• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Pokkén Tournament |OT| King of Iron Tail Tournament

DrArchon

Member
Remove Reshiram from the game entirely. I'm so fucking tired of seeing Reshiram and Cresselia.

They really should've nerfed Cressy alongside Reshiram when they had the chance. Reduce the healing and synergy gains, make it charge slower, anything really. Another nerf to Reshiram wouldn't be too bad either. Maybe make it come out slower so it's not as amazing as a tool for getting people off of you. Getting rid of the attack debuff would also be nice. I mean, it basically has no downsides seeing as you can negate the long charge time.
 

Menitta

Member
Both of them are problematic. Cresselia's Synergy gain is insane given the potential health increase. Most would probably move to Espeon/Umbreon if it was reduced, but that would be far more preferable.

I use Espeon and Umbreon quite a bit. Umbreon has a direct use in that it just straight up prevents your opponent from landing an attack for a brief moment. Espeon is great against Chandelure because he's got all those bullshit stat changes. Reshiram and Cresselia have much less consequence in wasting them and are stronger than most assists in general. Most assists are completely useless if they miss or are used at the wrong moment. Even if blocked, Reshiram still takes away a lot of your block and Cresselia still gives meter.

They really should've nerfed Cressy alongside Reshiram when they had the chance. Reduce the healing and synergy gains, make it charge slower, anything really. Another nerf to Reshiram wouldn't be too bad either. Maybe make it come out slower so it's not as amazing as a tool for getting people off of you. Getting rid of the attack debuff would also be nice. I mean, it basically has no downsides seeing as you can negate the long charge time.

Also, even if you can only use them once per round, how often do you use a regular assist twice?
 
Whenever that happens (at least in Dual phase) I just go up and grab them to phase shift and then it disappears. It's much harder to deal with in field phase. What works sometimes is calling in Togekiss to get enough speed and quickly get out of that area.

Ah, grabbing would be smart. I fear grabs a little more than counters, so I usually keep attacking and I tend to expect the same from others. Anyway, I think that Togekiss and Rotom support is pretty good. For adding speed like you said and Rotom scares people from jumping.
 

Menitta

Member
Ah, grabbing would be smart. I fear grabs a little more than counters, so I usually keep attacking and I tend to expect the same from others. Anyway, I think that Togekiss and Rotom support is pretty good. For adding speed like you said and Rotom scares people from jumping.

One of the worst things to do with Rotom is use him right after a field shift because they're still invincible in the air. I keep doing that accidentally.
 

DrArchon

Member
I use Espeon and Umbreon quite a bit. Umbreon has a direct use in that it just straight up prevents your opponent from landing an attack for a brief moment. Espeon is great against Chandelure because he's got all those bullshit stat changes.

I use Espeon and Umbreon with Weavile and they work fantastically. Espeon's healing is great for the first round and Umbreon works well with Weavile's attacks that drain synergy to keep their synergy gauge as low as possible for as long as possible.

If Cress/Resh got nerfed hard though I could totally see a bunch of people move over to Esp/Umb. The core combo of healing + defensive move is the same for both and it's hard to use any of them at the wrong time unlike a lot of combo and setup focused supports.
 
One of the worst things to do with Rotom is use him right after a field shift because they're still invincible in the air. I keep doing that accidentally.

You and me both. But actually, I think some supports could more useful if they didn't disappear immediately in a phase shift. If you had just summoned Rotom, but a phase shift happen before it could do anything, that feels like a massive waste, of course not all supports should have that, but I feel that extra bit could work for ones like Rotom or Pachirisu.
 

Wiseblade

Member
One of the worst things to do with Rotom is use him right after a field shift because they're still invincible in the air. I keep doing that accidentally.
I like to think we all have moments like this. Once in a blue moon I'lldo it forgetting I brought Rotom and not Togekiss.
I use Espeon and Umbreon with Weavile and they work fantastically. Espeon's healing is great for the first round and Umbreon works well with Weavile's attacks that drain synergy to keep their synergy gauge as low as possible for as long as possible.

If Cress/Resh got nerfed hard though I could totally see a bunch of people move over to Esp/Umb. The core combo of healing + defensive move is the same for both and it's hard to use any of them at the wrong time unlike a lot of combo and setup focused supports.
Exactly. Umbreon is actually better than Reshiram as a panic button support since itfully covers the user and gives invincibility.

You and me both. But actually, I think some supports could more useful if they didn't disappear immediately in a phase shift. If you had just summoned Rotom, but a phase shift happen before it could do anything, that feels like a massive waste, of course not all supports should have that, but I feel that extra bit could work for ones like Rotom or Pachirisu.
I don't know. I feel like Rotom is balanced with phase shifting in mind. The idea of moving from field to duel phase without being able to take my feet off the ground without getting juggled and debuffed sounds a bit too strong.
 
I like to think we all have moments like this. Once in a blue moon I'lldo it forgetting I brought Rotom and not Togekiss.
Exactly. Umbreon is actually better than Reshiram as a panic button support since itfully covers the user and gives invincibility.

I don't know. I feel like Rotom is balanced with phase shifting in mind. The idea of moving from field to duel phase without being able to take my feet off the ground without getting juggled and debuffed sounds a bit too strong.

I thought Rotom disappears after a certain amount of time.
 

Regiruler

Member
I'm tired of that support too, but I feel that people will just switch to Yveltal and Latios, having those four pillars close in on you is just scary. Battles can go by so quick that the "once per round" thing doesn't really matter, maybe once for the entire match? For the Reshiram support I mean.
I don't find Latios threatening at all as Gengar.

Meanwhile Reshiram is still obnoxious.
I thought Rotom disappears after a certain amount of time.
It does. So does magikarp, which is slightly similar, but in Magikarp's case it activates when the timer dies instead of simply fading.
 

Menitta

Member
I want out of this hole that is D rank. I failed rank up twice!

And they were to C1s! What the fuck?!

THAT MAKES THREE!!
 

Ricky 7

Member
B rank is the real hole. That's where all the quitters are and you lose so many points if you lose to a lower rank but you don't gain as much for beating a higher rank. Took me ages to get from B4 to B3.
 

Menitta

Member
B rank is the real hole. That's where all the quitters are and you lose so many points if you lose to a lower rank but you don't gain as much for beating a higher rank. Took me ages to get from B4 to B3.

I fought the same person 3 times in a row. She used Gengar. First time, I won. Second time, she won. 3rd time, I perfected her round one, and halfway through the second and then I ended it with a super and then "Your opponent has disconnected
(40002)
." This is a serious fucking problem. If I could pay a flat fee of $50 to never get matched up with a rage-quitter again, I would.
 

BiggNife

Member
images


Oh man...that's pretty good...

Heads up, this is coming out in the US but it's Gamestop exclusive: http://www.gamestop.com/wii-u/acces...ad-pikachu-controller-only-at-gamestop/130472
 

RomanceDawn

Member
I need to get into the habit of playing you guys. I'm always hovering around 50% win rate and feel like I could be doing so much better if I could play the same characters and people over and over with feed back.

My biggest issues are getting around projectile spam from Gardevoir and Braxien.
 

Wiseblade

Member
I need to get into the habit of p5

M you guys. I'm always homm9.vering around 50% win rate and feel like I could be doing so much better if I coud play the same characters and people over and over with feed back.

My biggest issues arcouettikumnarou
Kprojectile spam from Gardevoir and Braxien.[/QUO
 

RomanceDawn

Member
I need to get into the habit of p5

M you guys. I'm always homm9.vering around 50% win rate and feel like I could be doing so much better if I coud play the same characters and people over and over with feed back.

My biggest issues arcouettikumnarou
Kprojectile spam from Gardevoir and Braxien.[/QUO

Woah what happened there?

I'm in the US but I'll just bet better about posting match up times.
 

DrArchon

Member
Does the Pokken pad work for anything other than Pokken? I don't want to buy a controller for one game even if it does look really nice. It looks like it'd be a nice controller for VC games, but if it doesn't work for them then I won't both with it.

I also wish it wasn't a Pikachu themed one. I'd kill for a Lucario one or a Weavile one.
 

Wiseblade

Member
Does the Pokken pad work for anything other than Pokken? I don't want to buy a controller for one game even if it does look really nice. It looks like it'd be a nice controller for VC games, but if it doesn't work for them then I won't both with it.

I also wish it wasn't a Pikachu themed one. I'd kill for a Lucario one or a Weavile one.
it's just Pokkén. You could probably find some drivers for PC use, but no other Wii U game will recognise it. I was only able to justify it by looking at the by looking at the two arcade sticks in my room which cost 10 times the amount of the Hori pad, each.
 

DrArchon

Member
it's just Pokkén. You could probably find some drivers for PC use, but no other Wii U game will recognise it. I was only able to justify it by looking at the by looking at the two arcade sticks in my room which cost 10 times the amount of the Hori pad, each.

No, not on WiiU anyway. It does work as a d-input USB controller on PC though.

Well that blows. Guess I won't be buying it. My pro controller is good enough anyway and don't need a new PC controller when my XB1 controller is working perfectly fine.

Once again Nintendo gimps supports for the stuff they put out. This is just like when they released those GCN controller adapters for Smash and they worked with fuck all else.
 

Big Brett

Member
Was out bored looking for something to get for lunch and decided to browse Best Buy. Went home with a copy of this game. It's a ton of fun!

Best Buy's lunch selection was weak though so disappointing trip overall.
 

Wiseblade

Member
Was out bored looking for something to get for lunch and decided to browse Best Buy. Went home with a copy of this game. It's a ton of fun!

Best Buy's lunch selection was weak though so disappointing trip overall.
Welcome to Pokkén! I recommend heading straight for the tutorial, this game is unlike virtually all of its peers and the tutorial does a great job of familiarising you with the basics.
 

schopaia

Member
Well that blows. Guess I won't be buying it. My pro controller is good enough anyway and don't need a new PC controller when my XB1 controller is working perfectly fine.

Once again Nintendo gimps supports for the stuff they put out. This is just like when they released those GCN controller adapters for Smash and they worked with fuck all else.

It's a Hori, not Nintendo product - and what would it really work with anyway? The handful on SNES games they have on virtual console?
 

Neiteio

Member
I keep thinking about trying this game. All of the characters and arenas look really appealing to me.

What's up with the Pokken controller? Just seems like a regular controller but no sticks. Anything special about it?
 

Menitta

Member
I keep thinking about trying this game. All of the characters and arenas look really appealing to me.

What's up with the Pokken controller? Just seems like a regular controller but no sticks. Anything special about it?

There's a demo on eShop. Give that a try.

As for the controller, it's pretty useless (as in doesn't work at all) outside of Pokken. I love it because it's so freaking comfortable, but that's just about it.

Chandelure ruins the game

Yes.
 

Beats

Member
What's wrong with Chandelure?

I keep thinking about trying this game. All of the characters and arenas look really appealing to me.

What's up with the Pokken controller? Just seems like a regular controller but no sticks. Anything special about it?

It's the only wired controller for the game and I think it's mostly identical to the controller for the arcade version.
 

DrArchon

Member
Chandelure ruins the game

The only thing bad about Chandelure is the damage output on Overheat and the fact that Espeon removes all the downsides to it.

Seriously, I feel like it takes off half of my life when I get hit by it. It beats 2/3 of the options in the game (attacks and grabs) and it shifts phases. It shouldn't do that much damage.
 

Wiseblade

Member
Chandelure ruins the game


Meh. More than any other Zoner in the game, Chandelure falls apart once you get close. The fact that none of its projectiles do chip damage also makes approaching less painful. I just don't like how all of its specials pierce armour.

The only thing bad about Chandelure is the damage output on Overheat and the fact that Espeon removes all the downsides to it.

Seriously, I feel like it takes off half of my life when I get hit by it. It beats 2/3 of the options in the game (attacks and grabs) and it shifts phases. It shouldn't do that much damage.
Overheat is a textbook panic button. It's powerful, but doesn't hit airborne opponents and is massively punishable on block.
 

DrArchon

Member
Overheat is a textbook panic button. It's powerful, but doesn't hit airborne opponents and is massively punishable on block.

It's not a perfect move, but I still wish it did less damage on hit. It comes out pretty fast, switches phases on hit, beats all attacks that don't crush armor, and its main downsides are countered by a fast charging support that also heals HP and is just generally nice to have around. You could cut the damage down by 1/3 and it'd still be an amazing move.

At least it's punishable on block, I'll give you that, but as Weavile I'm not spending too much time doing anything other than attacking. I just got to get better at baiting it out.
 

Wiseblade

Member
It's not a perfect move, but I still wish it did less damage on hit. It comes out pretty fast, switches phases on hit, beats all attacks that don't crush armor, and its main downsides are countered by a fast charging support that also heals HP and is just generally nice to have around. You could cut the damage down by 1/3 and it'd still be an amazing move.

At least it's punishable on block, I'll give you that, but as Weavile I'm not spending too much time doing anything other than attacking. I just got to get better at baiting it out.
Wouldn't a charged heavy attack from Weavile break through Overheat's armour? The damage you'd get off that would definitely make a Chandelure player think twice about throwing the move out randomly the next round.

I would welcome a damage decrease, it's just that a lot of the criticism I see of Overheat fails to acknowledge or straight up disregards the move's drawbacks. Having a support remove the debuffs is silly, but I take solace that at least the support isn't ANOTHER zoning tool or a better panic button like Fennekin, Umbreon or even Reshiram.
 

RomanceDawn

Member
Does anyone use a projectile heavy character? I would love to play you over and over and over and just try to learn. I'm sick of losing so much to my worst 3 match ups. Gardevoir, Chandelure and most of all Braxien.

Please give me tips on how to get close. And please something more than just Counter Dash.

I mostly use Blazekin and Garchomp, eventually I want to get back to Machamp and Charizard just feels really good!
 
Does anyone use a projectile heavy character? I would love to play you over and over and over and just try to learn. I'm sick of losing so much to my worst 3 match ups. Gardevoir, Chandelure and most of all Braxien.

Please give me tips on how to get close. And please something more than just Counter Dash.

I mostly use Blazekin and Garchomp, eventually I want to get back to Machamp and Charizard just feels really good!

Garchomp's dig goes under Will O Wisp from my experience. Also Emolga comes out pretty fast so that might help.
 
Top Bottom