SerTapTap
Member
I played Rebirth on my vita and these are my thoughts. I like the humor, the combat system is pretty cool too, the characters are vibrant and full of personality, they make the game what it is. Now, although that may make the game sound awesome, it has a huge problem for me, it is grindy as heck, and the difficulty spikes are just jarring. I gave up playing because of that, I got to a point that I just couldn't advance in the story if I didn't grind over and over, and I honestly wasn't up for that at all. If you don't mind it, you've got yourself a pretty funny, cool game to play.
Did you play the optional dungeons? The game really isn't very grindy at all (until postgame, and postgame is always grind anyway), but if you don't fight almost all enemies you come across and do the optional dungeons you do have to grind to make up for it. Difficulty is certainly a bit uneven, but IMO the biggest problem is just that optional dungeons aren't REALLY "optional" but the game makes no real effort to inform you of this. Also some of the hardest bosses do NOT have save points right before them and/or start immediately upon trying to go to a location, both of which are no-nos. Unsure if Rebirth 2 fixes that...I don't recall either problem in the original mk2 anyway.
Dammit top of the page uh buy Hohokum