PS4K information (~2x GPU power w/ clock+, new CPU, price, tent. Q1 2017)

While digging up NX info I came across one thing about PS4K. Apparently if they do upgrade the CPU, it'll use Puma+? Perhaps even use a 14n. version of it. It was just a passing statement, I don't know anything about PS4K and I don't follow this thread so maybe that's already been established.
 
How much faster is Puma+ compared to the Jaguar IPC-wise?

It seems like a minor improvement if you ask me... not worth the $399 investment.

I'd rather pay $499 and get Zen/Polaris/GDDR5X (or even HBM2).
 
While digging up NX info I came across one thing about PS4K. Apparently if they do upgrade the CPU, it'll use Puma+? Perhaps even use a 14n. version of it. It was just a passing statement, I don't know anything about PS4K and I don't follow this thread so maybe that's already been established.

Does not exist.

14nm AMD is Zen.

How much faster is Puma+ compared to the Jaguar IPC-wise?

It seems like a minor improvement if you ask me... not worth the $399 investment.

I'd rather pay $499 and get Zen/Polaris/GDDR5X (or even HBM2).

Minor, will solve some bottlenecks but the cat family is in general just a meh uarch. It also depends on where they clock it and so on. You're not getting Zen in 2016, and probably not until late 2017.

The Wii was an upgrade to the Gamecube & Wii U was an upgrade to the Wii so who is to say that the NX won't be a upgrade to the Wii U?

No one makes or forwards the tech of Cafe, or any of the PPC archs used in the NGC to WiiU. That line of tech is dead. So who is to say? Well, basically the entire tech industry said it. So unless you're expecting Nintendo to found a new development arm that furthers PPC technology, that line is done. The re-branding should also make it fairly self-evident.
 
I can wait until 2017. No need to rush it. ;)

The question then is how well did they make their APIs, are they robust to low-level changes, and will an uarch change at mid-gen cause complications?

Given that this seems more like a reactionary move, and that the Jags came way under expectations for performance... I'm going to err on the side of "no".

Also, as I think this is heavily driven by their VR competition and comparative tech-capabilities, I don't think this is going to occur in 2017 (at least not past a few months in) or late 2017. I think they'd want this boost in performance out fast and soon, and I think Puma+ would give them enough gains on the CPU (and the fact that its not even seemingly written in stone or set, makes me doubt any huge leaps and bounds. Zen would require commitment from a while ago to really get on the yields and build up). About the only piece of hardware that may end up sporting a Zen is the peculiarly absent/quiet/missing in actions NX handheld. Nintendo's either going to write a robust OS and APIs for x86/ARM, or they're going to delay the handheld until Zen matures enough to give them a mobile-friendly SOC.
 
I wasn't talking sales-wise.

For example, hardcore players tend to dismiss PS4 remasters, even if they're quality games (ie TLOU), but on the other hand they give a free pass to bigN for releasing Zelda remasters.

Care to explain this one?

Eh? I don't remember a lot of people complaining about TLOU being remastered. To address the point in general, the key differentiating factor is timing. People seem to want to compare A to B without factoring the context of the timing of A and the timing of B.
 
Eh? I don't remember a lot of people complaining about TLOU being remastered. To address the point in general, the key differentiating factor is timing. People seem to want to compare A to B without factoring the context of the timing of A and the timing of B.

Yep. Remastering last gen games is pretty lame, same gen games (PS4-PS4K) would be absurd, but older games than that I see no problem with. It's not like that many people want to whip out an N64 to play something like Majora's Mask.

As for people being okay with Wii U remasters it's most likely because the system was a huge flop so they don't own one and haven't had a chance to play the games in question.
 
Yep. Remastering last gen games is pretty lame, same gen games (PS4-PS4K) would be absurd, but older games than that I see no problem with. It's not like that many people want to whip out an N64 to play something like Majora's Mask.

As for people being okay with Wii U remasters it's most likely because the system was a huge flop so they don't own one and haven't had a chance to play the games in question.

No one would have to remaster anything for PS4k. They could just patch the previously released game on PS4.
 
Eh? I don't remember a lot of people complaining about TLOU being remastered. To address the point in general, the key differentiating factor is timing. People seem to want to compare A to B without factoring the context of the timing of A and the timing of B.

Yep. Remastering last gen games is pretty lame, same gen games (PS4-PS4K) would be absurd, but older games than that I see no problem with. It's not like that many people want to whip out an N64 to play something like Majora's Mask.

As for people being okay with Wii U remasters it's most likely because the system was a huge flop so they don't own one and haven't had a chance to play the games in question.

When it comes to possible Wii U remasters on NX, the time between the original and remasters is pretty much the same as with PS3 remasters on PS4.

Not all PS4 owners owned PS3 last gen either, so remasters of PS3 exclusives were something they hadn't played before as well.

http://www.gameinformer.com/b/news/...ers-that-didn_2700_t-own-a-playstation-3.aspx
"The Last of Us Remastered that we released last year was hugely popular," Yoshida says. "When we look at the number of people who did not own PS3, but do own PS4, those are people who have never tried these games that were very, very popular on PS3. Lots of people were asking for the Uncharted Collection. I'm confident that lots of people will have the chance to play Uncharted for the first time in a higher resolution, with better textures and animations. That will even attract people who played on PS3 in preparation for Uncharted 4. I'm not bothered by people who complain when we talk about remasters. There are always those people on the internet."

We asked for clarification on the number of PlayStation 4 owners who didn't own a PlayStation 3 on which these games appeared first. A Sony representative confirmed to us that PlayStation 4 new users (those that didn't upgrade from PlayStation 3) amount to approximately 40 percent of the 20.2 million install base (approximately 8.08 million).

So, it's definitely a case of potato-potato.
 
Do you mean LG and Samsung sets have been officially certified or they just meet the requirements and could be certified? I know there's an option for existing sets to get certified after the fact, but I wasn't aware of any that had been officially certified and was on the market. I also admit I haven't been keeping up with that and assumed we really wouldn't see certified sets until the latter half of 2016.
Oh sorry ... as Caayn pointed out, I was referring to the 2016 model year sets. Several of those haven't hit stores yet (though I know at least some of the LG OLED models are available).

Not sure if anyone is going after retroactive certification or not.

I also had not heard companies were deciding not to get certified. That just sounds dumb and confusing to a consumer. It feels like a mess that should just be avoided so everyone can know clearly if they're getting something that meets the criteria. Heck, I just went to Vizio's site and it was really hard to determine what spec they're meeting for their implementation for HDR on their upcoming M series sets.
I agree it's confusing, and the hope was the something like a UHD Alliance would avoid some of those headaches.

From a business standpoint I can kind of understand though. I don't know the particulars, but it's very possible there is a fee involved. If that's the case it's not surprising some companies would rather avoid it.

Similarly if the company isn't a member of the Alliance at all, or isn't one of the companies involved with setting requirements, I could see why they may not necessarily want to go that route?

That is true =)

I really can't wait for the dust to settle so that quality 4K projectors can start coming down in price. Playing around with a 1080p projector has definitely given me the itch to get the ball rolling.
Unfortunately it will likely be a long time (if ever) that HDR becomes mainstream in the home for projection. At least at anywhere the nits we're talking about. Lamps simply can't do it and who knows when laser will be cost-effective.

At least with a 4K projector the resolution increase itself actually becomes useful, as can the increased color gamut. So there are some real world benefits even with gimped HDR.






Highly agree with you. Thanks for adding more details to my post :)
No problem!
 
So what is the consensus so far?

If the specs in the OP are accurate it would need to be Zen/Polaris and next year?

Or a bump in cores/clock speed of the Jaguar and CUs doubled of the current APU?

Personally, I can't see the latter. It would be a lot of cost/effort from Sony on what are weak/old parts and can't see AMD re-engineering the APU for 14nm/UHD etc (and 28nm would also push it to near 200W?)
 
I wasn't talking sales-wise.

For example, hardcore players tend to dismiss PS4 remasters, even if they're quality games (ie TLOU), but on the other hand they give a free pass to bigN for releasing Zelda remasters.

Care to explain this one?

Tell us which users have double standards. If it's not the same people, then there is no issue at all.
 
Oh sorry ... as Caayn pointed out, I was referring to the 2016 model year sets. Several of those haven't hit stores yet (though I know at least some of the LG OLED models are available).

Not sure if anyone is going after retroactive certification or not.

Ah no worries. Thanks for the clarification. Like I said before, I haven't paid too close attention; I just new they would start trickling in this year at some point. I assumed it was a bit later, but good to see they're already starting to show up. I've been telling everyone to wait before jumping in because of this.

I agree it's confusing, and the hope was the something like a UHD Alliance would avoid some of those headaches.

From a business standpoint I can kind of understand though. I don't know the particulars, but it's very possible there is a fee involved. If that's the case it's not surprising some companies would rather avoid it.

Similarly if the company isn't a member of the Alliance at all, or isn't one of the companies involved with setting requirements, I could see why they may not necessarily want to go that route?

Makes sense. Hopefully this will just a speed bump and it'll come to a point, hopefully quickly, where everyone is just conforming to meet it and it really doesn't matter if they are certified or not. You would just assume at that point all the major players will have the right compatibility. It's in everyone's best interest to be on the same page I would think.

Unfortunately it will likely be a long time (if ever) that HDR becomes mainstream in the home for projection. At least at anywhere the nits we're talking about. Lamps simply can't do it and who knows when laser will be cost-effective.

At least with a 4K projector the resolution increase itself actually becomes useful, as can the increased color gamut. So there are some real world benefits even with gimped HDR.

That's disappointing to find out. I'm still likely 4 or 5 years out; I just assumed by the time I was really ready to drop serious money into it there would be one. I only about a month ago started dipping my feet into projectors so I'm still in the learning phase. There's so many things to factor in that you don't have to worry about with TVs so I'm definitely not well versed on what's going on in that market, how it's advanced and what's on the horizon.

I can definitely already see how 4K will be a nice increase in quality with the experiments I've done seeing how SD, 720p, and 1080 looks on a larger scale. It's really nice seeing how 1080p at a larger size really brings out some of the detail. I'm definitely getting addicted to wanting to watch stuff projected though so it's going to be a long several years before the real setup gets put in. This is just sort of my entry level, experimental projector so I can get familiar with the ins and outs and it's been a good learning experience but it'll be mostly used for backyard watching and stored away a lot.
 
So what is the consensus so far?

If the specs in the OP are accurate it would need to be Zen/Polaris and next year?

Or a bump in cores/clock speed of the Jaguar and CUs doubled of the current APU?

Personally, I can't see the latter. It would be a lot of cost/effort from Sony on what are weak/old parts and can't see AMD re-engineering the APU for 14nm/UHD etc (and 28nm would also push it to near 200W?)

Why would they do either of these when they can just continue in the cat family with the Puma+? You're going between two extremes when there's a more than happy medium.
 
Why would they do either of these when they can just continue in the cat family with the Puma+? You're going between two extremes when there's a more than happy medium.

Because it would be neither here nor there. Half arsed if you like.

I'd be real disappointed if you're right. It should be a real slim (same APU, smaller box etc) or a substantial upgrade. Puma+ is a tweak+ IMO.
 
Because it would be neither here nor there. Half arsed if you like.

I'd be real disappointed if you're right. It should be a real slim (same APU, smaller box etc) or a substantial upgrade. Puma+ is a tweak+ IMO.

Uh... ya, that's exactly what this is to begin with, its not a new gen. You start introducing compatibility issues when you start changing so much between systems.

Puma+ is straight uarch propagation and maturation, and sticking to old GCN is the same for the GPU side of development/compatibility, and all of this avoids the issues of down-porting. They're not just going to completely change uarchs from cats to Zen, that's ludicrous.

They want people to upgrade and increase their profits per user, they're not going to launch a loss-leader luxury item. They didn't do it for PSVR, they're not going to do it for PS4K.
 
Because it would be neither here nor there. Half arsed if you like.

I'd be real disappointed if you're right. It should be a real slim (same APU, smaller box etc) or a substantial upgrade. Puma+ is a tweak+ IMO.

Zen would be a completely different architecture to optimize for. It has a wider integer pipeline, SMT, more pipeline stages, 512-bit AVX, a different memory controller, etc.

If they go Zen it's a very different PS4. All X86 chips are not created equal.
 
Maybe you are right but Puma+ and whatever you think the GPU side gets doesn't line up with the OP's 2X GPU, new CPU adding $100 to the price etc.

I just hope more details come out soon.
 
Maybe you are right but Puma+ and whatever you think the GPU side gets doesn't line up with the OP's 2X GPU, new CPU adding $100 to the price etc.

I just hope more details come out soon.

Why does it not add up? Puma+ is rather new and a considerable step up from the Jags, one would expect it to be more expensive than the current Jaguar production price. And there are plenty of ~3.6 GPUs available.

Also I don't believe what is effectively PR from within business dealings/planning. This is the same company that was talking about "supercharged x86" and all the other silly buzzwords. I wouldn't be surprised if the "2X" is some theoretical limit calculation bull.
 
Zen would be a completely different architecture to optimize for. It has a wider integer pipeline, SMT, more pipeline stages, 512-bit AVX, a different memory controller, etc.

If they go Zen it's a very different PS4. All X86 chips are not created equal.

Contrary to the popular belief, PS4 low level API is not "all the way to the metal". It still has a [low] level of abstraction in it, same as DX12. DX12 app can work just fine on Phenom II and latest i7.
 
How much stronger would the Puma+ be than current weak-ass Jaguar CPU?

I know CPU's are complicated beasts and it can he hard to put a percentage number on the upgrade, but would it be a significant upgrade or just a minor one?

We saw with Assasin's Creed Unity just how bottlenecked the PS4 processor can be. Any upgrade could help to reach a more consistent 30 or 60 fps target.
 
Why does it not add up? Puma+ is rather new and a considerable step up from the Jags, one would expect it to be more expensive than the current Jaguar production price. And there are plenty of ~3.6 GPUs available.

Also I don't believe what is effectively PR from within business dealings/planning. This is the same company that was talking about "supercharged x86" and all the other silly buzzwords. I wouldn't be surprised if the "2X" is some theoretical limit calculation bull.

Because it isn't a new CPU. It is a facelift or tweak of Jaguar and already at least a year old. I certainly wouldn't pay $499/£430? for a PS4K featuring it. Most importantly it wouldn't be an upgrade in my mind. Would AMD even redesign it just for Sony at 14nm or do you think PS4K would stick to 28nm?

Puma+ is still a ultra mobile class CPU and not fit for a high end console in 2016/7.
 
So what is the consensus so far?

If the specs in the OP are accurate it would need to be Zen/Polaris and next year?

Or a bump in cores/clock speed of the Jaguar and CUs doubled of the current APU?

Personally, I can't see the latter. It would be a lot of cost/effort from Sony on what are weak/old parts and can't see AMD re-engineering the APU for 14nm/UHD etc (and 28nm would also push it to near 200W?)

Yeah I agree, there is no point doing a mega upgrade and keeping Jaguar (even at 14 nm), that is just asking for bottlenecks.

My guess is ps4.5 will be out when zen is ready to be put in the APU...
 
If Sony is going with Zen and/or 14nm, I have doubts the PS4K is a holiday 2016 release, which means we probably won't hear anything about at E3.
 
Because it isn't a new CPU. It is a facelift or tweak of Jaguar and already at least a year old. I certainly wouldn't pay $499/£430? for a PS4K featuring it. Most importantly it wouldn't be an upgrade in my mind. Would AMD even redesign it just for Sony at 14nm or do you think PS4K would stick to 28nm?

Puma+ is still a ultra mobile class CPU and not fit for a high end console in 2016/7.

The Jaguar architecture itself is pretty great; its main downside is the relatively low clock speed. I don't know if it can reach that clock speed, but an 8 core 3.2GHz Puma would be a pretty nice upgrade. It would provide twice the power of the PS4 CPU.
 
Contrary to the popular belief, PS4 low level API is not "all the way to the metal". It still has a [low] level of abstraction in it, same as DX12. DX12 app can work just fine on Phenom II and latest i7.

I'm aware it has an abstraction layer, but that doesn't mean optimization is the same across the board. Going with Zen would mean adding time and cost to development projects in order to make sure that users of both systems have the best possible experience.
 
We saw with Assasin's Creed Unity just how bottlenecked the PS4 processor can be. Any upgrade could help to reach a more consistent 30 or 60 fps target.
AC Unity needs a low level graphics API (DX12, Mantle, GNM) to increase the draw calls/NPCs and utilize all CPU cores equally. ;)

The Jaguar architecture itself is pretty great; its main downside is the relatively low clock speed. I don't know if it can reach that clock speed, but an 8 core 3.2GHz Puma would be a pretty nice upgrade. It would provide twice the power of the PS4 CPU.
Pipeline-wise it cannot reach such high frequencies, IIRC.

Even if we take into account flops, Jaguar is not that bad. 8 cores @ 1.6 GHz yield ~100 Gflops vs Cell 8 SPUs @ 3.2 GHz yield ~200 Gflops.

If we could overclock Jaguar @ 3.2 GHz, it would be as fast as Cell is flops-wise. But as I've said before, thanks to GPGPU this is a moot point. GPUs are way more powerful/efficient when it comes to matrix calculations.

~

Btw, I remember some PC/DX12 game benchmarks where different GCN revisions (i.e. 1.1 vs 1.2) had different performance results.

So, yeah, it's true that changing uArchs can yield unpredictable results...

Does anyone know is what uArch is Zen based on? For example, the Jaguar is Bobcat-based.
 
Also I don't believe what is effectively PR from within business dealings/planning. This is the same company that was talking about "supercharged x86" and all the other silly buzzwords. I wouldn't be surprised if the "2X" is some theoretical limit calculation bull.

I'm pretty sure every console manufacturer hypes up their new products with meaningless buzzwords. It's called, y'know, marketing. Same cycle's gonna start in two months when Nintendo announces that NX thing. I expect plenty of bullshit there too.
 
I'm pretty sure every console manufacturer hypes up their new products with meaningless buzzwords. It's called, y'know, marketing. Same cycle's gonna start in two months when Nintendo announces that NX thing. I expect plenty of bullshit there too.

True... and irrelevant to the point I was making.
 
Zen is the new uarch successor the Excavator, but it drops the CMT for SMT based operations. Its effectively a new branch uarch of its own "generation".
I see. I was wondering if perhaps it's based on some "exotic" architecture.

Jim Keller designed DEC Alpha processors and the Athlon K7, which was based on DEC Alpha CPUs.

The same guy is behind Zen's uArch, so I'm pretty pumped for it. :)
 
You might say that the circle is now complete, old man.

I almost said that, but it was just adding links to the chain of all the other circle's that were complete in this thread, lol.

I don't know if this is true.

Trust, this was planned all along for this gen. By all 3. It was just the right time when they can finally put it in place due to the affordability of the tech and the open BSD platform for the software.

The signs in quotes were writing on the wall late last gen, and early this gen. The whole, 'ways to rethink a total relaunch every generation', 'it is too expensive/risky', 'need a complete ecosystem like mobile that grows with our costumers so they too do not feel like they have to start over when already invested', etc..
 
Trust, this was planned all along for this gen. By all 3. It was just the right time when they can finally put it in place due to the affordability of the tech and the open BSD platform for the software.
I thought it was just Sony that used FreeBSD for their console OS?

Microsoft uses Windows and Nintendo uses what exactly...?
 
I thought it was just Sony that used FreeBSD for their console OS?

Microsoft uses Windows and Nintendo uses what exactly...?

I was speaking specifically Sony for the BSD... but yes, MSFT has it's (trying to build up) 'Win10 Platform UWP cross/same ecosystem', and Nintendo's comments about being on one ecosystem, and now releasing stuff on mobile, and I am sure wanting all of that to also work together with their new system, so they are probably using some form of in house developed software tech out there based on something that allows for that as well.

If people do not see the patterns here, look back at the comments, the tech choices (well the latest NX rumor, it is x86/orARM as well, SHOCKER (not)), all wanting to keep people invested and locked into their platform, so they are less likely to shift to others (MAU talk anyone?) which resets often do... then you are thinking VERY short sited, and is exactly why these companies have R&D with much more forward thinking, than your average armchair gamer.
 
I don't know if this is true.

Well a new APU has to be designed/tested/verified and it can take years. Zen for example was started in early 2012 and still ain't out.

If PS4K APU is just a turbo'd version of Jaguar/HD7850 maybe that cuts the time down but its only been 2.5 years since PS4.
 
Maybe you are right but Puma+ and whatever you think the GPU side gets doesn't line up with the OP's 2X GPU, new CPU adding $100 to the price etc.

I just hope more details come out soon.
Yea, a CPU upgrade don't add up to an extra $100, we don't have the whole puzzle yet. Maybe they also double the Bus from 256 to 512 delivering 352GB of bandwidth.
 
Yea, a CPU upgrade don't add up to an extra $100, we don't have the whole puzzle yet. Maybe they also double the Bus from 256 to 512 delivering 352GB of bandwidth.

Without getting too much into the nitty gritty. Having it play UHD out of the box can easily drive it up $100. Those UHD Blu-ray players are, and will not be cheap initially.
 
I was speaking specifically Sony for the BSD... but yes, MSFT has it's (trying to build up) 'Win10 Platform UWP cross/same ecosystem', and Nintendo's comments about being on one ecosystem, and now releasing stuff on mobile, and I am sure wanting all of that to also work together with their new system, so they are probably using some form of in house developed software tech out there based on something that allows for that as well.

If people do not see the patterns here, look back at the comments, the tech choices (well the latest NX rumor, it is x86 as well, SHOCKER (not)), all wanting to keep people invested and locked into their platform, so they are less likely to shift to others (MAU talk anyone?) which resets often do... then you are thinking VERY short sited, and is exactly why these companies have R&D with much more forward thinking, than your average armchair gamer.
Yeah, I remember Nintendo saying that they want to unify development for home & portable consoles.

NX home & NX portable is akin to PS4.5 and PS4... one game, 2 hardware targets.

Nintendo uses their own proprietary OS.
Yeah, I was just wondering if it's BSD-based. Linux is unlikely due to GPL.
 
Without getting too much into the nitty gritty. Having it play UHD out of the box can easily drive it up $100. Those UHD Blu-ray players are, and will not be cheap initially.
Yea, but just according to the OP, the reason for a $499 price point vs $399 was a supposedly upgraded CPU. That doesn't add up, something is missing, besides what good is an upgraded cpu and a 3.7Tflop GPU without more bandwidth.
 
Yea, a CPU upgrade don't add up to an extra $100, we don't have the whole puzzle yet. Maybe they also double the Bus from 256 to 512 delivering 352GB of bandwidth.
512-bit bus would make PCB design way more complicated...

Just imagine GDDR5X + 512-bit... insane memory bandwidth. It kinda makes HBM(2) redundant, unless you care about power efficiency & PCB size.
 
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