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Pokemon Gold / Silver for DS announced

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There was this thing.
 
Gruco said:
So, my experience from playing with the simulators in the RBY and particularly the GSC eras left me very disillusioned with those.

The first reason being that it completely ignores the mathematical odds of existence and instead looks at legality only. This surfaces on a lot of ways - hidden power abuse being the most obvious and obnoxious, but also things like Lovely Kiss promotional givaways, perfect natures, abilities and IVs on unbreedables, etc.

But just as importantly, the accelerated metagame is generally a detriment. In reality there should be a lag between the creation of a particularly potent set / combo / team and the creation of a decent counter, as well as a certain degree of risk in a particularly experimental or off the wall creation. Instead, everything happens at once.

But yeah, now that I know there is no need to spend a solid week fighting the elite four over and over in order to use a pokemon competitively, I see no need to bother with sims anymore.

I agree, the simulators take out some elements of randomness and resource management that is programmed into the game and therefore aren't a complete simulation of the battle system in my opinion. I know for a fact when I was in the JAA tournament a few years back that quite a few people used ARs to create their teams for that as well. It takes a lot of fun out the tournament when you have to compete against non legit raised pokemon when you spent the time to raise yours without cheating.
 
Ah, MissingNo.! That legend among legends.

I think it would be so cool if Ninty were to introduce it one day as a monster in its own right (with completely random sprites based on IVs).
 
larvi said:
I agree, the simulators take out some elements of randomness and resource management that is programmed into the game and therefore aren't a complete simulation of the battle system in my opinion. I know for a fact when I was in the JAA tournament a few years back that quite a few people used ARs to create their teams for that as well. It takes a lot of fun out the tournament when you have to compete against non legit raised pokemon when you spent the time to raise yours without cheating.

This is why GAF tourneys should always use real game data and not sims. :D
 
Gruco said:
But just as importantly, the accelerated metagame is generally a detriment. In reality there should be a lag between the creation of a particularly potent set / combo / team and the creation of a decent counter, as well as a certain degree of risk in a particularly experimental or off the wall creation. Instead, everything happens at once.

I prefer cart play over the simulators but I don't understand why you want that lag in the development of the metagame. And the risk of experimental sets is the same in both cart play and simulator play: you can lose. Granted, one might argue that it's easier to shrug off a simulator loss than a Wifi loss, considering the greater amount of effort a Wifi team requires in comparison. But then again, that's why a lot of people experiment on simulators before doing painstaking breeding for their Wifi teams. :lol

larvi said:
Best I've done is a lotad with (28,31,31,31,31,24) and one with (30,13,31,31,31,31)

I'm surprised you haven't delved into Emerald RNG abuse yet. Split spreads can go to hell though. :[
 
I like how Arceus has a ??? type even though there's no plate for it, nor is it an actual type.

Also Spinda is how I said I would envision the notch-eared breeding thing to work.
 
Little Green Yoda said:
I prefer cart play over the simulators but I don't understand why you want that lag in the development of the metagame. And the risk of experimental sets is the same in both cart play and simulator play: you can lose. Granted, one might argue that it's easier to shrug off a simulator loss than a Wifi loss, considering the greater amount of effort a Wifi team requires in comparison. But then again, that's why a lot of people experiment on simulators before doing painstaking breeding for their Wifi teams.
A loss is equally meaningless in either a simulator or real game. The loss of time it takes to makes some esoteric counter to a very specific threat is real and meaningful.

The accelerated metagame definitely creates a shift towards niche specialists who might not be as valuable as a generalist when you don't have infinite ability to make infinite pokemon with infinite movesets and infinite EV distributions.

Plus, if somebody comes up with a killer idea, they deserve a couple weeks of stomping on people before the counters are designed and up to speed.
 
Forkball said:
Pokemon has awesome glitches, Missingno. being the best. Legit Mew, invisible PC in Celadon, fishing in statues, etc.

Is this when you use the trick near Cerulean City to get Mew and pretty much every pokemon in Red, Blue, and Yellow?

I think I still have Mew on my Yellow cartridge...
EDIT:http://www.ocf.berkeley.edu/~jdonald/pokemon/mewglitch.html it was something (or maybe exactly) this. Now that I think about it, if you get one this way it certainly isn't "legit" :lol
 
Gruco said:
A loss is equally meaningless in either a simulator or real game. The loss of time it takes to makes some esoteric counter to a very specific threat is real and meaningful.

The accelerated metagame definitely creates a shift towards niche specialists who might not be as valuable as a generalist when you don't have infinite ability to make infinite pokemon with infinite movesets and infinite EV distributions.

Plus, if somebody comes up with a killer idea, they deserve a couple weeks of stomping on people before the counters are designed and up to speed.
The problem is most people aren't willing to spend the time creating those killer ideas that may or may not work in the game because of how long it takes to do. Also, you seem to be underestimating the amount of people who DO breed for Hidden Power. And with cloning + wifi, there are a lot of those Hidden Power Pokemon out there.
 
Eteric Rice said:
People are kind of stupid with the stuff they want for trade on the GTS. God damn...

They want Legendaries for a dratini. :lol
I think I fond out why some of them do that shit.

It's like, a code . . . ask for something retarded that you will never get to make sure that no one takes your Pokemon if your trying to GTS clone it.

Ask for the SAME pokemon as your's so that someone from another region trades with you (Foreign pokemon breeding betters your chances of a shiny egg).

Than theres the ones that ask for too much for what they are offering. NO, I will not give you a fucking Milotic for your Zangoose! Thats also a problem I came across on Serebii . . . people with Shiny pokemon seem to ONLY want to trade them for other shiny pokemon and the only ones that I put up for offer are Luxio and Staraptor which pretty much everyone has (My pride and joy is my shiny Gard. Hard as hell to find someone with a shiny Male Ralt and they are picky as hell). But there are cool ones who breed their pokemon for people and ask for nothing more than a baby pokemon of some [insert] nature.
 
Gruco said:
A loss is equally meaningless in either a simulator or real game. The loss of time it takes to makes some esoteric counter to a very specific threat is real and meaningful.

The accelerated metagame definitely creates a shift towards niche specialists who might not be as valuable as a generalist when you don't have infinite ability to make infinite pokemon with infinite movesets and infinite EV distributions.

It definitely takes some commitment in playing regularly if you want to keep up with some of the trends of the Shoddy metagame. But switching from niche specialists and generalists shouldn't be a problem for simulator play anyway.

In the Wifi metagame, where prep time is actually an issue, the trends aren't moving quite as quickly even with a strong influence from the Shoddy metagame. Other players have to breed their stuff too
unless they hack D:
. However, Wifi trading does make it easy for hardcore traders to accumulate many of those niche variants.

Gruco said:
Plus, if somebody comes up with a killer idea, they deserve a couple weeks of stomping on people before the counters are designed and up to speed.

Agreed. :D
 
I think i've found one shiny in my DS pokemon time, and that was on D/P launch day...a shiny Weedle. Why I traded it...I have no idea.
 
Firestorm said:
The problem is most people aren't willing to spend the time creating those killer ideas that may or may not work in the game because of how long it takes to do. Also, you seem to be underestimating the amount of people who DO breed for Hidden Power. And with cloning + wifi, there are a lot of those Hidden Power Pokemon out there.
Re: hidden power - I'm sure I am. IIRC, the series has been giving progressively more control over breeding, so it is probably a lot easier now than it used to be. Plus, not having to deal with leveling frees up a lot of time for that stuff. Regardless, I'm willing to bet that a majority, if not overwhelming majority of HP use still comes from either hacks or sim aplications.

With regards to the first point, that is a benefit and not a problem...the existence of a risk/reward relationship > the complete lack thereof. This is why people end up getting bored start having random underused matches.
 
You know. I'm trying to decide between doing a "normal" GS run and a Bellymander GS run. 1 Charmander only. No other Pokemon. No evolving. :D
 
Teknoman said:
I think i've found one shiny in my DS pokemon time, and that was on D/P launch day...a shiny Weedle. Why I traded it...I have no idea.
Wow, that seems like a odd thing to do but good for you for not getting sucked in by the shiny! Trying to get someone to trade their shiny is a bitch. >_>

It's like, their in their own fucking cult of shiny trades for only other shiny trades. Theres people like myself who just see them as unique pokemon that can be traded for cool pokemon I don't have and could never get. For example, that story I posted about trading my Shiny Delcatty for a Feebas and Milotic who held berries that can be used to make future Milotics. I only really ask for ones that have a gender split that I need but can't hunt with 100% sureness that it will be of the gender I want . . . or ones I simply can't hunt like Zangoose.
 
So altogether I have gotten 3 shinies other than the automatic one in GS. A gift event Entei. And two Golducks in GS. wtf.

That said, I would not hesitate to trade a shiny for something valuable if you can do it. They really add no value, so unless it's a shiny of, like, your most favorite pokemon ever and has perfect everythings, it's still ultimately replacable.
 
Gruco said:
So altogether I have gotten 3 shinies other than the automatic one in GS. A gift event Entei. And two Golducks in GS. wtf.

That said, I would not hesitate to trade a shiny for something valuable if you can do it. They really add no value, so unless it's a shiny of, like, your most favorite pokemon ever and has perfect everythings, it's still ultimately replacable.

I ran into a shiny Miltank in the Safari Zone in FRLG. =(
 
Black-Wind said:
Wow, that seems like a odd thing to do but good for you for not getting sucked in by the shiny! Trying to get someone to trade their shiny is a bitch. >_>

It's like, their in their own fucking cult of shiny trades for only other shiny trades. Theres people like myself who just see them as unique pokemon that can be traded for cool pokemon I don't have and could never get. For example, that story I posted about trading my Shiny Delcatty for a Feebas and Milotic who held berries that can be used to make future Milotics. I only really ask for ones that have a gender split that I need but can't hunt with 100% sureness that it will be of the gender I want . . . or ones I simply can't hunt like Zangoose.

Hey I got an adamant Sandshrew out of it, so im not complaining :D But I still want to at least have one decent legit shiny to fight with. You know, just to say i've got one.

But yeah, some people do act like asses when they have shinies in their possession.

Then you have cheaters like this:

http://www.youtube.com/watch?v=XXIx-DSsQ44


Btw...what would be better against a charizard? STAB water attack or a rock attack?
 
So pokemon fans, Is Pearl really worth keeping if I want to get this? Last one I played before Pearl was Silver/Gold :lol
 
The Tyrogue I got from an NPC in Crystal randomly evolved to a shiny Hitmonlee. I've not had a shiny ever since (discounting the red Gyarados). :(
 
shintoki said:
So pokemon fans, Is Pearl really worth keeping if I want to get this? Last one I played before Pearl was Silver/Gold :lol

I'd say yeah, unless you want to abandon all your pearl stuff/ have to trade with other people to get whatever HG/SS dont have.
 
CassSept said:
No shinies in Diamond.
None in any 3rd gen game.
One in Gold - a goddamn UNOWN
Sigh >.>
That would actually be kind of cool. What did it look like?

Regulus Tera said:
The Tyrogue I got from an NPC in Crystal randomly evolved to a shiny Hitmonlee. I've not had a shiny ever since (discounting the red Gyarados). :(
I find this very hard to believe. Shinyness was based on IVs back then. Maybe the Tyrogue was always shiny and you just never noticed?
 
Dabookerman said:
No she will not :(

ash needs to grow a cock.

man, shippers really do have a lot of free time. theres a HUGE ass article about the possibility of ash/misty pairing on bulbapedia :lol

:( hope it happens tho
 
viciouskillersquirrel said:
I find this very hard to believe. Shinyness was based on IVs back then. Maybe the Tyrogue was always shiny and you just never noticed?

Probably. I distinctly remember Hitmonlee being shiny because he had the color of a dump.
 
effingvic said:
ash needs to grow a cock.

man, shippers really do have a lot of free time. theres a HUGE ass article about the possibility of ash/misty pairing on bulbapedia :lol

:( hope it happens tho
I don't think it'll ever happen since Nintendo can't allow Ash to ever grow up. Besides, didn't Misty have a boyfriend in GSC's Kanto (you interrupt them on a date, I think)? The question of who the guy was never got answered and I have a feeling it wasn't Ash/Red.

Mind you, the anime in the Kanto league was hinting at romance, but the thread was never finished. There was that one episode where that dancer guy who had the Thunderbolting Starmie had the hots for Misty and invited her to stay with him. She turned him down and at the end, he says to Ash "You're a lucky guy, Ash."

Ash of course, was completely oblivious and didn't know what the guy was getting at.
 
Little Green Yoda said:
I'm surprised you haven't delved into Emerald RNG abuse yet. Split spreads can go to hell though. :[

Yeah still kind of debating as to whether I would consider a RNG abused pokemon legit or or not in my mind. It's similar to counting cards when playing blackjack, from a technical achievement or as an academic exercise it's fascinating stuff but it's still goes against the spirit of the game. I never liked the cloning glitch either and didn't take advantage of that.
 
Just thought of something. Instead of doing the weather effect display every turn, why not just have the weather continue during the battle until it runs out. You know, display a continuous background animation for sunny day (brighter screen along with heat haze) or rainy day (rain with periodic lighting flashes).

You'd think this would've been an obvious addition to D/P...
 
viciouskillersquirrel said:
That would actually be kind of cool. What did it look like?


I find this very hard to believe. Shinyness was based on IVs back then. Maybe the Tyrogue was always shiny and you just never noticed?
I had a Shiny Torchic and had no clue that it was shiny till around the time I gave the RS game away. I thought it just "looked different . . ." and just left it at that. Didn't know what Shiny pokemon were back than.
 
Teknoman said:
Just thought of something. Instead of doing the weather effect display every turn, why not just have the weather continue during the battle until it runs out. You know, display a continuous background animation for sunny day (brighter screen along with heat haze) or rainy day (rain with periodic lighting flashes).

You'd think this would've been an obvious addition to D/P...
I was thinking of the same thing a while ago.It's irritating and slow,reminds me of Castlevania 2.
 
Teknoman said:
Just thought of something. Instead of doing the weather effect display every turn, why not just have the weather continue during the battle until it runs out. You know, display a continuous background animation for sunny day (brighter screen along with heat haze) or rainy day (rain with periodic lighting flashes).

You'd think this would've been an obvious addition to D/P...
Battle engine probably couldn't have handled it without some changes. Also, what effect would turning animations off have?
 
viciouskillersquirrel said:
Battle engine probably couldn't have handled it without some changes. Also, what effect would turning animations off have?

Never tried that...then again, I couldnt play a game like this without animations.
 
Firestorm said:
You know. I'm trying to decide between doing a "normal" GS run and a Bellymander GS run. 1 Charmander only. No other Pokemon. No evolving. :D

In principle, that sounds awesome.

In practice, it sounds kind of boring.

Although for competitive players, single player is kind of a chore to begin with, isn't it? :D
 
Oh God, the breeding is about to drive me insane. :lol

So first I have to capture some dittos that don't suck? (have perfect to near perfect IVs), then breed them with a ton of other Pokemon to get good IVs on them? :O

Anyone here just do this for fun that could do it for me? :lol
 
viciouskillersquirrel said:
Battle engine probably couldn't have handled it without some changes. Also, what effect would turning animations off have?
It could just have a little weather icon on the screen somewhere.
 
Eteric Rice said:
Oh God, the breeding is about to drive me insane. :lol

So first I have to capture some dittos that don't suck? (have perfect to near perfect IVs), then breed them with a ton of other Pokemon to get good IVs on them? :O

Anyone here just do this for fun that could do it for me? :lol
It's easier to just breed two dittos together and weed out the offspring with low IVs. Egg-hatched pokemon tend towards higher IVs (I think). Remember, when deciding the IVs, three IVs are randomly inherited from the parents (2 from the mother, one from the father IIRC) and the rest are randomised.
 
My shinies so far:
Zizagoon (from gamestop promo)
Tentacool (from ruby)
Sandshrew (from XD)
Magneton (from FireRed)
Nincada (hatched on emerald)
Zubat (from diamond)
Venomoth (from diamond pokeradar)
Larvitar (from diamond pokeradar)
Piplup (hatched on diamond)
Larvitar (hatched in platinum using rng trick)
Shinx (from Platinum)

I also saw a shiny houndour in my platinum but it roared while I was trying to get it's HP down to catch it :(
 
viciouskillersquirrel said:
It's easier to just breed two dittos together and weed out the offspring with low IVs. Egg-hatched pokemon tend towards higher IVs (I think). Remember, when deciding the IVs, three IVs are randomly inherited from the parents (2 from the mother, one from the father IIRC) and the rest are randomised.
You can't breed Dittos. To get a Ditto with the right nature, you can use a Pokemon with Synchronize. If the Pokemon with Synchronize is first in your party, the Pokemon you run into have a 50% chance of being the same nature as the Synchronizer.
 
Firestorm said:
You can't breed Dittos. To get a Ditto with the right nature, you can use a Pokemon with Synchronize. If the Pokemon with Synchronize is first in your party, the Pokemon you run into have a 50% chance of being the same nature as the Synchronizer.
Seriously?

Heh. I only ever used dittos for the first generation males and did the IV breeding later.
 
Flying_Phoenix said:
Do the Pokemon on the battle screen actually have animations to them or are they still idle?

Just curious after seeing some new animated Pokemon avatars.
I think entrance animations are standard, but nothing like that for attacks.

I wonder if they'll go the PBR route with the next handheld.
 
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