Is anyone else sliding while standing still? I dont think its a controller issue...
Spent some time tonight, just got to the "video file". Great stuff so far, really intense, very atmospheric. I'm not sure if it was intended but I used the Gloo gun to get a 3rd weapon early prior to leaving the starting area. Sequence break yo.of Morgan talking to himself. Total Recall? lol
This game is $108.14 (after conversion) on steam in Australia and only $48.39 on CDkeys
That's $60 difference. Steam still selling in USD here is completely ridiculous
Only 2 hours in and I'm already stuck. This is gonna be a tough game for me to get through. I've ran around everywhere trying to find a way into a room with no luck. I'm not ready to ask for help yet but I hate when stuff like this grinds my progress to a halt...
Quick question though about a terminal I ran into:In the Trauma area, there's a terminal that has a ton of patients listed on it and every time you click on one, it creates a unique Objective. Any idea what we're supposed to do here? Please tell me it's not wanting me to hunt down each of those people cause that's a ton of them.
The best part iswhen you get to see how it worked when you press the buttons in the elevator or play with the sim settings. Makes the mindfuck seem even more impressive by showing you behind the curations
Ah, okay that makes more sense. There's so much to read and I'm doing my best to take it all in but I think I'm missing stuff like this or their importance. Thanks.That's the one I mentioned above, I assumed you could use it to track down specific people who might have things you need.
So, looks like the game is a winner at this point. After all the concerns about performance on pc and the actual gameplay, it looks like game is garnering mostly positive impressions/reviews. I know it's still early (214 reviews on Steam), but a whopping 96% of these reviews are positive at this point.
This game is $108.14 (after conversion) on steam in Australia and only $48.39 on CDkeys
That's $60 difference. Steam still selling in USD here is completely ridiculous
Maybe they're just happy the game runs great .
It's more than that.
Here's my invoice.
Is there any kind of PS4 pro enhancements for this game ?
Thanks.
Christ. That's robbery. You've been robbed.
You will later findI'm almost an hour in. This game seems fucking awesome so far, clearly inspired by Half-Life in the opening and I'm loving every minute of it.Should I be able to figure out what the code is on the whiteboard? And how do you come across sidequests?
Okay I don't know what I'm missing so I'm gonna ask for some help for within the first couple hours.
I need to access the Psychotronics Employee room to move forward and I thought I got the key card in the Trauma center but I only have 3 total. Is there a way to get into this door besides having the key card? I've ran around this area so many times trying to figure out what I'm missing and I'm just spinning my wheels here.
It doesn't say anything as I walk up to it.you mean the one that fives you the verbal warning your missing something as you walk up to it?
Posted my review. Xbox version beat, ps4 about 4 hours testing, PC about 3.(Both to check for some later performance
Easily the likes of System Shock or Bioshock and to me personally it skews closer to System Shock 2. It is excellent, it is deep, and its one of the most profoundly interesting narrative threads within a game I can remember. The number of hidden things or just odd cioncidences just in the first 8 hours is mind blowing and I am sure some folks won't notice most, but if you want whats up...and just pay attention...holy shit.
It is not perfect and has some issues with sound and a couple with things I wasn't in love with. But my god it hit a note with me personally.
Doesn't mean it will with you.
Nope.
That's PayPal's exchange rates for you.
Mankind Divided has majority of its gameplay done in the hub, which means everything...every single area/room/house is accessible from the get go and there are several ways to reach it.That's less of a contradiction and more of what happens when you have systemic and non-linear game design paired with linear storytelling and mission design required to beat the game. All of them suffer from this imo, but I think it's easier to hide it in Deus Ex and Dishonored, since those are typically solitary levels instead of interconnected, persistent areas (the hubs being exceptions).
Nope.
Is there a review thread yet?
Bethesda's new policy is no review copies =(
Posted my review. Xbox version beat, ps4 about 4 hours testing, PC about 3.(Both to check for some later performance
Easily the likes of System Shock or Bioshock and to me personally it skews closer to System Shock 2. It is excellent, it is deep, and its one of the most profoundly interesting narrative threads within a game I can remember. The number of hidden things or just odd cioncidences just in the first 8 hours is mind blowing and I am sure some folks won't notice most, but if you want whats up...and just pay attention...holy shit.
It is not perfect and has some issues with sound and a couple with things I wasn't in love with. But my god it hit a note with me personally.
Doesn't mean it will with you.
I ask again about another puzzle. Has anyone found thein mechanics?custom made cup to open the scale controlled secret safe
Hit a little bit of a difficulty spike about 8 hours in. Hopefully Im over the worst moment. Also seems like you can really screw yourself if you dont manage your weapons and ammo safetly.
You will later findOr you can hack it.a video shot in that room and you will see the code.
I ask again about another puzzle. Has anyone found thein mechanics?custom made cup to open the scale controlled secret safe
Also, anyone else thought alex looks like an asian Gabe Newell?
Thanks mate, I went through there for an hour but I might have destroyed it.In thesame room where you view the video showing the scale-controlled safe, facing the looking glass terminal, turn 90 degrees to the right and enter the offshoot workshop area. The cup/thermos is sitting on top of a workbench and automatically gets placed on top of the scale when you approach it while carrying. You get some nice neuromod goodies
Posted my review. Xbox version beat, ps4 about 4 hours testing, PC about 3.(Both to check for some later performance
Easily the likes of System Shock or Bioshock and to me personally it skews closer to System Shock 2. It is excellent, it is deep, and its one of the most profoundly interesting narrative threads within a game I can remember. The number of hidden things or just odd cioncidences just in the first 8 hours is mind blowing and I am sure some folks won't notice most, but if you want whats up...and just pay attention...holy shit.
It is not perfect and has some issues with sound and a couple with things I wasn't in love with. But my god it hit a note with me personally.
Doesn't mean it will with you.
As good/better than Horizon? I will be so happy to have another stellar story.
I put in around 4 hours last night on PS4 so didn't get much of the story yet because I spent it making Gloo stairs and poking into every corner. I'm really impressed with the game so far.
While a different game type entirely in my book I would say equal
While a different game type entirely in my book I would say equal
It the demo a fair representation of the game?, the demo left me underwhelmed, so was a little surprised at the positive reception, I'd imagine it's because the narrative develops over time?