Dani said:This is how Invasion should be played. Waypoints over each player and every teammate is your Spawn Bro.
This. I mean I can understand that they would want to limit spawns to just the "Battle-Bro", but it is a bit silly not to have full awareness of other team member's positions.Grimm Fandango said:I do hate how only your battle bro has a noticeable marker above his head. All of your teammates should. One time, I was pumping rounds into a Banshee only to realize a teammate was flying it. It's hard to tell when a non-battle bro is piloting something.
Ramirez said:I got a killing frenzy in my first match last night, but didn't get the double nickel, pretty silly that it had to be two killing sprees specifically, getting a frenzy is essentially two KS, just a different name. :|
Kuroyume said:So I got my first Onyx commendation yesterday. Dome in Firefight. Now that I have it the thing says there are 20,000 (or something like that) kills until something else. I'm guessing there's not another rank so what happens when you get that? Still get any points?
Which reminds me.Dax01 said:Just finished a game in which I got 343 cR in commendations and 777 in the jackpot.:lol
Expect people to use this mechanism in smaller maps where there is 12 people. I hate seeing 12 players on Pinnacle, Asylum, Zealot, Reflection, Powerhouse, etc. because they're all medium/small sized maps that should fit 8 just perfectly. But for 12, it is too much. Multi-team should be set on Paradiso, Spire, Hemorrhage, Boneyard, Boardwalk and Atom only. But that likely won't happen, unfortunately. Big reason (the map selection Bungie chose) I neglect Multi-team.Gui_PT said:Just played a match of multi team. EVERYONE but me had Armor Lock.
Dear lord Bungie, just kill this beast. It was completely unplayable.
Oh yeah, that'd be great. I especially like the average daily rate, which would help me calculate when I'll get to my next rank.GhaleonEB said:Which reminds me.
I'd really like to see Credits integrated into my stats tracking on Bungie.net. Call it a Credit Report.
How many cumulative cR have I earned? How many per game? What's my average daily rate of earning cR? How does my cR pile break out by category (Game Complete, Performance, et.) When I click on a game to review the details, I'd like to see how many cR I got for it.
To me it's a stat, and one that's entirely missing from bungie.net.
Striker said:Expect people to use this mechanism in smaller maps where there is 12 people. I hate seeing 12 players on Pinnacle, Asylum, Zealot, Reflection, Powerhouse, etc. because they're all medium/small sized maps that should fit 8 just perfectly. But for 12, it is too much. Multi-team should be set on Paradiso, Spire, Hemorrhage, Boneyard, Boardwalk and Atom only. But that likely won't happen, unfortunately. Big reason (the map selection Bungie chose) I neglect Multi-team.
I think it's the worst shipping map in the series, no question. I was honestly shocked when I played MM on it, I was expecting all the grief it got to be hyperbole. Nope.Arnie said:Can we agree that The Cage is the worst map in Halo history?
How they though it was balanced with one team spawning in some trough whilst the opposing team rain death from above. Just absolutely terrible.
The Cage is without question the worst map in the game. Down to its spawns and having no purpose for skirmish games, it just boils down to a Slayer map, and even then it's fairly boring. I hope it's just weighted lowly if they just don't decide to dump it, but there's a bunch of other map remakes they could have done with the Forge World add-in.Arnie said:Can we agree that The Cage is the worst map in Halo history?
How they though it was balanced with one team spawning in some trough whilst the opposing team rain death from above. Just absolutely terrible.
There are a lot of weird design and matchmaking decisions in Reach that makes it seemed like, for Reach, Bungie unlearned everything from the last three years of managed Halo 3's playlists. Stuff like not having Swat and Snipers not having their own playlist at launch, and included into Team Slayer, just to name a few.vhfive said:I don't know why they changed multi-team from 8 players to 12 to begin with.
This rolls back to Halo 2, actually. Halo 3 had problems with itself on playlists, as well, though in my view it still was quite poor even three years later. Halo 2 had a Team Snipers playlist and it was one of the more played playlist, and it didn't arrive in Halo 3 until a year later, if not longer. It got neglected in Reach until they added it back in recently along with SWAT. SWAT was often strong in numbers for Halo 3, even with having the Elite hit-box mishap and they should have figured adding it in nearly every playlist outside Arena was going to be a poor idea.Dax01 said:There are a lot of weird design and matchmaking decisions in Reach that makes it seemed like, for Reach, Bungie unlearned everything from the last three years of managed Halo 3's playlists. Stuff like not having Swat and Snipers not having their own playlist at launch, and included into Team Slayer, just to name a few.
vhfive said:I don't know why they changed multi-team from 8 players to 12 to begin with.
Arnie said:Can we agree that The Cage is the worst map in Halo history?
How they though it was balanced with one team spawning in some trough whilst the opposing team rain death from above. Just absolutely terrible.
Cocopjojo said:Epic. Someone put up the entire film and I'll render it.
witness said:Got the Legendary edition today at gamestop for just $80, I never saw the deal online so I was shocked. Couldn't believe it, but I have to wait until christmas though since its my gift from my fiance =( That gigantic box is mocking me........
witness said:Got the Legendary edition today at gamestop for just $80, I never saw the deal online so I was shocked. Couldn't believe it, but I have to wait until christmas though since its my gift from my fiance =( That gigantic box is mocking me........
BlueScrote said:I have more issues with Pinnacle, personally. One team spawns with the rockets and shotgun, with a high probability of getting a sniper rifle as well. I just hate pinnacle with a passion, so maybe it's me being unreasonable.
LAUGHTREY said:Nope, that's been a problem since 2, blue has always had the better spawn on that map. Same with Ivory tower and one team gets sniper and sword the other only gets rockets. I mean, it's not like there is this way to magically fix the weapon spawns and make them more even on a map or something wacky like that, so they've no choice but to keep the obvious and glaring imbalances that have been in the map since 2004.
ohwait
Agreed. That map should be played with Jetpacks only. You're fucking trapped no matter where you are.Ramirez said:The drop off to the bottom mid of the Cage should be a ramp allowing you to go up that way as well. It's simply too hard to get trapped down there by sniper, your only two exits are a narrow walk way and a man cannon, map is pure garbage.
I like when two of my team can be in the sniper tower, in the little cage and on health pack, the other team will just spawn down at sniper and it's an easy four kills every time.Ramirez said:The drop off to the bottom mid of the Cage should be a ramp allowing you to go up that way as well. It's simply too hard to get trapped down there by sniper, your only two exits are a narrow walk way and a man cannon, map is pure garbage.
Ramirez said:The drop off to the bottom mid of the Cage should be a ramp allowing you to go up that way as well. It's simply too hard to get trapped down there by sniper, your only two exits are a narrow walk way and a man cannon, map is pure garbage.
After he 'showcased' the maps, he went in to MM. Slayer Pro on the Cage. He sees a guy a spams the fuck out of the dmr before getting killed. I closed the window... after watching the bottom right of the screen for a bit longerAlienshogun said:http://www.destructoid.com/dtoid-live-watch-us-play-the-halo-reach-noble-map-pack--188535.phtml
Destructioid is playing the new maps live in 30 minutes.
GhaleonEB said:I think it's the worst shipping map in the series, no question. I was honestly shocked when I played MM on it, I was expecting all the grief it got to be hyperbole. Nope.
witness said:Got the Legendary edition today at gamestop for just $80, I never saw the deal online so I was shocked. Couldn't believe it, but I have to wait until christmas though since its my gift from my fiance =( That gigantic box is mocking me........
I'm on. Joining in just a sec...Dani said:HaloGAF Customs Now
We need at least 8 folks to make it worthwhile this quiet week - come join.