backing up Vita games to my PC doesn't seem like a sustainable long term plan
U can burn them on BR's, Flash Drives, upload them on cloud.
backing up Vita games to my PC doesn't seem like a sustainable long term plan
U can burn them on BR's, Flash Drives, upload them on cloud.
I have them linked to my Dropbox.
lol but seriously... my Vita games are more than 108GB at this point and I have yet to back up all of them
It's your own fault to buy them in digital( and brought youfself a burden) and now you're complaining?
It's your own fault to buy them in digital( and brought youfself a burden) and now you're complaining?
A great deal of future PSV localizations are only going to happen if the company (specifically Namco, but I expect others to do this too) makes a PS4 version as well. That one will get a retail release in the west while PS3/V will get a digital version. I fully expect this to happen a lot next year and possibly the year after.
Nah, you completely misunderstood the situation imo, the ps4 versions exist because of vita, not the opposite.
Porting is not a joke, do you really think that a japanese company would make a ps4 version and not release it at least digitally in Japan? It's obviously Sony that pays for the ps4 versions(or since they seem to perform slightly worse than the respective vita version i suspect they are sony's job) of biggest vita games.
Imo the next one ported to ps4 will be stranger of sword city, and that would explain why the localization announcement is late, then it will be the turn of ray gigant, maybe makai shin trillion, the new digimon and maybe some other, most of the rest will be localized without a ps4 version
I highly doubt that Sony has anything to do with Bamco's PS4 ports
That would be surprising if so, since they would need a third party to do it. As from what I know there were no PS4 dev kits at Exp Inc and their schedule seems way too packed to be working on something like that.
That title is self published which means they own all the rights to it. So that in terms means they would have to be the ones responsible for the port, unless NISA was going to consider shelling out for it. Which I cant imagine they would do just for the Western market with a niche game. As its been released 3 times here in Japan X360 / PC / Vita there is little to no incentive for Exp Inc to spend time and resources for them to create a PS4 version. Even more so with the fact they have multiple projects going on as is.
If anything Bandai Namco would be the one that I could see "maybe" doing it for Ray Gigant, but outside of that I cant imagine Exp Inc taking time and resources out just to do it for the West.
Think about it, after all the work for porting a game on the ps4 do you really think that bamco or anyone lese would not release it in Japan?
That's just conspiracy theory level bull(and to kill vita) imo.
Think about it, after all the work for porting a game on the ps4 do you really think that bamco or anyone lese would not release it in Japan?
It's obviously western sony that pays for or develops the ports to push the ps4 even more(and to kill vita) imo.
Yes? The PS4 isn't very big in Japan and we're talking about games that have been out in Japan for many many months on a more successful platform.
Also, SAO is getting a PS4 release in Japan for example
Is Sony also paying for Bamcos PC ports?
That's just conspiracy theory level bull
Sony gains nothing from "killing" the Vita
Am i the only one that saw sony making no vita e3s, declaring that they'll make no first party support, that vita is still alive only because we buy games, that vita is a legacy console and so on or it was just my imagination? Please Yian.Yes? The PS4 isn't very big in Japan and we're talking about games that have been out in Japan for many many months on a more successful platform.
Also, SAO is getting a PS4 release in Japan for example
Is Sony also paying for Bamcos PC ports?
That's just conspiracy theory level bull
Sony gains nothing from "killing" the Vita
Am i the only one that saw sony making no vita e3s, declaring that they'll make no first party support, that vita is still alive only because we buy games, that vita is a legacy console and so on or it was just my imagination? Please Yian.
Ps4 recently sold comparably or even better than vita and many of the most wanted upcoming games are ps4 games, so ps4 is not that small anymore, it's slowly gaining ground, developer would have all the interest to release their already made ps4 version of their games.
Am i the only one that saw sony making no vita e3s, declaring that they'll make no first party support, that vita is still alive only because we buy games, that vita is a legacy console and so on or it was just my imagination? Please Yian.
Ps4 recently sold comparably or even better than vita and many of the most wanted upcoming games are ps4 games, so ps4 is not that small anymore, it's slowly gaining ground, developer would have all the interest to release their already made ps4 version of their games.
There's a difference between Sony not actively supporting the Vita because they see no market and them actively killing it out of some ulterior motive.
If they wanted it gone they could just not allow any more games for it.
and you really think that sony could stop someone to make a game for a platform?
Again, wouldn't be even more profitable to release already made ps4 versions in japan?I doubt it has anything to do with Sony. It's obviously more profitable for companies like Bamco to port their games to ps4 and pc for the west. It's mostly Bamco that does this and I find it silly Sony would keep paying them to port their games over.
Look at ToZ for example. While there's no Vita version, the series is somewhat popular in the West. The market here is different than in Japan. Releasing it only for ps3 would be sending it to die.
If Sony really was paying for all these ports we'd be getting Yakuza 5 for ps4 among other things.
What part of "vita is still alive only because we buy games" is not clear? Western Sony wanted to get rid of vita long time ago, and you really think that sony could stop someone to make a game for a platform? Damn last year there were even new psp games and psp localizations!
Again, wouldn't be even more profitable to release already made ps4 versions in japan?
Yakuza is not big at all, have you already forgot that not a long time ago the yakuza series was considered dead in the west with fans crying because there were no more localizations?
Yes Sony can say fuck you to submissions sent into them which is the REQUIRED process for getting games released on their gaming platforms. If Sony says NOPE then no game. Plain and simple.
Sony can block titles if they want. Regardless of it passes age rating which is a separate thing from submitting a title to Sony for approval. Its the same for Nintendo and Microsoft.
Yes, a game for a Sony platform has to be licensed and approved. Sony can just say no as they did many many times in the past.
I'm not sure what that quote is supposed to tell me (and what the source is), but that's kind of true for all platforms.
I'm getting really tired of the negativity and conspiracy theories around Sony and the Vita.
Not everything has to be black or white, the situation is a bit more complicated than this.
What are those examples games rejected only because they were on the wrong platform?
You can be tired as mach as you want of my negativity about sony(not vita), but ignoring all the negative things that sony made and said against vita is being in denial.
You said that things are complex but then you are more or less in the really simple ingenuous position of "vita is a sony product so sony would never do anything to hurt it"....
That's not my position at all but whatever. Believe what you want.
Tons of games have been rejected in the PSX/PS2 era for the stupidest of reasons.
Again, wouldn't be even more profitable to release already made ps4 versions in japan?
Yakuza is not big at all, have you already forgot that not a long time ago the yakuza series was considered dead in the west with fans crying because there were no more localizations?
You are right, it was all my imagination.
How do you know it would be profitable? They'd need to pay for certification, discs etc. If the intention was to solely make a ps4 port for the west, it's logical why some companies wouldn't bother releasing a ps4 version for Japan - especially if the ps3/vita version was already released there.
Yakuza isn't big, but a lot of people requested it - it's the only reason we're getting Yakuza 5 localized. None of the other games Bamco is porting to ps4 are big either. If Sony was paying for all these ports, they sure as hell wouldn't be sending Yakuza 5 out to die. And I'd be really surprised if SoSC gets a ps4 release. More than likely we'll see a Vita and PC release. I also doubt NISA has only that game planned for next year. There's a reason they didn't say what games they'd be localizing for next year, but a SoSC ps4 port isn't one of them.
The thing is too also most of the games that would be reverse ported back into Japan would have already been released for some time as is. Which means even lower sales than the original. The only up side is that it bolsters the domestic PS4 library. But that does not really help the companies that went through the financial investment to get it pushed out the door.
I'll go out of my way to get an asian or european version if it's physical, but I'd never skip a game if it's DD-only, maybe just wait for a sale. I think Digimon will be the first title in awhile that I get DD since there will be nowhere with a physical english version.
Imo the next one ported to ps4 will be stranger of sword city, and that would explain why the localization announcement is late, then it will be the turn of ray gigant, maybe makai shin trillion, the new digimon and maybe some other, most of the rest will be localized without a ps4 version
When was the last terrible port for vita of a medium/big game? Long time ago. My suspect is exactly that the third party team that once made terrible ports for vita now does only ps4 ports(unless civ rev2 and xcom, if exist, are made by them... man i hope not)
Yeah, I'm not sure how profitable, if at all, that would be. Personally, the only downside to the whole porting to ps4 for the West thing is that whenever a game is announced for the Vita/PS3 AND PS4 my immediate thought is 'Does this mean it'll get localized?'; even though having a PS4 version does not mean we'll get it here.
Yeah, I'm the same. Digimon is the first game that's causing a problem (and all these discussions) though because it is digital-only as far as we know, everywhere it'll be in English.
I don't believe that for a second. And is the localization announcement "late"? Game only released on Vita in January.
It doesn't make any sense to me for these games to be handled by anyone other than Third Party Productions, but equally, all the rating leaks for the games have had Take Two as the publisher. If the exist, I'd be very interested to see who's handling the ports.
For the most part what we are seeing outside of Sega is that Capcom, Bandai Namco, SQEX, Koei are targeting the West. So for those larger companies we can at least have a pretty good idea that those titles would be showing up.
For more niche stuff for example certain visual novels by Mages but PS4 versions do exist such as Chaos; Child would be what you are saying with just because a PS4 version exists does not mean the West will get it also.
Or other more niche titles. As those we rely on the big localization publishers to grab for us to bring over.
I was actually quite surprised Steins;Gate did so well. I do hope localizing niche games for Vita/PS3 ends up being profitable for the publishers at least until more companies start releasing their games on ps4 as well. Would hate to see games bombing just because there wasn't a ps4 version.
Don't give me merits i don't own You made all by yourself , you started saying that sony can block a game just because it's on vita but then you were not able to provide any of the "many" examples.
How do you know it would be profitable? They'd need to pay for certification, discs etc. If the intention was to solely make a ps4 port for the west, it's logical why some companies wouldn't bother releasing a ps4 version for Japan - especially if the ps3/vita version was already released there.
Yakuza isn't big, but a lot of people requested it - it's the only reason we're getting Yakuza 5 localized. None of the other games Bamco is porting to ps4 are big either. If Sony was paying for all these ports, they sure as hell wouldn't be sending Yakuza 5 out to die. And I'd be really surprised if SoSC gets a ps4 release. More than likely we'll see a Vita and PC release. I also doubt NISA has only that game planned for next year. There's a reason they didn't say what games they'd be localizing for next year, but a SoSC ps4 port isn't one of them.
The thing is too also most of the games that would be reverse ported back into Japan would have already been released for some time as is. Which means even lower sales than the original. The only up side is that it bolsters the domestic PS4 library. But that does not really help the companies that went through the financial investment to get it pushed out the door. Honestly the realistic situation will be companies will just have to do multiplat as with PS3 / PS4 from the get go if they want to avoid $$$ loss like that. With companies like Sega (granted they are not localizing), Koei, Bandai Namco, SQEX they know that the PS4 versions will be the one that is getting sent overseas. While the PS3 is to be kept domestically for their still existing market that does not have the same sort of odd stigma that the West has adopted for whatever reason with the previous gen consoles.
Porting means paying people for months using company's resources, people and resources that cannot be used for new projects, it's a great expense, a digital store uploading(there's no need for a retail release) fee + 30% on the price is nothing compared what a company can gain selling a new game that already exists, even if already available on other platforms.Yeah, I'm not sure how profitable, if at all, that would be. Personally, the only downside to the whole porting to ps4 for the West thing is that whenever a game is announced for the Vita/PS3 AND PS4 my immediate thought is 'Does this mean it'll get localized?'; even though having a PS4 version does not mean we'll get it here.
Yeah, I'm the same. Digimon is the first game that's causing a problem (and all these discussions) though because it is digital-only as far as we know, everywhere it'll be in English.
I don't believe that for a second. And is the localization announcement "late"? Game only released on Vita in January.
It doesn't make any sense to me for these games to be handled by anyone other than Third Party Productions, but equally, all the rating leaks for the games have had Take Two as the publisher. If the exist, I'd be very interested to see who's handling the ports.
Don't give me merits i don't own You made all by yourself , you started saying that sony can block a game just because it's on vita but then you were not able to provide any of the "many" examples.
Don't give me merits i don't own You made all by yourself , you started saying that sony can block a game just because it's on vita but then you were not able to provide any of the "many" examples.
Porting means paying people for months using company's resources, people and resources that cannot be used for new projects, it's a great expense, a digital store uploading(there's no need for a retail release) fee + 30% on the price is nothing compared what a company can gain selling a new game that already exists, even if already available on other platforms.
Well i guess you could be right, maybe i'm too hyped so i want its localization as fast as possible! XD
But i found it weird that nisa didn't announce anything at AX.
The point was - you have no idea whether porting would be profitable for those companies. They could be losing money just as well, especially given how poorly ps4 is doing in Japan.
I may be wrong, but aren't digital only releases in Japan extremely rare? Mostly because of the huge market for used games.
http://www.playstationlifestyle.net...-ps3-in-north-america-europe-later-this-year/
So this is still alive, huh?
The strategy stuff is fairly bare bones, but the character interactions with each other for the story / event scenes is amusing enough as a "character game".
Its too bad the updated PC version never made its way over to the Sony consoles. Guess the previous game did not sell as well as they expected. Odd considering how low the print numbers seemed to be with how hard it was to find physical copies of the PS3 version after a while.
Do you only come in here to be rude to people and say negative things to everyone? Because it's getting really tiresome on my eyes. This place was clean of this type of post before you showed up, and although I didn't say anything until now, you are beginning to annoy me and I see others have complained as well.It's your own fault to buy them in digital( and brought youfself a burden) and now you're complaining?
This could also become the next banned game.
edit: Don't google the artist.
Only reason why it has not been banned yet is more just hardly anyone knows about the game. Am familiar with the artist. They are quite famous in the general artist circles in Japan. Recently they did an exhibit also forgot where it was though. Several artists I follow attended it.
Oh it's the Littlewitch Romanesque guy. That game isn't banned either, but that may also be becuse no one is aware of it haha
Is Eiyuu Senki that bad in that regard?
Gameplay wise its quite simple. As long as you have the general understanding / tactics when it comes to strategy games going through the title is not much of an issue. For the most part otherwise its just a visual novel. Or what they call this particular type of game in Japan a "Character Game" as you are playing it for the various characters.
Sorry I was asking about how bad it is in terms of "questionable" content.
What I've seen of it looks/sounds interesting enough for me that I'll give it a chance if it ever comes out.
Sorry I was asking about how bad it is in terms of "questionable" content.
What I've seen of it looks/sounds interesting enough for me that I'll give it a chance if it ever comes out.
Cambyses, Ivan the Terrible and several else will derail any discussion about the game.
edit: http://www.neogaf.com/forum/showpost.php?p=111052300&postcount=123
I wonder how many (digital) copies we need to buy to get the Vita version.