Aggrotek said:Had a funny thing happen on Paradiso just now.
Guy tried to take my ghost:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=7088250&player=x%20N3CRO
Lazslo said:I don't know but a remake of Halo: CE in the Reach engine just seems so unlikely- I could see maybe in another 10 years maybe, but anytime soon doesn't really seem plausible. It would be pretty fucking cool to replay AotCR with the Reach sandbox though.
Is this about hitting that rock? I swear it jumped out in front of me.cuevas said:Sorry but you are not allowed to drive vehicles in halo until you get your license.
Because there hasn't really been any (comparatively) huge improvements in gaming in the last 10 years compared to what will come in the next 10.Ajemsuhgao said:Why doesn't it seem plausible...?
Don't worry about, they know stuff like this happens. All the bannings I've seen have had over 20 challenge resets before getting the hammer.Skilotonn said:I swear I just got the spree challenge in the last match I played, and then I JUST got it again? Everyone in the match had yellow bars, but I hope that I'm just tired and that it was just my imagination - I don't get the time to play as much as I want to as is, I'd hate to get credit reset.
Ajemsuhgao said:Why doesn't it seem plausible...?
It just doesnt seem realistic for 343's first game to be a Halo:CE remake. There doesn't even appear to be a huge demand for a remake, sure it would be nice, but the developers at 343 probably want to create something new and original as their first title. Plus you can already play CE on the 360, I could see maybe next generation. It just doesn't feel like a good business direction for an amazing talented developer like 343, it seems more like something a mod team would do. However I hope I'm wrong, it would be tons of fun.Ajemsuhgao said:Why doesn't it seem plausible...?
cuevas said:Because it will not happen? Can they do it? Yeah but they wont. They have too much on their hands and passing it to a non 343 studio would just be asking for trouble. MS knows what they have with halo and a remake in a new engine would take up too many resources for something that is not in high demand (Sorry haloGAF).
It won't happen.
This is what I was originally thinking. Since Bungie's next game has a high chance of being released to the PC, thats what will happen. The Halo custom Edition community is still partially alive in itself, and this will bring in a whole lot more to the already talented community.Lazslo said:It just doesnt seem realistic for 343's first game to be a Halo:CE remake. There doesn't even seem to be a huge demand for a remake, sure it would be nice, but the developers at 343 probably want to create something new and original as their first title. Plus you can already play CE on the 360, I could see maybe next generation. It just doesn't seem like a good business direction for an amazing talented developer like 343, it seems more like something a mod team would do. However I hope I'm wrong, it would be tons of fun.
MrBig said:This is what I was originally thinking. Since Bungie's next game has a high chance of being released to the PC, thats what will happen. The Halo custom Edition community is still partially alive in itself, and this will bring in a whole lot more to the already talented community.
MrBig said:This is what I was originally thinking. Since Bungie's next game has a high chance of being released to the PC, thats what will happen. The Halo custom Edition community is still partially alive in itself, and this will bring in a whole lot more to the already talented community.
cuevas said:and their new engine might not really suit a CE remake
Ajemsuhgao said:What makes you say that?
cuevas said:Their next game might not be a shooter? There a ton of engines out there that could be used to remake CE.
Ajemsuhgao said:Like what? Source and Unreal? Please, no.
Seems like the perfect fit for 343's first Halo game plus they could get it out in a year or 2. They would have one most likely very successful title on there hands going into Halo 4 on the next xbox.Lazslo said:I don't know but a remake of Halo: CE in the Reach engine just seems so unlikely- I could see maybe in another 10 years maybe, but anytime soon doesn't really seem plausible. It would be pretty fucking cool to replay AotCR with the Reach sandbox though.
I dont thinks so. Unreal and the Source doesnt fit into the Halo graphic style in my opinion.cuevas said:Better than the engine for bungie's possible MMO.
Waste two years for a game that will be towered over by reach?Wizman23 said:Seems like the perfect fit for 343's first Halo game plus they could get it out in a year or 2.
A remake would not be a hit, it would not even do ODST numbers. And they are using the reach engine for the next game so they will probably make halo 4 for 360 then move on to next gen.Wizman23 said:They would have one most likely very successful title on there hands going into Halo 4 on the next xbox.
Hypertrooper said:I dont thinks so. Unreal and the Source doesnt fit into the Halo graphic style in my opinion.
:lol That's perfect Revenge!Aggrotek said:Had a funny thing happen on Paradiso just now.
Guy tried to take my ghost:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=7088250&player=x%20N3CRO
Hypertrooper said:I dont thinks so. Unreal and the Source doesnt fit into the Halo graphic style in my opinion.
Sai-kun said:Also PLEASE WATCH THIS CLIP MY FRIEND SHOWED ME
super awesome action halo reach game part 2
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=6189201
I agree, it would most likely get murdered by the press also if they charged anything over 15 dollars.cuevas said:A remake would not be a hit, it would not even do ODST numbers. And they are using the reach engine for the next game so they will probably make halo 4 for 360 then move on to next gen.
I once had sort of the reverse of that Ghost clip, but also with revenge. I made a Falcon-to-Banshee jump, and booted the guy out of the Banshee over the water on Spire. In the grand scale of Halo things, not really that special, but I don't get too many moments like that, so it was pretty awesome for me.Darkflight said::lol That's perfect Revenge!
Sai-kun said:Protip: Go Multi-team, throw nades. If you're jetpacking when your nade goes off and kills someone, it counts as a Firebird! So awesome.
Also PLEASE WATCH THIS CLIP MY FRIEND SHOWED ME
super awesome action halo reach game part 2
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=6189201
Aggrotek said:Had a funny thing happen on Paradiso just now.
Guy tried to take my ghost:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=7088250&player=x%20N3CRO
MrBig said:Don't worry about, they know stuff like this happens. All the bannings I've seen have had over 20 challenge resets before getting the hammer.
neoism said:weekly challenge is ... probably the first one I won't do....
neoism said:weekly challenge is ... probably the first one I won't do....
I disagree entirely. The levels that really stood out for me were Winter Contingency, Long Night of Solace, Exodus, and New Alexandria. The fact that they're not heads and tails ahead of the rest isn't a bad thing, it's an indication of the strength of the game as a whole. You don't need a Library or Cortana to appreciate the better parts of a game.MrBig said:This is good and all, but it also lacks a stand out level like the covenant/the ark from halo 3, delta halo from 2, and AoTCR/silent cartographer in halo 1.
LNoS was different ya, but not anything amazing.
Gui_PT said:Try an Oddbll game. Or KotH.
You'll get it easily. Just forget about the objective and run around getting kills.
Just do multi-team, pretty much any game other than Rocket Race, and you'll have a good chance.neoism said:weekly challenge is ... probably the first one I won't do....
Yeah B.net says the playlist go live tomorrowneoism said:when is the update tomorrow?
neoism said:weekly challenge is ... probably the first one I won't do....
Shake Appeal said:Stop complaining, Devo.
But yeah, I've done 1/12 last Daily Challenges. I may have broken Reach's spell for a while. It helps that I suck at it compared to Halo 3 (overall k/d has plummeted to 1.26, thanks, Arena).
Edit: shit, wait, tomorrow they adjust all the playlists and gametypes an' shit. I'm there.
Multi-team has wretched spawns. Other playlists aren't nearly as bad. Also, you're right, they do pick a lot of KotH and Oddball, and along with the new Weekly Challenge up, don't expect players to play the game as it is intended.Devolution said:Think I'm going have to do customs only from now on, matchmaking just leaves something to be desired. The Reach gameplay and engine itself are perfect but the maps, spawns and gametypes Bungie supplied suck horribly.
For the 30 thing just join a multi-team and make sure you vote for a hold the ball game. And instead of actively trying to get the ball, just kill people.
To be honest, it only really seems to be the Forge World ones where I see hilarious 'spawning with your back to an enemy that your teammate is currently shooting' or 'spawning into bullets someone is firing at your teammate' spawns. Especially The Cage and Pinnacle.Devolution said:They should adjust small map spawns as well. I've had some hilarious ones today. And by hilarious I mean dumb.
Shake Appeal said:To be honest, it only really seems to be the Forge World ones where I see hilarious 'spawning with your back to an enemy that your teammate is currently shooting' or 'spawning into bullets someone is firing at your teammate' spawns. Especially The Cage and Pinnacle.
Shake Appeal said:To be honest, it only really seems to be the Forge World ones where I see hilarious 'spawning with your back to an enemy that your teammate is currently shooting' or 'spawning into bullets someone is firing at your teammate' spawns. Especially The Cage and Pinnacle.
Yeah, if you're green team you will spawn at PL every. single. time. in multi-team Cage, even if there is a firefight in progress there. Sometimes this is hilarious and awesome and you will get free multikills. Sometimes it is a bad time. But I mean, really The Cage should not have 12 people on it. Really they should just delete that map and pretend it never existed. That the same guy built Lockout and The Cage is sort of like learning that at the end of his life Mozart wrote fart jingles for dog food.SailorDaravon said:These two are the biggest offenders outside of Boneyard on non-Invasion by far. I've had at least two games of multi-team where I spawned in that spot underneath the map on every single spawn I had from start to finish the whole game, fucking terrible.
This is by design! I think the respawn zone for when your objective is compromised is there. So suck it up, princess.Devolution said:Team Objective spawns are the absolute worse though. I played a sword base bomb game in which they were arming in the lobby, and the game saw fit to spawn all of my team mates in computer control center.
Gui_PT said:Try an Oddbll game. Or KotH.
You'll get it easily. Just forget about the objective and run around getting kills.