The Elite
BOSS
Mikasangelos said:Finally REACHed Captain.....FU WO class!!!
I'd like to know what the logic was behind making Warrant Officer such a bitch. It actually gets a little easier for the next few ranks.
Mikasangelos said:Finally REACHed Captain.....FU WO class!!!
I wish I could post a clip, but yeah passing the barriers is extremely easy to do.Gui_PT said:BUNGIE! Someone found a way to bypass the shields on Invasion, the ones that disappear once a territory is captured (at least on Boneyard) I'll post a clip soon so you can see.
Why was Milk banned?
Gui_PT said:Would anyone like to play 4 player co-op Legendary later on today?
Devin Olsen said:I wish I could post a clip, but yeah passing the barriers is extremely easy to do.
One way you can do it on Spire (works on all levels/shield doors with this method) is get up to the Elite Spawn on the right hand side of the map. Back up to the shield door and when your battle bro spawns on you he will be on the other side of the wall.
From there they can run to the second 'territory' and be sitting in it as soon as you capture the first territory. Essentially what ends up happening is the second territory gets captured before anyone has time to get there.
Found this out a couple weeks ago but I just never had a chance to post a video.
Firstly, thanks for the render bro :3Devin Olsen said:I wish I could post a clip, but yeah passing the barriers is extremely easy to do.
One way you can do it on Spire (works on all levels/shield doors with this method) is get up to the Elite Spawn on the right hand side of the map. Back up to the shield door and when your battle bro spawns on you he will be on the other side of the wall.
From there they can run to the second 'territory' and be sitting in it as soon as you capture the first territory. Essentially what ends up happening is the second territory gets captured before anyone has time to get there.
Found this out a couple weeks ago but I just never had a chance to post a video.
Hydranockz said:Firstly, thanks for the render bro :3
Secondly, daaaayum, that is pretty grim from a gameplay perspective.
Gui_PT said:Here's the clip. I'd appreciate it if someone could render it, 15 seconds long.
He actually spends about a minute there, while his teammate keeps respawning until it works.
Edit: Diablo, it's not pointless because as soon as the 1st territory is captured, the guy's already at the 2nd one and will capture it because no one else will get there in time. He may also have time to take the core outside.
The hitboxes will be the same. You might be easier to see behind cover if you have a bigger helmet, though.Scarecrow said:do the different shaped Elite head options matter in regards to head shots? Would a wider, more fringed head be more susceptible to sniper/dmr shots?
I'd be up for it. I'm on ReachGAF3 though, so it's harder to find me =(Gui_PT said:Would anyone like to play 4 player co-op Legendary later on today?
Gui_PT said:Why was Milk banned?
While I agree a soft kill boundary would be the best idea, taking credits for dying in said area would be insane.Brannon said:This could be solved by making the shielded zones beyond the playable zones a countdown until death, maybe 5 seconds instead of 10, and every time you die from the 5 second countdown, it'll cost you 10,000 cR.
DO THIS BUNGIE (also you guys are awesome so now you have to listen to me).
Blood Gulch was always a bad map. I appreciate the fan service behind bringing it back, but it needs major changes to be balanced or fun, IMO. More than anything we just need more BTB maps, though.MrBig said:Hemorrhage is fucking piece of shit. Theres no way to get a good match on it. One team always dongs on the other and there is no chance of getting an even fight.
Gui_PT said:Thanks man, look at that =\
PsychoRaven said:So last night playing around with a friend I found something that I think wasn't intended.
If you have vehicles set to indestructable the Warthog driver can't die or even take damage.
Valhalla is probably the best gulch map ever created. we need to see something like that and at least 2 or 3 other btb maps in the coming dlcs. Hopefully when 343i gets control they can pump out a bunch of maps quickly once Bungie puts out the first batches. Unless of course they're to busy killing off Halo with their yearly releases.GhaleonEB said:Blood Gulch was always a bad map. I appreciate the fan service behind bringing it back, but it needs major changes to be balanced or fun, IMO. More than anything we just need more BTB maps, though.
*continues to hope for a Valhalla remake in future DLC*MrBig said:Hemorrhage is fucking piece of shit. Theres no way to get a good match on it. One team always dongs on the other and there is no chance of getting an even fight.
Blood gulch was never a bad mapGhaleonEB said:Blood Gulch was always a bad map. I appreciate the fan service behind bringing it back, but it needs major changes to be balanced or fun, IMO. More than anything we just need more BTB maps, though.
cuevas said:Blood gulch was never a bad map
Coagulation is the best version of Blood Gulch. Even then, Valhalla and Standoff are much better maps to me and should have been included in Reach over Blood Gulch.cuevas said:Blood gulch was never a bad map
I wasn't aware I was playing halo ce.Alienshogun said:It is right now, so, you're wrong.
cuevas said:I wasn't aware I was playing halo ce.
zlatko said:There's a certain map in Halo 3 I really liked playing on, but I haven't a clue what it was called so maybe you guys can shed some light on it. Actually there's two.
1) It had a giant lift elevator where most people would wait at the top of to beat each other up. I believe a Spartan laser could be found on the bottom area. I'm really unsure though how to describe it further.
2) This map had two chain gun areas, one on each side of the spawn, under neath would be snipers spawned. Right next to these areas was a way to a computer room of sorts with a sword inside. On the complete opposite side of the sword area was where you could find shot guns, and there was somewhat of a hallway in the middle of the map where rockets spawned.
Oh and for kicks I remember the map that was in beta for Halo 3 as well as retail. It had a beach, a rock side, you'd then get up to sort of a fortress where a spartan laser was at the very top. A chaingun was on the top of the open entrance, lots of vehicles were used like ghosts, warthogs, and mongooses'.
I would LOVE to see all 3 of these maps come back to Reach. They were a total blast to play on, although I know my descriptions might sound somewhat vague.
zlatko said:There's a certain map in Halo 3 I really liked playing on, but I haven't a clue what it was called so maybe you guys can shed some light on it. Actually there's two.
1) It had a giant lift elevator where most people would wait at the top of to beat each other up. I believe a Spartan laser could be found on the bottom area. I'm really unsure though how to describe it further.
2) This map had two chain gun areas, one on each side of the spawn, under neath would be snipers spawned. Right next to these areas was a way to a computer room of sorts with a sword inside. On the complete opposite side of the sword area was where you could find shot guns, and there was somewhat of a hallway in the middle of the map where rockets spawned.
Oh and for kicks I remember the map that was in beta for Halo 3 as well as retail. It had a beach, a rock side, you'd then get up to sort of a fortress where a spartan laser was at the very top. A chaingun was on the top of the open entrance, lots of vehicles were used like ghosts, warthogs, and mongooses'.
I would LOVE to see all 3 of these maps come back to Reach. They were a total blast to play on, although I know my descriptions might sound somewhat vague.
That would make me so happy. It's my favorite map!Dax01 said:*continues to hope for a Valhalla remake in future DLC*
vhfive said:1 is Narrows.
2 is The Pit aka the greatest map in Halo history
bonus is High Ground
doh thats what I meantRamirez said:Pretty sure 1 is Construct.
GhaleonEB said:Blood Gulch was always a bad map. I appreciate the fan service behind bringing it back, but it needs major changes to be balanced or fun, IMO. More than anything we just need more BTB maps, though.
bobs99 ... said:Woah, im not a fan of all the Blood Gulch hate in here. Hemmorage sucks because quite frankly its too big. I also think the Halo 1 sandbox worked better with the Gulch than Reach's does.
Maybe Hemmorage is a perfect to scale representation of Blood Gulch and im totally wrong, but Gulch played pretty differently to how Hemmorage plays.
Ramirez said:Vehicles couldn't be destroyed by a spawning weapon for one thing, or sniped a couple of times and blow up. The vehicle combat sucks so much right now, there is no way the sniper should kill vehicles with the efficiency it does at the moment.
Anyone else had this happen?Mojo said:Ugh...completed the 100 kill challenge but got disconnected a minute before the game finished. It awarded me the credits for it, but now it tells me I'm a couple off getting the challenge. So next time I'd go into a match I would get the challenge again. Should I just not play another matchmaking game until the new challenges are put up...
bobs99 ... said:Woah, im not a fan of all the Blood Gulch hate in here. Hemmorage sucks because quite frankly its too big. I also think the Halo 1 sandbox worked better with the Gulch than Reach's does.
Maybe Hemmorage is a perfect to scale representation of Blood Gulch and im totally wrong, but Gulch played pretty differently to how Hemmorage plays.
Ramirez said:Vehicles couldn't be destroyed by a spawning weapon for one thing, or sniped a couple of times and blow up. The vehicle combat sucks so much right now, there is no way the sniper should kill vehicles with the efficiency it does at the moment.
If you turn indestructible vehicles on in reach they stay pristine and don't get banged up like the did in Halo 3. Maybe some weekends could be testing for things like that (albeit with only one or two warthogs and a ghost to each base) to add to matchmaking instead of always grifball again.Raiden said:That is still the one and only option i miss from Halo 1, indestructible vehicles, so much fun when that warthog would fly through the air and do 20 barrel rolls :lol
The maps play so differently its not even close. The original bg was great for everything but team slayer, this abomination in reach is bad for everything.Alienshogun said:Then you're also not aware it's the same map.
The Same thing happened to another person, except in Score attack.Mojo said:Anyone else had this happen?
cuevas said:The maps play so differently its not even close. The original bg was great for everything but team slayer, this abomination in reach is bad for everything.