Movalpolos
Banned
Nice. I intend to play through entirely in VR on my 2nd run.
The only game that makes PSVR worthy.
...sure about that? :}I don't think anyone is saying it's the only good game for PSVR
In first person. I want to throw up.Devil May Cry VR
...sure about that? :}
...sure about that? :}
Man, I would literally kill for a Gyakuten Saiban VR.
You're more strong than me, I would need a whole day to recover from the dizziness.
Yeah, I think RE7 should have been a spinoff, it feels like one too.Would love to see some more VR games using Capcom franchises but hope they make them separate experiences. I like RE7, but a lot of it is meant to be scary in VR hence all the weirdly close to you moments and face grabs. Was a bit to obvious for me, kinda like 3D movies.
I thought this would make for a nice avatar. It's yours if you want it.
Devil May Cry VR
No thanks once was enough.Hey Capcom
VR please.
Hey Capcom
VR please.
Still don't understand why they made it a year exclusive. There was practically no benefit at all to Sony. Sony isn't in a place to meet demand with the game hype at high levels, and Capcom I'm sure just got a nice chunk of change in exchange for the exclusivity. Which means Sony was just double out for that round and hurt the overall VR sales adoption and performance.
I guess the whole point was to try and stymie external VR adoption as a result of the game while they get production scaling up.
Glad that Capcom came away with a positive conclusion though. I just don't want to see them do exclusivity agreements every time from here on out.
Devil May Cry VR
Thanks!
I thought this would make for a nice avatar. It's yours if you want it.
Still don't understand why they made it a year exclusive. There was practically no benefit at all to Sony. Sony isn't in a place to meet demand with the game hype at high levels, and Capcom I'm sure just got a nice chunk of change in exchange for the exclusivity. Which means Sony was just double out for that round and hurt the overall VR sales adoption and performance.
I guess the whole point was to try and stymie external VR adoption as a result of the game while they get production scaling up.
Glad that Capcom came away with a positive conclusion though. I just don't want to see them do exclusivity agreements every time from here on out.
It's noteworthy how late in the development process the VR design aspects (beyond hitting the performance goal) have seemingly been implemented. At last years E3 they basically just had a normal FPS with VR hmd support applied, complete nausea town.It's very likely Sony bankrolled VR support in RE7 in the first place.
Devil May Cry VR