Press Reset: The Story of Polygon - financed by Microsoft for $750,000

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Even if you don't like the Game Informer magazine, the podcast they do is really down to earth and quite funny, and the guys and girls don't come off as being arrogant or conceited at all despite working for such a successful publication.
 
A weekly series until the unspecified launch date.

Excellent. The mocking and material for future parody videos will be delicious.

Many thanks to the Polygonians for the laughs.

I hope to god this isn't being edited on the fly due to reactions, I really DO want to see their original vision with the series. I hope they've got balls hard enough to press on, even though I'm enjoying it for the complete wrong reasons.
 
I hope to god this isn't being edited on the fly due to reactions, I really DO want to see their original vision with the series. I hope they've got balls hard enough to press on, even though I'm enjoying it for the complete wrong reasons.

I'm sure they're surrounded by people telling them how brave and meaningful their sacrifice is.
 
The thing before was just a teaser for the trailer? Didn't they both say basically the thing? What's happening guys.

I was thinking the same thing. Let's hope that teaser we thought we saw the day before yesterday wasn't an announcement of the teaser we thought was the trailer we just saw....
 
Even if you don't like the Game Informer magazine, the podcast they do is really down to earth and quite funny, and the guys and girls don't come off as being arrogant or conceited at all despite working for such a successful publication.

Don't forget their fantastic Replay series. It's basically like GB's Quick Looks except they explore older games. Although they do have the Test Chamber which covers the current games (it's great also).
 
This whole thing is becoming almost too awkward to follow. The sheer amount of people they've put off, both enthusiasts and in their own profession, is just absurd. Is there even a way to dig themselves out of this hole, or will they always be marked by their launch like a post-WoW MMO?

I... I just don't know if I can suck it down this time, guys.

Every single article post launch will be "so it's just a website then?"

This is too hilarious to not follow.
 
I hope to god this isn't being edited on the fly due to reactions, I really DO want to see their original vision with the series. I hope they've got balls hard enough to press on, even though I'm enjoying it for the complete wrong reasons.

I actually know the guy who's editing this and I assure you it's not being edited on the fly.
 
The mental disconnect you experience when you realise most of the ridiculousness here is staged and at no point did anyone think this was going too far:

"Hey, light of my life, can you look nice and scruffy yet loveable and indie for me? Then come into the home office, and sit on the exercise bike as the sun sets for perfect mood lighting and I will pretend to serenade you with a guitar and somebody films us?"

- "Sure thing honey. Whats it for?"

"A documentary about the intensely passionate struggle of coding in HTML5 and reviewing New Super Mario Bros 2 while getting paid a salary."
 
So have they even hinted at what the New Technology is that's going to change web publishing and internet journalism forever?

It seems like they're pushing their writing abilities moreso than some new high-tech website revolution. I'm not the biggest fan of some of the guys working at Polygon, but I'm getting a "no top ten lists" vibe.

Their graphic design & formatting is easy on the eyes, different enough to separate itself, and they apparently have great mobile versions of their work so far. Don't expect something super-futuristic or you're setting yourself up for disappointment intentionally.
 
You could probably actually get a pretty good documentary about the reactions to this superfluous self-aggrandizing mess of a documentary. Get into the issues with games journalism, the reactions of other games journalists to the holy saviors of quality Internet talking about video games that Polygon represents, the brilliant teaser remixes, etc. any doy have a spare documentary crew?
 
So have they even hinted at what the New Technology is that's going to change web publishing and internet journalism forever?

HTML.

I do like the fact that in the past 6 months or so game journalists have been more comfortable with ripping on each other. It's both entertaining and warranted. You do get the impression that a lot of people have been biting their tongues.
 
The mental disconnect you experience when you realise most of the ridiculousness here is staged and at no point did anyone think this was going too far:

"Hey, light of my life, can you look nice and scruffy yet loveable and indie for me? Then come into the home office, and sit on the exercise bike as the sun sets for perfect mood lighting and I will pretend to serenade you with a guitar and somebody films us?"

- "Sure thing honey. Whats it for?"

"A documentary about the intensely passionate struggle of coding in HTML5 and reviewing New Super Mario Bros 2 while getting paid a salary."

Not just salary - IIRC they also received equity in the company.

It really is embarrassing all around.
 
*Brian Crecente pulls out a server with a bucket duct taped to it*

And this is it. It's got... it's got the cloud. So you can have the website wherever you go. Remember Valve and PowerPlay? That technology's back, and ready for prime time. So you can do the whole web on your tablet, or your smartphone. HTML5. A smarter web. Content.
 
Man I started somewhat defending the teaser trailer but this is kind of ridiculous. What a PR disaster.

I feel bad for those guys (most of whom I like and respect) because they probably were convinced by some marketing people that this was a really good idea. I hope they can just move past this and continue to write about video games and make a cool website.

And while I like these guys as people and writers the hyperbole of "greatest team of editors ever assembled" is pretty ridiculous. Its a bunch of dudes from Joystiq, Crecente, Arthur Gies, Phil Kollar, Matt Leone, and a few other people. Again, all good people and no disrespect. But its just a solid editorial team. It's not fucking Voltron.

They should have just left it at the original video, which had a couple of "heh" moments and wasn't completely about themselves. It was lighthearted, and they didn't appear to be taking themselves too seriously. Just "hey, here's us. We're making this thing. We like video games."

"Vox Games is dead. Welcome, Polygon."

http://www.youtube.com/watch?v=9RT1EoRG7s4&feature=player_embedded#!
 
This been posted? John Walker says he's not responding to the Polygon thing. Great coincidence anyway.

http://www.rockpapershotgun.com/201...about-inside-assassins-creed-iii/#more-121243

It’s one of the most anticipated blog posts in internet history. Now, in a one-part series, get an inside look at the creation of a blog post about a making of trailer for Assassin’s Creed III. Inside the process that’s behind one of the most exciting articles ever written. Inside the technical breakthroughs that made it all possible. And inside the mind of John Walker, one of the greatest games journalists ever to have lived.

“I just sit in front of the keyboard, and the genius falls out.”

This is, Inside A Post About Assassin’s Creed III.

Brilliant

This deserves its own thread
 
that longer trailer is even worse. the teaser came across as pointless and silly in the story it told while being shot in an embarrassing way with the tatoos and cliches, whereas this takes that an adds the spirit of the egoistic text by trumpeting just how fucking awesome they are with the best people and how only they could do something this amazing. why don't they just let their website and content do the talking for them if they believe that.
 
Honestly, I blame the video team at Vox more than the Polygon staff for most of the things that seem to be rubbing folks the wrong way with this project. They have the chops and clearly wanted to do some documentary style shooting/editing with a very specific tone, seemingly regardless of the subject matter at hand. Just going by the trailer of course, and maybe the direction is out of their hands. It'll be clearer later on but I can't say I'm excited to watch more and find out for sure.

It's not a bad idea to film and put out footage about building your new site while introducing staff members, but sometimes vast resources lead to indulgences that wouldn't be made otherwise. Some self awareness and a little humility goes a long way.
 
Hey guys, "Everybody wants to do this but nobody can."

And Polygon isn't just what videogames have been waiting for it is what the DIGITAL MEDIUM as a whole has been waiting for.

On a rewatch it just keeps giving.
 
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