Predict the Steam Machine starting price

Predict the Steam Machine starting price


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AMD has been heavily rumored to be releasing FSR4 for RDNA3.

Outside of the 8GB of VRAM, everything you are concerned about is also an issue with the PS5 that's expected to be supported for another 8-10 years. So why is it some major problem for the Steam Machine. People are playing on 10 and 20 series GPUs still with the 1060s still being supported after nine years. Why would the Steam Machine be such an issue?
The difference is that devs will target the ps5 spec and optimize games to run on that platform by making cuts where necessary. We've already seen it with the Steam Deck. It's approximately as powerful as a switch 2 but runs some games worse because there's no steam deck specific version. Meanwhile the switch 2 gets versions with optimization and cuts made to make it more performant. Secondly, the ps5 and especially the ps5 pro range from more powerful to significantly more powerful that the steam box. As a result, valve is already starting from a worse position.

Frankly, buying a pc with worse specs than the base console is just a very bad idea. That is unless you don't plan to play high end games. Even then, paying more for a pc with worse specs than a console just feels wrong.
 
AMD has been heavily rumored to be releasing FSR4 for RDNA3.

They can release a gimped down version for RDNA3

But they can't add the dedicated hardware that RDNA 4 and PS5 Pro have

The gimped down version would be better IQ than FSR3 but not that much better than Intel XeSS
 
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Not sure if this quote from Valve has been posted yet but …

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Someone (MLID I think) did a BOM part list and it came out to roughly $425. So I'm guessing $500 for the 512GB and maybe $650 for the 2TB. I don't think either of these options comes with the new controller. It would be fucking awesome if it did though.

Regardless, I'm removing the WD Black 2TB NVMe from my PS5 Pro and buying the 512GB Steam Machine on Day 1. Numerous videos have said Valve made the SSD upgrade process easy.
 
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Taking into account not just the raw specs, but the actual choice of the parts to get those specs, they are clearly trying to make this as cheap as possible. The R&D should not be as much as a major console, and the marketing will not be nearly that much. Distribution will all be direct.

They really better be trying to do $500 for the base model. Steam deck was great intro price at $400, and most people bought the bigger storage models so that balanced it out.
 
$299/£299 including a pad for 360 arcade type sticker pricing possible $329/£329 to provide a 10% margin - but where you need a 4TB upgrade and windows for dual boot for CoD/Fortnite, etc.

It is effectively off the peg laptop/netbook grade hardware in a com[act box keeping costs, materials minimal and shipping weight low, and without even a license for the OS needed. The GPU is looking like it is missing enough WGPs to be a cheaper binned GPU too with modest clocks.

Even if the 1TB is $429/£429 and the 2TB at $529/£529, I think the 512GB needs to be $329/£329 or less for a box that can't play Fornite or CoD, etc because of kernel anti-cheat and not be dead-on-arrival.
 
Gabe Newell:
We've always been a little bit jealous of companies like Nintendo. When Miyamoto is sitting down and thinking about the next version of Zelda or Mario, he's thinking what is the controller going to look like, what sort of graphics and other capabilities. He can introduce new capabilities like motion input because he controls both of those things. And he can make the hardware look as good as possible because he's designing the software at the same time that's really going to take advantage of it. So that is something we've been jealous of, and that's something that you'll see us taking advantage of subsequently.

Gunpei Yokoi:
The Nintendo way of adapting technology is not to look for the state of the art but to utilize mature technology that can be mass-produced cheaply." He articulated his philosophy of "Lateral Thinking with Withered Technology"
 
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