Ajemsuhgao
Member
enzo_gt said:Would be way too similar to Boardwalk in layout IMO. And its 7 games period.
But Boardwalk isn't a Firefight map
enzo_gt said:Would be way too similar to Boardwalk in layout IMO. And its 7 games period.
Yeah, that sounds like the way to go. I remember that the H3 zones had a priority number, which did pretty much nothing. What you described sounds like how it was meant to play out.GhaleonEB said:To add to both - I think the anti zone will have the same effect as a strong zone or a spawn set to a specific color in a two-team game. The only use I can think of is for multi-team (3+), when you want a spawn to be neutral but want one team NOT to spawn there. I can't think of any other use.
To the latter, I used the weak spawn zones as a set of "bail out" spawn areas on my map. I built the spawn zones in three tiers: around the base, a small distance from the base, and then a few locations (three, to be exact) weak zones a larger distance away from the base. The weak zone meant they would only be used if the spawns at and around the base were considered too dangerous to spawn players in according to the game engine. In reviewing the saved films from the play tests, they worked pretty well: when the base was getting mobbed, players spawned at the weak spawn zones so they didn't get caught in a spawn trap. Spreading them to three distinct areas meant they wouldn't be predictable and so players wouldn't - and didn't - get trapped.
LAUGHTREY said:Yeah I can't play this game until the playlists have been updated or even then, until MLG gets their playlist out. At least they understand how map balance works.
The game literally, gives the other team your sniper.
The game literally, gives one team an advantage over the other on certain maps. It's stupid.
Striker said:The MLG Sanctuary map has some more of the elements from the actual Halo 2 map than Asylum does, but I can't get over how boring it looks.
They can't adjust and move things around in the current area? The only thing I dislike primarily about Asylum is the tower above the Sniper Rifle spawn. Certainly needs blocked off or have Bungie place an soft-kill zone up there.
LAUGHTREY said:They probably figured that they'd take the randomness of bouncing grenades off rocks and grass and just make their own good version.
An imaginative bunch, the MLG.Tashi0106 said:The name of this new map is Sanctuary
Don't know how to use those synonyms.Shake Appeal said:An imaginative bunch, the MLG.
Domino Theory said:My 12th HBO giveaway is up, but from now on, instead of me choosing what the winner gets, the winner gets to choose from a huge list of Halo goodies: http://halo.bungie.org/misc/dom_hbo_giveaways.html
Also, a chick in my Indoor Cycling class was wearing the Halo 3 Finish the Fight t-shirt today. Love at first simultaneous beatdown. <3
LAUGHTREY said:Yeah I can't play this game until the playlists have been updated or even then, until MLG gets their playlist out. At least they understand how map balance works.
The game literally, gives the other team your sniper.
The game literally, gives one team an advantage over the other on certain maps. It's stupid.
TommyT said:with this lag in firefight matchmaking... it's so useless to play :/
?TommyT said:Devin
Trasher said:
Had fun Zayne, thanks for the games.ZayneH said:Anyone wanna play some MM with me and Aggrotek?
I bet that name's by accident too.Shake Appeal said:An imaginative bunch, the MLG.
I got it on my first successful try too, and that was just a day after launchLetters said:Did they fix If They Came to Hear Me Beg?
Just got it on my first try ever (after failing to land on top of the elite a bunch times, of course, but when I finally did, I got the achievement).
Deadly Cyclone said:Now he is arguing about the fact that Bungie can't ban people and his credits won't be reset because "It can't happen to him."
urk said:Anything is possible if you just believe!
Must.. resist... avatar quote.urk said:Anything is possible if you just believe!
Mojo said:I hate friendly fire, if I get the sniper first let me fraking use it, don't follow me around the whole game taking my shields off. What is wrong with people
Plywood said:Don't know how to use those synonyms.
:OSynonyms: asylum, church, convent, cover, covert, defense, den, harbor, harborage, haven, hideaway, hideout, hole, hole-up, ivory tower, oasis, port, protection, refuge, resort, retreat, safe house, screen, shelter, shield
Cornballer said:Has anyone other than Wu tried out the FPS Freeks? I was thinking of picking up a set since my aiming ability is pretty poor. Curious what other people think of them.I had the same problem yesterday, so I stopped playing Rumble Pit. Hope they sort it out with the next playlist update because I like FFA.
NullPointer said:Gotta admit, Armor lock is starting to get on my nerves.
I'm feeling the same way. My friend and I had the absolute worst Halo session ever today, we lost 8 in a row, 11 if you count multi-team games where you don't finish in 1st. I sucked in a few and he's not very good anyway but our teammates were almost always constantly terrible. I don't see how people can go an entire Slayer game without getting 1 kill.Blueblur1 said:Consider my challenge spree broken. I gave up on the win 7 matches challenge today. 1400 cR isn't worth going to be an hour and a half past my usual bedtime. I'm done with trying to complete them all.
Agreed. But I'm hoping that changes with time.timetokill said:I'm just finding guys that pulse it next to you as you try to melee, then release to drop your shields if you're touching them (since you went in to melee), then melee you back for a one-hit kill since your shields are now down.
Still my least favorite of the armor abilities.
cazosozey said:
Brutes become laughable once you realize their allergy to needles. Three needles and your troubles just wash away (explosively).Ajemsuhgao said:Why the fuck can Brutes use Armor Lock? It makes no sense whatsoever and just..on Legendary sometimes.
NullPointer said:Brutes become laughable once you realize their allergy to needles. Three needles and your troubles just wash away (explosively).
Striker said:The MLG Sanctuary map has some more of the elements from the actual Halo 2 map than Asylum does, but I can't get over how boring it looks.
They can't adjust and move things around in the current area? The only thing I dislike primarily about Asylum is the tower above the Sniper Rifle spawn. Certainly needs blocked off or have Bungie place an soft-kill zone up there.
I'm just finding guys that pulse it next to you as you try to melee, then release to drop your shields if you're touching them (since you went in to melee), then melee you back for a one-hit kill since your shields are now down.
Still my least favorite of the armor abilities.
Grimm Fandango said: