I can't even figure out what it is!I still have never used the Dream World yet.
Nice avatarJust realized I still need to catch the other 2 fighting/**** legends, finish E4 R2, Cynthia, Game Freak Morimoto. Now I remember why I stopped playing for awhile lol.
I still have never used the Dream World yet.
Who has?
I tried it once, got a Trapinch, which is cool and all. It loses it's Dream World ability when it evolves though...
Who has?
"We shall bring back the hero and that Pokémon to Unova once again! If we can win people's hearts and minds, we can easily create the world that I--I mean, Team Plasma--desires!"
I see people complaining about Dream World so what would you do to improve it?
I see people complaining about Dream World so what would you do to improve it?
I think they are moving towards a web based GTS in gen 6. They were thinking about it this gen but they stopped short when they realized it would be ruined by cheaters. 3DS remaining cheat proof will hopefully bring them back around to this.
Me.. for hundreds of hours! ;_;
Gen 6 is going to be glorious if people don't find a way to get a Pokesav or something working with the 3DS by then.Nothing is cheat proof. The 3DS remains uncracked by hackers and homebrewers, as far as I'm aware, but there's always things you can do to the internet communications.
Change the minigames to be actual one-on-one battles with the Pokemon you uploaded. Maybe with some gimmick if it hurts GameFreak's heart that much (say, you only have to beat the Pokemon to capture it). And let me choose the area.I see people complaining about Dream World so what would you do to improve it?
At the very least they wouldn't be able to pokesav new Pokemon and they wouldn't be able to give the pokesav'd Pokemon new abilities and moves unless they can give them those moves legitimately in the gen 6 game (so they could give them new TM moves but not new egg moves).couldn't they just transfer pokesav'd pokemon from the previous gen?
As I've said before, even if they just changed the minigames to the ones on the Pokemon website it would dramatically improve Dream World. The majority of the Dream World minigames are just bad and even ones that show promise of being good (like the Pelipper flying one) just get repetitive because the minigame never changes.Change the minigames to be actual one-on-one battles with the Pokemon you uploaded. Maybe with some gimmick if it hurts GameFreak's heart that much (say, you only have to beat the Pokemon to capture it). And let me choose the area.
That's all it needs. Maybe polish it, and make it faster, but in general just do the above and I could use it pretty consistently.
What if gen 6 is like gen 3 and doesn't allow old Pokemon from previous gens to be transferred?couldn't they just transfer pokesav'd pokemon from the previous gen?
lol
Big changes to the battle system, in my view, would involve making the battles real-time, set in an enclosing arena battlefield, and introducing more tactical elements to battling, like moving around the battlefield itself. But everyone thought that was too controversial when I introduced the idea last time.
making the battles real-time
Actually: I was coming at a hypothetical fan-game angle for that argument. Changing up the formula to the actual mainline games would be stupid from both a market perspective and a fan-based perspective.
I'd play it, though.
You didn't read my previous post, Andy.Ewwwwwwww. There's the Ranger, Mystery Dungeon, Rumble Battle, Pokepark, and anime series for a reason. Pokemon is really the only game of its kind nowadays and it would lose a ton if it ever transitioned to such a battle system for no real reason. The core Pokemon gameplay is still absurdly sound, and still has room for improvement, so improve it, and don't throw out the unique appeal with the bathwater.
lol
Big changes to the battle system, in my view, would involve making the battles real-time, set in an enclosing arena battlefield, and introducing more tactical elements to battling, like moving around the battlefield itself. But everyone thought that was too controversial when I introduced the idea last time.
There would be civil disobedience flowing throughout the Boston metroplex, I guarantee you Chet.
Why are people so eager to kill one of the few remaining turn-based RPGs?
I never put Pokemon on my "kill list", nor do I have anything of the sort. But when I watch battle scenes from the anime, I really do wish there could be a Pokemon game that had a similar battle system.
And I don't think you guys read the post where I said I was thinking of a fan-game, not a mainline game.
I beat Pokemon Black last holiday season, Andrex. Stop falsely-accusing me, please.People who consider themselves the "biggest Pokemon fan ever" even though they identify more with the anime than the games but haven't seen/played either in over 10 years.
Case in point.
If they make a Pokemon simulator game, they would need to utilize a microphone/headset of some sort for the voice commands. Voice commands would be vital if you're the trainer.
Neither do I want that. But the actual traversal mechanics and usage of the battlefield itself was really-interesting. Almost everything else was plot armor.I want a game (No I don't) that follows the anime rules to a t:
Safeguard is unstoppable. Tackle is a kill move, yelling your move out over and over means the pokemon will do it over and over, dodge it is the second best move (behind again safeguard) and many more.
I beat Pokemon Black last holiday season, Andrex. Stop falsely-accusing me, please.
Yeah: voice commands would be cool. I was thinking of a hotkey-based substitute, actually.
How to improve Dream World: remove it. It's confusing and I still don't know how it works.
An action RPG Pokemon could have the battle system and trappings of Xenoblade and I would still hold it in lower regard than Black and White.