SailorDaravon said:
Just got Multi-team SWAT earlier which in of itself is not unusual, but we got Hemorrhage :lol :lol
How the fuck did that one get past playtesting?? Also this may have been brought up (threads have been moving too fast for me to completely keep up), but is there any explanation for why the fuck it takes 2+ weeks to implement simple changes like removing the Scorpions from Hemorrhage?
Multi-team in itself has awful spawning.
For example, they picked Oddball in The Cage. Ugh. Anyways, as yellow team and orange team shoot me despite my team not even near the ball, green grabs possession and goes back down low to hide in a Drop Shield. Even if you can make it down there to kill them, it won't matter because
they keep spawning in that same location. Infuriating to say the least, so they can die, but their teammate can immediately spawn with the Drop Shield AA, rinse and repeat. Yawn.gif
Rumble Pit is also putrid. It's all Classic and Infection. So one boring gametype with awful zombie evade, and Classic Slayer where you mostly fight in small maps with 12 players and they just run around throwing grenades, shooting AR, and melee.
Two of my most despise-able game modes, for sure.
Stick with Team Slayer, Team Objective, and BTB. Slayer will be better once SWAT is removed, and Objectives will be more fun with Scorpion removal from Hemorrhage and Drop Shield being taken out of Oddball.