1.yesCouple of Resistance questions for you guys...
1. online pass?
2. Are people still playing this online?
Demo was ok, but I'm still kinda sorta interested in trying this out.
2.yes
1.yesCouple of Resistance questions for you guys...
1. online pass?
2. Are people still playing this online?
Demo was ok, but I'm still kinda sorta interested in trying this out.
1.yes
2.yes
Yup quite a few level 40's though infections help oh and the framerate is a bit spotty online.Caveat for 2:
A lot of people playing online are high/max level. Didn't seem overly noob friendly, though the "infected 1.5x exp bonus" was good to help me hit level 2 quickly.
Couple of Resistance questions for you guys...
1. online pass?
2. Are people still playing this online?
Demo was ok, but I'm still kinda sorta interested in trying this out.
It's pretty rare to find a game that uses touch/motion in a non gimmicky way. In fact I've never played one that did.
Whats this shit! When is RCR coming to EU?
Paid a damn arm and leg at the bed & breakfast for Wifi only to see it's no where to be found!
Resistance BS is a decent shooter. It has some problems though, not enough multiplayer maps being the most important for me. If you have a positive attitude as a gamer you will probably enjoy this game, because shooting mechanics are almost perfect, the multiplayer is rather fast and hectic, and the lightning and some of the bosses in the campaign are never seen before on a handheld. Cutscenes are horribly lowres, sometimes you have to retry a lot before being able to enter an online game and there are other bugs or odd looking models (cars and faces come to mind). As of today, you'll find people playing online at any time of the day.
Anyone doing a Silent Hill Book of Memories OT?
Is there a good "this is what Dokuro is about" trailer? The launch trailer doesn't tell me much and isn't grabbing my attention. :\
This one fits the bill!
And just because:
- First hour of gameplay (spoilers, obviously...)
- Boss Battle Gameplay. (Some more gameplay related with that vid, on the right)
Not trying to sound negative, but thats the last thing the vita needs is a cartoon style side scroller :/
Whats this shit! When is RCR coming to EU?
Paid a damn arm and leg at the bed & breakfast for Wifi only to see it's no where to be found!
So what's coming out on Tuesday? Anything? Hoping we'll see some more PSM games.
Dokuro looks okay I guess. I don't know. I love 2D games, but just doesn't really look like a game I would like from the videos I've seen.
So what's coming out on Tuesday? Anything? Hoping we'll see some more PSM games.
Jet Set Radio and Dokuro, from what I remember...
Think we should see more PSM games this week...maybe
So what's coming out on Tuesday? Anything? Hoping we'll see some more PSM games.
Visually, the game looks pretty solid with a nice draw distance of the environments. The textures aren’t ultra-rich like those on the console version but the PS Vita doesn’t replicate exact console graphics, it does close to it. When I crashed the car, it showed dents in the areas that collided and when you reset on the track, the damage remained on the vehicle the whole time. It’s also worth mentioning that the game runs at 30fps (frames per second) like NFS: Hot Pursuit did on PS3/360 and not 60fps like the Burnout series did. In terms of audio, the soundtrack sounded crisp but the sound effects were a bit compressed. They were still solid but definitely stood out as the weaker aspect of my first impressions.
Has there been any word on when PS+ is coming to the Vita? I'm thinking of buying 2 years of Plus for the 20$ credit promotion.
There are plenty, the game simply has to be planned with the touchscreen & motion sensing in mind, it can rarely be just implemented as a kind of replacement for traditional controls. Games like Kirby: Canvas Curse, Red Steel 2, The World Ends With You and Ouendan have some truly great & well working touchscreen or motion-sensing implementation, and that's simply because they haven't tried to change normal stuff to work with motion, but have looked at the strengths of the two new types of controls, which has lead to those kinds of controls working really well & being enjoyable.I want DWN but let's not beat around the bush. The touch duels are the definition of pointless gimmick. They add no depth and they don't control better than standard controls, there should just be a normal final battle like the rest of the level like in every warrior's game.
It's pretty rare to find a game that uses touch/motion in a non gimmicky way. In fact I've never played one that did.
Decent NFSMW Vita impressions but no video:
http://gamersxtreme.org/2012/10/13/nycc-2012-need-for-speed-most-wanted-ps-vita-hands-on/
I'm hoping it was too loud to hear anything at comic con. Glad to see we do actually get damage models as well. He didn't mention any slowdown..
Hey guys, just wondering but since Sony is now offering PS+ for Vita that means they aren't planning on killing the platform off for a while right?
Bit of an overblown statement, dont you think? If it has DRM, it can be cracked. Unfortunately, it's only a matter of time and effort from interested and technically proficient enough people.
Same for me Carl - but the other way around
9 more years
Same for me Carl - but the other way around
Lol. Skyzard stay in this thread. You're too good for that other thread.
Oh only that NFSMW is a pretty damn certain buy for me at this point (I just have to have it in my hands)...AC getting more and more likely the more I watch of it..
Ew, R to accelerate? Would much prefer a face button, maybe it's mappable in the options. Don't like my shoulder buttons at all, they're clicky and sticky and wobbly all at the same time, and I don't have confidence in them.
Ah i see, fair enough. I'm not really a massive fan of racing games, which is why it's the other way around for me. I loved Burnout Paradise though, and NFS is looking like it's nearly everything i loved about BP
And AC:L looks awesome
Ah yes fair enough, but yeah it looks a lot like BP!...but with cops >_< and cooler cars (shame about no bikes though...but probably best for the kids?).
AC looks like it might be THE most impressive handheld title there is.. hopefully it runs smooth >.<
Unlikely,best wait for killzone if you want a better mp shooter.I gave Resistance:BS multiplayer another try after the latest patch and I must say it's a pretty good online shooter. It almost had a strange RFOM feel to it. More maps and game modes would be awesome but I'm not sure any DLC is planned:-(
Wasn't a massive fan of the bikes part, so doesn't really bother me. Would be good if it was there though. Even so, looks fun.
My eyes are shit and i rarely notice framerate drops, so that doesn't bother me too much Haha.
Ppl describe NFSMW as free roam, but what makes it open world?
Also does it take place in actual existing city or a fictional one?
Decent NFSMW Vita impressions but no video:
http://gamersxtreme.org/2012/10/13/nycc-2012-need-for-speed-most-wanted-ps-vita-hands-on/
I'm hoping it was too loud to hear anything at comic con. Glad to see we do actually get damage models as well. He didn't mention any slowdown..
Haha so lucky
Not too bothered about the bikes as they have a nice formula 1 type car and that buggy kart thing for messing around with as well .... oh man just cannot wait to drive around a city in free roam ... police chases and hopefully without lagging. Get bored? mess around for ages doing random challenges with others. Hopefully the map is nice and big, they said it has a tonne of more things then BP to do...which would be amazing as BP had some great designs.
MW gives off a slightly darker vibe but still, should be so much fun knowing Criterion.
Yeah it definitely looks a lot of fun. I like it when you get to know the city and know where you're supposed to be going. I hate the first few hours where you have no idea where everything is...Haha.
If there's as much to do as there was in BP i will be so, so, so happy.
Yeah each station had some pretty cool over ear headphones and you couldn't hear a thing over the noise at CC all the games I played sounded very low over all the fun shot that was going on so don't worry about it. He's right about the textures not being as good as the consoles but all in all its an awesome game. Don't compare it to the console versions just look at it as the one and only true racer for the Vita and there will be no complaints.
Hey guys, just wondering but since Sony is now offering PS+ for Vita that means they aren't planning on killing the platform off for a while right?
Decent NFSMW Vita impressions but no video:
http://gamersxtreme.org/2012/10/13/nycc-2012-need-for-speed-most-wanted-ps-vita-hands-on/
I'm hoping it was too loud to hear anything at comic con. Glad to see we do actually get damage models as well. He didn't mention any slowdown..
Ppl describe NFSMW as free roam, but what makes it open world?
Also does it take place in actual existing city or a fictional one?
Top of the page again : yet again- buy ALL vita games.
Yeah each station had some pretty cool over ear headphones and you couldn't hear a thing over the noise at CC all the games I played sounded very low over all the fun shot that was going on so don't worry about it. He's right about the textures not being as good as the consoles but all in all its an awesome game. Don't compare it to the console versions just look at it as the one and only true racer for the Vita and there will be no complaints.