The Librarian
Banned
It's amazing to see how little, in its design, the Warthog has changed. And I can see why it's a good design.Lazslo said:That looks really cool, nice job Willeth
It's amazing to see how little, in its design, the Warthog has changed. And I can see why it's a good design.Lazslo said:That looks really cool, nice job Willeth
so DOPE!Willeth said:Thanks! If you want the uncropped hi-res, it's in my file share.
FantasticWilleth said:
OuterWorldVoice said:This is based on the frame and engine of a fairly high end Quad.
Willeth said:Oh, just seen the actual Mongoose. That's cool as hell and would go great with the WETA Warthog or the Operation Chastity one.
Well, OC looks on-track for production soon. They shot a teaser trailer to try and drum up some interest recently.Bregmann Roche said:I agree. It would look really good in, oh, I dunno...a MOVIE or something sometime.
Arnie said:Ok guys, as you know I'm a big Halo fan that feels slightly disappointed with Reach 2 months after launch. I'll post part 1 of my multiplayer analysis to try and explain some of my frustrations, however note that this is only part one so it may feel incomplete. There are many other factors contributing to my overall disappointment which I will write up in due course.
Please note I completely understand my frustrations are highly subjective and may only resonate with a minute fraction of HaloGAF, for those who disagree I completely accept your point of view and do not wish to override it. In no way do I think Reach is a bad game, rather one that didn't meet my high expectations for the franchise in the multiplayer department.
Part 1: Game Mechanics
Dani said:Well according to Ninja on Fire the forthcoming MLG playlist will be in a new playlist category, namely "Community".
It has less bloom but it takes longer for the reticle to reset, especially if you fire off a burst of three, which I find infuriating. Don't get me wrong, it's a great gun (and it has a psychological advantage in that it's far scarier to be shot by shrieking, shattering pink shit than regular bullets), but it doesn't have the same precision/control as the DMR.Dirtbag said:I am finding myself migrating to the needle rifle since it has a much decreased bloom or at least it has a better rhythm then the DMR for me.
RdN said:Pulled a 13 win streak tonight with a couple of friends..
Now 41/50 for the Weekly.
Raide said:Daily Challenges:
One Spartan Army 1500cR
Kill 150 enemies in Firefight Matchmaking.
Support Structure 600cR
Earn 30 assists in Firefight Matchmaking.
Blast Radius 600cR
Kill 30 enemies in Firefight Matchmaking with grenades.
That Pink Mist 1000cR
Kill 70 enemies with a Supercombine from the Needler or Needle Rifle in Firefight Matchmaking.
ShinAmano said:So I know this would never happen, but how awesome would it be if the 2nd or 3rd DLC pack was a couple new maps along with the entire set of Halo 3 maps and ODST firefight maps. They could charge $20 and do a disk based add on and I know I would not be the only one all over it.
Willeth said:As for remakes: meh. The only ones I really want from 3 are Guardian and Avalanche - there's not really anything that has the same feel as those two maps in Reach right now.
Hemorrhage says you're wrong.electricpirate said:If we are getting remakes, I'd rather see H1 remakes than H3 remakes, as I feel like stuff that works in CE's sandbox would work better in Reach's.
Dax01 said:Hemorrhage says you're wrong.
Hydranockz said:We are back to remake talk so soon?
The cycle grows shorter, alert the people!
Yeah. As nice as the jetpack is, it should be singleplayer and coop only (and maybe btb/invasion). It totally killed good outdoor halo map designing.chess said:That's not a fair assessment. It's a vehicle map and that sandbox is completely different.
Non-vehicle maps maybe. Old maps really don't work because of AA's for the most part. I don't think CE, 2, or 3 maps really work that well with AA's. I'm not sure we will ever be happy with maps in Reach. I don't think any maps will really fit the Reach sandbox great. Powerhouse is about as close as it gets.
AA's, as broken as they may or may not be, will break any remake.aesop said:I'd rather have remake talk than AL talk.
Hydranockz said:AA's, as broken as they may or may not be, will break any remake.
2 birds 1 stone.
Kuroyume said:Jetpack is useless everywhere except Powerhouse.
aesop said:Swordbase says hi.
Cheers dude. *scowers*chess said:Here are some interesting daily Reach stats from the last two weeks.
http://www.bungie.net/Forums/posts.aspx?postID=53050624
the non-thread link
http://www.metahalo.com/population/
chess said:Here are some interesting daily Reach stats from the last two weeks.
http://www.bungie.net/Forums/posts.aspx?postID=53050624
the non-thread link
http://www.metahalo.com/population/
Black Ops already needed a title update? What a joke. :lolNovember 1st, 2010: Dashboard update released
November 2nd, 2010: Reach rank cap removed
November 4th, 2010: Kinect released
November 9th, 2010: Call of Duty: Black Ops and The Sims 3 released
November 16th, 2010: Assassin's Creed: Brotherhood and Need for Speed: Hot Pursuit released
November 18th, 2010: Black Ops title update released
November 25th, 2010: Free Gold weekend begins
November 29th, 2010: Free Gold weekend ends
November 30th, 2010: Noble map pack released for Reach
Better sooner rather than later.squidhands said:Black Ops already needed a title update? What a joke. :lol
Hydranockz said:Better sooner rather than later.
squidhands said:from the bnet thread:
Black Ops already needed a title update? What a joke. :lol
chess said:Here are some interesting daily Reach stats from the last two weeks.
http://www.bungie.net/Forums/posts.aspx?postID=53050624
the non-thread link
http://www.metahalo.com/population/
I really hope we start hearing some news on the first TU soon, like in tomorrow's update.electricpirate said:I'm still curious as to what Bungie will be rolling out with their first TU. I'm really hoping that we at least get some forge and gametype bug fixes at the minimum (Map saving glitch, KoTH hill movement fixes), I'd love to see them tackle a few physics glitches (Vehicle super launches,
Hydranockz said: