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PSP FIRST EMU !!!!!!!

rod said:
what (in other peoples opinion) will come first.

1.5 haxx0red or being able to reflash your firmware to an older vers.

Sony's encryption is ArCoSS and hackers are going to have one hell of a problem if they don't find a backdoor of some sort because it's almost impossible to get through it without the correct key. A rebuild firmware of older version IE: 1.0 is very possible but the matter of flashing it is a pain, there's 2 ways that this could happen.

1. You would have to manually solder a new Firmware chip containing the firmware.
2. Someone would have to figure out how to "reflash" which isn't as easy as it sounds since V1.0 is hard written into the chip as some DEV's have stated.

A loader usually bypasses all sorts of check whether it will play homebrew is unlikely and I doubt a warez group will release it for homebrew applications unless they go open-source and then that just gives sony an upper hand to see how they're exploiting the system and they can close that hole shut.
 
Are game saves encyrpted or signed also? Theoretically one could exploit a game save that has a buffer overflow to run arbitary code and have it load another bios.
 
Ok, now that I have a brief rest of work:

Megadrive 0.01

Well, nice for a first version, is not as slow as I expected, is quite playable. No sound.

Pictures of Alien Soldier and Sonic 2







Naruto

This is a homebrew game I just discovered today. Looks pretty nice, but what makes me excited is the chance to play other hombrew games like Beats of Rage (actually I can´t because I just have a 32 Mb card, thing that will change soon)



Beats of Rage



Sorry for the quality, I don´t know how to translate more accurately how good it looks on PSP screen, the camera is pretty good but not the user ;)

This is a present from heavens, it´s really exciting to see so much stuff (not only emulators, but apps as readers and so).

I will try to text Neo Geo Cd when is possible.
 
psprulz19qq.jpg

Oh yes let me taste your tears!

psprulz25ms.jpg

Oh yes your tears are so yummy and sweet!

psprulz39mv.jpg

Oh Blaze is so teh hottzor

psprulz43td.jpg

** EXALENT **

Btw both the Genesis and SNES emus are way too slow to be playable, in short, they're an awesome step forward but they suck. I'm sure they'll be better by the time a 1.5 loader comes out.
 
btrboyev said:
theres no hurry for a 1.5 solution for yet as long as these things run shitty.

No, once there's a 1.5 solution they will get better, because the American emu crew will hop on board and start going apeshit with crazy emu goodness.
 
Man I can't stand looking at those pics...we need a 1.5 solution asap. maybe if we call sony and ask nicely they'll give us the key
 
The only thing stopping from blowing $200 on a decent GBA flashkit is the promise of finally getting some emu action on my PSP. Things looking kinda dismal, aren't they, though? :(
 
Mejilan said:
The only thing stopping from blowing $200 on a decent GBA flashkit is the promise of finally getting some emu action on my PSP. Things looking kinda dismal, aren't they, though? :(

I dunno, people keep saying they're pretty darn close to making a loader...
 
But won't Sony just shut down the loader with the next firmware update? *sighs*

How will they get a loader working, if the big obstacle is getting past the PSP's inability to execute unsigned apps (post FW1.0, of course)?
 
Mejilan said:
But won't Sony just shut down the loader with the next firmware update? *sighs*

If we do get a loader, PSP will become my handheld emu machine. I simply won't buy any new games that require a firmware update. I'd be happy with no new games, just my darling Gen/PCE/Snes :) I'd rather have all the 16-bit era (and prior) than any new PSP games.

Actually I'll prolly just end up buying a second PSP just for PSP games. :D
 
Ya, I'll buy a new PSP before I'm forced to flash my 1.0 unit. Thankfully my g/f has a US unit so I can just play with hers if they do start forcing. BTW, there are newer SNES emus out that are supposedly a lot faster. Haven't tried it out yet.
 
I certainly won't be buying a 2nd one just to keep up to date and play regular PSP games. Hell, I'm finding it impossible to justify the crazy amount of cash I've spent on this damn thing as it is... In fact, I don't think I've ever spent so much on something I don't use. That's why I'm kinda desperate to get emu going.
 
So far most TG-16 games in the v.53 release of PCEP seem to be quite playable. I've been playing the Bonk series for a few days now with no problems as well as Legendary Axe 2. It's a bit slow in places, but it's improving that's for sure. Games like Ninja Spirit are still pretty taxing and slow.

Also, the NesterJ NES emulator just came out with a v.70 release that is a remarkable improvement over NES for PSP and it's been running pretty awesome. They've made great strides in improving the sound quality as well as framerate improvement in even as much as the last week!

Unfortuantely, the reaction time is still a little too slow for games like Mega Man which require some precise jumping in places (Bubbleman :( )
 
has anyone heard anything regarding a GBA emu?
 
Mejilan said:
The only thing stopping from blowing $200 on a decent GBA flashkit is the promise of finally getting some emu action on my PSP. Things looking kinda dismal, aren't they, though? :(

What the hell kind of GBA flashcart costs $200? I spent less than $100 on my 256MB cart and cable and it's been working almost a year and a half with no issues. Just connect the USB cable directly from the GBA into your computer and use it as the flash station. Plus it has an RTC on the cart. Trust me, the GBA homebrew and emulation scene is pretty neat and worth the investment.
 
Wow, there's like an update for most of the emulators today. I need to try out the new SNES one though with its supposed speed increase. I really can't see how they can keep updating the GB/GBC Rin emulator though. It's already perfect the way it is(with v-sync off) and with the addition of the Super Gameboy coloring for non color games.
 
tedtropy said:
What the hell kind of GBA flashcart costs $200? I spent less than $100 on my 256MB cart and cable and it's been working almost a year and a half with no issues. Just connect the USB cable directly from the GBA into your computer and use it as the flash station. Plus it has an RTC on the cart. Trust me, the GBA homebrew and emulation scene is pretty neat and worth the investment.

I must agree with this post. I bought a 512Mb flash cart for about $130 a month or so ago and have been loving it. Lots of cool things out there and I don't regret the purchase at all. To keep on topic, I may have to re-purchase a PSP sooner than I thought if they do eventually get all these sweets emus working on American PSPs. I am amazed at how much has been done already.
 
Danj said:
It's a shame that the PSP homebrew scene seems to have devolved into a collection of emulator ports and old games. Why can't somebody do something truly innovative, like write a web browser, an ebook reader or a wardriving app for it? Is it just that there aren't any developers doing PSP homebrew with enough skill for that sort of thing? If that's the case, it doesn't hold much hope for 1.5 being cracked.
http://www.psp-hacks.com/downloads.php

Theres some other stuff here, although a few emu's as well such as MD, NeoGeo etc.
 
tedtropy said:
What the hell kind of GBA flashcart costs $200? I spent less than $100 on my 256MB cart and cable and it's been working almost a year and a half with no issues. Just connect the USB cable directly from the GBA into your computer and use it as the flash station. Plus it has an RTC on the cart. Trust me, the GBA homebrew and emulation scene is pretty neat and worth the investment.


What runs on a GBA? I may pick one of these up. And level of MAME, or just old consoles (which is pretty sweet, too).
 
tedtropy said:
What the hell kind of GBA flashcart costs $200? I spent less than $100 on my 256MB cart and cable and it's been working almost a year and a half with no issues. Just connect the USB cable directly from the GBA into your computer and use it as the flash station. Plus it has an RTC on the cart. Trust me, the GBA homebrew and emulation scene is pretty neat and worth the investment.

I think I was looking at a 512... (or was it higher?) flashkit, actually. I don't remember. I believe it was $165, and I imagine with tax (NY) and shipping, it'd get pretty close to $200. I know next to nothing about the GBA emu scene. Do you have any advice for me? It'd be most appreciated. :)
 
if you want a gba flashcart just for emulating, just get a 256mbit for $100. hell, 256mbit is actually pretty big for emulating, but i dont think places carry flashcarts with less space anymore. 512mbit flashcards are usually for the people who don't buy games :P yarrr
 
Not a problem, I've got something like 115 GBA games, (not including my GB and GBC collection). Boxes, carts, manuals, everything. It would ONLY be about emulating.

I hit up some of the flashkit sites, and there are so many options, I have no idea anymore which are good (compatability with emulators, reliable save batteries, reliable synching interface, etc.) I'd appreciate suggestions and explanations supporting those suggestions.

Roughly how many games could you store on a 256mbit flashcard? NES, SNES, etc...
 
I gotta ask, what were you guys thinking when you patched it? I thought it was painfully obvious that if an exploit of method was to be found it would be with first generation hardware and firmware. If not, or if an exploit was found with future firmware, you could upgrade then. What was in the firmware that was so important that you had to upgrade right away? I took the wait and see attitude with keeping a copy of the firmware in case an exploit was found in it and they had moved beyond it.
 
Mejilan said:
Not a problem, I've got something like 115 GBA games, (not including my GB and GBC collection). Boxes, carts, manuals, everything. It would ONLY be about emulating.

I hit up some of the flashkit sites, and there are so many options, I have no idea anymore which are good (compatability with emulators, reliable save batteries, reliable synching interface, etc.) I'd appreciate suggestions and explanations supporting those suggestions.

Roughly how many games could you store on a 256mbit flashcard? NES, SNES, etc...

Yeah, I'd just go the 256MB route. I can definitely recommend the EZ Flash Advance cart. It's a red, semi-translucent cart that's the same size and shape as a normal GBA game. The software for it is surprisingly intuitive, and as I said, all you need is the cable it comes with and the GBA acts as the flash station. As for emulation, SNES stuff is still very experiential and you're likely not going to want to try and play a full game using it, but NES emulation is very far along and you could literally fit dozens, if not hundreds of NES roms on such a flash cart, varying with their size. You should definitely check out http://www.pocketnes.org/ . Shoot me a PM if you have any questions, and I'll try and help out.
 
Marty Chinn said:
I gotta ask, what were you guys thinking when you patched it? I thought it was painfully obvious that if an exploit of method was to be found it would be with first generation hardware and firmware. If not, or if an exploit was found with future firmware, you could upgrade then. What was in the firmware that was so important that you had to upgrade right away? I took the wait and see attitude with keeping a copy of the firmware in case an exploit was found in it and they had moved beyond it.
For me, it was because I had no english charaters when I went to name my PSP even when I changed it to english as well. After the 1.5 Firmware it was fine, plus the ppl in the shop did it for me.
 
Just ordered the EZ-Flash III kit for under $148 shipped. Not bad, I guess. After some research, it seems to be by far the most feature-packed and powerful flashkit available. 1gbit too. Woo.
 
Mejilan said:
Just ordered the EZ-Flash III kit for under $148 shipped. Not bad, I guess. After some research, it seems to be by far the most feature-packed and powerful flashkit available. 1gbit too. Woo.


You should have gotten the F2A Ultra 4Gig cart for $100 shipped. It's much better than the EZ III brand and even comes with a realtime saver that allows you to save your game at anytime anywhere in gameplay.
 
isamu said:
You should have gotten the F2A Ultra 4Gig cart for $100 shipped. It's much better than the EZ III brand and even comes with a realtime saver that allows you to save your game at anytime anywhere in gameplay.

i'm under the impression that mejilan isn't buying a flashcart to pirate gba games. those things don't really benefit emulators, does it?
 
To be completely honest, there is only one game I AM interested in "pirating". And that is the one game I wanted most of all that NoA seems to have completely dropped. I'm talking about, of course, Fire Emblem 6, particularly since it now has a working English patch. Really aggravates that we only got 2 of the 3 GBA FEs.

Aside from that, I strictly intend on using this for classic emulation. I absolutely love some of the features the EZ Flash III has, and it seems that it's new software is seriously cleaned up. I can't really find any solid info on the kit you mention, Isamu. It was my understanding that anything over 1gbit was still very buggy, anyway. Honestly, 1 bbit is still a bit much. I would have gone for a smaller EZ FLash III had it existed.

Edit - Just wanted to add that I'd certainly import the game had it been at all import friendly. Did wind up importing other titles such as the first Shining Soul (Euro), Kuru Kuru Kururin (Euro), Kururin Paradise (JP), etc.
 
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