xxjuicesxx said:
On a positive note I really like this weeks challenge kill 1000 people. Most people can get it if they play enough but its not something you can just get in the last hours before the new weekly pops up, it makes it more of a WEEKLY challenge instead of something you can get in one game if you have a good game/lucky game. Firefight 50 games was another one, these marathon ones that you need to play for a lot of time to get. You can spread them out through the week.
Like Mike for example should have just been a daily like Neuroscience or today's Aggressive Negotiations challenge.
I'm not a fan of the kinds of weekly challenges we've been seeing recently. I have no problem with challenges that are, well, challenges and a bit tricky to complete, but having ones that require grinding aren't fun. If they are going to be number ones, then as far as I'm concerned they should allow a choice in what mode you play.
I'm also definitely not a huge fan of the "Do X in a single game" challenges either, though the recent ones have been more reasonable, unlike some of the earlier ones (7 grenade kills anyone?)
Challenges do seem to have gotten better, when it comes to the difficulty verses reward, but credits as a whole still need some serious modifications.