LAUGHTREY said:Looks like you shot him once or twice and his teammate betrayed him.
Well yeah I know what happened *now*
LAUGHTREY said:Looks like you shot him once or twice and his teammate betrayed him.
McNei1y said:Two things.
Bungie needs to incorporate user made maps into Matchmaking. I'm getting really tired of their designs. They were weak to begin with. Ivory Tower is the best map in the game and that's amazing since it was maybe top 5 in Halo 2.
Rocket Race needs to used less in Multi Team.
Sai-kun said:Well yeah I know what happened *now*But I wasn't even shooting at anything in particular, I was trying to get the Revenant driver to go. Then that happened and I was like "The fuck?" :lol
You have a peculiar view of something being flat.Dax01 said:Another Hemorrhage complaint: the map is just, well, boring. There are two bases on either side of the map...and just flat land between them. Doesn't really make for interesting encounters.
Oh, and the map is broken for Invasion Slayer. I just went 29-0 using the sniper rifle. I was sniping on the far end of the map, behind their base.
cuevas said:Really? I think it has been just awful in reach.
I wanna know what the real deal is with the Community Cartographers, and more importantly, why I haven't been accepted yet.ManCannon said:any random tidbits or special requests for the update today? as it stands it's pretty damn sparse on content. no promises but if you have anything you'd like to see addressed I'll see what I can do.
Because it's Lagfest City just playing solo Legendary. Can't imagine how bad it would be with a group of four.LAUGHTREY said:Yeah this too, I don't get why Holdout is there but Glacier isn't if its to avoid spoilers.
Last seen 09/30/10 playing Xbox.comZeouterlimits said:What the day-to-day of the office is like right now? What people have been playing/watching/reading? Some random stuff. Tis the Bungie Weekly Update, doesn't need to be purely Reach related.
Well I bet he completed the 23 kill daily challenge.Mojo said:Ugh...
So CTF on Paridiso, me and someone else on my team run to the tank, he spawned closer so he gets it. He then drives it over to the other base near the water. He got a 133 kill streak. With the tank. They just kept spawning into it. By the end of the game they all had -20 and -30 KD ratios, smh
Rest easy knowing they get nuked in record time. A few games of ill-gotten glory lead to eternal damnation in the land of Banadu.Mikasangelos said:Any info on the destruction of Jtag modders? Ive had a few games against them in matchmaking.....quite frustrating.
Best New Map.McNei1y said:Countdown is iffy too.
cuevas said:Really? I think it has been just awful in reach.
He ended up completing the 150 kill challenge in the one game... (total was 180)Rahxephon91 said:Well I bet he completed the 23 kill daily challenge.
Zeouterlimits said:What the day-to-day of the office is like right now? What people have been playing/watching/reading? Some random stuff. Tis the Bungie Weekly Update, doesn't need to be purely Reach related.
I was making a joke, but that's pretty intense regardless.Mojo said:He ended up completing the 150 kill challenge in the one game... (total was 180)
It's not only that. Maybe I've just never noticed this before in past Halo's, but a lot of these maps are just taken from the single player. Now I know that's common, but compared to 2 and 3 I never noticed it as much as I did in reach. Its really blatant. Then you have the froge maps with some being straight remakes. The maps in Reach kind of seem cheap.I don't know why they had to include so many Halo 2 remakes.
I know, but I felt the need to mention it considering it took me about 10 games to get that challenge doneRahxephon91 said:I was making a joke, but that's pretty intense regardless.
Countdown is really quickly becoming my favorite map of the bunch, and it's probably because I haven't seen it in BTB and only once in Snipers.Shake Appeal said:Best New Map.
Because it's not just an online game and your rank is supposed to reflect your time spent playing the entire package, not just matchmaking. And haven't they lowered the credits in gruntpocalypse to be more in line with other modes?The Wise Old Man said:I'd like to know why Bungie decided that the best way to rank up in an online game would be by playing a solo firefight mode (gruntpocylpse). Seems kind of ironic. And not very fun.
I hope we get a large amount of original maps that phase the remakes out of the playlists completely. It probably won't happen, but I can dream.Rahxephon91 said:It's not only that. Maybe I've just never noticed this before in past Halo's, but a lot of these maps are just taken from the single player. Now I know that's common, but compared to 2 and 3 I never noticed it as much as I did in reach. Its really blatant. Then you have the froge maps with some being straight remakes. The maps in Reach kind of seem cheap.
And can we at least get a remake of Headlong. That map was awesome. Oh and just remake Zanzibar. It's awesome and I was surprised they already didn't. I mean they almost had 2 remakes in three.
Hasn't this already been addressed?The Wise Old Man said:I'd like to know why Bungie decided that the best way to rank up in an online game would be by playing a solo firefight mode (gruntpocylpse). Seems kind of ironic. And not very fun.
This has happened to me a lot lately, probably because of the weekly challenge. It's really irritating. Worse than quitting in my opinion. I hope Bungie's working on some better way to detect these people or give them harsher penalties, because what they're doing now isn't working.witness said:Fuck all of you who join Firefight games and stand there and do nothing. WTF, stop ruining my experience. They need to incorporate some sort of boot system.
Striker said:You have a peculiar view of something being flat.
The map wouldn't be broken for Invasion Slayer, the gametype would. Invasion Slayer, itself, is rather broken at least due to its weapon settings and spawns. A player can spawn on his bro even when he's in action. Playing in Paradiso and I am shooting a player with the Needle Rifle, and he backs around a corner to heal as quick as he can before I jump over to finish him off, and all of a sudden his teammate spawns right next to him. This happens during the heated battle and in moments like that. They should just use regular spawning for Invasion Slayer - be less BS spawns.
Oh I rather have new maps as well and not remakes, but I'd say we are probably going to get some remakes. So why not get remakes of the good maps? And I honestly feel Halo 2 has had the best maps of all the games.I hope we get a large amount of original maps that phase the remakes out of the playlists completely. It probably won't happen, but I can dream.
Hugbot said:Countdown is really quickly becoming my favorite map of the bunch, and it's probably because I haven't seen it in BTB and only once in Snipers.
Because it's not just an online game and your rank is supposed to reflect your time spent playing the entire package, not just matchmaking. And haven't they lowered the credits in gruntpocalypse to be more in line with other modes?
Rahxephon91 said:Oh I rather have new maps as well and not remakes, but I'd say we are probably going to get some remakes. So why not get remakes of the good maps?
Rahxephon91 said:It's not only that. Maybe I've just never noticed this before in past Halo's, but a lot of these maps are just taken from the single player. Now I know that's common, but compared to 2 and 3 I never noticed it as much as I did in reach. Its really blatant. Then you have the froge maps with some being straight remakes. The maps in Reach kind of seem cheap.
And can we at least get a remake of Headlong. That map was awesome. Oh and just remake Zanzibar. It's awesome and I was surprised they already didn't. I mean they almost had 2 remakes in three.
Oh I guess that would explain it.Thagomizer said:Reverse order- made for multi, put into single player
I agree. They just decided to remake some of the worst maps from it. (Although, I don't really mind the Ivory Tower remake too much.)Rahxephon91 said:Oh I rather have new maps as well and not remakes, but I'd say we are probably going to get some remakes. So why not get remakes of the good maps? And I honestly feel Halo 2 has had the best maps of all the games.
Hugbot said:Countdown is really quickly becoming my favorite map of the bunch, and it's probably because I haven't seen it in BTB and only once in Snipers.
Because it's not just an online game and your rank is supposed to reflect your time spent playing the entire package, not just matchmaking. And haven't they lowered the credits in gruntpocalypse to be more in line with other modes?
Am I too late? More info on firefight matchmaking options please. Glacier, multiplayer gruntpocolypse, and private party score attack. Thanks.ManCannon said:any random tidbits or special requests for the update today? as it stands it's pretty damn sparse on content. no promises but if you have anything you'd like to see addressed I'll see what I can do.
Yeah please keep the same environments instead of totally changing the feel.Mojo said:Remakes of Waterworks and Headlong please. But keep the same locations/style. That Lockout remake was shite.
If I had my way, I'd get a Prisoner remake.Mojo said:Remakes of Waterworks and Headlong please. But keep the same locations/style. That Lockout remake was shite.
Well, they said they did. I play it sometimes to blow off steam but haven't had a chance since the update that "fixed" it, so I can't say either way. Psychoraven is saying that cR earned has remained about the same so I'm not sure what they did to it.The Wise Old Man said:Have they indeed lowered the credits?
Yeah! And Damnation!Aggrotek said:If I had my way, I'd get a Prisoner remake.
The Lamonster said:Yeah please keep the same environments instead of totally changing the feel.
aka
Blackout=bad
Coagulation=good
This is because Blackout looked totally different from Lockout (human architecture instead of Forerunner) yet Coagulation kept the same grassy canyon look as Blood Gulch.
That's a fairly universal feeling. Halo 2 has had the best set of maps, by far. I really liked about 90% of them. I can safely say I didn't care overall for a select few, specifically Gemini. It will be extremely difficult to find a person who enjoyed most of Halo 3's group.Rahxephon91 said:Oh I rather have new maps as well and not remakes, but I'd say we are probably going to get some remakes. So why not get remakes of the good maps? And I honestly feel Halo 2 has had the best maps of all the games.
Just imagine it with Reach graphics. Ugh. I can dream though. The Damnation remake would be amazing.The Lamonster said:Yeah! And Damnation!
Shake Appeal said:Best New Map.
Thagomizer said:I've noticed a "Bungie can't win" in regards to architecture and map aesthetics.
If Bungie makes something in Forerunner architecture, it's same-y and boring.
If, however, they take a remake and remove it from that style, people scream and cry to change it back.
Huh?
Reach is the only Halo game to do this 1-3 only would reuse pallets from single player but never the actual layouts.Rahxephon91 said:It's not only that. Maybe I've just never noticed this before in past Halo's, but a lot of these maps are just taken from the single player. Now I know that's common, but compared to 2 and 3 I never noticed it as much as I did in reach.
It's not the same without new art and the Bungie touch, but there's a very good damnation remake in FW. It gets the scale pretty close to right and I didn't have a problem getting lost on it like I do with other FW remakes.The Lamonster said:Yeah! And Damnation!