Its also important to realize that originally, Hallow Fragment was a budget release when it came out; very little work was done with the Vita translation outside of some very few fixes, so after fixing those alongside releasing the big patches in the west around the same time they did in the JP versions, that was all the planed support for the game.
Bamco saw it was a popular IP and figured they could leverage it as a 'big' Vita game for the west alongside other titles of them in 2014 (Tales of Hearts R and One Piece World Red R).
But, it exploded in the west, so they decided to re-visit Hallow Fragment and re-do the translation when up-porting the game to PS4 alongside ensuring Lost Song was built in mind for stronger translation.
Long story short; it sucks that the Vita version of Hallow Fragment has bad Engerish, but the game was still a fun game regardless of that
. And now due to our support of the IP on Vita, we are getting not only a 'fixed' version of Hallow Fragment but a fun looking game with Lost Song
.
Its also good to point out that due to the IP being 'big' for Bamco now, we will be getting another SAO game from the team behind Hallow Fragment in the future (Lost Song was made by different developers) and THAT game will have a strong translation if Lost Song's English-Asian version is any indication
.