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Project Cars 2 |OT| Buggy Racing At The Four Seasons

fresquito

Member
If it's a default setup, you could argue it's broken, surely a default setup should perform well?

The setup system, at least on console, is thoroughly broken.
No. You can't argue a setup is broken if it is working as intended, no matter how bad it is. Should default setups be better on some cars? Yes. Are they broken because they are not good enough? No. Not that hard to understand. People are abusing the word.

The setup system on PC works well for me, so far.
 

danowat

Banned
No. You can't argue a setup is broken if it is working as intended, no matter how bad it is. Should default setups be better on some cars? Yes. Are they broken because they are not good enough? No. Not that hard to understand. People are abusing the word.

The setup system on PC works well for me, so far.

We'll just have to agree to disagree :)
 

Gandie

Member
I didn't mean to spark a debate. I never had an issue with the standard set up of any in dozens of races in PC1, so to experience this was kind of a bummer.
 

terrible

Banned
As long as you can alter the setup yourself it's not particularly game breaking if a default setup is shit but I can see it being annoying if you're not really into messing around with stuff yourself. I'm usually fine with default setups minus changing brake pressure and balance so I understand.
 

fresquito

Member
I'm only afraid of bad default setups when the raceuses closed setups. People playing a sim should realise drivers use different setups for different tracks and even drivers from the same team don't share setups. The concept of an universal setup is so wrong.

That said, of course you can have terrible default setups (Porsche Gr.5 is one of them) and these should be revised.
 
Yeah it's tricky to compare when the launches are several year apart. But stuff like the AI not working properly, tyre heating not working properly, that sort of thing was there at the start of PC1 as well.
Well they say that the Ai has been completely redone since pCARS1, it's not that they forgot to carry the improvements to pCARS1 ai over to pCARS2.

And the tire heating works fantastic. It's the first game I've played where a single tire not heated up properly (let's say because you drove a lot of hard left handers and now approach a tricky, long right hander), same for overheating. Also slipping with no adhesion left, wears the tire accurately much more and brake-lock-ups are visual in the tire symbols (you see a cold symbol for examples and as you roll forward it changes to "too-hot" olive-green for a half a second as the flat-spotted part just rolled along the sensor (and yes, I know other sims do that too, but not something like a Forza or GT).

Just a few cars have broken tires that don't heat up properly. In 90% of the cars it's great (just a guess though, I've only driven maybe 25 cars or so).


Dang, LMP2 got nerfed hard compared to PC1.
Also the gearing(?) seemed broken on the Salzburgring. Barely got moving in 1st gear, didn't even max out 5th on the long straight. That's probably a quick fix in the set up, but still weird to have the standard settings so broken.

You mean the Red Bull Ring near Spielberg on Austria? Which LMP2 car was it? A 1st gear that barely gets you moving might be normal, since Le Mans is a rolling start that doesn't need good 0-30 acceleration and this way you can actually use the first gear for some corners. You sometimes see the pit crew shoving the car a bit to get going.
Would I put the Le Mans setup for a Le Mans Prototype as the default setup in my game? No, but it's not necessarily broken. However the "can't max out 5th gear" thing wouldn't make sense for Le Mans.

Upon further investigation, this is what I've been told:

So first 50% is for the treads and the other 50% is the rest of the carcass.
Slicks aren't treaded. And if the carcass would start to show at 50%, you couldn't drive the other 50%.
The tread thing also makes no sense for actually treaded tires since a new tire (=not oold rubber that is 10 years old) actually gets faster when the tread is worn off. It doesn't hold long from that point, but for a short while it's faster.

Edit: I'm sorry, I got "tread" confused. That's my insufficient english. Treaded and "with grooves" is not the same. Sorry. Still, 50% when the tread is worn off and the tire is getting down to the carcass is a bit much.
 

Gandie

Member
You mean the Red Bull Ring near Spielberg on Austria? Which LMP2 car was it? A 1st gear that barely gets you moving might be normal, since Le Mans is a rolling start that doesn't need good 0-30 acceleration and this way you can actually use the first gear for some corners. You sometimes see the pit crew shoving the car a bit to get going.
Would I put the Le Mans setup for a Le Mans Prototype as the default setup in my game? No, but it's not necessarily broken. However the "can't max out 5th gear" thing wouldn't make sense for Le Mans.

Yeah, the Red Bull Ring, I always get them confused. It's got a few slow corners, that I could not get through properly on default set up. It was the Marek LMP2.

Wouldn't it? You have the longer straight in Le Mans, so a higher geared 5th and 6th would make sense for higher top speed.
 
Yeah, the Red Bull Ring, I always get them confused. It's got a few slow corners, that I could not get through properly on default set up. It was the Marek LMP2.

Wouldn't it? You have the longer straight in Le Mans, so a higher geared 5th and 6th would make sense for higher top speed.

I was assuming that the car has 6 gears and if you can't max out 5th on the Red Bull Ring in a high downforce car (that doesn't rely on ground effect, which has a much better drag-to-downforce conversion rate), then it's unlikely to fully use the 6th gear. These cars usually accelerate well then more a less hit a wall of drag-force.
I don't know if it might be to safe fuel at Le Mans, depends on the engine setup and drag curve, but I doubt it.
 

Mascot

Member
Seems for pCARS 2, PC players have it OK and console players are getting deep-dicked, and for FM7 it's exactly the other way around.

The God of Gaming is looking down right now, shaking his head and mumbling "I told you stupid fuckasses to keep the sims on PC and the not-sims on fucking consoles..!"
 

TJP

Member
FM7 appears to be the game is stuck using one CPU core just like FH3. It will be patched like FH3 was however it begs the question of whether the level of testing was appropriate.

Any further patch news from SMS?
 

fresquito

Member
Edit: I'm sorry, I got "tread" confused. That's my insufficient english. Treaded and "with grooves" is not the same. Sorry. Still, 50% when the tread is worn off and the tire is getting down to the carcass is a bit much.
That's far and away beyond my knowledge.

FM7 appears to be the game is stuck using one CPU core just like FH3. It will be patched like FH3 was however it begs the question of whether the level of testing was appropriate.

Any further patch news from SMS?
I've read in WMD they are gathering all info they can and fixing shit as we speak.
 

GHG

Member
Seems for pCARS 2, PC players have it OK and console players are getting deep-dicked, and for FM7 it's exactly the other way around.

The God of Gaming is looking down right now, shaking his head and mumbling "I told you stupid fuckasses to keep the sims on PC and the not-sims on fucking consoles..!"

We live in crazy times for sure.

It's a shame about this iteration of Gran Turismo as well.

I have a feeling that I'll play some more PCars 2 next week, try out Forza and then just wish Turn 10 and SMS would merge.
 

danowat

Banned
We live in crazy times for sure.

It's a shame about this iteration of Gran Turismo as well.

I have a feeling that I'll play some more PCars 2 next week, try out Forza and then just wish Turn 10 and SMS would merge.

Please don't put thoughts of Dan Greenawalt and Ian Bell 'merging' in my head.
 

FrankCanada97

Roughly the size of a baaaaaarge
Not exactly on topic here, but rolling starts are a mess in this game. I've tried a couple of automatic ones and there were plenty of issues. I've witnessed AI cars crashing into each other before lights going green, AI setting different gears in my car in preparation for the start of the race or the car suddenly turning left or right when I was given control over the car.
That's still better than the first game where it spawned cars on top of each other on the rolling start or created huge gaps between groups of cars.

I've been sticking to online only and only used manual rolling starts so I've haven't really noticed any issues. They fixed the rolling start at Indy and it's now a three wide rolling start, but I think when it's on auto the rows are grouped too close together.

Did they wipe the saved user setups in the last patch? I noticed all my setups were gone when I played yesterday.
 
There´s absolutely nothing that SMS could learn with Turn 10, I can´t think of a feature that would make sense in terms of gameplay.

I´ve tried that demo once more and it´s completely broken with a wheel. That´s gotta be worst than a few bugs.

In the subject of bugs, for the people having problems with, how would you rate the game if it wasn´t for the bugs?
 

GHG

Member
If pCARS 2 worked perfectly? It'd be amazing.

Yep, I don't think I'd need to touch another racing game for a long time if that were the case.

But as it stands I'm buying Xbox Rubles off dodgy websites and will be staying at the Hilton in Moscow - all in order to get a taste of something different next week.
 

danowat

Banned
If pCARS 2 worked perfectly? It'd be amazing.
Best racing game ever

Yep, I don't think I'd need to touch another racing game for a long time if that were the case.

But as it stands I'm buying Xbox Rubles off dodgy websites and will be staying at the Hilton in Moscow - all in order to get a taste of something different next week.

It's a racingGAF party in the Moscow Hilton at the moment, Vodka's are on me.
 
We should add Kaz and translator San to the mix as well.

I'd love to be a fly on the wall in this imaginary scenario.

I actually think that both PD and Turn10 could make THE SIM to beat all sims if they wanted to, they have smart people and they have the money to contract actual engineers with experience in complex modeling tires etc.

It's just that they don't want to because it doesn't make business sense to waste money on it if 90% of the player base they would need to reach to make the money back (imagine the work needed to tweak-test-repeat over 700 cars after they made them complexer than the cars in AC,PC2, iR etc.) would never know how much better and more realistic it is now. It would also be so much harder to make the controller handling easier but still make the player give the feeling of being in full control over what the car is doing.
Also the game would probably need to sell PS2-era GT numbers within the first month to make the money back in one iteration.
 
If pCARS 2 worked perfectly? It'd be amazing.

Yep, I don't think I'd need to touch another racing game for a long time if that were the case.

Best racing game ever.

Thank you, so i guess i´m not crazy, because i´m feeling this way. I guess my tolerance with bugs is very high, and being on PC helps.

It´s been a while since i´ve had this fanboyish feeling about a game, i just hope that people come back/or don´t give up, because the worst thing that can happen for online racing is to have nobody playing, kind of what put me off lately for AC is that because other the uber consuming leagues that i really don´t know where they are at, there´s nobody playing online.

I have a feeling this might happen to Pcars 2 in six months or so, since the sales numbers and steam spy are not showing good signs.
 

FrankCanada97

Roughly the size of a baaaaaarge
Thank you, so i guess i´m not crazy, because i´m feeling this way. I guess my tolerance with bugs is very high, and being on PC helps.

It´s been a while since i´ve had this fanboyish feeling about a game, i just hope that people come back/or don´t give up, because the worst thing that can happen for online racing is to have nobody playing, kind of what put me off lately for AC is that because other the uber consuming leagues that i really don´t know where they are at, there´s nobody playing online.

I have a feeling this might happen to Pcars 2 in six months or so, since the sales numbers and steam spy are not showing good signs.
It's okay, I have the same concerns. The PCARS franchise is unique in that it's a series that actually tries to simulate real world motorsports instead of simply racing, driving or car collecting. It scratches an itch for me that no other game can.

We can only hope that with frequent patches, it'll make a R6:Siege-like recovery.
 

Hedrush

Member
Just bought the game. As a PS4 Pro owner should I be leaving the console in 4k mode or should I force 1080p? Watched a DF video and they said the 4k image isn't great, but that could've been fixed in a patch since. What should I do?
 

fresquito

Member
Just bought the game. As a PS4 Pro owner should I be leaving the console in 4k mode or should I force 1080p? Watched a DF video and they said the 4k image isn't great, but that could've been fixed in a patch since. What should I do?
Try both and watch yourself?
 
Thank you, so i guess i´m not crazy, because i´m feeling this way. I guess my tolerance with bugs is very high, and being on PC helps.

It´s been a while since i´ve had this fanboyish feeling about a game, i just hope that people come back/or don´t give up, because the worst thing that can happen for online racing is to have nobody playing, kind of what put me off lately for AC is that because other the uber consuming leagues that i really don´t know where they are at, there´s nobody playing online.

I have a feeling this might happen to Pcars 2 in six months or so, since the sales numbers and steam spy are not showing good signs.

This is kind of my feeling right now. I'm playing on PC and I've played this dumb game every day since it came out and have put a lot of hours (for me) into it already.

I just dont get some of the choices they made in the game and the lack of testing.

It's 2017. Tell me why we cannot save a game in the middle of a race? Is it because you cannot save a race in the middle of a race in real life? I'm playing a game. Sometimes something comes up in the middle of a race. Sure I'd like to complete it, but I'd rather not waste time starting over again at a later time.

Did anybody test out the career mode? The tire issue with the Formula C cars. The snow driving. Come on.

Despite that I'm having a blast hotlapping tracks with various cars and creating short races (only to restart them or quit them when the AI fucks things up).

Eventually this will be a really good game....and I'll keep playing it in the meantime like a sucker.
 

GHG

Member
They should add lootboxes to remove the bugs.

0.0001% chance to land the patch that removes all the bugs.
 

TJP

Member
In the subject of bugs, for the people having problems with, how would you rate the game if it wasn´t for the bugs?
pCARS 2 has the potential to be sublime; eveything points to a new high mark in the sim genre.

The problem is SMS have been incapable of making a game that isn't in need of more time in development and QA testing.
 

AmyS

Member
What are people's expectations for PC2 on Xbox One X?

By that time there will probably have been a couple patches for the console versions.

Then whatever is enhanced for X1X:

Framerate?

Graphical settings?

Resolution?
 
Im of 2 minds on the qualifying bug.

1. Its annoying as hell to go from first to last because you dont want to take part in the whole qualifying section.

2. It was kinda fun going from 22 all the way up to 2nd.

The game has my focus for a couple more days, then ill put it aside until I get an X. Hopefully by then the combination of patches and brute force power can iron out the kinks.
 

Mascot

Member
Fucking hell, i really wish I'd trusted my instincts (and listened to the mumblings from WMD2) and waited for user reviews before installing (then refunding) pCARS 2. I moved Assetto Corsa from my SSD to my HDD to make room for pCARS 2 and in doing so all of the AC audio mods have been borked. I'm guessing this is due to Steam validating the game files during the move, but I went to play AC last night and was met with stony silence. It's going to be terrific fun tracking those mods down again and reinstalling them.
 

TJP

Member
Fucking hell, i really wish I'd trusted my instincts (and listened to the mumblings from WMD2) and waited for user reviews before installing (then refunding) pCARS 2. I moved Assetto Corsa from my SSD to my HDD to make room for pCARS 2 and in doing so all of the AC audio mods have been borked. I'm guessing this is due to Steam validating the game files during the move, but I went to play AC last night and was met with stony silence. It's going to be terrific fun tracking those mods down again and reinstalling them.
Use a mod manager like the one found inside this mod: http://www.racedepartment.com/downloads/wagnums-graphics-mod.8725/

Makes it easy to install & uninstall mods :)
 

Klocker

Member
Ian Bell wrote on the Xbox forum today that he agrees that the anti Alias solution is poorly implemented and they are working on a solution now that will use little to no overhead
 

V1LÆM

Gold Member
i just bought the first game today for £6 and I'm really impressed with it. I was going to get Forza 7 but the performance was awful so passed on that. I was a bit hesitant with Project Cars because I heard it wasn't that great to use a controller with and it was aimed more at those who wanted a simulation. I'm more of a casual who uses assists and drives automatic lol but with Project Cars I turned the steering/braking assists off and really enjoy using manual gears. I'm even considering getting a wheel/pedals!

I don't know if I should get PC2 now or wait. I'm just worried about performance but I am able to max out PC1 at 1080p 60fps with DSX6 + SMAA. my PC meets the specs for PC2 except for the GPU. i have a 1070 not a 1080. Also, how is the selection of cars in PC2? I think PC1 has quite a good selection but I really would like to drive a Ferrari.
 
Wish they'd acknowledge the PS4 crash bug.
Do you not get an error code or this send crash log thing or so on PS4 after a crash?
Are there many people who get the PS4 crashes, didn't see WMD threads about it, to be honest. If you have an error code or crash log and they can't really doubt you, can they?

I don't know if I should get PC2 now or wait. I'm just worried about performance but I am able to max out PC1 at 1080p 60fps with DSX6 + SMAA. my PC meets the specs for PC2 except for the GPU. i have a 1070 not a 1080.

I'm fairly certain you can max it, if you have a good CPU along with that 1070 (and imo PC1 was one of the games where medium vs high and so one didn't make too much of a difference), the only problem is the AA at 1080p. You'll see reflection jaggies. There is an ingame supersampling slider, but my 970 doesn't cut it there. The in-game AA currently is not great, so much that the nVidia Experience game setting recommendation suggests to render 3 frames ahead and use the nVidia temporal AA on top of in-game AA ...and it does that even on lower-graphic/+performance options.
Not a graphic expert (I don't even care that much about how good it looks, as long as it drives and sounds great), but the actual solution should be to tweak the reflections. Assetto Corsa had this too, then Stefano took a few days off and analysed the reflection algorithms, fine tuned them and in the next patch the game was 3% faster with way less reflection jaggies and all without touch AA-solutions. I think it's the same here in pCARS2 because the white line track border looks really smooth and most cheaper PC sims have problems with the line looking too crisp. Should be SMS reflection algorithms and also shadow pop-ins.

Also, how is the selection of cars in PC2? I think PC1 has quite a good selection but I really would like to drive a Ferrari.
Well, usually it depends on what kind of person you are - Road car vs race car, slow car vs fast car, new car vs old car.

For me pCARS2 and Assetto Corsa have the best balance between all of these groups, but it's more on the race than the road-legal side. If you want a road legal iconic Ferrari, then there isn't that much: 288GTO, Enzo, La Ferrari - that's it. There are some good Ferrari race cars though and a Ferrari pack was announced by Ian Bell in an interview (which he probably didn't plan on announcing actually).
Project%20CARS%202%20recenzja%206.jpg

Project CARS 2 Ferrari Trailer


What I miss is the Clio Cup, which I thought was an excellent beginner online car (run by many forums and league owners for beginners or for something casual in between) and I really really miss the Ariel Atom. This car would be so much fun with this new tire model, sad that it's not there.


I know, most people fall into the "high power is fun" category and don't like FWD cars, but the game really could need an older FWD car. I had hoped for one before the car list was official. Dan and I talked about it in the pCARS1 thread.
After seeing Chris Harris's video and playing DiRT 4, my vote now would go for this road legal 205 GTI Rally. And it would drive fantastic in pCARS2 on the shorter tracks and the point-to-point routes. Sadly they seemingly have already finalized the DLC-car list and there is no such car on it.
 

danowat

Banned
Do you not get an error code or this send crash log thing or so on PS4 after a crash?
Are there many people who get the PS4 crashes, didn't see WMD threads about it, to be honest. If you have an error code or crash log and they can't really doubt you, can they?
Yes, I always send logs, and there are loads of people on the official forums with the same problem.
 

V1LÆM

Gold Member
Do you not get an error code or this send crash log thing or so on PS4 after a crash?
Are there many people who get the PS4 crashes, didn't see WMD threads about it, to be honest. If you have an error code or crash log and they can't really doubt you, can they?



I'm fairly certain you can max it, if you have a good CPU along with that 1070 (and imo PC1 was one of the games where medium vs high and so one didn't make too much of a difference), the only problem is the AA at 1080p. You'll see reflection jaggies. There is an ingame supersampling slider, but my 970 doesn't cut it there. The in-game AA currently is not great, so much that the nVidia Experience game setting recommendation suggests to render 3 frames ahead and use the nVidia temporal AA on top of in-game AA ...and it does that even on lower-graphic/+performance options.
Not a graphic expert (I don't even care that much about how good it looks, as long as it drives and sounds great), but the actual solution should be to tweak the reflections. Assetto Corsa had this too, then Stefano took a few days off and analysed the reflection algorithms, fine tuned them and in the next patch the game was 3% faster with way less reflection jaggies and all without touch AA-solutions. I think it's the same here in pCARS2 because the white line track border looks really smooth and most cheaper PC sims have problems with the line looking too crisp. Should be SMS reflection algorithms and also shadow pop-ins.


Well, usually it depends on what kind of person you are - Road car vs race car, slow car vs fast car, new car vs old car.

For me pCARS2 and Assetto Corsa have the best balance between all of these groups, but it's more on the race than the road-legal side. If you want a road legal iconic Ferrari, then there isn't that much: 288GTO, Enzo, La Ferrari - that's it. There are some good Ferrari race cars though and a Ferrari pack was announced by Ian Bell in an interview (which he probably didn't plan on announcing actually).



What I miss is the Clio Cup, which I thought was an excellent beginner online car (run by many forums and league owners for beginners or for something casual in between) and I really really miss the Ariel Atom. This car would be so much fun with this new tire model, sad that it's not there.


I know, most people fall into the "high power is fun" category and don't like FWD cars, but the game really could need an older FWD car. I had hoped for one before the car list was official. Dan and I talked about it in the pCARS1 thread.
After seeing Chris Harris's video and playing DiRT 4, my vote now would go for this road legal 205 GTI Rally. And it would drive fantastic in pCARS2 on the shorter tracks and the point-to-point routes. Sadly they seemingly have already finalized the DLC-car list and there is no such car on it.

thanks for all the info!

i have a 6700K at 4.5Ghz which is the recommended CPU for PC2. I prefer a clean image and solid framerate over graphics so if I can get away with turning some things down in order to maintain a clear image then I'll be happy.

Honestly, I'm not the biggest car fan but I don't mean that in a bad way. I enjoy racing games but I generally just pick cars that look nice and not which ones are fun to drive. If it looks nice and handles poorly then I'll find another. I have no idea what most cars are named lol. If there are some ferrari's in the game and more coming then that's good enough for me.

I'll probably pick it up at some point then. I've added it to my wish list. I guess I should just play PC1 now. It only cost me £6 but I'd still like to play it for a bit at least. I waited over 2 years to get PC1 so I'm really in no rush for 2.
 
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