Miggytronz
Gold Member
Finally Lt. Colonel.....
Zel3 said:Only 117,947 players online right. Didn't Halo 3 have more players than this years after release?
GhaleonEB said:From the NPD thread:
New! 06. Halo: Reach **(360) MICROSOFT - 315K
Under-performing Halo 3 by a good margin, which had 434k in September 2007.
Hey man, I got you on my Xenolock account. We definitely have to hit up that BTB sometiime. <3neoism said:Damn man... I've had games like that on that map, but for the most part, I'm just really lucky, and rarely die. I just always do good on Hermmorhage for some reason. :/ It isn't really a great map, I just do sooo well on it, It's become my favorite... along with the sniper .
Also what GT are you using...? I won't quit on you <3
Add me~MMaRsu said:Play with me ^^
enzo_gt said:So, Target Designator available in any Score attack modes? Firefight presumably or is there no ordnance?
I think I'll pass on this challenge. Really, if people begin to become even worse dicks than before, and usually quit out like the last time the target locator challenge was up, it's not worth the 750 cr to me.SailorDaravon said:Nope, Firefight Matchmaking only, which leads to bad behavior every single time this Challenge comes up :/.
Sitting through 30 minutes of Firefight isn't worth it to me.enzo_gt said:I think I'll pass on this challenge. Really, if people begin to become even worse dicks than before, and usually quit out like the last time the target locator challenge was up, it's not worth the 750 cr to me.
Captain Blood said:It will be interesting to see how things shake out once the Live activity charts start coming out again.
Grimm Fandango said:Another weekly challenge not implemented well, getting sick of it.
Sai-kun said:well i know i've switched over to assassin's creed so bye halo
lmao no. but AC does have really good MP and it would be cool to play with some of you folks :3
If Halo 3 survives on barely noticeably playlist changes, I'm sure Reach will suffice.Letters said:The hiring of Juices is the only thing that could save Reach from falling further at this point.
Striker said:If Halo 3 survives on barely noticeably playlist changes, I'm sure Reach will suffice.
Ramirez said:The gameplay of 3 was good enough to carry it even through the abysmal playlists, I'm not sure I can say the same for this one.
Like right now there's 60K people on, I could be having a bad memory but just a few months ago Halo 3's Social Slayer usually had 50K+ on at any time.
I think the population is bugged. I mean it also had near 1.3M games within the past day.Ramirez said:The gameplay of 3 was good enough to carry it even through the abysmal playlists, I'm not sure I can say the same for this one.
Like right now there's 60K people on, I could be having a bad memory but just a few months ago Halo 3's Social Slayer usually had 50K+ on at any time.
Halo...it's finished.Ramirez said:The gameplay of 3 was good enough to carry it even through the abysmal playlists, I'm not sure I can say the same for this one.
Like right now there's 60K people on, I could be having a bad memory but just a few months ago Halo 3's Social Slayer usually had 50K+ on at any time.
I was checking your stream during the matches at Zealot, Countdown, and that last one.Tashi0106 said:The Cage needs to be locked away forever
Letters said:The hiring of Juices is the only thing that could save Reach from falling further at this point.
And someone from the US who doesn't give a shit about xbl avatar stuff, preorder the map pack at a gamestop and hook me up with the flaming helmet code. I want to display that thing on Kinect Sports online while I make inappropriate gestures.
Striker said:I was checking your stream during the matches at Zealot, Countdown, and that last one.
The spawns are an absolute joke. As I said the other day, just put it in a bin with the other trash like Isolation and Epitaph, and forget it ever existed. Bring in Warlock/Wizard or the Lockout variants and replace The Cage. PLZ!
http://www.youtube.com/watch?v=r8AT1Dpf4WIGhaleonEB said:From the NPD thread:
New! 06. Halo: Reach **(360) MICROSOFT - 315K
Under-performing Halo 3 by a good margin, which had 434k in September 2007.
GhaleonEB said:From the NPD thread:
New! 06. Halo: Reach **(360) MICROSOFT - 315K
Under-performing Halo 3 by a good margin, which had 434k in September 2007.
Are people actually bitching about Armour Lock?LAUGHTREY said:I think this and the player counts are showing a clear sign that the whole 'Father knows best' attitude when it comes to games is on the outs. IW and Treyarch put all the stuff in their game that people wanted, and we got armor lock and bloom.
Just a thought.
What stuff did Treyarch put in that people really wanted that Reach didn't do more of?LAUGHTREY said:I think this and the player counts are showing a clear sign that the whole 'Father knows best' attitude when it comes to games is on the outs. IW and Treyarch put all the stuff in their game that people wanted, and we got armor lock and bloom.
Just a thought.
Whether you choose to acknowledge it or not people in general do not like Armor lock, and for every 1 person bitching about it on forums there are 10 people that played Reach for a few days and put it away because they didn't like the AAs because they're not Halo, and the bloom because honestly it's really stupid and pointless.Sir Fragula said:Are people actually bitching about Armour Lock?
The killstreak fixes, the quick scoping, stuff like that. I don't really know exactly everything that was changed between MW2 and black ops but it's obviously the right amount to keep people on the game.Zeouterlimits said:What stuff did Treyarch put in that people really wanted that Reach didn't do more of?
BLOPS sold due to being a quality but unoriginal (and well marketed) addition to the COD franchise. I see no mystically requested feature added. The theatre is neat, but beyond that?
Shooter fans are preferring the fragile quick shooter right now. It's a part of why Sprint was so requested and became part of Reach.
In terms of what the majority of fans were calling for, Reach gave... almost too much, to the point where quality slipped.
Which I think may be Reach's core issue.
Tashi0106 said:Here's that Countdown game from tonight. Decent show case of Hologram.
http://www.youtube.com/watch?v=mBGN1RH7UCk
So very small changes.LAUGHTREY said:The killstreak fixes, the quick scoping, stuff like that. I don't really know exactly everything that was changed between MW2 and black ops but it's obviously the right amount to keep people on the game.
Gui_PT said:The Little Guys - 2000cR
Kill 200 Grunts in Campaign today on Normal or harder.
Nice! Would love to do that, preferable to the bigger lans that Hydranockz and I have attended/been involved with before.Falt said:12 hour lan session yesterday. 4 TVs, 4 360s, 4 good friends, 1 epic Legendary co-op run and about 6 hours of customs/matchmaking... I'm beat. I might post a few pics of our set up later, maybe even a short video.
To be fair, Bungie did a lot of things we wanted but it was all small-scale stuff in the grand scheme of things. Of course, no number in the game's title, a different take on Halo gameplay and their worse and smallest batch of launch maps ever have not helped at all.LAUGHTREY said:I think this and the player counts are showing a clear sign that the whole 'Father knows best' attitude when it comes to games is on the outs. IW and Treyarch put all the stuff in their game that people wanted, and we got armor lock and bloom.
Just a thought.