Gamepass sounds great on paper, especially for the consumer, but yeah of course it eats into sales. We've seen it recently with Doom TDA especially.
Small indies are actually a different story because the budgets are vastly lower, and most of them are multiplat, so they take the visibility from a GP day 1 inclusion and parlay it into sales on other platforms. But even that is now risky too.
I mean they can't shutter it overnight can they? That would be a massive loss of face (and it would probably completely crater the revenue from the consumers that got used to playing "for free").
Go ask those thousands of developers who've lost their jobs if gamepass is good for the industry. Stop gaslighting and shilling.
Personally, I fell for their bait before Series X came out with their promise of Day one exclusives. New Gears, Fable, Perfect Dark, Halo etc. That sounded great.
Where are they MS? It's been what, 6 years and we've only seen Halo released and it was a wet fart. The rest we've only seen tiny glimpses of and now you've flat out cancelled one.
Of course.
When devs get scared, you know you're getting an actual good deal as a consumer. None of these developers have to participate in it. What they're worried about is not being able to compete against it and have people buy their games for $80. Good, I hope they lose sleep over it. Seeing developers openly trying to push for price collusion shows you how threatened they are. They are scared you're getting a good deal, scared that you have a lot to play. They want you to have less options that cost more.
Whats especially hilarious is someone from Larian parroting this bullshit. Reminds me of the complaints about Baldurs Gate offering the consumer too much at too high quality so other developers started complaining about it. Pretty ironic they are just as quick to do that same kind of complaining. A lot of developers have this tendency to treat the consumer like trash and like they are owed their money. Make a product we want at a price we want or retire. These complaints are the screeching of someone getting beat on price and selection
If only the sub had older games and less options. Developers not even on GP would be so happy. Hmm.Imagine being upset as a consumer for getting too good of a deal on games.
Won't somebody think of the business profits and bonuses?
They can't really backtrack at this point though.GP isn't the problem. Day 1 is the problem.
This is a very tunnel visioned view.Imagine being upset as a consumer for getting too good of a deal on games.
Won't somebody think of the business profits and bonuses?
See that etc of yours you threw in there - that accounts for PLENTY of day one games on Gamepass.
MS have been delivering day one content on a regular basis for the past 2 or 3 years now, and a lot of big games too.
You haven't fallen for any bait - theyve given you what the said they would - and will continue to do so as long as Gamepass is a thing.
They can't really backtrack at this point though.
I'm only chiming in on the Halo part.Ok sure, but the quality has dropped considerably for some of those titles. Especially something like Halo which should have been their big hitter. I dont know what state its in now, but looking at launch, and the craig memes etc.
And, on a personal level, they havent delivered, not yet, not on their day one promises that convinced me at the time.
If GP has been worth it for any of you, fantastic. But it hasnt for me.
Yep, agreed. They went less far crazy out there with the suicidal idea MS had but then again MS was thinking they would be able to kill the business model of the competitors with a scorched earth approach trying to quite intentionally crash the industry to emerge as victors due to their bigger coffers but luckily they executed poorly.PS+ is to blame for all the Sony GAAS studios and games shut down
IMO, the best way to keep sub plans in a reasonable state of usage is to NOT allow people to do no strings attached one off months. Like the stories you hear of people signing up for a month, plowing through games, then stop. Then repeat when the next hot game comes out in 6 months.GamePass is not a terrible idea, but it is implemented very strangely. It really should not have Day 1 releases as that is often when demand is highest. It would be fine to have timed demos for new releases to provide a taste of what is on offer, but the whole game Day 1 is definitely bad business. GamePass should really leverage their legacy offerings better as the entry price for those can be a bit steep for anyone that is not an ardent fan. If they did this they would be more akin to a digital GameFly and it would make more sense as the user pool is not big enough for a Netflix strategy.
So your issue is not with the business model per se, it's simply that they didn't deliver on what they promised?Personally, I fell for their bait before Series X came out with their promise of Day one exclusives. New Gears, Fable, Perfect Dark, Halo etc. That sounded great.
Where are they MS? It's been what, 6 years and we've only seen Halo released and it was a wet fart.
Game Pass only works if there is consistent growth. For Microsoft it's not about quality games, or nurturing developers, it's about having more control over our content and how we consume it. They want to snuff out the traditional games market over time and force everyone under their umbrella. It's good people are rejecting it.
I just looked up Ubisoft's share price. It's fucking tanked over the last few years. In 2018 it had risen massively and was worth over 100 euro a share now it's 9 euro.Every AC game has easily sold more than 8M copies while Shadows is struggling to sell more than 3M months later
Im pretty sure launching it on day one at their subscription service is part of the reason why
And apparently, investors arent happy
Why not? It makes perfect sense given the spending of the average consumer.As i said in another thread, GP should serve as a service for devs with low budget titles, no marketing budget or AA/AAA games that are 1y old or more. No AAA should ever be on there from day one. It makes no sense to be able to play a $70 title for $10.
A plan to destroy most platforms and studios in the industry isn't pro consumer at all.Yep, this was their very pro consumer goal and some people are more than happy to reach it if it means they get a few years of games at a very low cost… Turkeys do get fed before Thanksgiving too.
Nailed it.When devs get scared, you know you're getting an actual good deal as a consumer. None of these developers have to participate in it. What they're worried about is not being able to compete against it and have people buy their games for $80. Good, I hope they lose sleep over it. Seeing developers openly trying to push for price collusion shows you how threatened they are. They are scared you're getting a good deal, scared that you have a lot to play. They want you to have less options that cost more.
Whats especially hilarious is someone from Larian parroting this bullshit. Reminds me of the complaints about Baldurs Gate offering the consumer too much at too high quality so other developers started complaining about it. Pretty ironic they are just as quick to do that same kind of complaining. A lot of developers have this tendency to treat the consumer like trash and like they are owed their money. Make a product we want at a price we want or retire. These complaints are the screeching of someone getting beat on price and selection
People who defend it likely do it for selfish reasons. For a monthly payment you get access to all Microsoft's games. That's pretty good if you're not concerned with actually owning your games.Why are you still protecting MS? These devs more than likely didn't do these deals. We all told you Gamepass was bad for the industry, yet you STILL defend it. Why?
Damn straight. I can think of many charities more deserving than video game developers. This is my entertainment.People who defend it likely do it for selfish reasons.