Glowingmonx
Member
WickedLaharl said:there's going to be an infection playlist? :O
http://www.bungie.net/stats/reach/playlists.aspx
10/19 yep
WickedLaharl said:there's going to be an infection playlist? :O
Daily challenges done in 5 games today.Hypertrooper said:We rocked the stage.
This is just so wrong that it's causing me to have a rage stroke. (exaggeration is fun!)Buckethead said:Armor lock is a sure sign of a noob, but there are ways around it.
The problem is when you're ganged up on.
Letters said:What constitutes CQC on Reach? Meleeing someone? Or shooting from a very close distance also count?
And while we're on it, what are the incredible feats? (Jack of all trades)
:lolLetters said:Is the person using what I use? --> He's legit.
Is the person using a different AA and he just destroyed me? --> "You &@^#$@!!!"
aesop said:This is just so wrong that it's causing me to have a rage stroke. (exaggeration is fun!)
The true noob is the one who hasn't learned how to deal with it a month after release.
aesop said:This is just so wrong that it's causing me to have a rage stroke. (exaggeration is fun!)
The true noob is the one who hasn't learned how to deal with it a month after release.
I love those people. Easy killsJinjo said:This. Especially the people that still keep standing next to an AL'd person. :lol
Sikamikanico said:I found that Sprint helped, plus with random spawns and no radar the humans really have to pull a miracle out of the bag!
Zomba13 said:I love those people. Easy kills
oatmeal said:Fuck. Armor. Lock.
Most overpowered piece of shit in the game.
What they need to do to fix it:
1. Don't allow people to spam it, if you use it once, you have to wait 2-3 seconds to reuse.
2. Don't let your shields come back. It should be USING your shields to keep it going, not just covering you.
3. Don't let it break a sticky. That's just bullshit.
4. If I'm standing close to them, don't get rid of my shields when they come out. No other AA hurts anyone but AL. That's bullshit.
Jinjo said:Same here. :lol
Armor Lock CQC is awesome though. Especially when you're up against another experienced AL'er.
I find Assist challenges to be the biggest human psychology related game breaker in all of videogame kind. It never fails that I have at least one teammate that thinks the best way to earn this is to shoot at an enemy and then just stop, hoping another teammate will finish them off.Falt said:Shootin' and Lootin' - 4000cR
Kill 400 enemies in any game mode in Reach.
A Great Friend - 900cR
Earn 15 assists today in multiplayer Matchmaking.
No 'I' in Team - 360cR
Earn 6 assists in a multiplayer Matchmaking game.
Up Close and Personal - 250cR
Kill 5 enemies with close quarters combat in a multiplayer Matchmaking game.
Inconsistent credits ftw, right?!
What's FemSix?Letters said:What constitutes CQC on Reach? Meleeing someone? Or shooting from a very close distance also count?
And while we're on it, what are the incredible feats? (Jack of all trades)
Unrelated: Using FemSix for the first time in my current playthrough, pretty sweet.
Letters said:And while we're on it, what are the incredible feats? (Jack of all trades)
cuevas said:oh yeah, the fast action of standing still for 5 seconds staring at each other is so intense!
I believe that is correct. Luke actually made a post quite some time ago mentioning everything that counted towards it. Can't remember if that post was in the Beta thread or the last OT though...oddworld18 said:To the best of my knowledge, anything from the "Weapons and Style" category on bungie.net counts for Jack of All Trades.
So for instance, a revenge/headshot/headcase/protector kill in SWAT will tick your Jack of All Trades commendation up 4 points (that happened to me a few days ago, that kill had an insane credit payout )
Yep, agreed.aesop said:This is just so wrong that it's causing me to have a rage stroke. (exaggeration is fun!)
The true noob is the one who hasn't learned how to deal with it a month after release.
divisionbyzorro said:Re: Bart's Manor/Outbreak!
I'm more worried about the early game. Earning those first few infections turned out to be exceptionally tricky when the survivors stuck together (the active camo is a godsend for this though). I do love the power of the last man standing; in our first game, we didn't realize how strong it was, so I racked up a massive K/D spread as I mowed down waves of loudly cursing zombies. Once we realized how the zombies have to organize to take down the last man standing, it balanced out pretty well. Especially when we were all in party chat together and the zombies are shouting positional movements to each other, and the last survivor is freaking out as he gets flanked :lol
I really hope this makes it into the matchmaking hopper eventually. I'm sure it needs more stress testing, but my initial impressions are nothing but positive.
It's not nearly as bad as it was during the beta. I'm glad they toned it down a bit for the retail version. I'm sure people who hated it during the beta are quite happy with it now. The only time I use it is during BTB though. It's so satisfying popping Armor Lock right as a vehicle is trying to splatter you. You can get some pretty easy kills doing that.7echnicolor said:Yep, agreed.
Armor lock is so useful, the people who hate it used against them should try it out sometime. It's especially useful in team games.
And no, it shouldn't be "weakened" or altered in any way. I'm so tired of people whining over it. Learn to use it, enjoy.
Gui_PT said:Any word on when the Campaign MM will be up?
I see you entered the little Infection forge contest I'm holding in my Private groupSikamikanico said:Glad you guys like it! We tried to get it out into the wild in time for HALOween.
*swells with pride*
Hey You said:I see you entered the little Infection forge contest I'm holding in my Private group
Remove what? Your entry? Why would you do that?Sikamikanico said:I thought I recognised the creator. Yeah, just spreading the word, did it before I went to bed last night. I can remove it if you like?
Thanks!oddworld18 said:To the best of my knowledge, anything from the "Weapons and Style" category on bungie.net counts for Jack of All Trades.
So for instance, a revenge/headshot/headcase/protector kill in SWAT will tick your Jack of All Trades commendation up 4 points (that happened to me a few days ago, that kill had an insane credit payout )
female Noble SixTrasher said:What's FemSix?
krakov said:The problem with Armor Lock is that people can't deal with it. Unless someone locks with his team to back him up you should get the kill, if not, you probably made a big mistake.
Also note that Armor Lock has pretty specific usage, it won't help you navigate the map or give you the drop on people. People just don't consider how much use the other abilities have since their impact isn't as direct.
Trasher said:It's not nearly as bad as it was during the beta. I'm glad they toned it down a bit for the retail version. I'm sure people who hated it during the beta are quite happy with it now. The only time I use it is during BTB though. It's so satisfying popping Armor Lock right as a vehicle is trying to splatter you. You can get some pretty easy kills doing that.
Letters said:^ Are you skipping cutscenes or distracted during them?
http://www.bungie.net/stats/reach/online.aspxGui_PT said:Any word on when the Campaign MM will be up?
Bungie smoked HaloGAFChinner said:so ive been in hospital for the last 5 days. what have i missed in terms of halo news? apart from it selling 3.3 million in its first month (does that beat halo 3 btw?).
Hey You said:Remove what? Your entry? Why would you do that?
The Lamonster said:Bart's Manor is awesome. Has the author made any other exceptional maps?
No problem . I'm happy as long as people posting Maps we can use in gamenights.:lolSikamikanico said:Just the whole swan in and enter. I don't think I said Hello. Very rude of me. Bungie.net is blocked at work, but I'll make sure I'll introduce myself later.
No it does not beat H3.Chinner said:so ive been in hospital for the last 5 days. what have i missed in terms of halo news? apart from it selling 3.3 million in its first month (does that beat halo 3 btw?).
Seems like the longer you stay locked, the bigger the blast radius on the EMP.Blergmeister said:With all the armor lock talk... can anyone explain the EMP burst. It feels like sometimes it goes off for me and sometimes it doesn't. For a while I thought I had to hold it for a certain amount of time but then I've had times where I just tapped it to avoid an obvious melee and I pop shields. Then the next time that same situation comes up... nothing.
Chinner said:so ive been in hospital for the last 5 days. what have i missed in terms of halo news? apart from it selling 3.3 million in its first month (does that beat halo 3 btw?).
IIRC it pops if you've been locked a certain amount of time, and the radius increases the longer you held down. If someone melees you while you're locked it'll sap their shields also.Blergmeister said:With all the armor lock talk... can anyone explain the EMP burst. It feels like sometimes it goes off for me and sometimes it doesn't. For a while I thought I had to hold it for a certain amount of time but then I've had times where I just tapped it to avoid an obvious melee and I pop shields. Then the next time that same situation comes up... nothing.
GhaleonEB said:
Blergmeister said:With all the armor lock talk... can anyone explain the EMP burst. It feels like sometimes it goes off for me and sometimes it doesn't. For a while I thought I had to hold it for a certain amount of time but then I've had times where I just tapped it to avoid an obvious melee and I pop shields. Then the next time that same situation comes up... nothing.
Hugbot said:IIRC it pops if you've been locked a certain amount of time, and the radius increases the longer you held down. If someone melees you while you're locked it'll sap their shields also.