Fuck me, I lived under a bridge for a year it seems and just learned that the game has coop. Is it still populated ? The coop side I mean, I know the game as a whole is successful.
you can unlock the framerate on THunt and it'll run at variable 60fps. On pro Terrorist Hunt manages to hit 60fps and over fairly consistently.
Coop is a small starter or side dish. If you are not interested on the base multiplayer don't get the game.Fuck me, I lived under a bridge for a year it seems and just learned that the game has coop. Is it still populated ? The coop side I mean, I know the game as a whole is successful.
His profile lists a steam account, so if that's the case, he can do terrorist hunt at whatever FPS his setup allows. I don't get why someone would only play that mode but I guess types of people might exist that just don't do multiplayer.Only coop mode is Terrorist Hunt. It is 30fps on consoles and it is very populated. But if you are gonna buy it for the coop, don't do it as Terrorist Hunt sucks.
By the way, on offense i prefer to main Sledge and Blackbeard and on defense i like to play as Smoke or Pulse. My only unlocked DLC operator is Blackbeard. I have 50.000 credits, which operators do you suggest me to unlock guys?
Has a pretty steep learning curve but you can still have fun while learning. There's a discord server if you want me to PM you a link.how friendly is the game to new players?
I'm thinking of pulling the trigger on the base game, while it's on sale on Steam. Do I need DLC? All of the maps are free, right? The DLC is just operators?
S
Blackbeard
Hibana
Valkyrie
Mira
A
Buck
B
Capitão
Echo
C
Caveira
D
Frost
Jackal
Yeah. Nah. What she offerswhat she isis the high risk/high reward character. Last night my friend landed an interrogation that saved us from a tight spot on Bar/Stock - Clubhouse. We were running an aggressive lineup. So I don't mean to imply she's a completely bad pick, but that in many if not most cases another operator is simply going to contribute more. That's part of her nature. She will be shut down like any other roamer. She could use another item to improve her viability; an augmentation to her special. What that should be, I'm not sure. A holo sight on her SMG would be a start. I'd really appreciate the same on Frost.Lol Cav is probably the best operator in the game if you know how to use her.
Sans the final swap (Caveira 🔄 Frost), I don't think you're wrong. It's largely preference.Fixed
Yeah. Nah. What she offerswhat she isis the high risk/high reward character. Last night my friend landed an interrogation that saved us from a tight spot on Bar/Stock - Clubhouse. We were running an aggressive lineup. So I don't mean to imply she's a completely back pick, but that in many if not most cases another operator is simply going to contribute more. That's part of her nature. She will be shut down like any other roamer. She could use another item to improve her viability; an augmentation to her special. What that should be, I'm not sure. A holo sight on her SMG would be a start. I'd really appreciate the same on Frost.Sans the final swap (Caveira 🔄 Frost), I don't think you're wrong. It's largely preference.
I play Cav on every map but house now. The pistol is fucking godlikeNope. She's the best roamer in the game. Silent step is invaluable for high level play and her pistol is godlike if you use it right.
I play Cav on every map but house now. The pistol is fucking godlike
I really don't think so. Audio is essential therefore Silent Step is helpful, but it's fuckin' null if there's a visual. If she's seenif her position is compromisedand these high level players will drone her out or a Montagne will force her out and away.Nope. She's the best roamer in the game. Silent step is invaluable for high level play and her pistol is godlike if you use it right.
You have to keep Cav in mind because if there's a Cav she's probably roaming, not because she's a Cav and she's roaming. I'm sure you kick ass with her, Toes, but the operator herself is just not top tier and I will die on this hill.Yea, Cav is top tier. Alongside Jager, Cav is the one roamer you actively have to keep in mind when she's in the game.
I really don't think so. Audio is essential therefore Silent Step is helpful, but it's fuckin' null if there's a visual. If she's seenif her position is compromisedand these high level players will drone her out or a Montagne will force her out and away.
She is ABSOLUTELY NOT the best roamer in the game when Jäger, Pulse, and Valk exist. I'm sorry, but that's nonsense.You have to keep Cav in mind because if there's a Cav she's probably roaming, not because she's a Cav and she's roaming. I'm sure you kick ass with her, Toes, but the operator herself is just not top tier and I will die on this hill.
The fact you put Mira that high nullifies your entire list.
She is so detrimental to her team.
Git gud scrub. She's honestly one of the best if not the best anchor defenders in the game. The only way she is detrimental to her team is if the mirrors are placed poorly. In which case get good at placing them. 3 armour. A meta changing ability. Nitro cell for and shotgun secondary for utility. Literally everything you would want from a defender.
Bruh. Are you playing the same game I play? I agree she isn't useful on ebery spot on every map but a handful? Generally the spots that aren't viable to defend she sucks at. In fact I can't think of a map that she isn't godlike on in some spotsMira is only good for a handful of specific spots in the whole game. She's a waste of space the rest of the time. There are far better anchor operators like Rook or Smoke.
Don't even get me started on Trashbeard.
Bruh. Are you playing the same game I play? I agree she isn't useful on ebery spot on every map but a handful? Generally the spots that aren't viable to defend she sucks at. In fact I can't think of a map that she isn't godlike on in some spots
If cross-play was a thing I'd duel the fuck outta you PS4 fuckers.
Dassit 1v1 me fam. I'll be Mira every timeMira is trash. Stay salty, Josh.
Dassit 1v1 me fam. I'll be Mira every time
I was thinking the Xbox club/my regulars versus y'all pro league format; we each choose a map/roll for the third, but hey I'd fuckin' fight ya alone too le's go.1v1 on house
I was thinking the Xbox club/my regulars versus y'all pro league format; we each choose a map/roll for the third, but hey I'd fuckin' fight ya alone too le's go.
really not happy with them changing maps after this much time. If I want to open a window and shoot out of it cause I learned it it should be left alone. People know what to look for and know how to play against it as well as use it. This sucks and will make me quit the game if they keep doing this
Fixing spawn peeks where you can be instant killed as soon as you spawn is something I'm okay with, though how they fixed the one on Kanal was not what I'd prefer.
If they want the game to be random and have people playing based on the things you have at hand I'd have to suggest they use randomly generated maps
That makes the situations and engagements more realistic. Not saying it's wrong/right but another way to play. They keep trying to force a certain play style though by giving you no choice outside, taking out things etc
I don't think this change is one I like for the game they have, I still dislike the fogged look when you run outside and hope the sequel fixes these inside outside issues. I still wouldn't mind having battles outside for both teams where you are trying to work your way up on a semi open area in a car parking lot. Making your way to a small store and both teams start outside and work your way up.
I don't mind them fixing legit spawn issues, like Chalet Campfire. I didn't feel the Kanal one was particularly justified. It definitely changes Servers/Control attacks with that much safer rappel.really not happy with them changing maps after this much time. If I want to open a window and shoot out of it cause I learned it it should be left alone. People know what to look for and know how to play against it as well as use it. This sucks and will make me quit the game if they keep doing this
While she can be quit OP in games our level and because of Packer, I don't think Cav is the best roamer,for the same reason Jackal is not top tier operator. In high level games people already know where everyone is due to drones, cams and pulse (this affects 2 of Cav's abilities i.e. the ability to hide herself and the infrequent ability to find other people's position), so when it comes to these operators it's all about the gun and while her pistol is great, it's very situational in that you cannot do a lot of conventional engagements with it against good players.
I'd say Valkyrie and Pulse are both a better roamer due to the combination of primaries, nitro cell and their utility that helps the entire team constantly over a large area without requiring a physical line of sight...unlike Cav's interrogations that only work. Jäger too is a better roamer purely due to his gun which is just so much better than any other defender gun that it isn't even funny.
Cav's silent step is great but she just needs to be spotted once for it to go to waste...and against players who know what they are doing she will get droned out, spotted by a shield operator etc and once people know where she is she becomes quite ineffective.
Also Blackbeard is middle tier now, he is no longer the OP operator that he was.
I don't mind them fixing legit spawn issues, like Chalet Campfire. I didn't feel the Kanal one was particularly justified. It definitely changes Servers/Control attacks with that much safer rappel.
I've been noticing all sorts of random little changes on various maps that I don't think were referenced in the patch notes. They took out access to the awning across from Penthouse window on Coastline (right after I went to the effort to learn how to get up there, grrr).
The change that really bugs me are all the boxes they shoved under Visa stairs in Consulate. I'm not even sure why they did it. Mira reasons? We liked putting a sneaky bear trap in the dark over there and then wall bang them from the unreinforced wall on the right, with the left reinforced but that's all gone now.
And the fact that they're doing the changes stealth style is ridiculous.
As for Caveira... There's a reason the pickrate in Pro League is so low. I think she's a good pick for 1 or 2 rounds a match in Ranked. But definitely not top tier. I think she's best at turning games you're going to anyway into easier wins. But in an even match/underdog situation there are better operators to choose.
I was more referring to it for preventing spawn kills. If you look at their patch notes they have a graphic explicitly showing the view on the spawn implying that it was the reason for the change. The campfire one was a legit attackers head spawning in view of defenders for an instant pick when the round started. I don't think it was the same on Kanal, or at least it never happened to me or anyone I play with.Kanal window was downright unfair. It was WAAAAY too easy to take out anyone rappeling or pretty much doing anything on that side of the map, especially considering people in the server room can pop out and shoot from that window within seconds. It's the entire reason no one used that wall at all for attacking. It should never be that easy !
Kanal window was downright unfair. It was WAAAAY too easy to take out anyone rappeling or pretty much doing anything on that side of the map, especially considering people in the server room can pop out and shoot from that window within seconds. It's the entire reason no one used that wall at all for attacking. It should never be that easy !
The server room defense point is already way too skewed towards defenders in a game where odds are already stacked towards the defenders from the get go. If you want to take out the people rappeling on that wall then you need to go downstairs to boat room and open the door there, infact if you go down there then you can most likely kill people rappeling without even getting hit as they won't be able to hit you, but it requires some time, commitment and moving away from the objective, unlike using the side window that's been blocked off now...so it's a fair trade off.
As for the boxes under Visa in consulate, yea I noticed that too. I think it's to avoid campers in that location, I've camped there with a shotgun as a pulse for easy kills on anyone coming from left or right. There were already 4 different camping spots in that corridor if you were to include the one under the stairs.
That window in Kanal makes server room objective broken now. All attackers have to do is hold 3 angles and have one person in the room to play objective. You set up a Glaz outside on the construction side spawn hut. Blackbeard at the server room window with the safety of the huge metal window. Any attacker with a gun on the L balcony working the server room wondow. An Ash or shield jumps into the room and plants/secures. It's free af honestly if you just drone it and hold your angles.
Uh, this is ridiculous. If you wanna make a point by forming a very specific and specialised argument favoring that point then you can do it for anything. You have already locked out 3 specific operators already and have specific roles for 4 of them, it banks on everyone being alive or else it won't work and also banks on defenders picking Server room...in case the defenders end up picking another defense point then the utility of such a specific team drops by a decent margin.
Anyone who wants to take out the person hanging can go down the stairs and pop out from there, but you'll tell me there's a Glaz watching from construction there....and I'll ask how is that any different from how it was before? Cause Glaz could watch the window from construction before too. Which is why the exact same thing you are suggesting could have been done before as well despite that window being open, yet it wasn't very easy to do that was it? It's because Server room is the most secure location on the map as is and that window was just borderline unfair. It's one thing to say it but another to play.
Any Blackbeard at that window can get C4-ed by even a remotely competent Pulse or Valkyrie, but it would require them to commit this time rather than get a free kill from the side. You can take out people on the L balcony from either the door next to kitchen (if there is no Glaz) or the other entrance towards the right of kitchen door.