Drunkensamurai
Member
I mean if this is the length that we are going to take to convince people that they need PS5 PRO then it's DOA.
Wait, why not?There is no way that PSSR will beat DLSS.
So PS5Pro would run 1/4 the resolution to get framerate 2x. That would put it about on par with... a Series S? Nice - Sony will be making real bank here on charging 700$ for this - I bet MS wishes they'd have thought of it first.There is definitely potential here. The Ps5 Pro version runs at 60fps vs 30fps at 4k on the left. So the more powerful system has improved the frame rate, but that probably wasn't enough, they also lowered the render resolution to maybe 2k...
Yea it would speak positively for RT performance improvements - and if anyone is likely to bring those, Insomniac would be it.Only thing I can really judge in these motion blur filled pictures (for Fidelity) is actually the shadow from the tree in the first screenshot, looks like it could be RT shadows on the Pro.
And that would interesting if true, as it means Fidelity at 60fps plus additional RT.
Because NVidia has infinite $ (basically the new MS) and nothing can compete with their infinitely paid engineers - something like it seems to be the rationale making the rounds these days.Wait, why not?
There it is. Nothing to see here. Sony's trance is working on them today. They're trying to justify the price tag.Did you just made this comparison using compressed to fuck images from youtube that looks like 480p
But's that'sWait, why not?
Lets wait and see before writing this off. Both are using AI upscaling. We know from the PS5 Pro leaks that the machine learning computation power is very impressive. On par with the 3080. it doesnt have to beat it. It just has to come close. FSR is already almost there, TSR too and they dont using AI upscaling. Why is it so hard to believe that another AI solution with proper hardware computation power allocated to AI tasks wont match it?
I will wait to see the results. Easy to mock chiefdada, ive done in many times myself and im dying to leave a LOL reaction to his OP, but lets wait for the games to come out before making definitive statements like that.
Yeah same, they should have shown something like instead of Ratchet.I'm interested to see how Wukong runs on PS5 Pro.. It's like the new Crysis of console games lol
It doesnt have the AI hardware needed for AI upscaling.I mean why can't base PS5 use this upscaling ?
Logical/Rational/Thoughtful/Reasonable commentary not allowed. Banned
I think we need more time guys. Lets not jump to conclusions.
Since the fidelity modes are 30 fps the motion blur on them is quite high, even to the point where you'd probably want to turn them down and that shows in those stills
Because you need to pay $700 for the privilege… But Sony is going to tell you that the PS5Pro have an especial chip made by the NASA with the power of 3 trillion Gamecubes taped together.I mean why can't base PS5 use this upscaling ?
I mean why can't base PS5 use this upscaling ?
I did, the only major issues it was with ghosting. And that was DLSS 2.5, it’s up to 3.7 now.Try playing Dead Space with dlss. It looks like crap, even in quality mode.
Come on. If you upscale from 1440p to 4K, FSR is competent enough but outside of that...FSR is already almost there
The 30 fps mode motion blur and depth of field is incredibly strong, that and the per object motion blur is different between 30 /60 modes too. I'll be getting one regardless, but these comparisons along with YouTube compression aren't doing it any favoursWow, I really struck a nerve here with PCMR... calm down, these are just a few observations based on limited info we have. It's never stopped us from preliminary discussions in the past.
Motion blur would not explain the discrepancy in visual clarity between the armored truck, NPC character detail, wooden fence in the back towards the right, or cobblestone.
?? The ps5 is running the game in fidelity at 4k, pro is maybe running at 2k plus the better gpu to get from locked 30fps to maybe locked 60 fps. Dont know where you getting the 1/4 resolution.So PS5Pro would run 1/4 the resolution to get framerate 2x.
Actually the TOPS figure you have for the 3080 there doesn’t include sparsity for INT8, while the Pro numbers do (based on RDNA4 leak). So double that for the sparsity numbers for the 3080. The Pro ML capabilities are between a 3060 and a 3060Ti. Not really a problem as that is enough for ML upscaling.Wait, why not?
Lets wait and see before writing this off. Both are using AI upscaling. We know from the PS5 Pro leaks that the machine learning computation power (300 TOPS) is very impressive. On par with the 3080 (273 TOPS). it doesnt have to beat it. It just has to come close. FSR is already almost there, TSR too and they dont using AI upscaling. Why is it so hard to believe that another AI solution with proper hardware computation power allocated to AI tasks wont match it?
I will wait to see the results. Easy to mock chiefdada, ive done in many times myself and im dying to leave a LOL reaction to his OP, but lets wait for the games to come out before making definitive statements like that.
when you have to justify your purchase you know its a bad purchaseYou are all trying too hard.
720p to 4k is where FSR2 really shines. Literally, the image is just filled with random shiny noise that flickers.Come on. If you upscale from 1440p to 4K, FSR is competent enough but outside of that...
Some mental gymnastics you have going on there. Wow.DLSS is not card specific, so its just DLSS, in a comparison. That is for us to check. 4090 can run at much higher fps and res, so the Upscaler has way less to do.Also on PC there are not 2 modes to compare but you can put the settings to however u want.
I get that ur coming from "but the topic of the thread is" which is understandable. But saying PSSR is bad because FSR is bad isnt better then saying 4090 level graphics is what we can expect from the ps5 pro.
So dont fight the hyperbole with hyperbole but with facts and a clear mind, then ull be more sucessfull in the long run. look at what the fuck were discussing.
Nobody in their right mind expects PS5 Pro to compete with a 7800x3d + 4090 + 128gb 6200mhz / cl 30 setup.
LOL what the fuck is this thread?
Because you need to pay $700 for the privilege… But Sony is going to tell you that the PS5Pro have an especial chip made by the NASA with the power of 3 trillion Gamecubes taped together.
2k is 25% of 4k.?? The ps5 is running the game in fidelity at 4k, pro is maybe running at 2k plus the better gpu to get from locked 30fps to maybe locked 60 fps. Dont know where you getting the 1/4 resolution.
sorry i mean 2160p down to 1440p2k is 25% of 4k.
The rest was me being facetious obviously. Anyway from what I remember PS5 runs dynamic 1800p-2160p, but yea we'll see where Pro lands. Based on the leak - we could see resolution of performance-mode * 1.7x, but there's likely going to be nuances with other things.
You trying to make sense in a coping thread?"appears"?
How about we wait until the thing releases so that some thorough comparisons can be done using retail units?
It looks bad with VRS enabled.Try playing Dead Space with dlss. It looks like crap, even in quality mode.
It's not a special chip but it is special hardware. Nvidia calls them tensor cores, but a lot of CPUs coming out have special hardware designed to do the math that AI requires. Watch the Apple presentation where they talk about the CPU and with each generation they add more AI hardware to their CPU. The CPU in the PS5 and XSX don't have this hardware.Because you need to pay $700 for the privilege… But Sony is going to tell you that the PS5Pro have an especial chip made by the NASA with the power of 3 trillion Gamecubes taped together.
PSSR is much better than the standard quality mode.
NVIDIA is competent. Microsoft isn't.I won't be surprised if PSSR beats DLSS in upscaling ability. After all it's Sony tech; they've engineered a better console than a $3 trillion megacorp despite being way smaller, they can probably make better image upscaling tech than a company like Nvidia despite also being valuated lower than them in the stock market.
Won't feel bad for the PC fanboys if and when that happens, btw. But in any case, let's wait for clean comparisons before picking a winner.
I mean it's worth noting that DLSS wasn't developed by some massive team either. Last I remember there was like 5 authors of the paper.I won't be surprised if PSSR beats DLSS in upscaling ability.
PS5 compute throughput that you could throw at AI would be about 20.5 TOP/s (41T if it had Int8 ops - but while officially never confirmed, some insiders say it doesn't).I mean why can't base PS5 use this upscaling ?
They also have years of experience training data from working on their tech and developers input.NVIDIA is competent. Microsoft isn't.
Wait, why not?
Lets wait and see before writing this off. Both are using AI upscaling. We know from the PS5 Pro leaks that the machine learning computation power (300 TOPS) is very impressive. On par with the 3080 (273 TOPS). it doesnt have to beat it. It just has to come close. FSR is already almost there, TSR too and they dont using AI upscaling. Why is it so hard to believe that another AI solution with proper hardware computation power allocated to AI tasks wont match it?
I will wait to see the results. Easy to mock chiefdada, ive done in many times myself and im dying to leave a LOL reaction to his OP, but lets wait for the games to come out before making definitive statements like that.
Nah, but he never ceases to amaze
First ChiefDada interaction?