Playstation fans speak now or forever hold your peace.

No
In 10 years current gamer 30+ generation that fond of SP games will shrunk by 30%. And they will be replaced with current 20-30 generation that are heavily into live service games.
You can't really prevent this as you can't stop aging.
The only way it possible is that internet somehow shutted down and children go back to play solo/local coop with friends.
I'm telling you that the medium will be greatly diminished. Nothing you said contradicts that, and even if the demographics break down in the future like you say it will, I truthfully project that the ~250 million "core gamers" will decrease by a significant degree.

All i know is i play on playstation because it gets "all" 3rd party games plus 1st party ones as well.
That's all i need.

PS One and PS2 also had mostly games done by 3rd parties and no one was complaining lol.
The whole problem is that the first party games WILL NOT EXIST if they're not a first party platform. You will see a lesser rate and quality of them precisely as you saw and are continuing to see from Xbox. I don't understand what people don't understand about this.
 
The whole problem is that the first party games WILL NOT EXIST if they're not a first party platform. You will see a lesser rate and quality of them precisely as you saw and are continuing to see from Xbox. I don't understand what people don't understand about this.
First party games will exist...they just won't be exclusive to one platform. But they are still PS first party titles. And why would i see less games if they release in more platforms? And less quality? Third party games are worse than 1st party games automatically just cause they release in lots of platforms? What?
 
First party games will exist...they just won't be exclusive to one platform.
If you honestly think that you are going to see anything like we did during the PS3 and 4 gens with Sony being a multiplatform publisher, you're delusional. It's one thing to sit there and shrug your shoulders at ports of games that were made with ZERO multiplatform intentions. It's another when the pipeline now has to account for these things.

This isn't hard to understand. There is a reason we drew a delineation between the likes of PS+Nintendo and the rest of the 3rd party pack.

But they are still PS first party titles. And why would i see less games if they release in more platforms?
I shouldn't have to explain the butterfly effect. You saw it play it on Xbox.

And less quality? Third party games are worse than 1st party games automatically just cause they release in lots of platforms? What?
YES. This has been proven multiple times over.
 
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While the OP is a bit overexcited and hyperbolic in its tone, there is a legitimate case and concern to be made about what they're doing right now. Its causing some people to understandably interpret it as open devaluation of their platform. in the next couple of years Sony will have to prove that this isn't the case.
 
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At least cutting off your Playstation purchases is easily reversable.
 
To prove it isn't the case they must do the opposite of what they are currently doing. And it's difficult to think Hulst will do anything else, for him the only concern is the WWS income and the platform interests are third degree concerns.

Issue is what Nishino thinks, because now he is Hulst superior and he has spoken repeatedly about the need of exclusive software to bring people to your platform, yet all we see is Hulst saying he will be extremely cautious to port anything going forward yet next we see he is porting not only to PC but to Xbox as well. This is absolutely nuts.

One day they will start losing those 800 dollar spending(core console aside) PS clients by millions and getting instead scraps of 5/10 dollar key buying PC owners or spare change from GP thirsty users, and wonder how the hell this happened.
 
If you honestly think that you are going to see anything like we did during the PS3 and 4 gens with Sony being a multiplatform publisher, you're delusional. It's one thing to sit there and shrug your shoulders at ports of games that were made with ZERO multiplatform intentions. It's another when the pipeline now has to account for these things.

This isn't hard to understand. There is a reason we drew a delineation between the likes of PS+Nintendo and the rest of the 3rd party pack.


I shouldn't have to explain the butterfly effect. You saw it play it on Xbox.


YES. This has been proven multiple times over.
wtf? multiplatform games suck now when compared to 1st party titles developed for a single piece of hardware lmao.
I still remember playing RDR2 day one on PS4 and being blown away and we got multiple situations like those.
 
I sometimes forget that some people really care about all this exclusive game shit.
usually and along the years, those exclusives were actually interesting, different and often were using the hardware in unique ways. this is why many of us were buying playstations. nowadays they are releasing ubisoft bland games that are already ready to be ported to pc. boring stuff. no more creative risks as they must sell 10 millions of their products.

just compare god of war 18 and ragnarok. double more expensive, targeting a bigger audience, boring, withs tons of loading (ready for hdd pc): twice less copies sold, kratos is now a pussy and is lost in a diverse team because they thought it would target more people.

it's a game planned by woke managers, likely a command by hermen, when 18 was a product of a true videogame producer (who left the company) an a videogame lover, the director, barlog, who had to fight like crazy for his 'risky' vision.
 
Lol are you from IconEra? Reads like a post from there....they are up on fire crying their eyes out helldivers 2 is coming to xbox.
 
wtf? multiplatform games suck now when compared to 1st party titles developed for a single piece of hardware lmao.
Suck, no. Inferior? Almost always, yes.
Spider-Man kinda proves this, no?

I still remember playing RDR2 day one on PS4 and being blown away and we got multiple situations like those.
Not that I would ever expect or "want" that to happen, but if RDR2 was exclusive to PS4 or PC, it probably would've been a better game in some way or another. It's just a fact that resources spent on developing for multiple SKUs are resources that could have been spent on enhancing the game in some way.

Other than that, and I really, really don't understand why I have to say this, is mentality. When you're creating a game that is for one platform, it should be distinct in some fashion. Maybe it's not the most creative game design ever, but it does it about as well as it can be done with a truthfully unique concept/look and cutting edge tech that puts the multiplatform stuff to shame (Horizon). Maybe it's not even meant to sell a crazy number of copies or even make money by itself (increasingly not even viable for the industry, but still), but it's meant to round out the platform for that extra couple million or so who want a quirkier game or less well trodden/mass market ground (Astrobot). Maybe it is meant to sell a mass number of copies so it MUST be an all around banger (God of War, Spider-Man, Uncharted, TLOU).

There are literally 20 years of history and statements from executives to back me up here. There are also almost 10 years of results from what happens when all of that gets thrown out the window.

Why are PS fans regurgitating Xbox fanboy copium? We know how this goes. Not even worth giving an inch.
 
Suck, no. Inferior? Almost always, yes.
Spider-Man kinda proves this, no?
Spider-Man 2 was literally released exclusively on PS5 in October 202 and then ported by Nixxes and released January this year. Insomniac didn't touch the PC version lol.

The game wasn't worse because of performance...the problems had nothing to do with that anyway.

So now exclusive games are better? Why do people play on PC if basically all main games in there are not exclusives to that platform? Sounds like a miserable experience 👀
 
First party games will exist...they just won't be exclusive to one platform. But they are still PS first party titles. And why would i see less games if they release in more platforms? And less quality? Third party games are worse than 1st party games automatically just cause they release in lots of platforms? What?

They become less and less incentivised to make 1st party games as time goes on if they just become the de-facto place that people buy 3rd party games on console. It can be argued this is already taking place, as evidenced by their output this generation.

If you want a prime example of how this evolves, look no further than valve.
 
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Suck, no. Inferior? Almost always, yes.
Spider-Man kinda proves this, no?


Not that I would ever expect or "want" that to happen, but if RDR2 was exclusive to PS4 or PC, it probably would've been a better game in some way or another. It's just a fact that resources spent on developing for multiple SKUs are resources that could have been spent on enhancing the game in some way.

Other than that, and I really, really don't understand why I have to say this, is mentality. When you're creating a game that is for one platform, it should be distinct in some fashion. Maybe it's not the most creative game design ever, but it does it about as well as it can be done with a truthfully unique concept/look and cutting edge tech that puts the multiplatform stuff to shame (Horizon). Maybe it's not even meant to sell a crazy number of copies or even make money by itself (increasingly not even viable for the industry, but still), but it's meant to round out the platform for that extra couple million or so who want a quirkier game or less well trodden/mass market ground (Astrobot). Maybe it is meant to sell a mass number of copies so it MUST be an all around banger (God of War, Spider-Man, Uncharted, TLOU).

There are literally 20 years of history and statements from executives to back me up here. There are also almost 10 years of results from what happens when all of that gets thrown out the window.

Why are PS fans regurgitating Xbox fanboy copium? We know how this goes. Not even worth giving an inch.
This is so goofy, especially considering the Xbox and PS are the same AMD boxes, in different plastic wraps. Time spent for different SKUs? This isn't 7th or 6th gen.
 
While the OP is a bit overexcited and hyperbolic in its tone, there is a legitimate case and concern to be made about what they're doing right now. Its causing some people to understandably interpret it as open devaluation of their platform. in the next couple of years Sony will have to prove that this isn't the case.

The Sony you knew prior to PS5 is long gone. Expect lesser first party titles than usual or much of the same remasters. I expect the next generation will make them less riskier ip and probably more multiplatform than usual. At the end of the day Sony is a business that's trying to make the most profit they can. Yea they might have a 70 million user base but 70 million ain't buying first party games so expanding the reach to PC gives them the ability to sell more.
 
They're sticking a lubed pinky into the anus of Multiplatform as a warmup to the full throbbing 9"

We don't need no crystal ball gazing. The playbook is plainly laid out by MS
 
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They're sticking a lubed pinky into the anus of Multiplatform as a warmup to the full throbbing 9"

We don't need no crystal ball gazing. The playbook is plainly laid out by MS

Microsoft will never be the big dick of the industry. They've always had to play tricks because they've always had small penises when it comes to gaming.
 
Heavenly Sword, Orden 1886, Deriveclub etc
There are quite a few examples of SP games seriously underperforming resulting in studio closure/contract termination in SP gaming space

None of those games failed harder than Concord, and they've had a higher success average than live-service so far.

If they wanna keep trying with live-service games, their approach and studios they go with has to change. Even with Helldivers, they dampened their own success with the region locking issue that should never have been an issue after how long they've been in this global industry.
 
If you want a prime example of how this evolves, look no further than valve.
But this is what gamers have chosen, no?

Helldivers port has nothing to do with Sony/ Valve focusing on GAAS.

Its lack of competition.

Sony probably knew at end of PS4 generation they have won.
 
I don't like Sony fans, but I do like their ability to socialize. They have some of the most socially intelligent biomes in all of gaming, notwithstanding the recent events. I always find something new to take away from their discussions, and their general ecology provides much more food for thought than the latest Nintendo E-Sports thread. I just like their ideas, and the games also reflect those ideas like Intergalactic, for example. That said, Sony is going straight through the roof in profits right now, and the fans are still copying that stale dogma that showmanship is a better word for their latent success. It's pretty crazy. Voting with your wallet is not a flex, it's a genuine trough. You are getting the food you asked to be served. Do not complain when the food—which you asked for—is served promptly and responsibly because of your occupation as a farm animal.
 
I don't like Sony fans, but I do like their ability to socialize. They have some of the most socially intelligent biomes in all of gaming, notwithstanding the recent events. I always find something new to take away from their discussions, and their general ecology provides much more food for thought than the latest Nintendo E-Sports thread. I just like their ideas, and the games also reflect those ideas like Intergalactic, for example. That said, Sony is going straight through the roof in profits right now, and the fans are still copying that stale dogma that showmanship is a better word for their latent success. It's pretty crazy. Voting with your wallet is not a flex, it's a genuine trough. You are getting the food you asked to be served. Do not complain when the food—which you asked for—is served promptly and responsibly because of your occupation as a farm animal.
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Why are PS fans regurgitating Xbox fanboy copium? We know how this goes. Not even worth giving an inch.
Some folks can't envision the possible domino effect that these moves can result in in the longterm. Its all about being in the moment. I don't think there is a need to ring alarm bells just yet, but there are some signs that Sony might be risking something greater with how they're playing their cards right now. Some recent moves are communicating some mixed signals which I can understand are making some people confused. Plus, beginning to invite questions about their longterm motive(s) and goal(s).

The Sony you knew prior to PS5 is long gone. Expect lesser first party titles than usual or much of the same remasters. I expect the next generation will make them less riskier ip and probably more multiplatform than usual. At the end of the day Sony is a business that's trying to make the most profit they can. Yea they might have a 70 million user base but 70 million ain't buying first party games so expanding the reach to PC gives them the ability to sell more.
Of course they're a business. Any developer/publisher/studio who is selling goods in this industry is. However, a key difference here is that Sony is a platformholder. WIth how they're going about things atm, increasingly more people may in due time grow sceptical and begin to question why even bother to stick to it if all their output will make its way elsewhere. Things like that are a grassroots movement that can eventually grow in size. If their sales proposition will be reduced to "available everywhere" eventually - then people will begin to ponder "why bother picking up solely a PS to play what they got to offer?". Some of the folks in these upper management tiers seem to have the view that once the consumer base has been established they're essentially unquestionably "locked in" to their ecosystem. Dilapidition of an installbase isn't something that happens over night, its a gradual process of continued neglect.

But, hey, maybe what we're witnessing is all by design. Maybe this is some form of gradual transition. Btw, the timing of all this is kind of on cue. A recent question that was posed at the Sony/SIE webcast was "How will Sony protect the value of the PS5?". The next few years will tell how they tackle that challenge.
 
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But this is what gamers have chosen, no?

Helldivers port has nothing to do with Sony/ Valve focusing on GAAS.

Its lack of competition.

Sony probably knew at end of PS4 generation they have won.
Lack of meaningful competition in the home console space is probably a major reason as to why all this is happening. Xbox shot themselves in the foot and clearly gave up, decided to release games on other platforms to make as much money as possible and then killed a number of games and studios as they realised the costs involved for exclusives were no longer worth it. Sony likely knew they won the home console market and decided to make money from PC and try and make more money from GaaS. Why spend so much money on all these big exclusives when you have basically won? What are the players going to do? Go to Xbox?
 
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Lack of meaningful competition in the home console space is probably a major reason as to why all this is happening. Xbox shot themselves in the foot and clearly gave up, decided to release games on other platforms to make as much money as possible and then killed a number of games and studios as they realised the costs involved for exclusives were no longer worth it. Sony likely knew they won the home console market and decided to make money from PC and try and make more money from GaaS. Why spend so much money on all these big exclusives when you have basically won? What are the players going to do? Go to Xbox?
How will executives justify $300 million exclusives to investors?

They have already said 1 tentpole per year. Which I think is 1 tentpole too many.

They don't need to push their console sales.
 
They have already stated multiple times that their future is "controlled multiplatform".
Which means that they want and need to expand on more platforms because sticking to a single box that always sells 100m units every 7 years is not a recipe for growth and sustainability. Things are not going to get better with the inability for consoles to reach mainstream prices with price cuts like it used to be.
At the same time they're still going to put the console at the forefront so the only place where it's guaranteed that you'll be able to play all their games, day-one will be a console.
In this way they're not devaluing their product.

Some entitled fans that want to see their console as a precious magic box might be unhappy but for most people that will be totally ok, and it's ok given that this strategy has been working so far.
 
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