FoxMcChief
Gold Member
Playstation looking at itself.
Playstation looking at itself.
Should have been a series s in the reflection.
that gif doesnt hit without the music, we need the vid lolPlaystation looking at itself.
They are both still developing single player games too.Days Gone is a full singleplayer title. And Guerrilla developed Killzone Sahdow Fall (a game with single player and multiplayer), plus Horizon 1 and 2, being the last two full singleplayer titles.
Now are both developing GAAS titles in a context where games are developing in 5+ years.
I still don't know why Days Gone 2 don't get greenlight, the game sell very well, I doubt a new GAAS IP will perform better.
Yeah, Sony clearly don’t have GaaS expertise so they’re gonna go through growing pains with it.
Everything looks obvious with hindsight being 20/20
Guerrilla, maybe, but they will lose a good amount of time in their GAAS project. And imagine if it ends up being cancelled like Factions.They are both still developing single player games too.
Press got field day because of concord. All doom and gloom. Just over the top.
In the last gen Guerrilla Games and Bend Studios developed single-player games, but now the both are developing live service games.
Low T take that would be the absolute end of Playstation in the family room.More Japan, less western. Simple.
Low T take that would be the end of Playstation in the family rooms.
Audiences have decades long regional understandings of what a man and a woman should aspire to and anime tits in frilly dresses isn't it.
It's not 2011 anymore, Japanese games are in a renaissance.Low T take that would be the end of Playstation in the family rooms.
Audiences have decades long regional understandings of what a man and a woman should aspire to and anime tits in frilly dresses isn't it.
Agree and I'm hearing whispers of a quarter B after marketing, brand deals and acquisition costs. Failure this big is enough to get non gamers involved. If we get any more executive eyeballs attached to this, stock tumbles.They burned about USD$100m on Concord, burned good will with their players, will likely axe the studio, and funded this trash instead of projects people actually wanted. Eight years of resources for worse-than-nothing. That's not "no harm, no foul". Not at this scale.
Do you feel Sony is on the same page or level as Nintendo? Same playing field?Meanwhile, Switch is about to become the best selling console of all time nearly 100% off JP developed games
Please don't.I'm already angry with Playstation, now that I get to my office I'm going to make a thread about what's happening.
Do you feel Sony is on the same page or level as Nintendo? Same playing field?
I have to do itPlease don't.
Are we going live? Please!I have to do it
I will go against PlaystationAre we going live? Please!
Yet they can't even be bothered to spend a small portion of this gaas money and make some actual AA or AAA VR games, or even port their PSVR1 games to PSVR 2. Heck they could contract out Flat2VR Studios and have them port The Killzone and Resistance series games to VR. Guarantee you they make more money on this than they do on most of their gaas games....the strategy of “let’s throw 10 gaas at a wall and see what sticks” wouldn’t even pass a whisper...
Overly emotional, not rational, cursing at me, and now I'm a liar. Just putting you on ignore again. I genuinely don't like having to deal with people freaking out about console wars. Go attack other people if you want, but I'm not reading your stuff anymore.
You have all multiplatform games running better on PS5 than whatever Switch 2 is, you still got all PS5 timed exclusives or exclusives from other studios. Just because Concord flopped doesn't mean all the other games suck. Astrobot is literally around the corner.So I'm a Nintendo+ player. Nintendo system+Another box. I am getting ready to bail on Xbox, which has turned into a dumpster fire, and now it seems some asshat threw a flaming squirrel into Sonys headquarters.
Do I just sit back, wait to see if Switch2 can run Call of Duty?
At this point in the game, Sony and other publishers/studios would do well to have a division dedicated to ‘Legacy’Yet they can't even be bothered to spend a small portion of this gaas money and make some actual AA or AAA VR games, or even port their PSVR1 games to PSVR 2. Heck they could contract out Flat2VR Studios and have them port The Killzone and Resistance series games to VR. Guarantee you they make more money on this than they do on most of their gaas games.
When you’re thrust into an executive position like that, shouldn’t a big part of your job early on be cleaning up the mess from the previous guy? Seems like his eye wasn’t any better. Instead of scrutinizing the upcoming releases he took on Lego Horizon as a pet project.Push Square is an idiot then. A project that started "8 years ago" and a studio that was bought more than a year ago but the person to blame and lose their job is somebody who was in charge for less than 3 months?
Saying that the failure of a game to the extent of 200 million spent on the studio acquisition/marketing, etc., 8 years in development, 12 days live on the market and only 25,000 copies sold is "a bit hyperbolic" is absolutely insane.A bit hyperbolic. If they learned their lesson from Concord, no harm no foul. If not, they should look at new management.
By cancelling a near completed game just 3 months from release 8 years in the making? you've spent the money on that asset already. He gave it a fair chance, shut it down when it failed and refunded everybody for the inconvenience. He's alright by my books.When you’re thrust into an executive position like that, shouldn’t a big part of your job early on be cleaning up the mess from the previous guy? Seems like his eye wasn’t any better. Instead of scrutinizing the upcoming releases he took on Lego Horizon as a pet project.
Can't wait for AIs to drive my car instead of me.
You realize they didn’t even recoup half of the launch marketing budget right? Do those millions not count for anything? Sure in the 00s when we all had free money because of interest rates some companies operated like that, but that era is long gone. Canning it before launch would have saved the company millions of dollars as well as irreparable reputation damage and company embarrassment.By cancelling a near completed game just 3 months from release 8 years in the making? you've spent the money on that asset already. He gave it a fair chance, shut it down when it failed and refunded everybody for the inconvenience. He's alright by my books.
Afrika!!Tokyo Jungle!
I was talking about the other aspect of it, not financial. That absolutely is a huge blunder. So is allowing this to be released in this state, but acting like it's a path they are headed or that this will continue is asinine. Just clickbait if you ask me.Saying that the failure of a game to the extent of 200 million spent on the studio acquisition/marketing, etc., 8 years in development, 12 days live on the market and only 25,000 copies sold is "a bit hyperbolic" is absolutely insane.
This is the worse thing I've ever seen. This is worse than Cyberpunk. At least there was a full game there, albeit extremely broken at launch, but it was playable and they sold millions of copies.
This game? No one ever asked for it and no one was excited for it anyway once it got closer to launch. No one is asking for Marathon, no on is asking for Fair Games. GAAS are abysmal and need to fail. Having one, MAYBE two live service games in your repertoire while the rest are single player would be more than fine. Not 4-5 that all have the same neon colored, soulless characters and uninspired maps.
I consider myself a massive PlayStation fanboy. I wouldn't be surprised if I'm one of the biggest ones on this site, though it's within reason. If Xbox makes sick games like Senua's Saga (it was just alright but still pretty cool), Indiana Jones, the Gears Reboot, Halo (if they would ever make something really sick again), Perfect Dark, I will play them. But all of these newer Xbox games have been produced in response to Sony and Playstation's massive success with single player games over the past two generations. PS doesn't seen to chase trends, they should always innovate of course but do it while maintaining what your base wants!
That being said, as a PS fanboy I am literally over the moon that this crashed like an atomic missile. I will ecstatically dance on the ashes of Firewalk.
After reading the quotes for Herman Hulst in this article, I hope they either force him to pivot back to expanding and developing single player IP's or fire him.
There is no room for this shit on my Playstation.
Because they are too big for those game. Because SIE needs to invest billions in gaming, they can't be investing in games that cost $5-$10 million to make because then they'd have to invest in hundreds of projects to spend the billions they have allocated for gaming. First of all there aren't hundreds of good projects available, and their CEO isn't going to be able to sift through the thousands of proposals to pick those hundreds. No, what they will do is do several games that each cost over $100 million.That's what I say. Why does every game have to be some massive tent pole production? Make some small games and see what catches on, and then release bigger sequels if they want. It's all so dumb. We got a taste with Humanity but they should be doing stuff like that with platformers, racers, etc. Anything really. The budgets could be small, it would generate interest and goodwill with players. Hell, Sony could even outright tell players that these games are being made to test out new IPs or reboots. That's what cartoon network did back in the day with Johnny Bravo, Dexter's Lab, etc. Those were one offs for a show that basically tested new cartoons and they capitalized on the cartoons that their audience enjoyed the most. We really could run SIE better than the current leadership at Sony.
Yea. If you look at it big picture, Sony just spent hundreds of millions of dollars making a multiplayer game nobody wanted. Talk about misreading the market. It's such a a huge, fundamental mistake that even the most stupid braindead companies that everyone laughs at here will avoid it. More people wanted to play Skull & Bones than this. All the different things that went into this game hitting shelves needs to be looked at and people do need to be fired, because, while they may not fail at the level of Concord again, it shows the people there do not understand what they are doing here.Saying that the failure of a game to the extent of 200 million spent on the studio acquisition/marketing, etc., 8 years in development, 12 days live on the market and only 25,000 copies sold is "a bit hyperbolic" is absolutely insane.
This is the worse thing I've ever seen. This is worse than Cyberpunk. At least there was a full game there, albeit extremely broken at launch, but it was playable and they sold millions of copies.
This game? No one ever asked for it and no one was excited for it anyway once it got closer to launch. No one is asking for Marathon, no on is asking for Fair Games. GAAS are abysmal and need to fail. Having one, MAYBE two live service games in your repertoire while the rest are single player would be more than fine. Not 4-5 that all have the same neon colored, soulless characters and uninspired maps.
I consider myself a massive PlayStation fanboy. I wouldn't be surprised if I'm one of the biggest ones on this site, though it's within reason. If Xbox makes sick games like Senua's Saga (it was just alright but still pretty cool), Indiana Jones, the Gears Reboot, Halo (if they would ever make something really sick again), Perfect Dark, I will play them. But all of these newer Xbox games have been produced in response to Sony and Playstation's massive success with single player games over the past two generations. PS doesn't seen to chase trends, they should always innovate of course but do it while maintaining what your base wants!
That being said, as a PS fanboy I am literally over the moon that this crashed like an atomic missile. I will ecstatically dance on the ashes of Firewalk.
After reading the quotes for Herman Hulst in this article, I hope they either force him to pivot back to expanding and developing single player IP's or fire him.
There is no room for this shit on my Playstation.
Someone already did.
Not before they get rid of Hulst.Hopefully this major Bomba is enough to make Sony reconsider these farty GaaS investments going forward. We want our SP games back.
You have no reason to keep your PS5. They are going to port Astrobot to PC in order to make a few more millions (with no regards to damaging Playstation IP or pushing their customers into PC arms).I hate that this gen Sony for most part went fully western with majority of first party games.
If it wasn’t for ASOBI team and 3rd party games, I had no reason to keep my PS5.
PC still doesn’t some of the third party titles like Vanillaware games and some of them takes long time to get ported to PC like FFVII Rebirth.You have no reason to keep your PS5. They are going to port Astrobot to PC in order to make a few more millions (with no regards to damaging Playstation IP or pushing their customers into PC arms).