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PS5 Pro Game Boost Reconfirmed By Sony Exec, Games With Unlocked Frame Rate/Dynamic Resolution Will Automatically See Improvements

If they want to make PS5 Boost Mode meaningful they need to make it like PC where you can force Vsync Off and Framerate Cap off at the system level and forcibly apply it to games no matter what the game wants to do
 
If they want to make PS5 Boost Mode meaningful they need to make it like PC where you can force Vsync Off and Framerate Cap off at the system level and forcibly apply it to games no matter what the game wants to do

Yeah I am not sure why they haven't mandated a "standardized" set of features/options like this, while also allowing devs to make more custom ones if they want. It seems a little silly that Cerny hasnt done something so obvious yet
 

sachos

Member
I was re watching DF's original test of PS5 backwards compatibility vs the PS4 Pro and man look at how badly the PS4 Pro run those games. I really doubt the PS5 Pro will end up running games like the PS4 Pro did. (hope im not jinxing it lol)
 
PS5Pro-3-4.jpg


Toshimasa Aoki, Product Manager for PlayStation, has reconfirmed details on the PS5 Pro Game Boost feature, which was previously mentioned by lead architect Mark Cerny during the console’s announcement a few weeks ago.





PS5 Pro Game Boost is able to vastly improved the performance of more than 8,500 backwards compatible PS4 games, but it’s also able to apply some of its magic to PS5 titles. Specifically, Aoki-san revealed that even if a title is not PS5 Pro Enhanced, then Game Boost can improve things providing the game has unlocked frame rate and resolution.


dj khaled sip GIF by Apple Music


No shit Sherlock. Same as PS4 Pro and except for a handful of games that happen to be dynamic res this is not some major win for the Pro. Games still need specific Pro patches to get a transformative boost. What would've been a big deal is if the Pro could automatically add PSSR, 16x af, or automatically boos5 resolution and framerate for games LOCKED to 30 fps and low resolutions, like Bloodborne and Driveclub for example.

With PS5 Pro, Bloodborne will still be shitty 30 fps/1080 with bad frame pacing. Driveclub will still look like smeared piss on a 4k tv. This will be good for a game like Suicide Squad though which has a dynamic resolution-yay. This WILL NOT give us the 4k/60 we've been asking for in Arkham Knight for the last NINE years!

This is why I've been saying it's insane that this $800 system is coming out and Sony hasn't AT LEAST gotten all of their own exclusives lined up for Pro patches! I knew this would be the case though as they don't care about their old games and consequently, PS5 owners enough to put in the extra effort.

If Sony can't even set an example using their own games than we sure as hell won't see 3rd parties making much effort either (on their "old" stuff like RDR2 in the case of Rockstar). Again, $800 machine guys...Sony got away with disregarding updates for a lot of ps4 exclusives when PS5 released, but seriously time for gamers to demand a bit more out of Sony now...
 

Preseznik

Member
Game boost isn't a thing, it's just a name they attached to the natural thing that happens to variable res/framerate games when you improve hardware.

They did nothing to achieve this outside beefing up hardware.
 

Stu_Hart

Member
Will Final Fantasy 7 Remake Integrade and Final Fantasy 16 benefit from this?
FF7 integrade already looks to be really sharp and crisp on ps5 with no frame rate issue, so it will be the same. FF16 could benefit in terms of frame rate, but don't expect the frame rate mode to be crisp as it was 720p in battles and around 1080p outside of battles.
 
Just don't expect insane improvements like from PS4 to PS5. GPU Overclock is very small this time (around 5%). Improvements will come from bandwidth increase (around 30%) which could also help CPU limited games.
 
Last edited:

Mr.Phoenix

Member
me, but GAF experts told me that Zen 2 inside Pro will magicaly perform 2x better so I believe them.
I am curious to know who said that, and even if someone was delusional enough to say it, I doubt that makes them experts.

But then again, you clearly are cherry-picking the discourse leading up to this thing's release, cause I am sure a great number of us made our speculations clear on exactly what the Zen2 CPU remaining the same means.
 
Just don't expect insane improvements like from PS4 to PS5. GPU Overclock is very small this time (around 5%). Improvements will come from bandwidth increase (around 30%) which could also help CPU limited games.

So going from 36 CUs to 60 won't make any difference?

Boost doesn't mean clock only

Yeah Right Judging You GIF
 
On PS4 Pro and PS5 the boost mode improvements came only from the overclocks. People need to temper their expectations.

It's impossible for PS5 Pro as the GPU clock is basically the same of the base model

The difference here is that the GPU itself is 67% larger....

There's no way that "boost mode" won't enable the 24 added CUs
 
Last edited:

Sleepwalker

Member
Wow. Why not include taxes in the price? That really annoys me as a Brit. All prices you see on UK retailers have VAT (Added Value Tax) included. No body has got time to work out the after tax prices!
Its misleading as fuck and I hate it. Pretty much nothing includes the tax here in Canada. You just get hit with it on checkout.
 
It's impossible for PS5 Pro as the GPU clock is basically the same of the base model

The difference here is that the GPU itself is 67% larger....

There's no way that "boost mode" won't enable the 24 added CUs
Well it's 5% faster with a 30% faster memory. It should already help in many games where bandwidth is constrained, it could even help CPU limited games because it should alleviate CPU/GPU memory contention. We'll see.
 

drotahorror

Member
So exactly like PS4 Pro's boost mode, like many already speculated.

Yeah I'm not sure how this is even something worth talking about.

Big shocker, games with unlocked framerate and dynamic res benefit from more power.

Hey Sony, how about you put some effort into this shit and allow US the CONSUMER to unlock the framerate in games that this isn't available in. Driveclub, Bloodborne, etc.
 

Euler007

Member
Wow. Why not include taxes in the price? That really annoys me as a Brit. All prices you see on UK retailers have VAT (Added Value Tax) included. No body has got time to work out the after tax prices!
When they introduced the GST in Canada in the early nineties the retailers fought hard to display prices before tax and limit the psychological effect of the sales tax. And now we're here.
 

Bojanglez

The Amiga Brotherhood
Asked ChatGPT to kick out a list of games with unlocked framerates and dynamic resolutions, which I guess should benefit even without an explicit Pro patch.

Call of Duty: Black Ops Cold War
  • Unlocked Framerate: Yes (Performance mode can hit 120 FPS)
  • Dynamic Resolution: Yes (To maintain high framerates, the game adjusts resolution dynamically)
Marvel's Spider-Man: Miles Morales
  • Unlocked Framerate: Yes (In Performance RT mode for 60 FPS with ray-tracing)
  • Dynamic Resolution: Yes (Used in most graphical modes to balance framerate and visuals)
Marvel’s Spider-Man: Remastered
  • Unlocked Framerate: Yes (In Performance RT mode)
  • Dynamic Resolution: Yes (In both Performance RT and Fidelity modes)
Demon's Souls
  • Unlocked Framerate: No (Locked to either 30 FPS in Cinematic or 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Both modes use dynamic resolution scaling)
Ratchet & Clank: Rift Apart
  • Unlocked Framerate: Yes (Performance modes target 60 FPS)
  • Dynamic Resolution: Yes (Utilized in both Performance RT and Fidelity modes)
Resident Evil Village
  • Unlocked Framerate: No (Generally locked to 60 FPS, but can dip in higher graphical modes)
  • Dynamic Resolution: Yes (To maintain stability)
Destiny 2
  • Unlocked Framerate: Yes (In Crucible, it targets 120 FPS in performance mode)
  • Dynamic Resolution: Yes (Used to balance framerate in higher action sequences)
Devil May Cry 5 Special Edition
  • Unlocked Framerate: Yes (120 FPS in High Framerate mode)
  • Dynamic Resolution: Yes (Enabled in high-performance modes)
Cyberpunk 2077
  • Unlocked Framerate: No (Locked at 60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Dynamic scaling helps maintain stability)
Borderlands 3
  • Unlocked Framerate: Yes (120 FPS available in Performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
DIRT 5
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Resolutions adjust dynamically in different modes)
The Nioh Collection (Nioh 1 & 2 Remastered)
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is enabled)
Final Fantasy VII Remake Intergrade
  • Unlocked Framerate: No (Capped at 30 or 60 FPS depending on the mode)
  • Dynamic Resolution: Yes (For smoother performance)
Control: Ultimate Edition
  • Unlocked Framerate: No (Capped at 30 FPS for Graphics mode, 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling is applied in various modes)
Mortal Kombat 11
  • Unlocked Framerate: No (60 FPS target in all modes)
  • Dynamic Resolution: Yes (Resolution adjusts based on load)
Warframe
  • Unlocked Framerate: Yes (Can hit 60 FPS or 120 FPS in certain modes)
  • Dynamic Resolution: Yes (Resolution scaling to maintain framerate)
Ghostrunner
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling in various modes)
Doom Eternal
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Both dynamic scaling and resolution adjustments are in place)
No Man's Sky
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Resolution scaling is used to improve performance)
The Pathless
  • Unlocked Framerate: Yes (Target 60 FPS)
  • Dynamic Resolution: Yes (Resolution can scale based on the scene)
Assassin’s Creed Valhalla
  • Unlocked Framerate: Yes (In Performance mode it targets 60 FPS)
  • Dynamic Resolution: Yes (Used to maintain framerate stability)
Watch Dogs: Legion
  • Unlocked Framerate: No (60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Far Cry 6
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
WRC 9
  • Unlocked Framerate: Yes (120 FPS support)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
Metro Exodus Enhanced Edition
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Resolution scales based on scene complexity)
Horizon Forbidden West
  • Unlocked Framerate: No (60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling between 4K and lower resolutions)
Elden Ring
  • Unlocked Framerate: Yes (Though it rarely hits 60 FPS consistently)
  • Dynamic Resolution: Yes (In Performance mode)
Returnal
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution dynamically adjusts to maintain performance)
F1 2021
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Resolution adjusts to meet framerate)
Gran Turismo 7
  • Unlocked Framerate: No (60 FPS locked in Performance mode)
  • Dynamic Resolution: Yes (Scaling is used to maintain smooth gameplay)
Tales of Arise
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Hitman 3
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Scales to maintain stable performance)
Star Wars Jedi: Survivor
  • Unlocked Framerate: No (Capped at 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling in both modes)
Fortnite
  • Unlocked Framerate: Yes (120 FPS mode available on PS5)
  • Dynamic Resolution: Yes (Resolution adjusts based on performance mode)
NBA 2K23
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic scaling is used)
Apex Legends
  • Unlocked Framerate: Yes (120 FPS support in performance mode)
  • Dynamic Resolution: Yes (To ensure stability)
Ghost of Tsushima: Director’s Cut
  • Unlocked Framerate: No (Targets 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Utilizes dynamic resolution scaling)
Kena: Bridge of Spirits
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling adjusts resolution for smoother framerate)
Deathloop
  • Unlocked Framerate: No (Capped at 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain frame consistency)
Outriders
  • Unlocked Framerate: No (60 FPS cap in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain framerate)
Sackboy: A Big Adventure
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically based on performance needs)
Control (Base Game)
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Marvel’s Avengers
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used in performance mode)
The Division 2
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling is used to maintain framerate stability)
Godfall
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales based on scene intensity)
Dying Light 2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales to keep performance smooth)
Rainbow Six Siege
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Immortals Fenyx Rising
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain stable framerate)
Guilty Gear Strive
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
PGA Tour 2K23
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain framerate)
Evil Dead: The Game
  • Unlocked Framerate: Yes (120 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used to maintain performance)
Shadow of the Tomb Raider (PS4 version on PS5)
  • Unlocked Framerate: Yes (Unlocked framerate patch for PS5, targeting 60 FPS)
  • Dynamic Resolution: Yes (PS4 Pro version used dynamic scaling, and this remains for PS5 backward compatibility)
Remnant: From the Ashes (PS4 version on PS5)
  • Unlocked Framerate: Yes (Targets 60 FPS after next-gen update)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically)
Yakuza: Like a Dragon
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling applied in performance mode)
The Last of Us Part I (Remake)
  • Unlocked Framerate: No (60 FPS target in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain stability)
The Witcher 3: Wild Hunt - Complete Edition (Next-Gen Update)
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling helps maintain smooth performance)
Tony Hawk’s Pro Skater 1+2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically in performance mode)
Maneater
  • Unlocked Framerate: No (60 FPS locked)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain performance)
I don't think this is a definitive list, it kept giving results in batches, and I got bored, but definitely a few from my backlog in here that will benefit also a load that will be getting Pro patches anyway, but thought I'd keep them in just for context.
 

brenobnfm

Member
Asked ChatGPT to kick out a list of games with unlocked framerates and dynamic resolutions, which I guess should benefit even without an explicit Pro patch.

Call of Duty: Black Ops Cold War
  • Unlocked Framerate: Yes (Performance mode can hit 120 FPS)
  • Dynamic Resolution: Yes (To maintain high framerates, the game adjusts resolution dynamically)
Marvel's Spider-Man: Miles Morales
  • Unlocked Framerate: Yes (In Performance RT mode for 60 FPS with ray-tracing)
  • Dynamic Resolution: Yes (Used in most graphical modes to balance framerate and visuals)
Marvel’s Spider-Man: Remastered
  • Unlocked Framerate: Yes (In Performance RT mode)
  • Dynamic Resolution: Yes (In both Performance RT and Fidelity modes)
Demon's Souls
  • Unlocked Framerate: No (Locked to either 30 FPS in Cinematic or 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Both modes use dynamic resolution scaling)
Ratchet & Clank: Rift Apart
  • Unlocked Framerate: Yes (Performance modes target 60 FPS)
  • Dynamic Resolution: Yes (Utilized in both Performance RT and Fidelity modes)
Resident Evil Village
  • Unlocked Framerate: No (Generally locked to 60 FPS, but can dip in higher graphical modes)
  • Dynamic Resolution: Yes (To maintain stability)
Destiny 2
  • Unlocked Framerate: Yes (In Crucible, it targets 120 FPS in performance mode)
  • Dynamic Resolution: Yes (Used to balance framerate in higher action sequences)
Devil May Cry 5 Special Edition
  • Unlocked Framerate: Yes (120 FPS in High Framerate mode)
  • Dynamic Resolution: Yes (Enabled in high-performance modes)
Cyberpunk 2077
  • Unlocked Framerate: No (Locked at 60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Dynamic scaling helps maintain stability)
Borderlands 3
  • Unlocked Framerate: Yes (120 FPS available in Performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
DIRT 5
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Resolutions adjust dynamically in different modes)
The Nioh Collection (Nioh 1 & 2 Remastered)
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is enabled)
Final Fantasy VII Remake Intergrade
  • Unlocked Framerate: No (Capped at 30 or 60 FPS depending on the mode)
  • Dynamic Resolution: Yes (For smoother performance)
Control: Ultimate Edition
  • Unlocked Framerate: No (Capped at 30 FPS for Graphics mode, 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling is applied in various modes)
Mortal Kombat 11
  • Unlocked Framerate: No (60 FPS target in all modes)
  • Dynamic Resolution: Yes (Resolution adjusts based on load)
Warframe
  • Unlocked Framerate: Yes (Can hit 60 FPS or 120 FPS in certain modes)
  • Dynamic Resolution: Yes (Resolution scaling to maintain framerate)
Ghostrunner
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling in various modes)
Doom Eternal
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Both dynamic scaling and resolution adjustments are in place)
No Man's Sky
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Resolution scaling is used to improve performance)
The Pathless
  • Unlocked Framerate: Yes (Target 60 FPS)
  • Dynamic Resolution: Yes (Resolution can scale based on the scene)
Assassin’s Creed Valhalla
  • Unlocked Framerate: Yes (In Performance mode it targets 60 FPS)
  • Dynamic Resolution: Yes (Used to maintain framerate stability)
Watch Dogs: Legion
  • Unlocked Framerate: No (60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Far Cry 6
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
WRC 9
  • Unlocked Framerate: Yes (120 FPS support)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
Metro Exodus Enhanced Edition
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Resolution scales based on scene complexity)
Horizon Forbidden West
  • Unlocked Framerate: No (60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling between 4K and lower resolutions)
Elden Ring
  • Unlocked Framerate: Yes (Though it rarely hits 60 FPS consistently)
  • Dynamic Resolution: Yes (In Performance mode)
Returnal
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution dynamically adjusts to maintain performance)
F1 2021
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Resolution adjusts to meet framerate)
Gran Turismo 7
  • Unlocked Framerate: No (60 FPS locked in Performance mode)
  • Dynamic Resolution: Yes (Scaling is used to maintain smooth gameplay)
Tales of Arise
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Hitman 3
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Scales to maintain stable performance)
Star Wars Jedi: Survivor
  • Unlocked Framerate: No (Capped at 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling in both modes)
Fortnite
  • Unlocked Framerate: Yes (120 FPS mode available on PS5)
  • Dynamic Resolution: Yes (Resolution adjusts based on performance mode)
NBA 2K23
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic scaling is used)
Apex Legends
  • Unlocked Framerate: Yes (120 FPS support in performance mode)
  • Dynamic Resolution: Yes (To ensure stability)
Ghost of Tsushima: Director’s Cut
  • Unlocked Framerate: No (Targets 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Utilizes dynamic resolution scaling)
Kena: Bridge of Spirits
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling adjusts resolution for smoother framerate)
Deathloop
  • Unlocked Framerate: No (Capped at 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain frame consistency)
Outriders
  • Unlocked Framerate: No (60 FPS cap in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain framerate)
Sackboy: A Big Adventure
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically based on performance needs)
Control (Base Game)
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Marvel’s Avengers
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used in performance mode)
The Division 2
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling is used to maintain framerate stability)
Godfall
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales based on scene intensity)
Dying Light 2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales to keep performance smooth)
Rainbow Six Siege
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Immortals Fenyx Rising
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain stable framerate)
Guilty Gear Strive
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
PGA Tour 2K23
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain framerate)
Evil Dead: The Game
  • Unlocked Framerate: Yes (120 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used to maintain performance)
Shadow of the Tomb Raider (PS4 version on PS5)
  • Unlocked Framerate: Yes (Unlocked framerate patch for PS5, targeting 60 FPS)
  • Dynamic Resolution: Yes (PS4 Pro version used dynamic scaling, and this remains for PS5 backward compatibility)
Remnant: From the Ashes (PS4 version on PS5)
  • Unlocked Framerate: Yes (Targets 60 FPS after next-gen update)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically)
Yakuza: Like a Dragon
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling applied in performance mode)
The Last of Us Part I (Remake)
  • Unlocked Framerate: No (60 FPS target in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain stability)
The Witcher 3: Wild Hunt - Complete Edition (Next-Gen Update)
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling helps maintain smooth performance)
Tony Hawk’s Pro Skater 1+2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically in performance mode)
Maneater
  • Unlocked Framerate: No (60 FPS locked)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain performance)
I don't think this is a definitive list, it kept giving results in batches, and I got bored, but definitely a few from my backlog in here that will benefit also a load that will be getting Pro patches anyway, but thought I'd keep them in just for context.
Pretty sure Forbidden West is unlocked and Elden Ring has 60fps cap
 

paolo11

Member
FF7 integrade already looks to be really sharp and crisp on ps5 with no frame rate issue, so it will be the same. FF16 could benefit in terms of frame rate, but don't expect the frame rate mode to be crisp as it was 720p in battles and around 1080p outside of battles.
7 Remake is a bit sharp on performance mode with no frame rate issues however I do hope it deserves the Rebirth treatment (fidelity mode 60fps). Fidelity mode on Remake is really sharp but 30fps
 

paolo11

Member
Asked ChatGPT to kick out a list of games with unlocked framerates and dynamic resolutions, which I guess should benefit even without an explicit Pro patch.

Call of Duty: Black Ops Cold War
  • Unlocked Framerate: Yes (Performance mode can hit 120 FPS)
  • Dynamic Resolution: Yes (To maintain high framerates, the game adjusts resolution dynamically)
Marvel's Spider-Man: Miles Morales
  • Unlocked Framerate: Yes (In Performance RT mode for 60 FPS with ray-tracing)
  • Dynamic Resolution: Yes (Used in most graphical modes to balance framerate and visuals)
Marvel’s Spider-Man: Remastered
  • Unlocked Framerate: Yes (In Performance RT mode)
  • Dynamic Resolution: Yes (In both Performance RT and Fidelity modes)
Demon's Souls
  • Unlocked Framerate: No (Locked to either 30 FPS in Cinematic or 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Both modes use dynamic resolution scaling)
Ratchet & Clank: Rift Apart
  • Unlocked Framerate: Yes (Performance modes target 60 FPS)
  • Dynamic Resolution: Yes (Utilized in both Performance RT and Fidelity modes)
Resident Evil Village
  • Unlocked Framerate: No (Generally locked to 60 FPS, but can dip in higher graphical modes)
  • Dynamic Resolution: Yes (To maintain stability)
Destiny 2
  • Unlocked Framerate: Yes (In Crucible, it targets 120 FPS in performance mode)
  • Dynamic Resolution: Yes (Used to balance framerate in higher action sequences)
Devil May Cry 5 Special Edition
  • Unlocked Framerate: Yes (120 FPS in High Framerate mode)
  • Dynamic Resolution: Yes (Enabled in high-performance modes)
Cyberpunk 2077
  • Unlocked Framerate: No (Locked at 60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Dynamic scaling helps maintain stability)
Borderlands 3
  • Unlocked Framerate: Yes (120 FPS available in Performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
DIRT 5
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Resolutions adjust dynamically in different modes)
The Nioh Collection (Nioh 1 & 2 Remastered)
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is enabled)
Final Fantasy VII Remake Intergrade
  • Unlocked Framerate: No (Capped at 30 or 60 FPS depending on the mode)
  • Dynamic Resolution: Yes (For smoother performance)
Control: Ultimate Edition
  • Unlocked Framerate: No (Capped at 30 FPS for Graphics mode, 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling is applied in various modes)
Mortal Kombat 11
  • Unlocked Framerate: No (60 FPS target in all modes)
  • Dynamic Resolution: Yes (Resolution adjusts based on load)
Warframe
  • Unlocked Framerate: Yes (Can hit 60 FPS or 120 FPS in certain modes)
  • Dynamic Resolution: Yes (Resolution scaling to maintain framerate)
Ghostrunner
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling in various modes)
Doom Eternal
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Both dynamic scaling and resolution adjustments are in place)
No Man's Sky
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Resolution scaling is used to improve performance)
The Pathless
  • Unlocked Framerate: Yes (Target 60 FPS)
  • Dynamic Resolution: Yes (Resolution can scale based on the scene)
Assassin’s Creed Valhalla
  • Unlocked Framerate: Yes (In Performance mode it targets 60 FPS)
  • Dynamic Resolution: Yes (Used to maintain framerate stability)
Watch Dogs: Legion
  • Unlocked Framerate: No (60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Far Cry 6
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
WRC 9
  • Unlocked Framerate: Yes (120 FPS support)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
Metro Exodus Enhanced Edition
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Resolution scales based on scene complexity)
Horizon Forbidden West
  • Unlocked Framerate: No (60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling between 4K and lower resolutions)
Elden Ring
  • Unlocked Framerate: Yes (Though it rarely hits 60 FPS consistently)
  • Dynamic Resolution: Yes (In Performance mode)
Returnal
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution dynamically adjusts to maintain performance)
F1 2021
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Resolution adjusts to meet framerate)
Gran Turismo 7
  • Unlocked Framerate: No (60 FPS locked in Performance mode)
  • Dynamic Resolution: Yes (Scaling is used to maintain smooth gameplay)
Tales of Arise
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Hitman 3
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Scales to maintain stable performance)
Star Wars Jedi: Survivor
  • Unlocked Framerate: No (Capped at 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling in both modes)
Fortnite
  • Unlocked Framerate: Yes (120 FPS mode available on PS5)
  • Dynamic Resolution: Yes (Resolution adjusts based on performance mode)
NBA 2K23
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic scaling is used)
Apex Legends
  • Unlocked Framerate: Yes (120 FPS support in performance mode)
  • Dynamic Resolution: Yes (To ensure stability)
Ghost of Tsushima: Director’s Cut
  • Unlocked Framerate: No (Targets 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Utilizes dynamic resolution scaling)
Kena: Bridge of Spirits
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling adjusts resolution for smoother framerate)
Deathloop
  • Unlocked Framerate: No (Capped at 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain frame consistency)
Outriders
  • Unlocked Framerate: No (60 FPS cap in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain framerate)
Sackboy: A Big Adventure
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically based on performance needs)
Control (Base Game)
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Marvel’s Avengers
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used in performance mode)
The Division 2
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling is used to maintain framerate stability)
Godfall
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales based on scene intensity)
Dying Light 2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales to keep performance smooth)
Rainbow Six Siege
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Immortals Fenyx Rising
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain stable framerate)
Guilty Gear Strive
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
PGA Tour 2K23
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain framerate)
Evil Dead: The Game
  • Unlocked Framerate: Yes (120 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used to maintain performance)
Shadow of the Tomb Raider (PS4 version on PS5)
  • Unlocked Framerate: Yes (Unlocked framerate patch for PS5, targeting 60 FPS)
  • Dynamic Resolution: Yes (PS4 Pro version used dynamic scaling, and this remains for PS5 backward compatibility)
Remnant: From the Ashes (PS4 version on PS5)
  • Unlocked Framerate: Yes (Targets 60 FPS after next-gen update)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically)
Yakuza: Like a Dragon
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling applied in performance mode)
The Last of Us Part I (Remake)
  • Unlocked Framerate: No (60 FPS target in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain stability)
The Witcher 3: Wild Hunt - Complete Edition (Next-Gen Update)
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling helps maintain smooth performance)
Tony Hawk’s Pro Skater 1+2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically in performance mode)
Maneater
  • Unlocked Framerate: No (60 FPS locked)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain performance)
I don't think this is a definitive list, it kept giving results in batches, and I got bored, but definitely a few from my backlog in here that will benefit also a load that will be getting Pro patches anyway, but thought I'd keep them in just for context.
Ff7 remake on ps5 has dynamic resolution on performance mode?? I thought it’s locked 1440p resolution
 

brenobnfm

Member
7 Remake is a bit sharp on performance mode with no frame rate issues however I do hope it deserves the Rebirth treatment (fidelity mode 60fps). Fidelity mode on Remake is really sharp but 30fps

30FPS on these games straight up gives me nausea, something is off, probably the lack of proper motion blur. Talk about what you want about the Sony studios games, but their 30fps modes are usually great.
 
Last edited:

Stu_Hart

Member
No just calling out people that think they know more than they really do. But if you’re right you can respond back in a couple months when the experts have a real opinion 👍🏻
Oh you are triggered for sure. Boost mode is nothing new, and there are games that are cpu limited. It's stating the obvious that many people already know. If you are triggered by that, you need help.
 

hussar16

Member
out of those 8 thousand ps4 games only about a hundred have atm able to unlock resolution and framerate, dont fall for this trick. also ps5 pro seems useless since they wont add the upscale ai onto these 8 thousand games
 

XXL

Gold Member
Asked ChatGPT to kick out a list of games with unlocked framerates and dynamic resolutions, which I guess should benefit even without an explicit Pro patch.

Call of Duty: Black Ops Cold War
  • Unlocked Framerate: Yes (Performance mode can hit 120 FPS)
  • Dynamic Resolution: Yes (To maintain high framerates, the game adjusts resolution dynamically)
Marvel's Spider-Man: Miles Morales
  • Unlocked Framerate: Yes (In Performance RT mode for 60 FPS with ray-tracing)
  • Dynamic Resolution: Yes (Used in most graphical modes to balance framerate and visuals)
Marvel’s Spider-Man: Remastered
  • Unlocked Framerate: Yes (In Performance RT mode)
  • Dynamic Resolution: Yes (In both Performance RT and Fidelity modes)
Demon's Souls
  • Unlocked Framerate: No (Locked to either 30 FPS in Cinematic or 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Both modes use dynamic resolution scaling)
Ratchet & Clank: Rift Apart
  • Unlocked Framerate: Yes (Performance modes target 60 FPS)
  • Dynamic Resolution: Yes (Utilized in both Performance RT and Fidelity modes)
Resident Evil Village
  • Unlocked Framerate: No (Generally locked to 60 FPS, but can dip in higher graphical modes)
  • Dynamic Resolution: Yes (To maintain stability)
Destiny 2
  • Unlocked Framerate: Yes (In Crucible, it targets 120 FPS in performance mode)
  • Dynamic Resolution: Yes (Used to balance framerate in higher action sequences)
Devil May Cry 5 Special Edition
  • Unlocked Framerate: Yes (120 FPS in High Framerate mode)
  • Dynamic Resolution: Yes (Enabled in high-performance modes)
Cyberpunk 2077
  • Unlocked Framerate: No (Locked at 60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Dynamic scaling helps maintain stability)
Borderlands 3
  • Unlocked Framerate: Yes (120 FPS available in Performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
DIRT 5
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Resolutions adjust dynamically in different modes)
The Nioh Collection (Nioh 1 & 2 Remastered)
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is enabled)
Final Fantasy VII Remake Intergrade
  • Unlocked Framerate: No (Capped at 30 or 60 FPS depending on the mode)
  • Dynamic Resolution: Yes (For smoother performance)
Control: Ultimate Edition
  • Unlocked Framerate: No (Capped at 30 FPS for Graphics mode, 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling is applied in various modes)
Mortal Kombat 11
  • Unlocked Framerate: No (60 FPS target in all modes)
  • Dynamic Resolution: Yes (Resolution adjusts based on load)
Warframe
  • Unlocked Framerate: Yes (Can hit 60 FPS or 120 FPS in certain modes)
  • Dynamic Resolution: Yes (Resolution scaling to maintain framerate)
Ghostrunner
  • Unlocked Framerate: Yes (Performance mode allows up to 120 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling in various modes)
Doom Eternal
  • Unlocked Framerate: Yes (120 FPS mode)
  • Dynamic Resolution: Yes (Both dynamic scaling and resolution adjustments are in place)
No Man's Sky
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Resolution scaling is used to improve performance)
The Pathless
  • Unlocked Framerate: Yes (Target 60 FPS)
  • Dynamic Resolution: Yes (Resolution can scale based on the scene)
Assassin’s Creed Valhalla
  • Unlocked Framerate: Yes (In Performance mode it targets 60 FPS)
  • Dynamic Resolution: Yes (Used to maintain framerate stability)
Watch Dogs: Legion
  • Unlocked Framerate: No (60 FPS or 30 FPS depending on the mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Far Cry 6
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
WRC 9
  • Unlocked Framerate: Yes (120 FPS support)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
Metro Exodus Enhanced Edition
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Resolution scales based on scene complexity)
Horizon Forbidden West
  • Unlocked Framerate: No (60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling between 4K and lower resolutions)
Elden Ring
  • Unlocked Framerate: Yes (Though it rarely hits 60 FPS consistently)
  • Dynamic Resolution: Yes (In Performance mode)
Returnal
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution dynamically adjusts to maintain performance)
F1 2021
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Resolution adjusts to meet framerate)
Gran Turismo 7
  • Unlocked Framerate: No (60 FPS locked in Performance mode)
  • Dynamic Resolution: Yes (Scaling is used to maintain smooth gameplay)
Tales of Arise
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Hitman 3
  • Unlocked Framerate: No (Capped at 60 FPS)
  • Dynamic Resolution: Yes (Scales to maintain stable performance)
Star Wars Jedi: Survivor
  • Unlocked Framerate: No (Capped at 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling in both modes)
Fortnite
  • Unlocked Framerate: Yes (120 FPS mode available on PS5)
  • Dynamic Resolution: Yes (Resolution adjusts based on performance mode)
NBA 2K23
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic scaling is used)
Apex Legends
  • Unlocked Framerate: Yes (120 FPS support in performance mode)
  • Dynamic Resolution: Yes (To ensure stability)
Ghost of Tsushima: Director’s Cut
  • Unlocked Framerate: No (Targets 60 FPS in Performance mode)
  • Dynamic Resolution: Yes (Utilizes dynamic resolution scaling)
Kena: Bridge of Spirits
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling adjusts resolution for smoother framerate)
Deathloop
  • Unlocked Framerate: No (Capped at 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain frame consistency)
Outriders
  • Unlocked Framerate: No (60 FPS cap in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain framerate)
Sackboy: A Big Adventure
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically based on performance needs)
Control (Base Game)
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales dynamically)
Marvel’s Avengers
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used in performance mode)
The Division 2
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling is used to maintain framerate stability)
Godfall
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales based on scene intensity)
Dying Light 2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution scales to keep performance smooth)
Rainbow Six Siege
  • Unlocked Framerate: Yes (120 FPS mode available)
  • Dynamic Resolution: Yes (Dynamic resolution scaling is used)
Immortals Fenyx Rising
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts to maintain stable framerate)
Guilty Gear Strive
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic resolution scaling for performance)
PGA Tour 2K23
  • Unlocked Framerate: No (60 FPS cap)
  • Dynamic Resolution: Yes (Dynamic scaling to maintain framerate)
Evil Dead: The Game
  • Unlocked Framerate: Yes (120 FPS in performance mode)
  • Dynamic Resolution: Yes (Scaling used to maintain performance)
Shadow of the Tomb Raider (PS4 version on PS5)
  • Unlocked Framerate: Yes (Unlocked framerate patch for PS5, targeting 60 FPS)
  • Dynamic Resolution: Yes (PS4 Pro version used dynamic scaling, and this remains for PS5 backward compatibility)
Remnant: From the Ashes (PS4 version on PS5)
  • Unlocked Framerate: Yes (Targets 60 FPS after next-gen update)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically)
Yakuza: Like a Dragon
  • Unlocked Framerate: No (Targets 60 FPS)
  • Dynamic Resolution: Yes (Dynamic scaling applied in performance mode)
The Last of Us Part I (Remake)
  • Unlocked Framerate: No (60 FPS target in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain stability)
The Witcher 3: Wild Hunt - Complete Edition (Next-Gen Update)
  • Unlocked Framerate: No (60 FPS in performance mode)
  • Dynamic Resolution: Yes (Dynamic resolution scaling helps maintain smooth performance)
Tony Hawk’s Pro Skater 1+2
  • Unlocked Framerate: No (Targets 60 FPS in performance mode)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically in performance mode)
Maneater
  • Unlocked Framerate: No (60 FPS locked)
  • Dynamic Resolution: Yes (Resolution adjusts dynamically to maintain performance)
I don't think this is a definitive list, it kept giving results in batches, and I got bored, but definitely a few from my backlog in here that will benefit also a load that will be getting Pro patches anyway, but thought I'd keep them in just for context.
Thank you. What was the request you gave to get this list?
 

Bojanglez

The Amiga Brotherhood
Thank you. What was the request you gave to get this list?
"What PS5 games have unlocked framerates or dynamic resolutions? Can you list all of them along with if they have unlocked framerate, resolution or both please"

It outputs in batches, so I had to keep on asking for more. Also it did output:

Bloodborne (PS4 version on PS5)

  • Unlocked Framerate: Yes (Fan-made patches on the PS4 version can unlock framerate, but no official patch yet)
  • Dynamic Resolution: No (No scaling on PS5, resolution remains the same)
But I removed as it was not really a valid result.
 
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Reactions: XXL

XXL

Gold Member
"What PS5 games have unlocked framerates or dynamic resolutions? Can you list all of them along with if they have unlocked framerate, resolution or both please"

It outputs in batches, so I had to keep on asking for more. Also it did output:

Bloodborne (PS4 version on PS5)

  • Unlocked Framerate: Yes (Fan-made patches on the PS4 version can unlock framerate, but no official patch yet)
  • Dynamic Resolution: No (No scaling on PS5, resolution remains the same)
But I removed as it was not really a valid result.
Ok thanks.

Yeah, I'm trying to a get a full list, but I see what you're saying about it being in batches.
 

Allandor

Member
Elden Ring for sure will be locked 60. BG3 probably will run the same, but GAF experts told me that Zen 2 inside Pro will magicaly perform 2x better so I believe them.
Elden ring is not a technical masterpiece, without a patch I don't think it will be locked 60 as the it seems more to be CPU limited (even the PC version is not that easy to get to 60).
It is more or less funny that it needs a PS5 pro to get what was promised with the amateur version. But it can't get better as the SSD is still the same and we all know from some console warriors that only the SSD speed is the limiting factor.... ;)
 

octos

Member
And this is why, contrary to what Digital Foundry used to say, we need more if not all performance intensive games to also offer unlocked options, and ideally one of those options will be fully unlocked like 4k uncapped fps + maximum fidelity. Sure it will run at 15fps on current consoles, but in the future that same game will look and run amazing.
 

FeralEcho

Member
I know. You go almost illegal by Jailbreaking a PS5 and can play at rocksolid 60fps RDR2, Bloodborne, DriveClub and basically every game you can imagine, some only ever playable on Sony consoles.
You pay $700 for an hardware upgrade and can only play those countless 30fps PS4 games at 30fps.

XPSGR5o.gif


I get those 30fps-only games could manifest issues once brutally unlocked, but you just put a classy warning on your toggle and leave the choice at the hands of your enthusiast, paying user.
A warning they already issued with some PS4 games on PS5 in the begining anyway...Senran Kagura EV for example still exhibits terrible artifacting on PS5 4 years on,AC Syndicate only in the last year or so became playable without the major artifacting before so it's not like they couldn't have done it, It's not like people would sue them for some shit they don't even advertise and specifically put warnings about...but nooo Sony just hates their own fans and would rather keep incredible stuff like Bloodborne and Driveclub prisoners to 1080P/30fps for eternity.
 
Still waiting on that framerate unlock for The Last Guardian

Waiting-Skeleton-wmlxx.jpg
God I fucking wish. You can play it at 60fps without patching it up to the part where you run through that tunnel high in the air on the way to the final tower. Then you need to patch it, play that tunnel section and re-install to play the ending at 60fps.
 

Shifty1897

Member
I think you're assuming that FF16 isn't dropping to 720p because of the dynamic resolution and the games call for 60 fps in battle, but the developer actively setting a lower resolution in battle. We'll see, but I don't think that's the case.



How many games this gen are locked to 30? Most games run or try to run at 60 fps this generation and dynamic resolution has been heavily utilized this generation, because people don't mind as much dropping from say 2160p to 1800p or 1600p, but PS5 Pro instantly fixes that.



Most PS4 games ran at a locked 30 fps with a locked resolution... Boost mode is a bigger deal this generation than last.
To be clear, yes, I absolutely believe FF16 is hard coded to drop to 720p the second it drops into battle. Digital Foundry confirmed as much, the game could be running 1600p with the enemies on screen, and the second the battle theme changes, the game drops to 720p and never increases, that's hard coding.
 
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