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PSP Custom Firmware Thread

Sagitario

Member
Mr. Wonderful said:
Ugh. Why must the PSP 3000's be coming out right before Star Ocean? Now I have to make a choice between 333mhz and loading off a memory stick, or a brighter, better colored screen with a better response time, running off a UMD.

Or the third option: Buying Star Ocean, my most anticipated RPG (on a system I own :) ) this season, and waiting until the 3000's are cracked before I play it, which would be absolute torture.

333 + no loading > screen...

Is not like the PSP-2000 screen makes the games unplayable...
 
Ike said:
I tried getting Sega CD ISOs to work last night with PicoDrive but it was a pain in the ass to do and in the end I couldn't even get them running. I do, however, want to know what the best N64 emulator would be for PSP the Dedalus on pspupdates really isn't working for me. Can anyone help?
Put the ISOs in the rom folder. Do you have the latest version?
 

Ike

PissBOX, PeeS2, or Toiletcube
Verboten said:
Put the ISOs in the rom folder. Do you have the latest version?
MMK, where do I put the BIOs and sound files and do I have to rename the files in a certain way? The readme didn't really make that clear.
 

Schrade

Member
Oooh. New version of PSP-Maps has some much better handling of things.

For those that don't know, PSP-Maps allows you to view online maps from map services like Google Maps, Yahoo! Maps and Microsoft Virtual Earth. It also allows you to cache neighborhoods (with selectable radius) to your memory stick so you don't have to be connected to view the maps.

Main site: http://royale.zerezo.com/psp/

Video Tutorial:
YouTube Video: http://www.youtube.com/watch?v=aGYFMaR0PRE
MP4 Video: http://royale.zerezo.com/blog/psp-maps-v14.mp4
Flash Version: http://royale.tiblog.fr/aout-2008/psp-maps-1-4-introduction-video.html
 

Mejilan

Running off of Custom Firmware
To whomever is asking about multi-disc eboots. They work fine by me. 4.01 M33-2. The same methods and tools I've been using since 3.71 M33 are still working for me.

colinp said:
This has likely been answered and I'll look again to find it, but does anyone know of a reputable place to buy a pandora battery for my slim?

NEVERMIND! I see the TOOL battery links on the main op, gosh Mejilan really did cover just about everything ;)

The Pandora tutorials are all navanman. Aside from testing one or two of the tuts, and linking to them in the OP, I had nothing to do with them. All credit to navanman.
 

mattiewheels

And then the LORD David Bowie saith to his Son, Jonny Depp: 'Go, and spread my image amongst the cosmos. For every living thing is in anguish and only the LIGHT shall give them reprieve.'
Mr. Wonderful said:
Ugh. Why must the PSP 3000's be coming out right before Star Ocean? Now I have to make a choice between 333mhz and loading off a memory stick, or a brighter, better colored screen with a better response time, running off a UMD.

Or the third option: Buying Star Ocean, my most anticipated RPG (on a system I own :) ) this season, and waiting until the 3000's are cracked before I play it, which would be absolute torture.
man, people love their screens.

the 2000 screen is perfect to me, don't see why i'd need to buy a whole new system for a better one. now if the new one had bluetooth...
 
I'm sensitive to ghosting, and I'm a videophile. What can I say?

Is there any way to send files to your PSP over your network without installing any programs on the PC side of things? I would think there would be some kind of quick and easy homebrew app that allows the PSP to browse a network's Shared Folders, but I haven't found one yet.

Ugh. Nevermind my last question.

So I made a Parasite Eve Eboot tonight, and for whatever reason, on 4.01, it refuses to boot past the PSX logo. The screen just goes black. I tried just doing disc 1, same problem. I'm remaking the Eboot (because I accidentally deleted the multidisc Eboot) to play around with some settings, but any idea what I may have done wrong? I followed the guide in the original post...
 

Mamesj

Banned
very disappointing that the Snes emulator still can't play Yoshi's Island or Tetris Attack at full speed. and mind boggling that the NeoGeo and CPS emus are near perfect :lol
 
Mamesj said:
very disappointing that the Snes emulator still can't play Yoshi's Island or Tetris Attack at full speed. and mind boggling that the NeoGeo and CPS emus are near perfect :lol
Why is that mind-boggling? The Super F/X 2 chip was a lot faster and more complicated than the 68000 processor used in the CPS and neo-geo.
 

Mutagenic

Permanent Junior Member
Mamesj said:
very disappointing that the Snes emulator still can't play Yoshi's Island or Tetris Attack at full speed. and mind boggling that the NeoGeo and CPS emus are near perfect :lol
It's not all that surprising if you knew much about emulation.
 

Cynar

Member
Schrade said:
Oooh. New version of PSP-Maps has some much better handling of things.

For those that don't know, PSP-Maps allows you to view online maps from map services like Google Maps, Yahoo! Maps and Microsoft Virtual Earth. It also allows you to cache neighborhoods (with selectable radius) to your memory stick so you don't have to be connected to view the maps.

Main site: http://royale.zerezo.com/psp/

Video Tutorial:
YouTube Video: http://www.youtube.com/watch?v=aGYFMaR0PRE
MP4 Video: http://royale.zerezo.com/blog/psp-maps-v14.mp4
Flash Version: http://royale.tiblog.fr/aout-2008/psp-maps-1-4-introduction-video.html


Awesome, this is one of my favourite apps, great update and thanks for the info.

I just started using PSPtube a few days ago and I love it. So very nice to have youtube on the psp. :)
 

Mamesj

Banned
It's not all that surprising if you knew much about emulation.

k thx

nincompoop said:
Why is that mind-boggling? The Super F/X 2 chip was a lot faster and more complicated than the 68000 processor used in the CPS and neo-geo.

then that explains it. I know sometimes older systems, like the saturn, had weird architecture that are hard to emulate, but didn't realize the SNES was more difficult than CPS2 and Neo Geo.
 
Mamesj said:
k thx



then that explains it. I know sometimes older systems, like the saturn, had weird architecture that are hard to emulate, but didn't realize the SNES was more difficult than CPS2 and Neo Geo.
Not the SNES itself, but a handful of games had additional processors built into their cartridge. Yoshi's Island and Tetris Attack contained the Super FX2, the most advanced chipset available for SNES cartridges.
 

Mamesj

Banned
nincompoop said:
Not the SNES itself, but a handful of games had additional processors built into their cartridge. Yoshi's Island and Tetris Attack contained the Super FX2, the most advanced chipset available for SNES cartridges.


I see. Shame that Yoshi's Island doesn't work, but Tetris Attack plays well enough, I suppose.
 

linkboy

Member
nincompoop said:
Not the SNES itself, but a handful of games had additional processors built into their cartridge. Yoshi's Island and Tetris Attack contained the Super FX2, the most advanced chipset available for SNES cartridges.

Yoshi's Island I can understand it using the FX2 chip, however, I have no clue as to why Tetris Attack needed it. It just makes no sense.

As for Tetris Attack, you could always go with the GBA release, Dr. Mario and Puzzle League.
 

Mejilan

Running off of Custom Firmware
Mr. Wonderful said:
So I made a Parasite Eve Eboot tonight, and for whatever reason, on 4.01, it refuses to boot past the PSX logo. The screen just goes black. I tried just doing disc 1, same problem. I'm remaking the Eboot (because I accidentally deleted the multidisc Eboot) to play around with some settings, but any idea what I may have done wrong? I followed the guide in the original post...

Bad ISO? Try dumping it again. It should be working just fine on 4.01 M33-2 as a multi-disc eboot.
 
nincompoop said:
Not the SNES itself, but a handful of games had additional processors built into their cartridge. Yoshi's Island and Tetris Attack contained the Super FX2, the most advanced chipset available for SNES cartridges.

Do you have a reference for the latter? Wikipedia and Google would seem to disagree on Tetris Attack having either SuperFX chip.
 

spineduke

Unconfirmed Member
Schrade said:
Oooh. New version of PSP-Maps has some much better handling of things.

For those that don't know, PSP-Maps allows you to view online maps from map services like Google Maps, Yahoo! Maps and Microsoft Virtual Earth. It also allows you to cache neighborhoods (with selectable radius) to your memory stick so you don't have to be connected to view the maps.

Main site: http://royale.zerezo.com/psp/

Video Tutorial:
YouTube Video: http://www.youtube.com/watch?v=aGYFMaR0PRE
MP4 Video: http://royale.zerezo.com/blog/psp-maps-v14.mp4
Flash Version: http://royale.tiblog.fr/aout-2008/psp-maps-1-4-introduction-video.html


Amazing app, I love the ability to cache everything you view onto the memory stick.
 
Mejilan said:
Bad ISO? Try dumping it again. It should be working just fine on 4.01 M33-2 as a multi-disc eboot.
That's what I had thought, too, but upon ripping it a second time, I ended up with the same problem. Unfortunately, I no longer have a PSX emulator set up and running if I wanted to test out the actual ISOs.
 

suikodan

Member
suikodan said:
Speaking of emulators, anyone was able to get a TG16 emu working on CFW 4.XX?

I tried both emus (PCEP and HuCard something) and while one will freeze on the PSP splash screen, the other will load a menu and display a black screen when a ROM is selected.

If anyone has it working, can you PM me the content (just the emu files) of your TG16 folder please?

Nobody have a working TG16 emu? :(
 

Mejilan

Running off of Custom Firmware
Mr. Wonderful said:
That's what I had thought, too, but upon ripping it a second time, I ended up with the same problem. Unfortunately, I no longer have a PSX emulator set up and running if I wanted to test out the actual ISOs.

Can't hurt to set one up for test purposes. Shouldn't take too long either.
Also, set up POPSLoader and see if you can get the eboot to run under an older version of POPS.
 
Mejilan said:
Can't hurt to set one up for test purposes. Shouldn't take too long either.
Also, set up POPSLoader and see if you can get the eboot to run under an older version of POPS.
Yeah, so that was what I did this morning. The ISOs run perfectly. Therefore, it's either POPS or the Eboot creator in the OP not working correctly. I'm going to guess that it's POPS, which would contradict what the POPS compatibility list says for Parasite Eve, which is supposed to "Run Perfectly."
 

Mejilan

Running off of Custom Firmware
I use that eboot creator without any problems.
There could be something wrong with your settings. Do you have any plugins enabled? Try killing 'em.
 
Mejilan said:
I use that eboot creator without any problems.
There could be something wrong with your settings. Do you have any plugins enabled? Try killing 'em.
No. And my Dragon Warrior VII Eboot still works and runs fine, so... POPS?
 

Mejilan

Running off of Custom Firmware
POPS is the emulator in your PSP, so THAT'S highly unlikely. If you're unsure, just reflashing your CFW.
 

Mejilan

Running off of Custom Firmware
CWCheat has one built in.
But I still use this ancient screenshot.prx from long, long, long ago.
I have no idea when/where I got it, though.
 

colinp

Banned
If I follow navanman's "How to downgrade, install CFW on ANY PSP using TOOL (Pandora) Battery and Catb50 Installer" tutorial I need to format my memory stick, right? Once everything is installed do I need to hold onto anything on that memory stick or can I format it clean...?

Currently I have a 4 GB stick with loads of saves and a few games downloaded from the PS store on it, and a 2 GB stick in my cellphone with a few pictures. I am planning on just backing up my 2 gb stick and using that to install, then switching back to my 4gb for all the firmware fun stuff like ripping UMD games and the like... Will that be a problem?
 

Mejilan

Running off of Custom Firmware
When in doubt, back your shit up to PC, just in case.
A paired magic memory stick (with all files intact) is necessary for a Pandora battery to function. If you then reformat the mem stick, you'll lose the ability to use that Pandora until you redo the magic memory stick portion of the process (or turn the Pandora battery back to a normal one by removing the service mode flag).
 
Sorry for the noob question, but does anyone who follow the scene know if there is likely to be a 4.05 M33, or is that it until 4.1? I've tried checking the DA blog and wiki, and that only seems to be useful for things that are already out, not things coming out.
 

colinp

Banned
Mejilan said:
When in doubt, back your shit up to PC, just in case.
A paired magic memory stick (with all files intact) is necessary for a Pandora battery to function. If you then reformat the mem stick, you'll lose the ability to use that Pandora until you redo the magic memory stick portion of the process (or turn the Pandora battery back to a normal one by removing the service mode flag).

Ah ok, so it might be more sensible to just run the whole thing with my 4gb and just transferring all the data back afterwards, eh?

I can still download from the psp store with custom firmware, right?

I'm kicking myself 'cuz I can't find the 1gb card I got with my psp. Arg! Seems silly to spend any money on another card.
 

Mejilan

Running off of Custom Firmware
I haven't heard anything. But he's known to skip customizing fws without any major new features introduced.
 

Mejilan

Running off of Custom Firmware
OOOOOOH FUCK!

Finally! I've been checking up on that site on and off over the past year or so hoping but never finding an udpate!

ZOMG ZOMG ZOMG ZOMG ZOMG
 
Mejilan said:
I haven't heard anything. But he's known to skip customizing fws without any major new features introduced.
Thanks. If they don't do this one, I'm guessing there's only another month and a half before we get a new firmware that they will patch :)
 
Crazymoogle said:
Do you have a reference for the latter? Wikipedia and Google would seem to disagree on Tetris Attack having either SuperFX chip.
Hmm, I guess you're right. I just booted it up in ZSNES and it lists the cartridge type as normal. Not sure why it runs so slow on the PSP then, must be the Mode 7 effects or something.
 

Ronok

Member
Hey, my friend gave me his NTSC copy of FFIX today which apparently runs faster then the PAL version. I'm interested in giving it a shot, but, I just looked at the compatability website and it seems to have quite a few bugs. Is it worth my while trying to play FFIX on my PSP or, should I just emulate on PC or search out my PSX? :-/

If I should try on PSP, is there a specific firmware which I should upgrade to? I'm on 3.71 M33-4....
 

Mejilan

Running off of Custom Firmware
I played up to the middle of the second or so disc on 3.71 M33 without any real issues. I've played it for a few minutes further with 3.90 M33-3 and 4.01 M33-2.

It's definitely playable. I never encountered any fatal issues.
 

Hcoregamer00

The 'H' stands for hentai.
I noticed that ZSNES would have major slowdown in some games where as Picodrive would run perfectly with everything. Is the slowdown for ZSNES because of the PSP's lack of power, or because emulation with top tier SNES games needs to be refined and optimized for the system?
 

Mejilan

Running off of Custom Firmware
The SNES is a much tougher beast to emulate, especially when you factor in the expansion chips included in some carts (SFX, SFX2, etc.)

Mode 7 does bring this emulator to its knees, sadly.

But you must means SNES9x. ZSNES hasn't been ported to the PSP.
 
Hcoregamer00 said:
I noticed that ZSNES would have major slowdown in some games where as Picodrive would run perfectly with everything. Is the slowdown for ZSNES because of the PSP's lack of power, or because emulation with top tier SNES games needs to be refined and optimized for the system?
First of all, ZSNES is only for PCs... it is written entirely in X86 assembly, which allowed it to run extremely fast on low-end pentium machines, but it would be worthless to try and port it to systems that don't use x86 processors. Second of all, SNES9x does have some slowdown because certain mode 7 effects are costly to emulate, but it otherwise it should run everything perfectly. The last few releases have made some pretty big strides in mode 7 emulation. Finally, Picodrive is great, but it isn't perfect. It has two rendering options, normal and accelerated. On accelerated every game should run at full speed, but many experience graphical glitches that make them unplayable. Normal mode usually runs games at full speed, but most Sega CD games and a handful of Genesis games still experience some slowdown with it enabled.
 

Hcoregamer00

The 'H' stands for hentai.
Mejilan said:
The SNES is a much tougher beast to emulate, especially when you factor in the expansion chips included in some carts (SFX, SFX2, etc.)

Mode 7 does bring this emulator to its knees, sadly.

But you must means SNES9x. ZSNES hasn't been ported to the PSP.

Yeah, you know what I mean.

I notice that in certain games like Super Mario RPG, the game slows down to a crawl.

nincompoop said:
First of all, ZSNES is only for PCs... it is written entirely in X86 assembly, which allowed it to run extremely fast on low-end pentium machines, but it would be worthless to try and port it to systems that don't use x86 processors. Second of all, SNES9x does have some slowdown because certain mode 7 effects are costly to emulate, but it otherwise it should run everything perfectly. The last few releases have made some pretty big strides in mode 7 emulation. Finally, Picodrive is great, but it isn't perfect. It has two rendering options, normal and accelerated. On accelerated every game should run at full speed, but many experience graphical glitches that make them unplayable. Normal mode usually runs games at full speed, but most Sega CD games and a handful of Genesis games still experience some slowdown with it enabled.

I see, that was very insightful.
 

Ronok

Member
Mejilan said:
I played up to the middle of the second or so disc on 3.71 M33 without any real issues. I've played it for a few minutes further with 3.90 M33-3 and 4.01 M33-2.

It's definitely playable. I never encountered any fatal issues.


Any issues with sound being missing on cutscenes and stuff? :-/
 
About the SNES games, Secret of Mana is the one game I want to replay on my PSP. Has anyone tried it? If not, does it have any chips or mode 7 that would cause problems?
 

Mejilan

Running off of Custom Firmware
Ronok said:
Any issues with sound being missing on cutscenes and stuff? :-/

I played most of it on 3.71 M33-4, and had no issues, no.
POPS 3.71 is easily accessible from newer CFWs via Dark-Alex's POPSLoader plugin.
 
prodystopian said:
About the SNES games, Secret of Mana is the one game I want to replay on my PSP. Has anyone tried it? If not, does it have any chips or mode 7 that would cause problems?
I played it a bit on my PSP a while back, don't remeber having too much trouble with it. There were occasional slowdowns due to mode 7 effects, but it ran at 60 fps the majority of the time. I only played through the first few dungeons though.
 

Mejilan

Running off of Custom Firmware
I imagine that SoM would be fine for most things, except for perhaps when you're flying around on Flammie. Heavy mode 7 effects there.
 
Great to know. Thanks to both of you. SLowdown on Flamie would be about the only time it wouldn't be a big deal so that is great news.

I'll report back if I can get it up and running. Dealextreme took over a week to ship out my battery+mem card. Combined with the long weekend, it is a long wait.
 
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