iSimon said:
Invasion on Boneyard when the rest of your team has quit is so much fun. Playing as Elites you're stuck in a spawn, die, spawn, die loop thanks to the one possible spawn point. :/
This is one reason why I think the elite's have weak gear, needler is good but it's an easy wepaon to dodge, repeater is weaker then the AR so good luck taking someone out with it before it overheats, PP is a good side arm but only good 1 on 1.
I know there are needle rifles laying around but get caught be someone with a DMR crouch shooting you and you'e read in 3 seconds off the spawn point, I know because I do this myself.
Elites were gimped and they don't have much more shield then a spartan now, their hp is low too, I see too many people quit first stage because they fail to take a point and it's annoying me just how powerful human weapons are against elites.
If the human sniper can take out a tank in 5 shots why does the focus rifle do little damage to vehicles?
Rockets home better then the plasma launcher, the PL is now rubbish in most situations and travels slower then a flying rocket.
Repeater vs AR, AR wins for two reasons, one being that the AR has a damage output boost since the beta and 2 it's hit scan, just aim and spray!
PP is terrible over range but the magnum is not, PP charge has travel time and once their shield is down it takes about 5 shots to kill, Magnum can do all that better. Only time the PP is good is for stalling a vehicle or up close for a cheap charge and melee combo.
The tank is 10 times better then the wraith, stronger in all ways, you can snipe with the tank and it's shots have huge splash damage, the wraith's splash is no better but the shots have an arc and travel time, harder to aim at anyone not right in front of you.
I've played enough rounds of invasion to learn to steal human weapons and then dominate on the poor souls until I run out of ammo.