JOEVIAL
Has a voluptuous plastic labia
What are your realistic expectations for Starfield? The 40+ minute deep-dive video gave us a good look at what to expect; they actually communicated very clearly what Starfield is, the overall story arc, factions, gameplay, how planets and exploration will work, etc. Fallout 4 was handled a similar way before release... they actually showed what to expect and they delivered on those expectations.
With that said I will mainly be focusing on what was shown so far but I will also infer a little bit with some anecdotal evidence.
I will keep it short, everything below is inferred from their deep dive:
Positive Expectations:
With that said I will mainly be focusing on what was shown so far but I will also infer a little bit with some anecdotal evidence.
I will keep it short, everything below is inferred from their deep dive:
Positive Expectations:
- A classic Bethesda Softworks Game more akin to Oblivion and Fallout 3.
- More engaging gunplay and weapons.
- Story arc hook, unraveling the mysteries of the universe... and what is out there.
- Less agency for exploration and less of a hand crafted feel to the galaxy/planets.
- Less motivation for exploration because locations can be automatically populated at the press of a button (scan) and also there are no land vehicles.
- Barren planets that are not worth exploring as they are completely procedurally generated and only for resource gathering.
- Anecdotal: Looks like chats and dialogue options with random NPC's may be reduced or removed. In previous Bethesda Softworks games, you could "talk" with anyone. Sure... not everyone had worthwhile dialogue options, but I would always talk with everyone just in case some random NPC had a quest or unique dialogue options. They didn't really show that in the deep-dive... plus the cities look like they have an incredible amount of NPC's... which tells me that some of them are "dead" NPC's that you cannot talk with. We will see.