD sales, at its point of its lifetime PS4 is the best selling console ever.
Wow! Much alarming! I'm pretty sure people at Sony HQ must be crying.
Japanese market is flourishing to be exact. Thanks to the data we got every week no one can made their own facts from fanboys perspective.The UK has half the population.
Selling more hardware than in the UK doesn't mean that the Japanese market isn't shrinking. Its a completely non-sequitur argument.
Well, when I said 4th of Europe and 9th worldwide I was including the whole gaming market, with PC and mobile. When including non-console markets South Korea or China go above Spain.You're underselling yourself slightly! From the markets we get regular hardware data from Spain is the 6th largest market for PlayStation and the 7th largest market for Switch.
No, because knowing PlayStation made $22.74B of revenue and Nintendo $13.36B in that period, that difference in profit is only a small portion of Sony's revenue, around 11%.Operating profits in full year of 2020
Sony Playstation - $3.329bn
Nintendo - $5.88bn
The most important picture of any gaming business
Revenue talk with pathetic profits margin is only works for a loser.No, because knowing PlayStation made $22.74B of revenue and Nintendo $13.36B in that period, that difference in profit is only a small portion of Sony's revenue, around 11%.
If Sony would have wanted more profit they would have invested a bit less in some areas reducing costs here and there. Like the funding of some AAA 1st/2nd/3rd party games, some big 3rd party marketing deals, some PS Plus and PS Now game deals, reducing their marketing budget, etc. A small portion of all their costs.
Sony didn't give a fuck about having more profit and decided to reinvest it instead. Revenue is more important because allows them to use it to have in the future more and bigger games, hardware and services, to market them more and so on to generate more future revenue and profit to continue breaking gaming history records, as they have been doing with PS4 and PS5 these recent years.
TLDR: In the global market Sony made during 2020 almost twice the amount of money Nintendo did, and decided to reinvest a bigger portion of it than Nintendo, period. Maybe Nintendo is performing a bit better in Japan but who cares, Japanese sales are just a small slice of their global console market pie, where Sony is dominating.
Revenue talk with pathetic profits margin is only works for a loser.
Profits is the endgame of every business like how microsoft flexing their record profits in last quarter while revenue talk is for division with pathetic profit margin like Xbox Division.
Sign of chad gaming company = huge profits with high profit margin
Let me highlight it to you once again
Operating profits in full year of 2020
Sony Playstation - $3.329bn
Nintendo - $5.88bn
Also comparing revenue is probably the most stupid comparison especially profits result is available.
I'm sure you're right. But do you have any data to support that assertion. Any clear growth indicators etc.?Japanese market is flourishing to be exact. Thanks to the data we got every week no one can made their own facts from fanboys perspective.
Revenue talk with pathetic profits margin is only works for a loser.
Profits is the endgame of every business like how microsoft flexing their record profits in last quarter while revenue talk is for division with pathetic profit margin like Xbox Division.
Sign of chad gaming company = huge profits with high profit margin
Let me highlight it to you once again
Operating profits in full year of 2020
Sony Playstation - $3.329bn
Nintendo - $5.88bn
Also comparing revenue is probably the most stupid comparison especially profits result is available.
Today I got a new report with some charts, you can see some of them in this other thread:If we look worldwide, we can see that overall software sales were falling in value from 2011 to 2016, so this decline was not a Japan-specific thing. Did this happen because the worldwide dedicated video game device market was being replaced by mobile, or was it a variety of factors? Likewise to Japan, we saw a worldwide increase in software sales when Switch launched in 2017 and provided an extra healthy platform, in addition to the software growth of PS4 (and Xbox One in some territories).
No they do it for clicks.Oh, his job is safe. He's been unleashing ludicrous opinions and predictions for a decade.
Sites like this gobble them up (after google translating them) because they're perfectly good for riling up the fanboys.