Nintendo defence force: check.
Yoshi pillows: didn’t really expect this, but check!
I shouldn’t bother replying, but there’s worse ways to waste time, I guess.
bruh, PS1 and PS2 was full of million seller mascots and there's a reason enthusiast gamers ask for Sly, Jak, etc. all the time. A barebones Sly port dump this year with literally zero marketing became the best selling "PS classic" they have on PS5. When the Crash Bandicoot Remake came out as a PS4 exclusive, it became the best selling Not-Mario platformer ever. Also show me the people scoffing at Mario Odyssey, lol. Learn some gaming history outside of your Nintendo-defence-force bubble.
I completed Donkey Kong Freeze 100% when it came out. It was a complete rehash of the Wii game, no gameplay element felt new, except for the snooze-inducing water swimming, and for one of the first HD Nintendo games, the graphics felt underwhelming. It had a real music compared to Donkey Kong Wii's remix soundtrack, but that's it. I still remember how marketing focused on the new fur effect on Donkey Kong (which was barely visible ingame) because there was nothing else innovative or surprising about it. While something like Astro Bot practially surprises in each level it has. And Freezing Donkey was also at the end of yet another 6 month or so drought, making its lack of splendour even more disappointing. It's not like only reviewers were disappointed, the game also sold barely a fraction of the Wii game and the Rare Donkey Kong games - even the Switch port didn't sell much better. Also, reviewers later gave a 90 to Mario 3D World on WiiU, which is Astro's shitty ancestor. There are no conspiracies here, get a grip.
I was there when PS1 and 2 were current gen. The times have changed, the market has changed, gamers’ tastes have changed. Astrobot is not becoming the saviour - or even the face - of PlayStation in 2024 and beyond, and its genre is not going to become a mainstream driving force of this market again.
Right now there’s a thread about Astrobot’s meta, with more than one person deriding Odyssey’s praise. BTW, I didn’t mention Odyssey specifically.
I never mentioned a conspiracy. To put it simply, I agree with that user who said Astrobot would be an 84 in 2007. Hell, Astrobot would’ve been an 84 in 2017, when everything was rosy for Sony’s first party. Review scores are biased as hell and unreliable in telling a game’s real quality, but they’re invaluable when it comes to interpret the gaming zeitgeist, its biases, its console wars, its damage control attempts. If we had gotten a new Naughty Dog game this year, Astrobot wouldn’t even dream to get such a high score - and, what’s even more important, Astrobot would barely be a sidenote in a year dominated by this hypothetical Naughty Dog game. It wouldn’t certainly be the game to get if you want to send Sony a message.
Truthbomb: the games most people want from Sony aren’t Astrobot and Sly Cooper. The games most people want from Sony are the games they’re getting, but without the forced DEI elements and SBI’s meddling. People want Spider-Man 2 without the deaf girl sidequests, the BLM graffiti, the rainbow flags, the average-looking MJ being more capable than PP. People want the big money spent into what they used to love until a few years ago. And if some leftovers go into a good smaller project, then everyone wins. But stop fooling yourselves. You want Astrobot to succeed because you hope it succeeding means something much bigger will come, and that something doesn’t feature Astrobot.
I have read your post several times and I have no idea what your point was?
Are you saying PS fans shouldn't like platformers?
Are you selling Donkey Kong?
Are you afraid that Astro will sell a lot?
Are you hurt?
You seems confused, take your meds and shower before hugging your Yoshi pillow to sleep
I’ll assume you’re high, seeing that others understood my post all right
I’m saying that the full-panic mode some delusional PlayStation fans - both among the public and the press, nobody’s safe here - have entered after one too many “woke” games is so out of control, that a token game from an IP that is far from the most important in PlayStation’s legacy, dropped at the right time, is being seen as something much greater than it is.
Let’s put it this way: if Xbox dropped a Banjo game in 2024, how would PlayStation fans react? Exactly.
Relax, people. PlayStation is still going to get all the games you may want to play for the foreseeable future. And more than one that you don’t want to play, too.