Then you are probably in the US or somewhere else besides Europe. EU links almost always get converted to your store (in my case Germany) just fine, but between US and Europe the IDs are always different. Try searching for the theme, maybe you get it free, too.
It does, but this can be patched software side. Hopefully soon.this is putting me off upgrading to the PRO...
I'm honestly not sure. I believe HDR or 4k requires HDCP higher than 1.4? I just know setting HDCP in safe mode helped people get rid of the HMD spszzing out.Does switching the HDCP to 1.4 affect anything like 4K HDR when you swap the cables back to avoid the breakout box when wanting to play something like The Last Of Us, or does it affect Netflix and Amazon Prime in HDR?
Just want to know whether changing that setting does anything negative, basically.
WTF NO Vrideo is shutting down!!
http://blog.vrideo.com/taking-our-goggles-off/
NOOO! Sony please give us finally 3D 360 in media player you assholes. This was the best app. :/
Pinball FX2 VR? Sweet Jesus. Hmm, pricey. Oh, well... bought.
Vrideo is garbage. Unfortunately the other PSVR video apps are worse than garbage.
Yep lack of move support kills it, i'll just continue to shoot hoops in Carnival Games VR's sports zone instead.
It does, but this can be patched software side. Hopefully soon.
I'm honestly not sure. I believe HDR or 4k requires HDCP higher than 1.4? I just know setting HDCP in safe mode helped people get rid of the HMD spszzing out.
What's weird is if you disable HDCP completely in system settings it doesn't help unless you set it to 1.4 in safe mode. There's some wonkyness in system software methinks
Sounds like sparklies to me. Please tell me more about your HDMI chain. Cables, devices, switches, etc. From the limited information, I'd say you're getting a signal drop-off somewhere.Sometimes I see random white dots towards the edges of the screen. Almost as if the scene is being rendered?
I haven't seen anything in the past 200 posts, so a link would be mighty helpful. Not saying I didn't miss it, but still.No. I've posted my findings after a few days of testing earlier in the thread. Multiple HDMI cables from low end cheap garbage to high end bs. Even swapped a bunch of shit like switches and splitters in the chain in various places with and without the below temporary workaround
I did this last week when you posted it originally (thanks btw), and while I thought it had resolved my issues, I had the audio drop outs come back when playing Batman over the weekend.Shut down PS4
Boot to safe mode
Last option is HDCP
Change it to 1.4 from auto
Accept and reboot
Enjoy
I have no idea why NBA 2KVR has got no motion feature on PSVR
PSVR version
HTC Vive version
Anyone know of Holoball requires the move controller? I'm assuming it does :-(
Start with post 12464 - on mobile at the moment so I won't botch a link. There's a few more posts on my tests following it.Sounds like sparklies to me. Please tell me more about your HDMI chain. Cables, devices, switches, etc. From the limited information, I'd say you're getting a signal drop-off somewhere.
I haven't seen anything in the past 200 posts, so a link would be mighty helpful. Not saying I didn't miss it, but still.
I want to know, do these issues happen with the PS4 Pro hooked up to the Processing Unit and nothing else. Remove the TV out cable completely from the PU. If it winds up still happening, with the HDCP 1.4 workaround as a fix, then the issues is surely with the Pro.
In regards to HDCP 2.2, it's completely independent of HDMI 2.0a. I like to think of HDCP as no different than a VPN tunnel; it just ensures the data passing between the two devices is uncompromised. I'd hazard to say that HDMI 2.0a doesn't require HDCP 1.4, but that's just a hypothesis.
Hurry up on the store update, Sony! I want to try Holoball.
Is this free? Can't see the store link since I'm in NA.Anyone else notice we got a free Area X dynamic theme for PS4 on Monday.
Just what my PS4 needed as a nicer frontend for when i'm in PSVR, the standard blue theme kills the mood when dropping out to the menus.
https://www.youtube.com/watch?v=Y-PTTk3JUcM
https://store.playstation.com/#!/en...heme/cid=EP0748-CUSA06338_00-REZINFINITETHEM2
Considering the inaccuracy of Move I think they tried and failed to make it fun with those. After trying and misrably failing Skeeball in Sportsbar VR, I think they might have made the right decision.I have no idea why NBA 2KVR has got no motion feature on PSVR
I have no idea why NBA 2KVR has got no motion feature on PSVR
PSVR version
gif cut
Considering the inaccuracy of Move I think they tried and failed to make it fun with those. After trying and misrably failing Skeeball in Sportsbar VR, I think they might have made the right decision.
Move is fine when high precision is not needed, you smooth out the positional readings and make the gameplay tasks allign generously. But when you want the player to have granular control over a ball, that just doesn't work out. You either make it impossible or way too easy.
Considering the inaccuracy of Move
Is this free? Can't see the store link since I'm in NA.
I had an average size Vive play area (8 feet by 8 feet) and it wasn't big enough to play Holoball.
It's incredibly active and needs a big area. Be very careful, I almost broke my finger by slamming it into a wall while playing.
Considering the inaccuracy of Move I think they tried and failed to make it fun with those. After trying and misrably failing Skeeball in Sportsbar VR, I think they might have made the right decision.
Move is fine when high precision is not needed, you smooth out the positional readings and make the gameplay tasks allign generously. But when you want the player to have granular control over a ball, that just doesn't work out. You either make it impossible or way too easy.
Yeah, the inaccuracy in Rush is a game killer. Not. Also, it was fine with the ping pong game so...
So what's volume like? I see it's in the sale so...
Considering the inaccuracy of Move I think they tried and failed to make it fun with those. After trying and misrably failing Skeeball in Sportsbar VR, I think they might have made the right decision.
Move is fine when high precision is not needed, you smooth out the positional readings and make the gameplay tasks allign generously. But when you want the player to have granular control over a ball, that just doesn't work out. You either make it impossible or way too easy.
Try Pixel Gear
Pointing is way easier than 3D movement to give a ball direction and speed. Especially with throwing a ball by holding it up to your face, you would screw the headset tracking all the time - try it in any game! Hold both moves right up to your face and see the world shaking.Yeah, the inaccuracy in Rush is a game killer. Not.
What ping pong? I also didn't try Carnival 3D yet, it is on my "wait for a sale" list. Can't just buy everything outright.Also, it was fine with the ping pong game so...
Yeah, the inaccuracy in Rush is a game killer. Not. Also, it was fine with the ping pong game so...
I had zero issues with Rush of Blood...best VR Move implementation yet, IMO
Pretty sure gooner was being sarcastic.
Pointing is way easier than 3D movement to give a ball direction and speed. Especially with throwing a ball by holding it up to your face, you would screw the headset tracking all the time - try it in any game! Hold both moves right up to your face and see the world shaking.
What ping pong? I also didn't try Carnival 3D yet, it is on my "wait for a sale" list. Can't just buy everything outright.
I am not trying to say Move is bad, but it would be dishonest not to say Vive controllers are way more precise. And that may have made all the difference here.
What ping pong?
Pointing is way easier than 3D movement to give a ball direction and speed.
He probably means Sports Champions on PS3.
Also in Sports Champions there was a disc golf game that does exactly that and it worked very well on good old PS3. So I doubt the lack of Move integration in NB2K has much to do with the Move itself.
Imo it is not ''Moves issue'' but camera's issue.
When Moves are near the headset, camera get ''confused''. So when NBA2K VR announced I was pretty sure that they couldn't overtake this problem, as basketball requires your hands near your face.
On the other hand headmaster has absolutely perfect headtracking(we need only the headtracking in this game).
In terms of tracking, headset is perfect, moves and dualshock are good and camera is garbage.
worth it.
Holoball, Gary and Pinball are out on the US store.
30% discount for holo, 10$ instead of 15$
Definitely picking up Holoball.
Is this free? Can't see the store link since I'm in NA.