Edit: After completly checking the changes...Oh shit, hit indicators? that's buuuuuuuuuuuuuuuuulshit. Now it will be super easy to wall bang, what the hell!
Not only that, but hit markers on both modes.
25k Renown?? That seems waaay too high.
Constantly getting disconnected on PS4 today.
I only play terroroist Hunt thes days. The game is amazing.
But it needs to be more fun asside from gameplay. I don't feel like i can make the characters my own.
In Rainbow Six Vegas Two it was fun to customise your character (i'm not even talking about the hilarious and underrated facemapping) and choose what guns you would bring to a mission. Free choice. Not just a limited operator. These operators are quickly becoming stale in T-hunt also because there is not real progression in characters or weapons.
Please Ubisoft, do something with this to make the game have legs. Because although the gameplay is extremely good, it still feels a bit bareboned and boring on a personal and creative level.
In mp it would be breaking. In T-hunt it wouldn't matter much.No thank you. The game is amazing because it is not some bullshit cod style unlock fest. It is limited in customizability for a reason. If they let you freely move around weapons/skills it would be game breaking.
I like pre-defined operators. It's a major pillar of what makes this game different / good.I only play terroroist Hunt thes days. The game is amazing.
But it needs to be more fun asside from gameplay. I don't feel like i can make the characters my own.
In Rainbow Six Vegas Two it was fun to customise your character (i'm not even talking about the hilarious and underrated facemapping) and choose what guns you would bring to a mission. Free choice. Not just a limited operator. These operators are quickly becoming stale in T-hunt also because there is not real progression in characters or weapons.
Please Ubisoft, do something with this to make the game have legs. Because although the gameplay is extremely good, it still feels a bit bareboned and boring on a personal and creative level.
In mp it would be breaking. In T-hunt it wouldn't matter much.
I did play PvP. It's great. And i agree that that is the most exciting mode. But i like T-hunt with friends and strangers because it's more relaxed and a lot of fun with people from all over the world. PvP is great, but not a smart choice for me right bedore bedtime.
They are amazingly well chosen and balanced imo. For MP. There should be more freedom in Thunt imo.I like pre-defined operators. It's a major pillar of what makes this game different / good.
However, I couldn't see more options hurting Hunt. I also don't see them adding much customization just for pve.
Two possible solutions that wouldn't require a ton of work: 1) Allow use of defenders in Hunt. 2) Allow players to customize (and maybe even name) a recruit for Hunt. Would help a little.
In mp it would be breaking. In T-hunt it wouldn't matter much.
I did play PvP. It's great. And i agree that that is the most exciting mode. But i like T-hunt with friends and strangers because it's more relaxed and a lot of fun with people from all over the world. PvP is great, but not a smart choice for me right before bedtime.
For T-hunt? Depends on the difficulty.you get most points for Playing on realistic. But that is also a really really hard mode.Do you get alot of renown points for it?
Nah, just T-hunt. I'm impressed with how well balanced the operators are in pvp. I do think the shield guy has a waterpistol but otherwise he would be too powerfull (like in the closed beta).Yea if you mean t-hunt only I don't mind if they add customization to that as long as they don't mess with pvp balance.
Yeah, something like that.For Hunt, customize Recruit
Nickname
Weight (light, med, heavy)
Uniform (light,med, heavy)
Uniform (color/skin) maybe?
Weapon and attachments, skins
Items (no operator special items though)
Doesn't seem unreasonable... Idk.
I only play terroroist Hunt thes days. The game is amazing.
But it needs to be more fun asside from gameplay. I don't feel like i can make the characters my own.
In Rainbow Six Vegas Two it was fun to customise your character (i'm not even talking about the hilarious and underrated facemapping) and choose what guns you would bring to a mission. Free choice. Not just a limited operator. These operators are quickly becoming stale in T-hunt also because there is not real progression in characters or weapons.
Please Ubisoft, do something with this to make the game have legs. Because although the gameplay is extremely good, it still feels a bit bareboned and boring on a personal and creative level.
Oh and bring back incidenary grenades. That shit was fun too. Grenades are no fun in MO, but superfun in T-hunt.
Hit indicators/Threat indicators only tell you where you got hit from or shot from. The hit confirmation is the mark that lets you know you actually hit something. That will only be available for gadgets and friendly fire. I will eat my words if this is not true, but they specifically got rid of hit confirmation to avoid wall banging after feedback from the beta. You do not see this in the current casual playlists so don't expect it to show up tomorrow.
=Always-honest;189467228
Nah, just T-hunt. I'm impressed with how well balanced the operators are in pvp. I do think the shield guy has a waterpistol but otherwise he would be too powerfull (like in the closed beta).
Yes. I agree with that, as stated. That would make it a dumbass game in the end probably a frag-fest (well, maybe not in hostage).Customizable operators to a new co-op mode would be fine i guess, but the predefined operators are what makes the game balanced on PvP while still letting you have some pretty crazy gadgets.
Thanx!Sorry if posted already, the patch for PC is dropping on 1:00 pm EST.
For UK it would be 6:00 pm, and EU 7:00 pm.
Sorry if posted already, the patch for PC is dropping on 1:00 pm EST.
For UK it would be 6:00 pm, and EU 7:00 pm.
Thanx!
I am up for playing this around 6pm GMT hit me up on PS4: SirShizznit
I like patch notes except hud changes for ranked. I think ranked hud have to be even more hardcore than it is now. For now the only problem with ranked I see is that not enough people are playing it because for some reason a lot of are afraid of it.
For T Hunt how about the option to choose what level and mode you want to play as you select your character!? And not having to go out and into the main options to do this everytime. It's an absolute pain in the ass and whoever is responsible for such gibberish please shoot yourself in the head with a high calibre bullet. Completely unnecessary
Lighten up Dave its Christmas
Texture pack releasing with the patch later this evening I'm guessing?
any good "training videos" for me to watch when im stuck in work?
What's the deal with Terrorist Hunt matchmaking on PS4? It never connects to games for me.
Today or never? Because it almost always connects with me. I do get disconnects in a game every once in a while.
The whole fixed cameras is OD played out now that everybody knows where they are.
It hasn't connected once for me yet since I got the game just after launch. Regular multiplayer is no problem, but TH, regardless of difficulty selected just drops me back to the title screen, even after it finds a game to connect to.
I've seen some posts on other forums mention it, but after trying it repeatedly (the suggested 'fix'), still no luck. It's kind of weird, and TH is a pain solo.
In the meanwhile, you could try making a squad with other people and skip matchmaking altogether.
not a fan of the hit indicators, haven't played with it yet but I know I just won't like it =/
not a fan of the hit indicators, haven't played with it yet but I know I just won't like it =/
Killed a guy by direct impacting him with a gas canister lol
https://www.youtube.com/watch?v=4ltkDTvmdE0