Miles Quaritch
Member
This might be the most visually-impressive game I have ever seen.
Well now...even more so than Rayman Origins/Legends?
This might be the most visually-impressive game I have ever seen.
Well now...even more so than Rayman Origins/Legends?
Well now...even more so than Rayman Origins/Legends?
Stopped home briefly on my break and found the banana AND YingYang heads in 1-1. Score! All heads accounted for...
...for that level
I guess it kinda depends on aesthetic preference, but I personally prefer the 70's/80's stop motion/Pixar-ish/dark Muppet-y look of Puppeteer, though the Rayman games are nothing short of beautiful too.
In a different way. I've said before that Puppeteer is one of the best looking games I've ever seen. That takes into account the technical aspects too. Rayman Origins/Legends is amazing looking too, but that's not really taking into account technical stuff (basically, Legends runs perfectly on...say...the Vita, but Puppeteer would NEVER translate nearly as well).
There's hidden heads?!
Awesome!
Can't wait to play some more tonight.
!!! that's great news, i love me some world maps. none of that boring level select screen crap.
Well certain secrets in levels can only be found after you have specific skills acquired. For example, in 1-1 there is a pot with a weird looking drawing on it. Turns out, a couple levels later you learn that that drawing is the bomb symbol after you gain the ability to toss bombs. Go back to 1-1, toss a bomb at the pot and BOOM! New mask!
Does this game have an European demo, and if so is it the same as the Japanese one?
I played the Japanese demo and was left totally underwhelmed by how it barely scratched the surface (watched lengthy promo movie they placed at the beginning for some reason, moved around with the scissors, and then BAM! demo ends). And there is no demo at all in North America for some reason.
I'm really interested in this game but I need some tangible gameplay demo first.
It's probably a good thing that it's the case, for the following reason.- Heads abilities are essentially just a key that opens up a secret/area. Cool but could have been more.!
Very aggravating when you replace a head you think is unneeded only to discover the very next screen uses it for a bonus. I have had such poor luck on occasion with this. "Crown?? That head is so last act. I'm sure i can get rid of it. Oh shit a crown logo here? Goddamnit..." It's beyond aggravating and completely superfluous, choosing heads is like playing Russian roulette.
I haven't paid much attention to this thread, but has anyone else not gotten the preorder stuff from Amazon?
I know they say it's usually 2 days after, but until now I've always gotten the codes on release day.
So this knight head in act1 curtain 2. I tried to cut all the souls but missed 2 and now I don't know how to proceed.
Should be a bouncy thing in the middle of the room, I think.
I don't see one. The knight head is just sitting on the floor and I can't seem to interact with it or anything.
There should be a bouncy platform to the left of the screen. I missed one soul and had to jump on the platform, then cut through the zipper and hit the knight one more time to pop the final soul. If that doesn't work then it might be a glitch.
About to begin 3-3 and I can already tell you, 3-2 was one of the best gaming moments I've ever had.
Losing my mind over how much I adore this experience. I want to call it an experience, and not just a game, because everything being thrown at you is done in a way I have never seen before. About to begin 3-3 and I can already tell you, 3-2 was one of the best gaming moments I've ever had.
There are 4 special heads that give more combat oriented abilities.Do head powers ever play a more active role in combat or gameplay or are they merely just there to unlock extra goodies.
highly considering pickin this up...
Do head powers ever play a more active role in combat or gameplay or are they merely just there to unlock extra goodies.
Do head powers ever play a more active role in combat or gameplay or are they merely just there to unlock extra goodies.
So I've already managed to beat this game... I think I liked it
By far, my favorite set-piece was 7-1. The game absolutely reminds me of another one of my favorites, Asura's Wrath, for some odd reason.
At the bolded part? Why? Other than the fact it has the odd QTE, I just don't see it. Its far closer to LBP than Asura's Wrath.
LBP comparison only comes about because of its similar 'Craft World' asthetic and it being in the same platforming genre. Outside of that, their similarities end where controls are concerned as Pupeteer leaves LBP behind.