Diablohead
Member
I only see one assist challenge.Gui_PT said:Ugh, two assist challenges. At least they can be achieved at the same time.
I only see one assist challenge.Gui_PT said:Ugh, two assist challenges. At least they can be achieved at the same time.
Diablohead said:I only see one assist challenge.
Gui_PT said:Oh I'm sorry, I just woke up and the challenges were the 1st thing I read :lol
What I read was:
Now I have a Machine Gun
Earn 30 assists with automatic weapons in multiplayer Matchmaking.
Edit: Loving that Campaign challenge though. We should have more like this.
HixxSAFC said:So when's the stuff to prevent arseholes being away from the game coming in? One of those + a quitter makes the game so fun. 0 kills, 17 deaths for that guy.
Us 2 still managed to win but it really needs to be fixed. I'd rather have 2 quitters than one left to be a free kill for the other team for the whole game :/
cuevas said:is anyone better at halo than they are at cod? lol
xxjuicesxx said:I'm about equal I had like a 1.73 k/d in MW2 and about a 1.72 in H3. In Reach I only have a 1.5k/d but I did let my friends who are terrible trash it for a whole night so I think its actually closer to 1.7 (social). I also never really stat whored in either game.
I broke up with Halo 3 for a good while and switched to MW2 for bout 3 months. It was hot for a bit but I lost interest. Comparing the two is actually really stupid, SWAT is sortof like CoD but at the same time not even close. Both games have really good players playing them and really bad players playing them. Both games are complex enough that they require a lot of thought...and at that point you're more playing the players you're against than the actual game, I dunno if that makes any sense.
and OMG 6000 credits worth of challenges today! Jeez they must have been listening to NeoGAF's whiny "wahhh I'm stuck in WO3"
Woot! Something to hear when I must jog at school sports laterRyan_OXM said:Apologies if this was already posted -- and for the self-pimpage -- but I interviewed 343's Frank O'Connor on the OXM podcast this past week, and he dropped a few little interesting nuggets of info about Reach and other Halo-y stuff. Interview link is here and the segment with Frankie starts at about the 40:00 mark.
vatstep said:"Now I Have a Machine Gun" :lol
Ho... Ho... Ho
This.Diablohead said:K/D means nothing to me, I always aim for the goal such at flag cap or bomb plant, so much more fun then hanging back with a dmr.
Diablohead said:K/D means nothing to me, I always aim for the goal such at flag cap or bomb plant, so much more fun then hanging back with a dmr.
xxjuicesxx said:and OMG 6000 credits worth of challenges today! Jeez they must have been listening to NeoGAF's whiny "wahhh I'm stuck in WO3"
Dax01 said:Just got Be Vigilant on LNoS. Man, I love Reach's campaign.
...But, I swear, the more I play it, the more confused I am by the story. I understand what transpires, but now how the events transpire. A few notable examples:I still don't understand how the Covenant Corvettes as seen in Oni Sword Base and Nightfall managed to get past Reach's defenses, the whole Covenant cruiser being cloaked, and why Reach's super MAC guns couldn't just blow it out of the sky.
BlueScrote said:I'm really surprised they don't have an AFK auto-booter. That is more harmful than quitters IMO.
:lolShake Appeal said:Maybe the MAC guns were on the other side of the planet and couldn't turn around because of an electrical fault in their power coupling matrix.
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ToyMachine228 said:In an interview with IGN (I believe it was IGN) Brian Jarrard stated something along the lines of; Hypothetically if Bungie were to be working on any DLC map packs, The Pit would be a fan favorite that would come back.
I hope Bungie issues an explanation of some of the story. I'd really like to read their take on some things.Mikasangelos said:yeop me and my friends are madly upset and confused by this.
And I agree with it.Sill4 said:I honestly think that If CE was remade in Reach engine, it would greatly increase the enjoyability by adding things like vehicle jacking and certain AA's, especially for enemies.
Also, after years of playing CE, I think that if the CE weapons were replaced by their Reach counterparts + DMR, the game would not play too differently. Obviously, stuff like Spartan Lasers and Plasma Launchers and Orbiyal Strike guns would have no place, and usable energy swords and fuel rod guns would be limited.
I was going to suggest that 343 add in one or two extra missions, involving the Falcon and/or brutes, but CE had such a great flow so I don't think that would be a great idea until we see what they are capable of.
My opinion, don't kill me bro's.
Demoncarnotaur said:I would love if they remade The Pit and gave it a huge art overhaul setting it somewhere in the wilderness by. I just love the art in that area, maybe even put it insideOni Sword BaseThat way we could get The Pit and also a good snow environment at the same time. Giving everything a frozen over look would be really cool.one of the glaciers carved out.
Dax01 said:While Team Slayer is much improved, there are too many Slayer DMRs/Slayer Pro games...I just wanna play default slayer, AR/Pistol starts.
and I play too many Team Slayer games when all I want to play is Slayer DMRs/Slayer Pro (mostly Slayer Pro)Dax01 said:While Team Slayer is much improved, there are too many Slayer DMRs/Slayer Pro games...I just wanna play default slayer, AR/Pistol starts.
vhfive said:and I play too many Team Slayer games when all I want to play is Slayer DMRs/Slayer Pro (mostly Slayer Pro)
vhfive said:and I play too many Team Slayer games when all I want to play is Slayer DMRs/Slayer Pro (mostly Slayer Pro)
.la1n said:Far too pro for these forums too, you should seek out a professional halo forum where only the most l33t h4rdc0r3 playerz communicate *fist bump*
Sill4 said:I honestly think that If CE was remade in Reach engine, it would greatly increase the enjoyability by adding things like vehicle jacking and certain AA's, especially for enemies.
Also, after years of playing CE, I think that if the CE weapons were replaced by their Reach counterparts + DMR, the game would not play too differently. Obviously, stuff like Spartan Lasers and Plasma Launchers and Orbiyal Strike guns would have no place, and usable energy swords and fuel rod guns would be limited.
I was going to suggest that 343 add in one or two extra missions, involving the Falcon and/or brutes, but CE had such a great flow so I don't think that would be a great idea until we see what they are capable of.
My opinion, don't kill me bro's.
The Lamonster said:Played some Rocket Race on Paradiso...what a terrible map for Rocket Race!
The 'geese seem harder to control too. They feel too lightweight.
Slayer Pro belongs everywhere.Cerrius said:Slayer Pro belongs in the Arena not Team Slayer.
What's worse is playing RR on Boneyard and spawning in the core room on a mongoose. I also spawned on the core capture platform. Talk about epic facepalm.Mikasangelos said:yes the most horrendous map to play RR on. It seriously pissed me off even though me and my partner last night came in 1st.
aesop said:What's worse is playing RR on Boneyard and spawning in the core room on a mongoose. I also spawned on the core capture platform. Talk about epic facepalm.
vhfive said:and I play too many Team Slayer games when all I want to play is Slayer DMRs/Slayer Pro (mostly Slayer Pro)