Kibbles
Member
Same here :lol Not even bothering with Arena.Dax01 said:I'm too pro for Arena, silly. Not gonna waste my time with that.
Same here :lol Not even bothering with Arena.Dax01 said:I'm too pro for Arena, silly. Not gonna waste my time with that.
Why? I don't get it, why does everyone hate Arena?Kibbles said:Same here :lol Not even bothering with Arena.
Dirtbag said:thanks alot bungie :rolls-eyes
Got any other creative ways you can make a 28 year old more embarrassed of his hobby? Maybe you could throw in some rainbows and japanimation eyes or ride-able unicorns next time.
Oozer3993 said:According to the guide, it opens up when you unlock every other helmet and have reached the rank of Reclaimer.
Major Williams said:Anyone else noticing their k/d is lower/higher in Reach?
I used to have a nice 1.5 k/d in Halo 3, now, 1.15 in Reach. My buddy was the opposite, and he's now better than me in H3.:lol
And I can tell his trueskill is higher when I play with him too - our opponents are much higher skilled than when I play alone :lol And I had a damn 50 in Halo 3 too. I am outclassed in Reach now... too much CoD?
Arena is awesome.The Lamonster said:Why? I don't get it, why does everyone hate Arena?
Yes please.Dirtbag said:rainbows and ride-able unicorns
I too would love rainbows and unicorns. Seriously.Hugbot said:Yes please.
Nothing but DMR starts, I dislike it just like BR starts in halo 2 and 3, it's not as bad in Reach but fuck that shit, give me competitive sandbox or objective.The Lamonster said:Why? I don't get it, why does everyone hate Arena?
Sai-kun said:This isn't a serious post right? :lol
Dirtbag said:Nope, dead serious.
Can't stand it. It's going to look ridiculous in about 6 months from now, when everyone is either on fire, has a lightning storm circling their character, or explode into confetti or hearts. I hate the decision.
Yeah I got that last night, it's pretty good.GhaleonEB said:I'm saving for Grunt Birthday Party, myself. Though that's after I snag the Auntie Dot Firefight voice tonight. Couldn't resist that one.
And Infection.Kaijima said:Can we PLZZZZZZZZZZZZZ move SWAT into its own greasetrap already Bungie?
Kandrick said:I bet you always vote SWAT.
Speaking of, I'm excited to get some new creative DLC maps that I HAVEN'T already seen in the campaign.Dirtbag said:All mostly set to the back drop of a dying planet.
No.Skel said:STOP VOTING FOR INFECTION OR SAFE HAVENS
Dirtbag said:I bet you don't know me very well.
Because I'm wai cooler then youKandrick said:Why would i want to ?
People who hate are going to continue to hate, regardless of anything I could say to the contrary.Skel said:Public Service Announcement:
STOP VOTING FOR INFECTION OR SAFE HAVENS
It is worse than Swat, worse than pretty much every single game mode I have played (never played BTB). It is not fun at all, and it's over very quickly so you get very little Cr.
/Rage over
The Lamonster said:Speaking of, I'm excited to get some new creative DLC maps that I HAVEN'T already seen in the campaign.
I want some new environments and more Halos dammit!
Neuromancer said:People who hate are going to continue to hate, regardless of anything I could say to the contrary.
Personally I love Infection, Safe Havens is a little dumb though. No one's stupid enough to go into the white box.
No.Skel said:Public Service Announcement:
STOP VOTING FOR INFECTION OR SAFE HAVENS
It is worse than Swat, worse than pretty much every single game mode I have played (never played BTB). It is not fun at all, and it's over very quickly so you get very little Cr.
/Rage over
Exactly. I think Bungie accidentally limited themselves with the whole "campaign areas = multi maps" goal.Dirtbag said:I really want a snowy MP map, badly.
It'd be nice to see a forerunner map that isn't on Forge World.
Which playlist do you usually find Infection on? I've played Team Slayer and Big Team Battle, but haven't encountered it.
I can vouch.Dirtbag said:Because I'm wai cooler then you
You guys are nuts. How is this fun at all? People just running around with their head cutoff with no strategy or depth.Hey You said:
Dirtbag said:thanks alot bungie :rolls-eyes
Got any other creative ways you can make a 28 year old more embarrassed of his hobby? Maybe you could throw in some rainbows and japanimation eyes or ride-able unicorns next time.
Sai-kun said:Where do you see this? My guide doesn't show anything past Scout/EVA
Lastly, the Haunted item is only unlocked after you've managed to purchase every other item in the helmet grouping, and even then you still mustreach the Rank of Reclaimer to buy it
That's a good idea actually, I think I'd like it better. In fact they should have zombie classes, jetpack zombies would truly be a force to be reckoned with!Dax01 said:No.
I need those close quarters kills, and both are a lot of fun.
Edit: The only thing I don't like about Invasion now is that Zombies have evade. They should have sprint.
I can't believe they put this option in.Dirtbag said:Nope, dead serious.
Can't stand it. It's going to look ridiculous in about 6 months from now, when everyone is either on fire, has a lightning storm circling their character, or explode into confetti or hearts. I hate the decision.
All mostly set to the back drop of a dying planet.
A Puzzled Mind said:Campaign was decent, and quite underwhelming. I though the storyline would make up for that, but alas, Bungie gave Eric Nylund's best selling book the finger and then mocked Nylund by forcing him to write the Halsey Journal in an attempt to rectify some inconsistencies. Despite his attempts, Halo Reach made the storyline disgustingly awful.
I'd like 343i to explain how in the world did a 4km SuperCarrier get pass Slipspace monitoring stations and the hundreds of satellites that orbit reach.
I'd like 343 to explain what in the world was the UNSC's 150 ships and 20 SuperMAc was doing while the Carrier floated freely in low orbit. [edit: even after it was discovered, it was in range of the Super MACs, and there was no fire on it except for Noble team's attempt] You would defend that the ship was "cloaking", but any freaking idiot would spot that ship easily, certainly that satellite did.
And dumb part about that was the Covenant fleet didn't even arrive yet.
UNSC has to be the most incompetent military force I've ever seen in military scifi.
Oh, I'd [like] some explanation on how in the hell did the UNSC primary military fortress run out of nukes...that's just plain stupid. Which then led to Kat's dumb plan of using a slipspace generator which lacked repetitive detonators, seriously, this is cliche. George died for absolutely no reason.
Furthermore, ...forget it, don't get me started on the UNSC piss-poor MAC gun. Seriously, the lest level has you controlling a MAC-gun.
Don't even get me started on the stupid idea of retrofitting the Autumn on the ground....
A Puzzled Mind said:I know you're being sincere, but you're basing Halo Reach's campaign as an entirely different story arc. Problem with that is Bungie went to great lengths to incorporate the story with the EU...and they failed badly.
There is no way in the world that you can reconcile the battle of Reach with the game.
First, if the Covenant was discovered in July, why did the UNSC *** around and not start evac and recalled the rest of the fleet. You would argue that ONI was covering it up, but that's just plain stupid. You'd want to recall every ship within 2 weeks travel as an insurance policy.
Judging by the way they let the SuperCarrier and measly Corvettes rape them, either there was no fleet, SuperMACs, or monitoring stations in existence, or the UNSC is just plain retarded at strategy. Can you even defend this...
And as you mentioned, the Pillar of Autumn section is a debacle. First, it contradicts everything we know about the timeline and battle occuring in space. Second, what idiot retrofits a ship that weights at least hundreds of thousands of tons on the ground instead of space. Third, the S-IIs were suppose to be defending Orbital Defense Generators...retconned. Really, that easter egg with Linda/John on the Autumn was a terrible idea as it adds fuel to the flame.
Tricky McNickle said:I appreciate the journal and everything because it actually does make an attempt to answer some of the questions that people ask all the time. I can even accept the fact that it took weeks instead of a day to destroy Reach. The one scene though that ruins it all is when youare ordered to deliver Cortana to The Pillar of Autumn. You can worm your way around almost every other gap, but not here. Plain and simple the novel says that Master Chief and the other sparten II's are already in orbit over Reach ( I can even over look Jorge) The Pillar of Autumn can not both be on Reach trying to leave, and in orbit headed to Reach at the same time.
People have their opinions.Skel said:You guys are nuts. How is this fun at all? People just running around with their head cutoff with no strategy or depth.
At least they don't spawn Spartans with DMRs anymore, it made that shit impossible against a mildly competent team.Diablohead said:Starting to slowly hate the first leg of boneyard as elites, Due to spawning out in the open and taking a good 30 seconds to get to the ship is just too slow, at least in spire the attacking spartans can sprint to the points in about 15 and there's much more rocky cover. meh.
Elites need a focus rifle maybe near spawn to help put the pressure on those camping spartans in the ship.
Hugbot said:At least they don't spawn Spartans with DMRs anymore, it made that shit impossible against a mildly competent team.
Yes I remember, but the spartans still get two DMR's at spawn, annoying but nothing beastly like the beta :lolHugbot said:At least they don't spawn Spartans with DMRs anymore, it made that shit impossible against a mildly competent team.
I think its high time Bungie made a Haters Gonna Hate assassination animation.Neuromancer said:People who hate are going to continue to hate, regardless of anything I could say to the contrary.
Bungie said during the Beta that Boneyard was the only MP space taken from campaign, rather than the other way around (designed for MP then added in to campaign).Dirtbag said:The problem is that Boneyard isn't a good map. Particularly the first section. It's really poorly designed for MP, and I have a really hard time believing it was really designed with MP in mind first like they claim about the MP maps.
:lol I hadn't even realized. I haven't played much Invasion since launch, and have yet to play a round of Boneyard where there wasn't a team down 3+ players so it was always a moot point anyway. Man, that map needs some work done.Diablohead said:Yes I remember, but the spartans still get two DMR's at spawn, annoying but nothing beastly like the beta :lol
The two DMR's are 1) in the middle back area resting on a wall, and 2) at the ledget on the floor near a support frame, middle area.
GhaleonEB said:Bungie said during the Beta that Boneyard was the only MP space taken from campaign, rather than the other way around (designed for MP then added in to campaign).
I haven't played on it since the Beta, but my impression was it wasn't suited to MP either. At least, not as it was configured.
Diablohead said:Reach 3D part 2
Black ODST does not work too well with nightfall
http://i56.tinypic.com/2po8hdt.png[IMG]
[IMG]http://i53.tinypic.com/f2k61i.png[IMG][/QUOTE]
wat do
Shake Appeal said:If it helps, I was down at 0.9 or something at one stage and was in Bronze, but then I started playing better. The boost for winning games also helps, I guess. And even K&A/D doesn't matter, just raw numbers of Ks and As, really.
You can easily make silver if you just go on a streak of good results.
Yes, you can.ShinAmano said:Is there a way to test the firefight voices without buying them? Can you hear a sample in the shop?
I'm not sure how that would work but OK, I'm on board.NullPointer said:I think its high time Bungie made a Haters Gonna Hate assassination animation.
You know you want it. And if you don't, well...