Quantum Break PC performance thread

Did somebody try to force the 4k res from desktop (with patch applied of course) and setting it ingame with enabled upscaling? The game is much more playable if compared to the pre patch situation but I don't understand why it runs better this way than by setting my native res, which is 2k, and upscaling disabled. Shouldn't it render in both scenarios at native 2k?
 
Im also upset that the game cant be captured with any recording programs
Yeah, super annoyed that Nvidia Share doesn't work with it. Not sure if it's DX12 fault, but I could've sworn I had it working in Hitman DX12 so there's that.
 
Did somebody try to force the 4k res from desktop (with patch applied of course) and setting it ingame with enabled upscaling? The game is much more playable if compared to the pre patch situation but I don't understand why it runs better this way than by setting my native res, which is 2k, and upscaling disabled. Shouldn't it render in both scenarios at native 2k?

Upscaling doesnt disable reconstruction. We arent sure what it does but we think it just increases the prereconstruction resolution
 
Unfortunately the live show is just playing about 5 seconds then buffering, then 5 seconds then buffering..... Not really watchable.

Edit: Would it really be so hard to just let me set it manually to 720p or something? I can stream video from basically any service just fine but this just isn't working.

Edit2: Guess I'll wait for another patch or something. This just doesn't work. Ugh

Have you tried again in the meantime? The episodes worked ok for me pre- and post-patch, so maybe you were streaming them at a time when the servers were slammed.

Hell maybe the episodes are on the same servers as Forza 6 Apex, which everyone was downloading yesterday and today (and many people were having trouble with DL speed.. )
 
Upscaling doesnt disable reconstruction. We arent sure what it does but we think it just increases the prereconstruction resolution

Yes I am aware of that, but it should reconstruct in the same way in both situations, what I mean is that basically 2k without upscaling is 4k with upscaling, following the logic. Nevertheless I get better perfs in the second case, which is weird, cause IQ is almost the same... Maybe it was just something random, since sometimes this game runs pretty well, then you lose frames with no apparent reason. O_O
(actually the reason is memory management which is terrible)

Anyway, here's a couple of screens:

2k WITH upscaling --> https://vjwira.dm2301.livefilestore...Qkk1dH2de2WDzVMRp56RSI/2kupscaling.png?psid=1
2k WITHOUT upscaling --> https://vjwira.dm2301.livefilestore...NcXCDc_dn80sdGekn0SU/2knoupscaling.png?psid=1
4k WITH upscaling --> https://vjwira.dm2301.livefilestore...lb4BYnt9QUkXccfjRmwI4Y/4kupscaling.png?psid=1

I wanted to put also 4k without upscaling but the video driver kept crashing.
 
Game is running fine for me after patch on 980Ti, running medium/high at 1440p with no framerate issues

"Fine" meaning what ? I assume it's 30fps lock and/or upscaling enabled, because I just tested the game on OC'ed 980Ti and after setting 1080p and disabling upscaling the only way to get locked 60fps was to knock everything to medium, except textures. So basically Xbox One level of effects with twice the framerate and sharper IQ on a videocard which is worth two Xbox Ones and which is around 4 times faster than Xbox One gpu (in terms of TFLOPS)
 
Have you tried again in the meantime? The episodes worked ok for me pre- and post-patch, so maybe you were streaming them at a time when the servers were slammed.

Hell maybe the episodes are on the same servers as Forza 6 Apex, which everyone was downloading yesterday and today (and many people were having trouble with DL speed.. )

I struggled through the first episode but it never got better. I'm at the next gameplay section now so I'll get through that and see what happens when I get to the next episode I guess. I just want the option to manually drop the quality so streaming works consistently.
 
http://www.eurogamer.net/articles/digitalfoundry-2016-has-remedy-fixed-quantum-break-pc

Quantum Break is making good progress on PC, but it's clear Remedy hasn't had time to address every complaint with the game. Based on our testing, it still needs more work to be in fighting fit state - especially in terms of Nvidia driver support - and also in addressing the game's various, lingering glitches. The problems still surrounding this title are deeply disappointing, and it's a shame, given that the core technology is outstanding. With patch 1.7, there is the sense that Quantum Break on PC is finally able to provide an Xbox-beating experience - a potential we hope to see fully tapped into with the next update.
 
"Fine" meaning what ? I assume it's 30fps lock and/or upscaling enabled, because I just tested the game on OC'ed 980Ti and after setting 1080p and disabling upscaling the only way to get locked 60fps was to knock everything to medium, except textures. So basically Xbox One level of effects with twice the framerate and sharper IQ on a videocard which is worth two Xbox Ones and which is around 4 times faster than Xbox One gpu (in terms of TFLOPS)
the xbox is upscaling
 
That's why I wrote "Xbox One level of effects and sharper IQ". The game is evidently poorly optimized for nvidia hardware, it should not run that bad on 980Ti.
 
Yes I am aware of that, but it should reconstruct in the same way in both situations, what I mean is that basically 2k without upscaling is 4k with upscaling, following the logic. Nevertheless I get better perfs in the second case, which is weird, cause IQ is almost the same... Maybe it was just something random, since sometimes this game runs pretty well, then you lose frames with no apparent reason. O_O
(actually the reason is memory management which is terrible)

Anyway, here's a couple of screens:

2k WITH upscaling --> https://vjwira.dm2301.livefilestore...Qkk1dH2de2WDzVMRp56RSI/2kupscaling.png?psid=1
2k WITHOUT upscaling --> https://vjwira.dm2301.livefilestore...NcXCDc_dn80sdGekn0SU/2knoupscaling.png?psid=1
4k WITH upscaling --> https://vjwira.dm2301.livefilestore...lb4BYnt9QUkXccfjRmwI4Y/4kupscaling.png?psid=1

I wanted to put also 4k without upscaling but the video driver kept crashing.

4k with upscaling looks better than 2k no upscaling. hopefully remedy will explain to us what exactly the option does and which buffers it affects
 
Did somebody try to force the 4k res from desktop (with patch applied of course) and setting it ingame with enabled upscaling? The game is much more playable if compared to the pre patch situation but I don't understand why it runs better this way than by setting my native res, which is 2k, and upscaling disabled. Shouldn't it render in both scenarios at native 2k?

What's "this way"? You're getting better performance when downsampling an upscaled 4K to 2K than running 2K native with no upscaling? I find that hard to believe to be honest as with 4K downsampling you're actually running the game in a higher native resolution than 2K - 2560x1440 to be precise.

If you're getting the opposite result then this explains it.

Upscaling doesnt disable reconstruction. We arent sure what it does but we think it just increases the prereconstruction resolution

That's not 100% true as you don't need any reconstruction if you don't upscale - what are you reconstructing into what in that case? It is possible that they still use some kind of temporal accumulation though for AA or lightning or something else.
 
This has probably been asked before, so my apologies in advance..
How do you downsample in this game?

If it is like other UWP apps, you have to set your desktop to the desiured resolution in order for the downsampling res to show up and be selected in game.

Killer Instinct allows you to "trick it" and do that once, close the game, you can reset your desktop res, and then it (as in the game) will maintain the resolution internally but scales via some other method (i.e. not the gaussian that nv uses) even though your desktop res is undownsampled.
 
Just tried to get some video of this game running between 65 and 75fps on ultra(Without AA, With upscaling) on a 290X, starting the recording dropped 15 fps off the performance. Opened Task Manager and my CPU is maxed at 100% utilization running this game without recording. Looks like the overclocked i5 2500K is the bottleneck for me.

IMG_20160507_062859.jpg

faux edit: resource monitor is showing 116% CPU usage when the game is running.
 
If it is like other UWP apps, you have to set your desktop to the desiured resolution in order for the downsampling res to show up and be selected in game.

Killer Instinct allows you to "trick it" and do that once, close the game, you can reset your desktop res, and then it (as in the game) will maintain the resolution internally but scales via some other method (i.e. not the gaussian that nv uses) even though your desktop res is undownsampled.

Ah okay.
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Not the most comfortable solution :-)

Thx!
Can someone please test new version? Works for me but curious what will happen on 21:9 or other displays with DSR( Downsampling ) enabled. There is now "dsr" parameter available. It will try to switch to maximum available screen resolution before starting application and switch back to previous one once you quit game/app.

Download Link: http://bitly.com/StoreAppLauncher_Beta3
Source Code: https://github.com/dmix90/StoreAppLauncher/

Usage example:

Steam(Beta3):
Steam(Beta2):


Previous post
 
So I made it to the second episode of the show and it was still a stuttered buffering mess but I found a hacky workaround. If my internet connection isn't in use it constantly gets stuck buffering trying to play video that's too high quality but if I run Netflix in the background it convinces it to lower the quality of the stream and doesn't get stuck buffering (as often anyway). The option to manually set the stream quality would fix this. Hopefully they add it in a future update or at least fix the streaming algorithm.
 
So I made it to the second episode of the show and it was still a stuttered buffering mess but I found a hacky workaround. If my internet connection isn't in use it constantly gets stuck buffering trying to play video that's too high quality but if I run Netflix in the background it convinces it to lower the quality of the stream and doesn't get stuck buffering (as often anyway). The often to manually set the stream quality would fix this. Hopefully they add it in a future update or at least fix the streaming algorithm.

I have a 75Hz monitor and it's a damned mess unless I force my monitor to 60Hz... It's still stuttery, but no where near as bad... So as it stands, I have to switch between 75 and 60Hz between cutscenes and gameplay.
Yes, I realize I could just play it at 60, but why? 75 looks much better.



WTF....


I bought this game from the Windows Store, full price... Why in the fuck does my character suddenly have an eyepatch as if I'm a damned software pirate?
 
What's "this way"? You're getting better performance when downsampling an upscaled 4K to 2K than running 2K native with no upscaling? I find that hard to believe to be honest as with 4K downsampling you're actually running the game in a higher native resolution than 2K - 2560x1440 to be precise.

If you're getting the opposite result then this explains it.
You got it right, I was getting better perfs @4k with upscaling, but after further testing I can tell it was something which happened only in certain areas and right after levels loaded, otherwise framerate was more or less the same. Anyway, game looks better @4k, if you see my pictures metal grids on the ceiling are more detailed, while @2k with no upscaling it is clear the game is still reconstructing on some elements.
 
Just beat the first chapter and I'm watching the first episode of the live-action part of the game and the video playback is extremely choppy at times. Is there any fix for that?
 
Just beat the first chapter and I'm watching the first episode of the live-action part of the game and the video playback is extremely choppy at times. Is there any fix for that?
What's your monitor's refresh rate? Mine was choppy as hell at 75Hz. I have to set it to 60Hz for the episodes. The game halves your refresh rate for cutscenes. It's still choppy, but much better than it trying to play a 30fps video at 37.5fps on a 75Hz monitor.
 
Dear Remedy, would you consider allowing to download the live action video? Or at least allow switching to 1080p for people who do not have 4K TV/have a metered connection?

Also, performance issues on nvidia hardware should hopefully be addressed.

Quantum Break is making good progress on PC, but it's clear Remedy hasn't had time to address every complaint with the game. Based on our testing, it still needs more work to be in fighting fit state - especially in terms of Nvidia driver support - and also in addressing the game's various, lingering glitches. The problems still surrounding this title are deeply disappointing, and it's a shame, given that the core technology is outstanding. With patch 1.7, there is the sense that Quantum Break on PC is finally able to provide an Xbox-beating experience - a potential we hope to see fully tapped into with the next update.
 
The crashes might be Nvidia's problem to fix, but performance is still very questionable. It's plenty playable as long as upscaling is set to on with high details accross the board save for ultra textures. Runs much better than before the patch (stuttering has been drastically diminished and does not drop to the 40s anywhere near as much), it's far from a locked 60 but it remains enjoyable for me, frame pacing is greatly improved and of course the game is no longer limited to 50hz.

With upscaling off however.....I'm very fortunate if I can hit 30fps using the same settings (nothing on ultra save for textures), most of the time it's well below that threshold. During the Monarch IQ fight or the industrial area the framerate went down to 9fps and the whole sequence ran at 15-23fps.
Stutter is also much worse, suggesting my 980 does not have enough VRAM.

Most definitely a game favouring AMD GCN.
 
We have not announced anything.

It would be a shame if work stops here... It does seem like there's more that could be done. What about obvious bugs like earpieces floating around all the time and unreliable/stuttering streaming video? Hopefully there's at least a few more fixes coming.
 
"Fine" meaning what ? I assume it's 30fps lock and/or upscaling enabled, because I just tested the game on OC'ed 980Ti and after setting 1080p and disabling upscaling the only way to get locked 60fps was to knock everything to medium, except textures. So basically Xbox One level of effects with twice the framerate and sharper IQ on a videocard which is worth two Xbox Ones and which is around 4 times faster than Xbox One gpu (in terms of TFLOPS)

Going from 720p30 to 1080p60 is also 4.5 times more pixels.
 
Did no one at Microsoft thought that maybe, just maybe would be a good idea to have some sort of buffering on the live action episodes?

It does that quick little buffering at the beginning but after that if I pause the video, it also stops receiving data immediately. The image quality is great but if they won´t allow the downloading of the episodes, would it be so hard to at least let me choose whatever resolution works best based on my internet speed? From what I saw, it didn´t try to auto adjust at any moment lowering the quality, it just kept at the full quality and sttutering every second.
 
Dear Remedy, would you consider allowing to download the live action video? Or at least allow switching to 1080p for people who do not have 4K TV/have a metered connection?

That'd be my #1 request for the next patch as well, if there ever will be one. Otherwise I'll probably have to watch these episodes on YouTube somehow.
 
Unfortunately the live show is just playing about 5 seconds then buffering, then 5 seconds then buffering..... Not really watchable.

Edit: Would it really be so hard to just let me set it manually to 720p or something? I can stream video from basically any service just fine but this just isn't working.

Edit2: Guess I'll wait for another patch or something. This just doesn't work. Ugh

The episodes all streamed perfectly for me, but perhaps the built-in software doesn't scale as well as other streaming software, and you have a poor connection?

I'd recommend watching them on youtube if that is the case. Enjoy!

This is pure speculation, but perhaps:
2k upscaling off = 2k native
4k upscaling on = ~2k native with 4x MSAA

4K with upscaling turned on doesn't work like that at all actually, to my knowledge.

Setting to 4K with upscaling runs a native 1440p image (2/3rds of the selected resolution), that is also constantly trying to reconstruct 4 previous 1440p frames into a 4k image.

That is why you see a lot of ghosting and it looks grainier in motion, but the game looks like a native 4k image when the player\camera, and anything in the scene sits still. I feel the upscaling technique is rather brilliant, actually. In my opinion, the massive increase in scene quality (lighting, shadows, visual effects etc.) and performance, is easily worth the tradeoff for an upscaled image. It will likely look amazing on a GTX 1080 if it can run the game in native 4k though.
 
Well, the 1080 will bring better perfs of course, but I think it still won't be able to ensure 60 fps @ native 2k and maxed out settings. It's gonna be 20% better than a 980Ti, that means 7-8 fps more or less.
 
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