Yeah I just tried it in the Pro downstairs with the other psvr headset and I could get through easy and medium without a single issue. Gonna try that headset on the other ps4 and see if the original headset is just fucked up.Sucks to hear, I didnt have any issue when playing for an hour last night.
Should be fine to let them try it. It's probably more of a pre-caution than any warning of particular danger.I think it says no kid under 12 (is it?) should play PSVR or VR in general.
but if they tried it for 5mins, that shouldn't be bad right?
or will I ruin the vision of my little cousins for the rest of their lives.
I think it says no kid under 12 (is it?) should play PSVR or VR in general.
but if they tried it for 5mins, that shouldn't be bad right?
or will I ruin the vision of my little cousins for the rest of their lives.
DISCLAIMER: I am not a medial expert.
I think there has not been any study on the effects of VR headsets on developing (kids) eyes yet. The warning is just a precaution from the manufacturer to be safe.
The eyes of kids under 12 are still developing so wearing the headset too much will probably harm the development, just like doing other stuff too much probably does (watching TV up close, reading in dark light etc.).
But development of the eyes is not something that goes by quick so I guess a short session might be ok if not used regularly.
I guess I will ave a more qualified answer around christmas because my nephews will beg me to play and my brother in law is an eye doc.
I posted impressions a page or so back last night.
Don't buy it if you want to play with move. The game doesn't let you reach the edges of the box, but doesn't shy away from sending the ball there. It then forces you to recenter towards where you're looking, making you face away from the camera.
I went in expecting something good, given Jake Kaufmann's involved. But heh.. big disappointment.. I'll keep playing it, but probably just with the head controls, which actually lets you reach the edges.
Given how the lenses actually work in vr I really don't think it's that. I think it's more to do with the actual size of the mask.
Given how the lenses actually work in vr I really don't think it's that. I think it's more to do with the actual size of the mask.
I think it's both that and the fact that no actual research exist and it's probably safer in terms of liability to put that disclaimer than not.
The main problem with depth focusing in traditional stereoscopic HMDs is that, despite fancy lensing and left/right eye image separation, you're still looking at a flat panel placed very close to your face. Trying to focus on "far away" objects on that stereoscopic screen means keeping a fixed focal distance but changing the "vergence" angle of your eyesin essence, going a little cross-eyed for a moment. That can lead to "visual discomfort and fatigue, eyestrain, diplopic vision, headaches, nausea, compromised image quality, and it may even lead to pathologies in the developing visual system of children," the Stanford researchers write.
I think it says no kid under 12 (is it?) should play PSVR or VR in general.
but if they tried it for 5mins, that shouldn't be bad right?
or will I ruin the vision of my little cousins for the rest of their lives.
Such an odd comparison to make...An embarrassing video from Digital Foundry comparing Driveclub VR to the original Driveclub game:
https://youtu.be/7mHQ58voy_Y
The comments section is pure cancer. Lots of ignorant idiots in there bashing DCVR without having played it. I'm not surprised though. While DCVR is not the prettiest looking VR game by a stretch, the sense of immersion you get from it utterly destroys regular driving games on a flatscreen panel. Something that can't be conveyed in shitty YouTube clips. Digital Foundry did this for the clicks and fanboy baiting, looks like it worked judging by the comments section in the video.
An embarrassing video from Digital Foundry comparing Driveclub VR to the original Driveclub game:
https://youtu.be/7mHQ58voy_Y
The comments section is pure cancer. Lots of ignorant idiots in there bashing DCVR without having played it. I'm not surprised though. While DCVR is not the prettiest looking VR game by a stretch, the sense of immersion you get from it utterly destroys regular driving games on a flatscreen panel. Something that can't be conveyed in shitty YouTube clips. Digital Foundry did this for the clicks and fanboy baiting, looks like it worked judging by the comments section in the video.
An embarrassing video from Digital Foundry comparing Driveclub VR to the original Driveclub game:
https://youtu.be/7mHQ58voy_Y
The comments section is pure cancer. Lots of ignorant idiots in there bashing DCVR without having played it. I'm not surprised though. While DCVR is not the prettiest looking VR game by a stretch, the sense of immersion you get from it utterly destroys regular driving games on a flatscreen panel. Something that can't be conveyed in shitty YouTube clips. Digital Foundry did this for the clicks and fanboy baiting, looks like it worked judging by the comments section in the video.
I'm not the least bit offended by the video. I own both versions of the game and no it isn't a valid comparison. One runs at 30fps with all the bells and whistles on while the other has to make compromises for VR. While I'm not saying DCVR looks good by any means, it is understandable the graphics take a major hit to maintain good framerates. In order for it to work in VR the framerates cannot dip. I enjoy watching DF comparison videos but this one is a bit unfair. What would happen if every game was compared to its VR version? COD Jackal VR doesn't hold a candle to the IW graphics in the main game, does that mean the game should be criticized? Heavy compromises need to be made for VR experiences to be good and videos like this do a terrible job about informing the public about VR. People watch YouTube videos, say a game looks like shit graphically based on them and don't even bother to try them out in VR. It's already happening in the comments section there. YouTube cannot convey the sense of immersion you get from actually playing a game in VR.There's nothing embarrassing about this at all unless you're an easily offended fanboy-type. It's a completely valid comparison video between two versions of the same game, which is what DF do. They even mention all of your points in the video itself.
I completely agree, it looks horrible. I'm guessing the devs didn't have much time to work on it. I can't even tell the difference between the base PS4 version and the PS4 Pro version myself. All that goes out of the window when you're actually playing it though as the sense of immersion is still fantastic.Driveclub VR still remains one of the worst looking PSVR games though. For a game carrying the Driveclub brand it does deserve criticism for it. The main thing that the original Driveclub had going for it was how beautiful it was, as it was otherwise a very average racing game that only runs at 30 fps.
So Ghost Town on Rush of Blood has to be the worst thing ever right? fuck.
Yep, I freaked out at that part, just short of yelling "Get them off of me!"Is that the spider level? Because fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck that. The game never "scared" me, but the end of the spider level made me genuinely uncomfortable.
Is that the spider level? Because fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck that. The game never "scared" me, but the end of the spider level made me genuinely uncomfortable.
Yep, I freaked out at that part, just short of yelling "Get them off of me!"
I'm having a lot of fun with it but haven't played it very long because I keep jumping between games! Probably worth 30-40. Definitely not 60$Having second thoughts about buying battlezone. Will essentially be $40 after tax if I get it from Best Buy. Looked up some reviews and I'm not sure it looks worth $40 :/
IMO there's no question that the right thumbstick option is better. I don't know how anyone can even aim Warheads and stuff with the head turning option.Hey veteran RIGS players. Whats the most effective control scheme? Turning with your head or turning with the controller?
IMO there's no question that the right thumbstick option is better. I don't know how anyone can even aim Warheads and stuff with the head turning option.
I think one of the bound developers is around here. Thank you for the camera controls in the game. Any other way and I may have been vomit inducing. Well done.
For anyone interested in snagging a physical copy of Star Wars Battlefront for $10 (to get the VR mission in a few weeks), GameStop's Black Friday prices are live. Here's links to the two SKUs they sell...
I ended up biting on Best Buy's DOTD for Battlezone. I did enjoy the demo and it left me wanting more. I also like a good co-op game. Not just that, but I was reading that they've patched it since release so the difficulty spike reviewers knocked it for has been balanced somewhat.
Thanks. You are one of not to many to praise the stationary camera system . Or maybe those who doesn't like it mostly write on forums . I think that the new system is solid right now and we have sent it to comfort testing. It means that it still needs to be approved. I'll prepare a movie covering all the new modes and describing them in detail when we will be greenlit.
Thanks. You are one of not to many to praise the stationary camera system . Or maybe those who doesn't like it mostly write on forums . I think that the new system is solid right now and we have sent it to comfort testing. It means that it still needs to be approved. I'll prepare a movie covering all the new modes and describing them in detail when we will be greenlit.
I absolutely love the camera system, also makes for a great showing of the graphics in motion to people putting on the headsets without any discomfort. Really hope we get more games with similar camera modes.Thanks. You are one of not to many to praise the stationary camera system . Or maybe those who doesn't like it mostly write on forums . I think that the new system is solid right now and we have sent it to comfort testing. It means that it still needs to be approved. I'll prepare a movie covering all the new modes and describing them in detail when we will be greenlit.
Some random VR acheevos tonight. Battlezone on Hard/Medium and no deaths
Comfort mask off, turning with control. You're already aiming with your head to shoot so for me turning my head to also turn the rig is too much. That said I only play offline so I may be handicapping myself against other people.Hey veteran RIGS players. Whats the most effective control scheme? Turning with your head or turning with the controller?
Very impressive, solo?
I love Battlezone but its so hard, I'm struggling despite closing the game if I lose lives (as a checkpoint hack)
I'm favouring solo because I want to get the aggro tank and when playing online its always everyone gets destroyed by the 2nd shield generator.
I've finished on Easy using the light tank, but using the same tactics on Medium I hit a brick wall at the final shield generator: too many enemies that I couldn't kill quick enough. I almost beat the AI core using a medium tank on easy, but it was turning into a chore which I eventually grew tired of.
Tried medium last night using a heavy tank but got destroyed by a quick spawning tower in one volley on the first shield generator and lost heart, I might go back to the light tank and try supply points to get laser guided missiles.
What tanks do you favour out of the three standard models, what tactics?
I started getting a brief signal loss when playing VR games on the PRO. Every 2-3 minutes or so I get a very brief (less than a second) signal loss (black screen) then everything returnes back to normal.
It never happened with og PS4, I didn't change anything on my initial PSVR setup except I plugged the new HDMI cable in place of the old one.
Anyone knows how to fix this?
I started getting a brief signal loss when playing VR games on the PRO. Every 2-3 minutes or so I get a very brief (less than a second) signal loss (black screen) then everything returnes back to normal.
It never happened with og PS4, I didn't change anything on my initial PSVR setup except I plugged the new HDMI cable in place of the old one.
Anyone knows how to fix this?
Sounds like that HDCP handshake issue. Try disabling HDCP in settings?
What kind of TV are you using?
This has been a fairly common problem with PS4 Pro and PSVR. Booting into safe mode and setting HDCP from Automatic to 1.4 has helped a bit, but I still get it everyone once in a while.I started getting a brief signal loss when playing VR games on the PRO. Every 2-3 minutes or so I get a very brief (less than a second) signal loss (black screen) then everything returnes back to normal.
It never happened with og PS4, I didn't change anything on my initial PSVR setup except I plugged the new HDMI cable in place of the old one.
Anyone knows how to fix this?
Also theThanks. You are one of not to many to praise the stationary camera system . Or maybe those who doesn't like it mostly write on forums . I think that the new system is solid right now and we have sent it to comfort testing. It means that it still needs to be approved. I'll prepare a movie covering all the new modes and describing them in detail when we will be greenlit.
Oh I pretty much only play when my brother can get online with me for some co-op. We both know the game pretty well now, so dying is pretty much off the table, but that's only because we can revive.
I really don't know how anyone's expected to beat these campaigns in solo. I haven't tried, in all fairness, but it seems like it would be way more difficult than having even just one other person who knows what they're doing.
I personally prefer the light tank the most, and the Hacker tank you can unlock is probably the best in the game. Also, we stopped going after the shield generators on the map. If there is one that's on a good path to the volcano, we do it because it's good money. Otherwise, we skip it and just deal with it at the volcano.
We found that dealing with the shields at the volcano is not actually difficult at all, but again, that's in co-op with 2 people who really know the game. If you're just looking to beat a campaign, IMO it's better to rush to the volcano and have less Nemesis fights and a lower enemy power level.
Sounds like that HDCP handshake issue. Try disabling HDCP in settings?