?? What's known is PS5 is said to have removed those features and replaced them with their own using the programmable GE.Isnt this kinda known as of this point?
SX has the more advanced hardware features, such as mesh shaders, sfs, ML and rdna2 rops etc etc.
Ps5 is simply just a more matured development platform from the go, and delivering the expected results.
People likes to meme and joke about the tools and 'another one' but, anyone distanced from the fanboyism, should not see it as a surprise.![]()
?? What's known is PS5 is said to have removed those features and replaced them with their own using the programmable GE.
Why would they spend R&D time and effort on customising if they didn't think they have a better solution. Would have been easier just to go with off the shelf.
Vrs is already being used on pc & XsX, PS5 GE is yet to be exploited.
Like every other empty video before it?What an empty video ...
He repeated what he has been saying for months. He said both GE and mesh shaders has yet to be used fully on next gen consoles.Even RedGamingTech is coming to his senses and realises the inevitable.
The full hardware support for RDNA2 features is going to give huge performance gains on Series consoles as people have been saying for months, playing the long game was the right call.
Good thing they now understand DX12, so they can go full speed !"Full RDNA 2", who said developers will use all the "features"? It won't guarantee anything and it might not even be more efficient then the PS api and features, since MS need to support more then only Xbox. PS has been known for amazing developer tools.
I won't be so sure that this is going to be so easy for MS. Devs had trouble with DX12 for years.
It'a still a nightmare compared to what DX11 was.Good thing they now understand DX12, so they can go full speed !
Oh, so he doesn't know what he's talking about?This is same guy that said the PS5 had rdna 3 and infinity cache
[QUOTEwho said developers will use all the "features"?="Snake29, post: 262617074, member: 306188"]
"Full RDNA 2", who said developers will use all the "features"?
MS's 20+ dev studios will.
Btw, if you believed him about alleged rdna3, you better believe him about confirmed mesh shaders.
Team Sony awfully quiet rn. I thought they love this guy?
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Didn't think we could go dumber than Riky. GG!Team Sony awfully quiet rn. I thought they love this guy?
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The guy is a fake, and he showed it with the bs regarding Sony's RDNA3, Staked memory, IC, and so on. So why are we, Sonypony, supposed to get heated up by a clickbait title for a video that aims to get clicks from the XBox crowd?Team Sony awfully quiet rn. I thought they love this guy?
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Nope tales from the loop. This all happened before.Tales from your ass huh
Would be foolish to rule out RDNA3 features till RDNA3 is announced. The is nothing to dismiss bespoke PS5 customisation don't get rolled into it.I am honestly done with RGT, after his bullshit about ps5 secret rdna3 features and zen 3 unified cache. he just is another spews for views youtuber that has more misses than hits.
You talk a lot without actually proving anything.I dont know why this bothers some people. Saying "both tools will mature" is just a way to water down the reality.
The reality is both systems have different specs and the tools cover more then one platform. Xbox tools cover more platforms then sonys.
The xbox hardware and firmware was late and will see more advancement then sonys mature tools.
You cant have it both ways. Sonys hardware and tools were ready first. Everyone said they are more mature and an evolution on ps4. Win for sony.
Just that alone gives the justification that thier tools will make smaller jumps then xbox with new less mature tools. Win for MS.
Whatever makes you happy about your favorite plastic box, right!You talk a lot without actually proving anything.
Whatever makes you happy about your favorite plastic box, right!
Prove me wrong then? Debate or shut up about it.
I have to agree. He has just reported the amd mesh shaders boost in the series x hardware and that's it. We already know how mesh shaders push performance on amd gpu, apply the same scenario on series x isn't it exactly a shocking revelation.What an empty video ...
So age does not equal maturity clearly.Whatever makes you happy about your favorite plastic box, right!
Prove me wrong then? Debate or shut up about it.
Can't rule out RDNA3 features till RDNA3 is announced. The is nothing to dismiss bespoke PS5 customisation don't get rolled into it.
People have fish memory:
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And all that needs only 0.7GB pool in the RAM
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Guess what? There are ZERO games using this massive advantage yet, and it's as efficient on the GPU as Fortnite on PS4! So it leaves so much room for other stuff and effects.
Tools gonna get MASSIVE improvements on PS5, not sure others gonna keep up. Beware of the Cerny Tools!
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It's Lort. Jusy report the thread and move on.Couldn't you have posted this without any bait or console warring?
lolPeople have fish memory:
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And all that needs only 0.7GB pool in the RAM
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Guess what? There are ZERO games using this massive advantage yet, and it's as efficient on the GPU as Fortnite on PS4! So it leaves so much room for other stuff and effects.
Tools gonna get MASSIVE improvements on PS5, not sure others gonna keep up. Beware of the Cerny Tools!
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I'm shook and speechless.
But we really dont know how 'custom' ps5 ge is, if any?
Are ps5 ge simply the primitive shaders, that Amd introduced in the past with Vega?
As i said, a closed system like ps5 with big focus on i/o, Amd older primitive shaders tech can run fine than on a DX PC. Old tech have their plus, like more documentation, more testing on available samples. Sony can build fast i/o around it and feed the primitive shaders.
When cerny said 'new', he is referring to his own playstation enclave.
re-look at this part: 'tries to break new ground, but dont require use of a new gpu capability'
Your obsession for the sony fans reaction starts to be a little worryingTeam Sony awfully quiet rn. I thought they love this guy?
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Yap, the one and the same. Oh, and you forgot stacked memory.Is this the same guy that claimed ps5 had rdna 3.0 features and infinity cache?
This is not news, this is opinion.I need to ask: this thread was intentionally open to discuss about such matter or to see how Sony fans react to the news?
I already explained my reasoning. Whats your reasoning?You are not proving anything. What makes you think the tools from Sony will make a smaller jumps?
What you are doing here is eagerly trying to convince yourself to make yourself feel good. That's just what people do when they see that it didn't go the way Microsoft tried to tell them.